diff --git a/docs/0.9.1/.buildinfo b/docs/0.9.1/.buildinfo index f9428cc12d..765f4740d7 100644 --- a/docs/0.9.1/.buildinfo +++ b/docs/0.9.1/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: e78c77c12e1d4edaaf8082fd042e544b +config: 3a4a93a97b35037660e4b772959092a1 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/0.9.1/api/evennia.commands.default.html b/docs/0.9.1/api/evennia.commands.default.html index ff5ff14582..c6755ed2ee 100644 --- a/docs/0.9.1/api/evennia.commands.default.html +++ b/docs/0.9.1/api/evennia.commands.default.html @@ -64,7 +64,7 @@ method. Otherwise all text will be returned to all connected sessions.

Look in the ooc state.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -79,7 +79,7 @@ method. Otherwise all text will be returned to all connected sessions.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -110,7 +110,7 @@ method. Otherwise all text will be returned to all connected sessions.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
@@ -133,7 +133,7 @@ account. In principle <character> can be any in-game object as long as you the account have access right to puppet it.

-_keyaliases = ('ic', 'puppet')
+_keyaliases = ('puppet', 'ic')
@@ -465,7 +465,7 @@ settings. Note that saved options may not be able to be used if later connecting with a client with different capabilities.

-_keyaliases = ('options', 'option')
+_keyaliases = ('option', 'options')
@@ -598,7 +598,7 @@ doing

also for those with all permissions.

-_keyaliases = ('who', 'doing')
+_keyaliases = ('doing', 'who')
@@ -1202,7 +1202,7 @@ to accounts respectively.

-aliases = ['remit', 'pemit']
+aliases = ['pemit', 'remit']
@@ -1233,7 +1233,7 @@ to accounts respectively.

-search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
+search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
@@ -1526,7 +1526,7 @@ skipping, reloading etc.

Runs batches of commands from a batch-cmd text file (*.ev).

-_keyaliases = ('batchcommands', 'batchcmd', 'batchcommand')
+_keyaliases = ('batchcmd', 'batchcommands', 'batchcommand')
@@ -1742,7 +1742,7 @@ changing the object in question, making those aliases usable by everyone.

-_keyaliases = ('alias', 'setobjalias')
+_keyaliases = ('setobjalias', 'alias')
@@ -2649,7 +2649,7 @@ It is also a convenient target of the “home” command.

to a user. Defaults to yourself.

-_keyaliases = ('listcmsets', 'cmdsets')
+_keyaliases = ('cmdsets', 'listcmsets')
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the server settings.

-_keyaliases = ('swap', 'parent', 'type', 'update', 'typeclass')
+_keyaliases = ('typeclass', 'update', 'swap', 'type', 'parent')
@@ -3052,7 +3052,7 @@ server settings.

-aliases = ['type', 'swap', 'update', 'parent']
+aliases = ['update', 'parent', 'swap', 'type']
@@ -3083,7 +3083,7 @@ server settings.

-search_index_entry = {'aliases': 'type swap update parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'update parent swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.

Append a * before the search string to examine an account.

-_keyaliases = ('examine', 'ex', 'exam')
+_keyaliases = ('ex', 'exam', 'examine')
@@ -3356,7 +3356,7 @@ limits matches to within the given dbrefs range, or above/below if only one is given.

-_keyaliases = ('find', 'search', 'locate')
+_keyaliases = ('search', 'find', 'locate')
@@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually enough to for most grouping schemes.

-_keyaliases = ('tags', 'tag')
+_keyaliases = ('tag', 'tags')
@@ -3744,7 +3744,7 @@ prototype-details.

-_keyaliases = ('olc', 'spawn')
+_keyaliases = ('spawn', 'olc')
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel.

-_keyaliases = ('addcom', 'aliaschan', 'chanalias')
+_keyaliases = ('addcom', 'chanalias', 'aliaschan')
@@ -4022,7 +4022,7 @@ aliases to an already joined channel.

-aliases = ['aliaschan', 'chanalias']
+aliases = ['chanalias', 'aliaschan']
@@ -4053,7 +4053,7 @@ aliases to an already joined channel.

-search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
+search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases for that channel.

-_keyaliases = ('delcom', 'delaliaschan', 'delchanalias')
+_keyaliases = ('delaliaschan', 'delchanalias', 'delcom')
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions. Use addcom/delcom to join and leave channels

-_keyaliases = ('channels', 'all channels', 'clist', 'chanlist', 'comlist', 'channellist')
+_keyaliases = ('chanlist', 'clist', 'all channels', 'channels', 'channellist', 'comlist')
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['chanlist', 'all channels', 'clist', 'comlist', 'channellist']
+aliases = ['chanlist', 'clist', 'all channels', 'channellist', 'comlist']
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'chanlist all channels clist comlist channellist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'chanlist clist all channels channellist comlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
@@ -4736,7 +4736,7 @@ list - show your last <number> of tells/pages (default)

argument is given, you will get a list of your latest messages.

-_keyaliases = ('tell', 'page')
+_keyaliases = ('page', 'tell')
@@ -5052,7 +5052,7 @@ look *<accou

Observes your location or objects in your vicinity.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -5062,7 +5062,7 @@ look *<accou
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -5098,7 +5098,7 @@ look *<accou
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
@@ -5150,7 +5150,7 @@ are only available to you. If you want to permanently add keywords to an object for everyone to use, you need build privileges and the alias command.

-_keyaliases = ('nickname', 'nicks', 'nick')
+_keyaliases = ('nickname', 'nick', 'nicks')
@@ -5160,7 +5160,7 @@ for everyone to use, you need build privileges and the alias command.

-aliases = ['nickname', 'nicks']
+aliases = ['nicks', 'nickname']
@@ -5197,7 +5197,7 @@ for everyone to use, you need build privileges and the alias command.

-search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
+search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
@@ -5545,7 +5545,7 @@ placing it in their inventory.

Talk to those in your current location.

-_keyaliases = ('say', "'", '"')
+_keyaliases = ('"', "'", 'say')
@@ -5671,7 +5671,7 @@ pose’s <pose text>

automatically begin with your name.

