Reverted incorrect internationalization in objects.py

This commit is contained in:
Kai Huang 2016-02-08 10:43:51 -06:00 committed by Griatch
parent fd2f762730
commit 882a70ae4b

View file

@ -9,7 +9,6 @@ from builtins import object
from future.utils import listvalues, with_metaclass
from django.conf import settings
from django.utils.translation import ugettext as _
from evennia.typeclasses.models import TypeclassBase
from evennia.typeclasses.attributes import NickHandler
@ -1098,9 +1097,8 @@ class DefaultObject(with_metaclass(TypeclassBase, ObjectDB)):
loc_name = ""
loc_name = self.location.name
dest_name = destination.name
string = _("{name} is leaving {loc_name}, heading for {dest_name}.").format(
name=name, loc_name=loc_name, dest_name=dest_name)
self.location.msg_contents(string, exclude=self)
string = "%s is leaving %s, heading for %s."
self.location.msg_contents(string % (name, loc_name, dest_name), exclude=self)
def announce_move_to(self, source_location):
"""
@ -1116,7 +1114,7 @@ class DefaultObject(with_metaclass(TypeclassBase, ObjectDB)):
if not source_location and self.location.has_player:
# This was created from nowhere and added to a player's
# inventory; it's probably the result of a create command.
string = _("You now have %s in your possession.") % name
string = "You now have %s in your possession." % name
self.location.msg(string)
return
@ -1124,9 +1122,8 @@ class DefaultObject(with_metaclass(TypeclassBase, ObjectDB)):
loc_name = self.location.name
if source_location:
src_name = source_location.name
string = _("{name} arrives to {loc_name} from {src_name}.").format(
name=name, loc_name=loc_name, src_name=src_name)
self.location.msg_contents(string, exclude=self)
string = "%s arrives to %s from %s."
self.location.msg_contents(string % (name, loc_name, src_name), exclude=self)
def at_after_move(self, source_location):
"""
@ -1284,14 +1281,14 @@ class DefaultObject(with_metaclass(TypeclassBase, ObjectDB)):
else:
things.append(key)
# get description, build string
string = _("{c%s{n\n" % self.get_display_name(looker))
string = "{c%s{n\n" % self.get_display_name(looker)
desc = self.db.desc
if desc:
string += "%s" % desc
if exits:
string += _("\n{wExits:{n " + ", ".join(exits))
string += "\n{wExits:{n " + ", ".join(exits)
if users or things:
string += _("\n{wYou see:{n " + ", ".join(users + things))
string += "\n{wYou see:{n " + ", ".join(users + things)
return string
def at_look(self, target):
@ -1311,7 +1308,7 @@ class DefaultObject(with_metaclass(TypeclassBase, ObjectDB)):
"""
if not target.access(self, "view"):
return _("Could not find '%s'.") % target
return "Could not find '%s'." % target
# the target's at_desc() method.
target.at_desc(looker=self)
return target.return_appearance(self)
@ -1430,7 +1427,7 @@ class DefaultCharacter(DefaultObject):
self.db.prelogout_location = self.location
self.location.at_object_receive(self, self.location)
else:
player.msg(_("{r%s has no location and no home is set.{n") % self, session=session)
player.msg("{r%s has no location and no home is set.{n" % self, session=session)
def at_post_puppet(self):
"""
@ -1438,11 +1435,11 @@ class DefaultCharacter(DefaultObject):
Player<->Object links have been established.
"""
self.msg(_("\nYou become {c%s{n.\n") % self.name)
self.msg("\nYou become {c%s{n.\n" % self.name)
self.msg(self.at_look(self.location))
def message(obj, from_obj):
obj.msg(_("%s has entered the game.") % self.get_display_name(obj), from_obj=from_obj)
obj.msg("%s has entered the game." % self.get_display_name(obj), from_obj=from_obj)
self.location.for_contents(message, exclude=[self], from_obj=self)
def at_post_unpuppet(self, player, session=None):
@ -1461,7 +1458,7 @@ class DefaultCharacter(DefaultObject):
# only remove this char from grid if no sessions control it anymore.
if self.location:
def message(obj, from_obj):
obj.msg(_("%s has left the game.") % self.get_display_name(obj), from_obj=from_obj)
obj.msg("%s has left the game." % self.get_display_name(obj), from_obj=from_obj)
self.location.for_contents(message, exclude=[self], from_obj=self)
self.db.prelogout_location = self.location
self.location = None
@ -1528,9 +1525,9 @@ class ExitCommand(command.Command):
A string with identifying information to disambiguate the command, conventionally with a preceding space.
"""
if self.obj.destination:
return _(" (exit to %s)") % self.obj.destination.get_display_name(caller)
return " (exit to %s)" % self.obj.destination.get_display_name(caller)
else:
return _(" (%s)") % self.obj.get_display_name(caller)
return " (%s)" % self.obj.get_display_name(caller)
#
# Base Exit object
@ -1667,4 +1664,4 @@ class DefaultExit(DefaultObject):
read for an error string instead.
"""
traversing_object.msg(_("You cannot go there."))
traversing_object.msg("You cannot go there.")