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Updated HTML docs
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@ -87,8 +87,8 @@ Evennia defaults to using this (it inherits directly from <code class="docutils
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<span class="k">class</span> <span class="nc">Account</span><span class="p">(</span><span class="n">DefaultAccount</span><span class="p">):</span> <span class="c1"># [...]</span>
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<span class="n">at_account_creation</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span> <span class="s2">"this is called only once, when account is first created"</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">real_name</span> <span class="o">=</span> <span class="bp">None</span> <span class="c1"># this is set later self.db.real_address = None # "</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">config_1</span> <span class="o">=</span> <span class="bp">True</span> <span class="c1"># default config self.db.config_2 = False # "</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">real_name</span> <span class="o">=</span> <span class="kc">None</span> <span class="c1"># this is set later self.db.real_address = None # "</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">config_1</span> <span class="o">=</span> <span class="kc">True</span> <span class="c1"># default config self.db.config_2 = False # "</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">config_3</span> <span class="o">=</span> <span class="mi">1</span> <span class="c1"># "</span>
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<span class="c1"># ... whatever else our game needs to know ``` Reload the server with `reload`. </span>
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