-_keyaliases = (':', 'emote', 'pose')
+_keyaliases = ('emote', ':', 'pose')
@@ -5681,7 +5681,7 @@ automatically begin with your name.

-aliases = [':', 'emote']
+aliases = ['emote', ':']
@@ -5722,7 +5722,7 @@ space.

-search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
+search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
@@ -5740,7 +5740,7 @@ space.

which permission groups you are a member of.

-_keyaliases = ('hierarchy', 'access', 'groups')
+_keyaliases = ('groups', 'hierarchy', 'access')
@@ -5750,7 +5750,7 @@ which permission groups you are a member of.

-aliases = ['hierarchy', 'groups']
+aliases = ['groups', 'hierarchy']
@@ -5786,7 +5786,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
@@ -6672,7 +6672,7 @@ be called and any non-database saved scripts, ndb-attributes, cmdsets etc will be wiped.

-_keyaliases = ('reboot', 'reset')
+_keyaliases = ('reset', 'reboot')
@@ -6827,7 +6827,7 @@ py evennia.managers.__doc__

should only be accessible by trusted server admins/superusers.|n

-_keyaliases = ('py', '!')
+_keyaliases = ('!', 'py')
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not given, <nr> defaults to 10.

-_keyaliases = ('stats', 'db', 'objects', 'listobjs', 'listobjects')
+_keyaliases = ('listobjects', 'listobjs', 'objects', 'stats', 'db')
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjs', 'db', 'stats', 'listobjects']
+aliases = ['db', 'stats', 'listobjects', 'listobjs']
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjs db stats listobjects', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'db stats listobjects listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -7037,7 +7037,7 @@ service you have to supply the full (green or red) name as given in the list.

-_keyaliases = ('services', 'service')
+_keyaliases = ('service', 'services')
@@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint, the released memory will instead be re-used by the program.

-_keyaliases = ('serverprocess', 'server', 'serverload')
+_keyaliases = ('server', 'serverprocess', 'serverload')
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('co', 'conn', 'con', 'connect')
+_keyaliases = ('con', 'conn', 'connect', 'co')
@@ -7940,7 +7940,7 @@ connect “account name” “pass word”

-aliases = ['co', 'conn', 'con']
+aliases = ['con', 'conn', 'co']
@@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -7999,7 +7999,7 @@ create “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('cre', 'cr', 'create')
+_keyaliases = ('cre', 'create', 'cr')
@@ -8124,7 +8124,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('look', '__unloggedin_look_command', 'l')
+_keyaliases = ('look', 'l', '__unloggedin_look_command')
@@ -8134,7 +8134,7 @@ All it does is display the connect screen.

-aliases = ['look', 'l']
+aliases = ['l', 'look']
@@ -8165,7 +8165,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -8183,7 +8183,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('?', 'help', 'h')
+_keyaliases = ('?', 'h', 'help')
diff --git a/docs/0.9.1/api/evennia.contrib.html b/docs/0.9.1/api/evennia.contrib.html index 3b905bfff5..7fddade9b1 100644 --- a/docs/0.9.1/api/evennia.contrib.html +++ b/docs/0.9.1/api/evennia.contrib.html @@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect the current offer using the ‘offers’ command.

-_keyaliases = ('accept', 'agree')
+_keyaliases = ('agree', 'accept')
@@ -332,7 +332,7 @@ decline the old offer.

determine if it’s worth your while.

-_keyaliases = ('evaluate', 'eval')
+_keyaliases = ('eval', 'evaluate')
@@ -513,7 +513,7 @@ change your deal. You might also want to use ‘say’, ‘emote’ etc to try to influence the other part in the deal.

-_keyaliases = ('offers', 'deal', 'status')
+_keyaliases = ('offers', 'status', 'deal')
@@ -523,7 +523,7 @@ try to influence the other part in the deal.

-aliases = ['deal', 'offers']
+aliases = ['offers', 'deal']
@@ -554,7 +554,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
@@ -578,7 +578,7 @@ optional say part works like the say command and allows you to add info to your choice.

-_keyaliases = ('barter', 'trade')
+_keyaliases = ('trade', 'barter')
@@ -2082,7 +2082,7 @@ have an in-game existence, there is no concept of location or at them with this command.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -2092,7 +2092,7 @@ at them with this command.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -2129,7 +2129,7 @@ that is checked by the @ic command directly.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
@@ -3237,7 +3237,7 @@ with. The hidden/secret switches will hide all or parts of the roll from everyone but the person rolling.

-_keyaliases = ('dice', 'roll', '@dice')
+_keyaliases = ('roll', '@dice', 'dice')
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

Use the create command to first create an account before logging in.

-_keyaliases = ('co', 'conn', 'con', 'connect')
+_keyaliases = ('con', 'conn', 'connect', 'co')
@@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['co', 'conn', 'con']
+aliases = ['con', 'conn', 'co']
@@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)

This creates a new account account.

-_keyaliases = ('cre', 'cr', 'create')
+_keyaliases = ('cre', 'create', 'cr')
@@ -3577,7 +3577,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('look', '__unloggedin_look_command', 'l')
+_keyaliases = ('look', 'l', '__unloggedin_look_command')
@@ -3587,7 +3587,7 @@ All it does is display the connect screen.

-aliases = ['look', 'l']
+aliases = ['l', 'look']
@@ -3618,7 +3618,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -3631,7 +3631,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('?', 'help', 'h')
+_keyaliases = ('?', 'h', 'help')
@@ -3979,7 +3979,7 @@ look *<account

Observes your location, details at your location or objects in your vicinity.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -3989,7 +3989,7 @@ look *<account
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -4015,7 +4015,7 @@ look *<account
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
@@ -5214,7 +5214,7 @@ automatically generated but is turned off by switches which also determines how many times the map is iterated over.

-_keyaliases = ('@mapbuilder', '@buildmap')
+_keyaliases = ('@buildmap', '@mapbuilder')
@@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl will be re-created by use of the @armpuzzle command later.

-_keyaliases = ('@puzzlerecipe', '@puzzle')
+_keyaliases = ('@puzzle', '@puzzlerecipe')
@@ -6058,7 +6058,7 @@ to all the variables defined therein.

-_keyaliases = ('combine', 'use')
+_keyaliases = ('use', 'combine')
@@ -6924,7 +6924,7 @@ things and langcode”…” without spaces to say something in a different language.

-_keyaliases = (':', 'emote')
+_keyaliases = ('emote', ':')
@@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and people’s recognitions of you will be disabled.

-_keyaliases = ('unmask', 'mask')
+_keyaliases = ('mask', 'unmask')
@@ -7120,7 +7120,7 @@ forget griatch

Using the command without arguments will list all current recogs.

-_keyaliases = ('recognize', 'recog', 'forget')
+_keyaliases = ('recog', 'recognize', 'forget')
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.

Talk to those in your current location.

-_keyaliases = ('say', "'", '"')
+_keyaliases = ('"', "'", 'say')
diff --git a/docs/0.9.1/api/evennia.contrib.ingame_python.html b/docs/0.9.1/api/evennia.contrib.ingame_python.html index f2e89844d8..1a585dd4ba 100644 --- a/docs/0.9.1/api/evennia.contrib.ingame_python.html +++ b/docs/0.9.1/api/evennia.contrib.ingame_python.html @@ -320,7 +320,7 @@ object’s callbacks, return an empty list.

Command to edit callbacks.

-_keyaliases = ('@calls', '@callback', '@call', '@callbacks')
+_keyaliases = ('@call', '@callbacks', '@callback', '@calls')
@@ -342,7 +342,7 @@ object’s callbacks, return an empty list.

-aliases = ['@calls', '@callback', '@callbacks']
+aliases = ['@callbacks', '@callback', '@calls']
@@ -419,7 +419,7 @@ on user permission.

-search_index_entry = {'aliases': '@calls @callback @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@callbacks @callback @calls', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.turnbattle.html b/docs/0.9.1/api/evennia.contrib.turnbattle.html index 543caf42e3..74d91baeea 100644 --- a/docs/0.9.1/api/evennia.contrib.turnbattle.html +++ b/docs/0.9.1/api/evennia.contrib.turnbattle.html @@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -335,7 +335,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -1260,7 +1260,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -2311,7 +2311,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -3542,7 +3542,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -4563,7 +4563,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html index a3efa8587d..90dfefceb2 100644 --- a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html +++ b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html @@ -156,7 +156,7 @@ the button is pushed.

-_keyaliases = ('help', 'h')
+_keyaliases = ('h', 'help')
@@ -214,7 +214,7 @@ the button is pushed.

… not that there’s much to see in the dark.

-_keyaliases = ('look', 'ex', 'get', 'l', 'feel', 'listen', 'examine')
+_keyaliases = ('examine', 'l', 'get', 'feel', 'listen', 'ex', 'look')
@@ -224,7 +224,7 @@ the button is pushed.

-aliases = ['ex', 'get', 'l', 'feel', 'listen', 'examine']
+aliases = ['examine', 'l', 'get', 'feel', 'listen', 'ex']
@@ -255,7 +255,7 @@ the button is pushed.

-search_index_entry = {'aliases': 'ex get l feel listen examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'examine l get feel listen ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
@@ -331,7 +331,7 @@ the button is pushed.

push the lid of the button away.

-_keyaliases = ('nudge', 'nudge lid')
+_keyaliases = ('nudge lid', 'nudge')
@@ -388,7 +388,7 @@ push the lid of the button away.

-_keyaliases = ('open button', 'open', 'open lid')
+_keyaliases = ('open', 'open button', 'open lid')
@@ -398,7 +398,7 @@ push the lid of the button away.

-aliases = ['open button', 'open']
+aliases = ['open', 'open button']
@@ -429,7 +429,7 @@ push the lid of the button away.

-search_index_entry = {'aliases': 'open button open', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}
+search_index_entry = {'aliases': 'open open button', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}
@@ -445,7 +445,7 @@ push the lid of the button away.

-_keyaliases = ('press', 'push button', 'push', 'press button')
+_keyaliases = ('push button', 'press', 'press button', 'push')
@@ -455,7 +455,7 @@ push the lid of the button away.

-aliases = ['press', 'push', 'press button']
+aliases = ['press button', 'press', 'push']
@@ -491,7 +491,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -508,7 +508,7 @@ lid-state respectively.

Try to smash the glass of the button.

-_keyaliases = ('smash glass', 'smash', 'break lid', 'smash lid')
+_keyaliases = ('smash', 'break lid', 'smash glass', 'smash lid')
@@ -518,7 +518,7 @@ lid-state respectively.

-aliases = ['smash', 'break lid', 'smash lid']
+aliases = ['break lid', 'smash', 'smash lid']
@@ -550,7 +550,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'smash break lid smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_world.html b/docs/0.9.1/api/evennia.contrib.tutorial_world.html index 9484f3538f..4a0faa44e3 100644 --- a/docs/0.9.1/api/evennia.contrib.tutorial_world.html +++ b/docs/0.9.1/api/evennia.contrib.tutorial_world.html @@ -57,7 +57,7 @@ building to activate the mob once it’s prepared.

-_keyaliases = ('moboff', 'mobon')
+_keyaliases = ('mobon', 'moboff')
@@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next

-_keyaliases = ('defend', 'pierce', 'stab', 'chop', 'thrust', 'attack', 'slash', 'hit', 'parry', 'kill', 'fight')
+_keyaliases = ('parry', 'thrust', 'slash', 'fight', 'stab', 'kill', 'defend', 'attack', 'pierce', 'hit', 'chop')
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['defend', 'pierce', 'stab', 'chop', 'thrust', 'slash', 'hit', 'parry', 'kill', 'fight']
+aliases = ['parry', 'thrust', 'slash', 'fight', 'stab', 'kill', 'defend', 'pierce', 'hit', 'chop']
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'defend pierce stab chop thrust slash hit parry kill fight', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'parry thrust slash fight stab kill defend pierce hit chop', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.

Presses a button.

-_keyaliases = ('button', 'press', 'push button', 'press button')
+_keyaliases = ('push button', 'press', 'press button', 'button')
@@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-aliases = ['button', 'push button', 'press button']
+aliases = ['push button', 'press button', 'button']
@@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'push button press button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -844,7 +844,7 @@ shift green root up/down

-_keyaliases = ('shift', 'push', 'pull', 'shiftroot', 'move')
+_keyaliases = ('push', 'shift', 'pull', 'shiftroot', 'move')
@@ -854,7 +854,7 @@ shift green root up/down

-aliases = ['move', 'push', 'shiftroot', 'pull']
+aliases = ['shiftroot', 'move', 'push', 'pull']
@@ -895,7 +895,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move push shiftroot pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'shiftroot move push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -1491,7 +1491,7 @@ over the bridge a little more interesting.

Overwritten help command while on the bridge.

-_keyaliases = ('?', 'help', 'h')
+_keyaliases = ('?', 'h', 'help')
@@ -1735,7 +1735,7 @@ if they fall off the bridge.

-_keyaliases = ('look', 'l')
+_keyaliases = ('l', 'look')
@@ -1794,7 +1794,7 @@ if they fall off the bridge.

to find something.

-_keyaliases = ('look', 'l', 'feel', 'feel around', 'search', 'fiddle')
+_keyaliases = ('fiddle', 'search', 'l', 'feel', 'feel around', 'look')
@@ -1804,7 +1804,7 @@ to find something.

-aliases = ['l', 'feel', 'feel around', 'search', 'fiddle']
+aliases = ['fiddle', 'search', 'l', 'feel', 'feel around']
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'l feel feel around search fiddle', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'fiddle search l feel feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
@@ -1922,7 +1922,7 @@ actually having to be actual database objects. It uses the return_detail() hook on TutorialRooms for this.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -1932,7 +1932,7 @@ return_detail() hook on TutorialRooms for this.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -1959,7 +1959,7 @@ code except for adding in the details.

-search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
diff --git a/docs/0.9.1/api/evennia.utils.html b/docs/0.9.1/api/evennia.utils.html index 68d09eccbd..b4d81c0ae4 100644 --- a/docs/0.9.1/api/evennia.utils.html +++ b/docs/0.9.1/api/evennia.utils.html @@ -1898,7 +1898,7 @@ txt - extra text (string), could be encased in quotes.

Commands for the editor

-_keyaliases = (':', ':I', ':DD', ':<', ':dd', ':UU', ':!', ':w', ':echo', ':y', ':>', ':r', ':fi', ':q!', ':p', ':u', ':j', ':h', ':x', ':q', ':i', ':fd', ':=', ':editor_command_group', '::', ':s', ':f', ':uu', ':dw', ':A', ':S', ':wq', ':::')
+_keyaliases = (':u', ':S', ':echo', ':q', ':y', ':i', ':!', ':r', ':s', ':uu', ':DD', ':=', ':', ':h', ':UU', ':x', ':<', ':q!', ':editor_command_group', ':A', ':dd', ':dw', ':::', ':>', ':w', ':f', ':I', ':fi', '::', ':wq', ':j', ':fd', ':p')
@@ -1908,7 +1908,7 @@ txt - extra text (string), could be encased in quotes.

-aliases = [':', ':I', ':DD', ':<', ':dd', ':UU', ':!', ':w', ':echo', ':y', ':>', ':r', ':fi', ':q!', ':p', ':u', ':j', ':h', ':x', ':q', ':i', ':fd', ':=', '::', ':s', ':f', ':uu', ':dw', ':A', ':S', ':wq', ':::']
+aliases = [':u', ':S', ':echo', ':y', ':q', ':i', ':!', ':r', ':s', ':uu', ':DD', ':=', ':', ':h', ':UU', ':x', ':<', ':q!', ':A', ':dd', ':dw', ':::', ':>', ':w', ':f', ':I', ':fi', '::', ':wq', ':j', ':fd', ':p']
@@ -1941,7 +1941,7 @@ efficient presentation.

-search_index_entry = {'aliases': ': :I :DD :< :dd :UU :! :w :echo :y :> :r :fi :q! :p :u :j :h :x :q :i :fd := :: :s :f :uu :dw :A :S :wq :::', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':u :S :echo :y :q :i :! :r :s :uu :DD := : :h :UU :x :< :q! :A :dd :dw ::: :> :w :f :I :fi :: :wq :j :fd :p', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
@@ -1953,7 +1953,7 @@ efficient presentation.

No command match - Inputs line of text into buffer.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2005,7 +2005,7 @@ nomatches (defaults to Yes), and avoid saves only if command was given specifically as “no” or “n”.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2720,7 +2720,7 @@ evennia.utils.evmenu.

Menu options.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2773,7 +2773,7 @@ evennia.utils.evmenu.

Enter your data and press return.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -3570,7 +3570,7 @@ caller.msg() construct every time the page is updated.

Manipulate the text paging

-_keyaliases = ('end', 'n', 'b', 'a', 'abort', 'top', '__noinput_command', 'quit', 'e', 't', 'next', 'back', 'q')
+_keyaliases = ('e', 'top', 'next', 't', 'abort', '__noinput_command', 'end', 'back', 'b', 'a', 'n', 'quit', 'q')
@@ -3580,7 +3580,7 @@ caller.msg() construct every time the page is updated.

-aliases = ['end', 'n', 'b', 'a', 'abort', 't', 'top', 'e', 'next', 'quit', 'back', 'q']
+aliases = ['e', 'top', 'next', 't', 'abort', 'end', 'back', 'b', 'a', 'n', 'quit', 'q']
@@ -3611,7 +3611,7 @@ caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'end n b a abort t top e next quit back q', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'e top next t abort end back b a n quit q', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
@@ -3623,7 +3623,7 @@ caller.msg() construct every time the page is updated.

Override look to display window and prevent OOCLook from firing

-_keyaliases = ('look', 'l')
+_keyaliases = ('l', 'look')
diff --git a/docs/1.0-dev/.buildinfo b/docs/1.0-dev/.buildinfo index 49108e92a6..c8b6a3b274 100644 --- a/docs/1.0-dev/.buildinfo +++ b/docs/1.0-dev/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: f26a850b9093d78d1da226d5b23e27fd +config: c11c7aca19ce68deb0adaf2566337775 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/1.0-dev/api/evennia.commands.default.html b/docs/1.0-dev/api/evennia.commands.default.html index f7e6974d63..ac0458a3bd 100644 --- a/docs/1.0-dev/api/evennia.commands.default.html +++ b/docs/1.0-dev/api/evennia.commands.default.html @@ -64,7 +64,7 @@ method. Otherwise all text will be returned to all connected sessions.

Look in the ooc state.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -79,7 +79,7 @@ method. Otherwise all text will be returned to all connected sessions.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -110,7 +110,7 @@ method. Otherwise all text will be returned to all connected sessions.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
@@ -133,7 +133,7 @@ account. In principle <character> can be any in-game object as long as you the account have access right to puppet it.

-_keyaliases = ('ic', 'puppet')
+_keyaliases = ('puppet', 'ic')
@@ -465,7 +465,7 @@ settings. Note that saved options may not be able to be used if later connecting with a client with different capabilities.

-_keyaliases = ('options', 'option')
+_keyaliases = ('option', 'options')
@@ -598,7 +598,7 @@ doing

also for those with all permissions.

-_keyaliases = ('who', 'doing')
+_keyaliases = ('doing', 'who')
@@ -1202,7 +1202,7 @@ to accounts respectively.

-aliases = ['remit', 'pemit']
+aliases = ['pemit', 'remit']
@@ -1233,7 +1233,7 @@ to accounts respectively.

-search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
+search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
@@ -1526,7 +1526,7 @@ skipping, reloading etc.

Runs batches of commands from a batch-cmd text file (*.ev).

-_keyaliases = ('batchcommands', 'batchcmd', 'batchcommand')
+_keyaliases = ('batchcmd', 'batchcommands', 'batchcommand')
@@ -1742,7 +1742,7 @@ changing the object in question, making those aliases usable by everyone.

-_keyaliases = ('alias', 'setobjalias')
+_keyaliases = ('setobjalias', 'alias')
@@ -2649,7 +2649,7 @@ It is also a convenient target of the “home” command.

to a user. Defaults to yourself.

-_keyaliases = ('listcmsets', 'cmdsets')
+_keyaliases = ('cmdsets', 'listcmsets')
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the server settings.

-_keyaliases = ('swap', 'parent', 'type', 'update', 'typeclass')
+_keyaliases = ('typeclass', 'update', 'swap', 'type', 'parent')
@@ -3052,7 +3052,7 @@ server settings.

-aliases = ['type', 'swap', 'update', 'parent']
+aliases = ['update', 'parent', 'swap', 'type']
@@ -3083,7 +3083,7 @@ server settings.

-search_index_entry = {'aliases': 'type swap update parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'update parent swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.

Append a * before the search string to examine an account.

-_keyaliases = ('examine', 'ex', 'exam')
+_keyaliases = ('ex', 'exam', 'examine')
@@ -3356,7 +3356,7 @@ limits matches to within the given dbrefs range, or above/below if only one is given.

-_keyaliases = ('find', 'search', 'locate')
+_keyaliases = ('search', 'find', 'locate')
@@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually enough to for most grouping schemes.

-_keyaliases = ('tags', 'tag')
+_keyaliases = ('tag', 'tags')
@@ -3744,7 +3744,7 @@ prototype-details.

-_keyaliases = ('olc', 'spawn')
+_keyaliases = ('spawn', 'olc')
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel.

-_keyaliases = ('addcom', 'aliaschan', 'chanalias')
+_keyaliases = ('addcom', 'chanalias', 'aliaschan')
@@ -4022,7 +4022,7 @@ aliases to an already joined channel.

-aliases = ['aliaschan', 'chanalias']
+aliases = ['chanalias', 'aliaschan']
@@ -4053,7 +4053,7 @@ aliases to an already joined channel.

-search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
+search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases for that channel.

-_keyaliases = ('delcom', 'delaliaschan', 'delchanalias')
+_keyaliases = ('delaliaschan', 'delchanalias', 'delcom')
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions. Use addcom/delcom to join and leave channels

-_keyaliases = ('channels', 'all channels', 'clist', 'chanlist', 'comlist', 'channellist')
+_keyaliases = ('chanlist', 'clist', 'all channels', 'channels', 'channellist', 'comlist')
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['chanlist', 'all channels', 'clist', 'comlist', 'channellist']
+aliases = ['chanlist', 'clist', 'all channels', 'channellist', 'comlist']
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'chanlist all channels clist comlist channellist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'chanlist clist all channels channellist comlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
@@ -4736,7 +4736,7 @@ list - show your last <number> of tells/pages (default)

argument is given, you will get a list of your latest messages.

-_keyaliases = ('tell', 'page')
+_keyaliases = ('page', 'tell')
@@ -5052,7 +5052,7 @@ look *<accou

Observes your location or objects in your vicinity.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -5062,7 +5062,7 @@ look *<accou
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -5098,7 +5098,7 @@ look *<accou
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
@@ -5150,7 +5150,7 @@ are only available to you. If you want to permanently add keywords to an object for everyone to use, you need build privileges and the alias command.

-_keyaliases = ('nickname', 'nicks', 'nick')
+_keyaliases = ('nickname', 'nick', 'nicks')
@@ -5160,7 +5160,7 @@ for everyone to use, you need build privileges and the alias command.

-aliases = ['nickname', 'nicks']
+aliases = ['nicks', 'nickname']
@@ -5197,7 +5197,7 @@ for everyone to use, you need build privileges and the alias command.

-search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
+search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
@@ -5545,7 +5545,7 @@ placing it in their inventory.

Talk to those in your current location.

-_keyaliases = ('say', "'", '"')
+_keyaliases = ('"', "'", 'say')
@@ -5671,7 +5671,7 @@ pose’s <pose text>

automatically begin with your name.

-_keyaliases = (':', 'emote', 'pose')
+_keyaliases = ('emote', ':', 'pose')
@@ -5681,7 +5681,7 @@ automatically begin with your name.

-aliases = [':', 'emote']
+aliases = ['emote', ':']
@@ -5722,7 +5722,7 @@ space.

-search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
+search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
@@ -5740,7 +5740,7 @@ space.

which permission groups you are a member of.

-_keyaliases = ('hierarchy', 'access', 'groups')
+_keyaliases = ('groups', 'hierarchy', 'access')
@@ -5750,7 +5750,7 @@ which permission groups you are a member of.

-aliases = ['hierarchy', 'groups']
+aliases = ['groups', 'hierarchy']
@@ -5786,7 +5786,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
@@ -6672,7 +6672,7 @@ be called and any non-database saved scripts, ndb-attributes, cmdsets etc will be wiped.

-_keyaliases = ('reboot', 'reset')
+_keyaliases = ('reset', 'reboot')
@@ -6827,7 +6827,7 @@ py evennia.managers.__doc__

should only be accessible by trusted server admins/superusers.|n

-_keyaliases = ('py', '!')
+_keyaliases = ('!', 'py')
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not given, <nr> defaults to 10.

-_keyaliases = ('stats', 'db', 'objects', 'listobjs', 'listobjects')
+_keyaliases = ('listobjects', 'listobjs', 'objects', 'stats', 'db')
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjs', 'db', 'stats', 'listobjects']
+aliases = ['db', 'stats', 'listobjects', 'listobjs']
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjs db stats listobjects', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'db stats listobjects listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -7037,7 +7037,7 @@ service you have to supply the full (green or red) name as given in the list.

-_keyaliases = ('services', 'service')
+_keyaliases = ('service', 'services')
@@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint, the released memory will instead be re-used by the program.

-_keyaliases = ('serverprocess', 'server', 'serverload')
+_keyaliases = ('server', 'serverprocess', 'serverload')
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('co', 'conn', 'con', 'connect')
+_keyaliases = ('con', 'conn', 'connect', 'co')
@@ -7940,7 +7940,7 @@ connect “account name” “pass word”

-aliases = ['co', 'conn', 'con']
+aliases = ['con', 'conn', 'co']
@@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -7999,7 +7999,7 @@ create “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('cre', 'cr', 'create')
+_keyaliases = ('cre', 'create', 'cr')
@@ -8124,7 +8124,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('look', '__unloggedin_look_command', 'l')
+_keyaliases = ('look', 'l', '__unloggedin_look_command')
@@ -8134,7 +8134,7 @@ All it does is display the connect screen.

-aliases = ['look', 'l']
+aliases = ['l', 'look']
@@ -8165,7 +8165,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -8183,7 +8183,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('?', 'help', 'h')
+_keyaliases = ('?', 'h', 'help')
diff --git a/docs/1.0-dev/api/evennia.contrib.html b/docs/1.0-dev/api/evennia.contrib.html index c885c26be6..c63aba9c74 100644 --- a/docs/1.0-dev/api/evennia.contrib.html +++ b/docs/1.0-dev/api/evennia.contrib.html @@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect the current offer using the ‘offers’ command.

-_keyaliases = ('accept', 'agree')
+_keyaliases = ('agree', 'accept')
@@ -332,7 +332,7 @@ decline the old offer.

determine if it’s worth your while.

-_keyaliases = ('evaluate', 'eval')
+_keyaliases = ('eval', 'evaluate')
@@ -513,7 +513,7 @@ change your deal. You might also want to use ‘say’, ‘emote’ etc to try to influence the other part in the deal.

-_keyaliases = ('offers', 'deal', 'status')
+_keyaliases = ('offers', 'status', 'deal')
@@ -523,7 +523,7 @@ try to influence the other part in the deal.

-aliases = ['deal', 'offers']
+aliases = ['offers', 'deal']
@@ -554,7 +554,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
@@ -578,7 +578,7 @@ optional say part works like the say command and allows you to add info to your choice.

-_keyaliases = ('barter', 'trade')
+_keyaliases = ('trade', 'barter')
@@ -2082,7 +2082,7 @@ have an in-game existence, there is no concept of location or at them with this command.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -2092,7 +2092,7 @@ at them with this command.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -2129,7 +2129,7 @@ that is checked by the @ic command directly.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
@@ -3237,7 +3237,7 @@ with. The hidden/secret switches will hide all or parts of the roll from everyone but the person rolling.

-_keyaliases = ('dice', 'roll', '@dice')
+_keyaliases = ('roll', '@dice', 'dice')
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

Use the create command to first create an account before logging in.

-_keyaliases = ('co', 'conn', 'con', 'connect')
+_keyaliases = ('con', 'conn', 'connect', 'co')
@@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['co', 'conn', 'con']
+aliases = ['con', 'conn', 'co']
@@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)

This creates a new account account.

-_keyaliases = ('cre', 'cr', 'create')
+_keyaliases = ('cre', 'create', 'cr')
@@ -3577,7 +3577,7 @@ version is a bit more complicated.

All it does is display the connect screen.

-_keyaliases = ('look', '__unloggedin_look_command', 'l')
+_keyaliases = ('look', 'l', '__unloggedin_look_command')
@@ -3587,7 +3587,7 @@ All it does is display the connect screen.

-aliases = ['look', 'l']
+aliases = ['l', 'look']
@@ -3618,7 +3618,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -3631,7 +3631,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('?', 'help', 'h')
+_keyaliases = ('?', 'h', 'help')
@@ -3979,7 +3979,7 @@ look *<account

Observes your location, details at your location or objects in your vicinity.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -3989,7 +3989,7 @@ look *<account
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -4015,7 +4015,7 @@ look *<account
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
@@ -5214,7 +5214,7 @@ automatically generated but is turned off by switches which also determines how many times the map is iterated over.

-_keyaliases = ('@mapbuilder', '@buildmap')
+_keyaliases = ('@buildmap', '@mapbuilder')
@@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl will be re-created by use of the @armpuzzle command later.

-_keyaliases = ('@puzzlerecipe', '@puzzle')
+_keyaliases = ('@puzzle', '@puzzlerecipe')
@@ -6058,7 +6058,7 @@ to all the variables defined therein.

-_keyaliases = ('combine', 'use')
+_keyaliases = ('use', 'combine')
@@ -6924,7 +6924,7 @@ things and langcode”…” without spaces to say something in a different language.

-_keyaliases = (':', 'emote')
+_keyaliases = ('emote', ':')
@@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and people’s recognitions of you will be disabled.

-_keyaliases = ('unmask', 'mask')
+_keyaliases = ('mask', 'unmask')
@@ -7120,7 +7120,7 @@ forget griatch

Using the command without arguments will list all current recogs.

-_keyaliases = ('recognize', 'recog', 'forget')
+_keyaliases = ('recog', 'recognize', 'forget')
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.

Talk to those in your current location.

-_keyaliases = ('say', "'", '"')
+_keyaliases = ('"', "'", 'say')
diff --git a/docs/1.0-dev/api/evennia.contrib.ingame_python.html b/docs/1.0-dev/api/evennia.contrib.ingame_python.html index cce9269f00..9a684ad94c 100644 --- a/docs/1.0-dev/api/evennia.contrib.ingame_python.html +++ b/docs/1.0-dev/api/evennia.contrib.ingame_python.html @@ -320,7 +320,7 @@ object’s callbacks, return an empty list.

Command to edit callbacks.

-_keyaliases = ('@calls', '@callback', '@call', '@callbacks')
+_keyaliases = ('@call', '@callbacks', '@callback', '@calls')
@@ -342,7 +342,7 @@ object’s callbacks, return an empty list.

-aliases = ['@calls', '@callback', '@callbacks']
+aliases = ['@callbacks', '@callback', '@calls']
@@ -419,7 +419,7 @@ on user permission.

-search_index_entry = {'aliases': '@calls @callback @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@callbacks @callback @calls', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.html index 25ec311ab8..c7dace7fc5 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.html @@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -335,7 +335,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -1260,7 +1260,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -2311,7 +2311,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -3542,7 +3542,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
@@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the fight ends.

-_keyaliases = ('spare', 'disengage')
+_keyaliases = ('disengage', 'spare')
@@ -4563,7 +4563,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('pass', 'wait', 'hold')
+_keyaliases = ('wait', 'pass', 'hold')
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html index a1e2ba01a3..d1635e7be5 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html @@ -156,7 +156,7 @@ the button is pushed.

-_keyaliases = ('help', 'h')
+_keyaliases = ('h', 'help')
@@ -214,7 +214,7 @@ the button is pushed.

… not that there’s much to see in the dark.

-_keyaliases = ('look', 'ex', 'get', 'l', 'feel', 'listen', 'examine')
+_keyaliases = ('examine', 'l', 'get', 'feel', 'listen', 'ex', 'look')
@@ -224,7 +224,7 @@ the button is pushed.

-aliases = ['ex', 'get', 'l', 'feel', 'listen', 'examine']
+aliases = ['examine', 'l', 'get', 'feel', 'listen', 'ex']
@@ -255,7 +255,7 @@ the button is pushed.

-search_index_entry = {'aliases': 'ex get l feel listen examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'examine l get feel listen ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
@@ -331,7 +331,7 @@ the button is pushed.

push the lid of the button away.

-_keyaliases = ('nudge', 'nudge lid')
+_keyaliases = ('nudge lid', 'nudge')
@@ -388,7 +388,7 @@ push the lid of the button away.

-_keyaliases = ('open button', 'open', 'open lid')
+_keyaliases = ('open', 'open button', 'open lid')
@@ -398,7 +398,7 @@ push the lid of the button away.

-aliases = ['open button', 'open']
+aliases = ['open', 'open button']
@@ -429,7 +429,7 @@ push the lid of the button away.

-search_index_entry = {'aliases': 'open button open', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}
+search_index_entry = {'aliases': 'open open button', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}
@@ -445,7 +445,7 @@ push the lid of the button away.

-_keyaliases = ('press', 'push button', 'push', 'press button')
+_keyaliases = ('push button', 'press', 'press button', 'push')
@@ -455,7 +455,7 @@ push the lid of the button away.

-aliases = ['press', 'push', 'press button']
+aliases = ['press button', 'press', 'push']
@@ -491,7 +491,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -508,7 +508,7 @@ lid-state respectively.

Try to smash the glass of the button.

-_keyaliases = ('smash glass', 'smash', 'break lid', 'smash lid')
+_keyaliases = ('smash', 'break lid', 'smash glass', 'smash lid')
@@ -518,7 +518,7 @@ lid-state respectively.

-aliases = ['smash', 'break lid', 'smash lid']
+aliases = ['break lid', 'smash', 'smash lid']
@@ -550,7 +550,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'smash break lid smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html index e1fd098e68..1ed0f3c358 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html @@ -57,7 +57,7 @@ building to activate the mob once it’s prepared.

-_keyaliases = ('moboff', 'mobon')
+_keyaliases = ('mobon', 'moboff')
@@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next

-_keyaliases = ('defend', 'pierce', 'stab', 'chop', 'thrust', 'attack', 'slash', 'hit', 'parry', 'kill', 'fight')
+_keyaliases = ('parry', 'thrust', 'slash', 'fight', 'stab', 'kill', 'defend', 'attack', 'pierce', 'hit', 'chop')
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['defend', 'pierce', 'stab', 'chop', 'thrust', 'slash', 'hit', 'parry', 'kill', 'fight']
+aliases = ['parry', 'thrust', 'slash', 'fight', 'stab', 'kill', 'defend', 'pierce', 'hit', 'chop']
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'defend pierce stab chop thrust slash hit parry kill fight', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'parry thrust slash fight stab kill defend pierce hit chop', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.

Presses a button.

-_keyaliases = ('button', 'press', 'push button', 'press button')
+_keyaliases = ('push button', 'press', 'press button', 'button')
@@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-aliases = ['button', 'push button', 'press button']
+aliases = ['push button', 'press button', 'button']
@@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'push button press button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -844,7 +844,7 @@ shift green root up/down

-_keyaliases = ('shift', 'push', 'pull', 'shiftroot', 'move')
+_keyaliases = ('push', 'shift', 'pull', 'shiftroot', 'move')
@@ -854,7 +854,7 @@ shift green root up/down

-aliases = ['move', 'push', 'shiftroot', 'pull']
+aliases = ['shiftroot', 'move', 'push', 'pull']
@@ -895,7 +895,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move push shiftroot pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'shiftroot move push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -1491,7 +1491,7 @@ over the bridge a little more interesting.

Overwritten help command while on the bridge.

-_keyaliases = ('?', 'help', 'h')
+_keyaliases = ('?', 'h', 'help')
@@ -1735,7 +1735,7 @@ if they fall off the bridge.

-_keyaliases = ('look', 'l')
+_keyaliases = ('l', 'look')
@@ -1794,7 +1794,7 @@ if they fall off the bridge.

to find something.

-_keyaliases = ('look', 'l', 'feel', 'feel around', 'search', 'fiddle')
+_keyaliases = ('fiddle', 'search', 'l', 'feel', 'feel around', 'look')
@@ -1804,7 +1804,7 @@ to find something.

-aliases = ['l', 'feel', 'feel around', 'search', 'fiddle']
+aliases = ['fiddle', 'search', 'l', 'feel', 'feel around']
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'l feel feel around search fiddle', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'fiddle search l feel feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
@@ -1922,7 +1922,7 @@ actually having to be actual database objects. It uses the return_detail() hook on TutorialRooms for this.

-_keyaliases = ('look', 'l', 'ls')
+_keyaliases = ('ls', 'l', 'look')
@@ -1932,7 +1932,7 @@ return_detail() hook on TutorialRooms for this.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -1959,7 +1959,7 @@ code except for adding in the details.

-search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.html b/docs/1.0-dev/api/evennia.utils.html index dfeedae112..2cfe6a52e7 100644 --- a/docs/1.0-dev/api/evennia.utils.html +++ b/docs/1.0-dev/api/evennia.utils.html @@ -1899,7 +1899,7 @@ txt - extra text (string), could be encased in quotes.

Commands for the editor

-_keyaliases = (':', ':I', ':DD', ':<', ':dd', ':UU', ':!', ':w', ':echo', ':y', ':>', ':r', ':fi', ':q!', ':p', ':u', ':j', ':h', ':x', ':q', ':i', ':fd', ':=', ':editor_command_group', '::', ':s', ':f', ':uu', ':dw', ':A', ':S', ':wq', ':::')
+_keyaliases = (':u', ':S', ':echo', ':q', ':y', ':i', ':!', ':r', ':s', ':uu', ':DD', ':=', ':', ':h', ':UU', ':x', ':<', ':q!', ':editor_command_group', ':A', ':dd', ':dw', ':::', ':>', ':w', ':f', ':I', ':fi', '::', ':wq', ':j', ':fd', ':p')
@@ -1909,7 +1909,7 @@ txt - extra text (string), could be encased in quotes.

-aliases = [':', ':I', ':DD', ':<', ':dd', ':UU', ':!', ':w', ':echo', ':y', ':>', ':r', ':fi', ':q!', ':p', ':u', ':j', ':h', ':x', ':q', ':i', ':fd', ':=', '::', ':s', ':f', ':uu', ':dw', ':A', ':S', ':wq', ':::']
+aliases = [':u', ':S', ':echo', ':y', ':q', ':i', ':!', ':r', ':s', ':uu', ':DD', ':=', ':', ':h', ':UU', ':x', ':<', ':q!', ':A', ':dd', ':dw', ':::', ':>', ':w', ':f', ':I', ':fi', '::', ':wq', ':j', ':fd', ':p']
@@ -1942,7 +1942,7 @@ efficient presentation.

-search_index_entry = {'aliases': ': :I :DD :< :dd :UU :! :w :echo :y :> :r :fi :q! :p :u :j :h :x :q :i :fd := :: :s :f :uu :dw :A :S :wq :::', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':u :S :echo :y :q :i :! :r :s :uu :DD := : :h :UU :x :< :q! :A :dd :dw ::: :> :w :f :I :fi :: :wq :j :fd :p', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
@@ -1954,7 +1954,7 @@ efficient presentation.

No command match - Inputs line of text into buffer.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2006,7 +2006,7 @@ nomatches (defaults to Yes), and avoid saves only if command was given specifically as “no” or “n”.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2721,7 +2721,7 @@ evennia.utils.evmenu.

Menu options.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2774,7 +2774,7 @@ evennia.utils.evmenu.

Enter your data and press return.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -3571,7 +3571,7 @@ caller.msg() construct every time the page is updated.

Manipulate the text paging

-_keyaliases = ('end', 'n', 'b', 'a', 'abort', 'top', '__noinput_command', 'quit', 'e', 't', 'next', 'back', 'q')
+_keyaliases = ('e', 'top', 'next', 't', 'abort', '__noinput_command', 'end', 'back', 'b', 'a', 'n', 'quit', 'q')
@@ -3581,7 +3581,7 @@ caller.msg() construct every time the page is updated.

-aliases = ['end', 'n', 'b', 'a', 'abort', 't', 'top', 'e', 'next', 'quit', 'back', 'q']
+aliases = ['e', 'top', 'next', 't', 'abort', 'end', 'back', 'b', 'a', 'n', 'quit', 'q']
@@ -3612,7 +3612,7 @@ caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'end n b a abort t top e next quit back q', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'e top next t abort end back b a n quit q', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
@@ -3624,7 +3624,7 @@ caller.msg() construct every time the page is updated.

Override look to display window and prevent OOCLook from firing

-_keyaliases = ('look', 'l')
+_keyaliases = ('l', 'look')