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Updated HTML docs
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599 changed files with 5455 additions and 5223 deletions
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@ -87,8 +87,8 @@ Evennia defaults to using this (it inherits directly from <code class="docutils
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<span class="k">class</span> <span class="nc">Account</span><span class="p">(</span><span class="n">DefaultAccount</span><span class="p">):</span> <span class="c1"># [...]</span>
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<span class="n">at_account_creation</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span> <span class="s2">"this is called only once, when account is first created"</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">real_name</span> <span class="o">=</span> <span class="bp">None</span> <span class="c1"># this is set later self.db.real_address = None # "</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">config_1</span> <span class="o">=</span> <span class="bp">True</span> <span class="c1"># default config self.db.config_2 = False # "</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">real_name</span> <span class="o">=</span> <span class="kc">None</span> <span class="c1"># this is set later self.db.real_address = None # "</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">config_1</span> <span class="o">=</span> <span class="kc">True</span> <span class="c1"># default config self.db.config_2 = False # "</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">config_3</span> <span class="o">=</span> <span class="mi">1</span> <span class="c1"># "</span>
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<span class="c1"># ... whatever else our game needs to know ``` Reload the server with `reload`. </span>
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@ -61,7 +61,7 @@ try to save some data to a <em>Rose</em> (an <a class="reference internal" href=
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2
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3
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4</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="c1"># saving</span>
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<span class="n">rose</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">has_thorns</span> <span class="o">=</span> <span class="bp">True</span>
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<span class="n">rose</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">has_thorns</span> <span class="o">=</span> <span class="kc">True</span>
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<span class="c1"># getting it back</span>
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<span class="n">is_ouch</span> <span class="o">=</span> <span class="n">rose</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">has_thorns</span>
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</pre></div>
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@ -75,7 +75,7 @@ throughout the life of the server now, until you deliberately remove them.</p>
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2
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3
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4</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="c1"># saving</span>
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<span class="n">rose</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">has_thorns</span> <span class="o">=</span> <span class="bp">True</span>
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<span class="n">rose</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">has_thorns</span> <span class="o">=</span> <span class="kc">True</span>
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<span class="c1"># getting it back</span>
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<span class="n">is_ouch</span> <span class="o">=</span> <span class="n">rose</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">has_thorns</span>
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</pre></div>
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@ -137,9 +137,9 @@ access and editing. The <code class="docutils literal notranslate"><span class="
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<span class="n">obj</span> <span class="o">=</span> <span class="n">evennia</span><span class="o">.</span><span class="n">search_object</span><span class="p">(</span><span class="s2">"MyObject"</span><span class="p">)</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="s2">"test"</span><span class="p">,</span> <span class="s2">"testvalue"</span><span class="p">)</span>
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<span class="k">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">test</span><span class="p">)</span> <span class="c1"># prints "testvalue"</span>
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<span class="k">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"test"</span><span class="p">))</span> <span class="c1"># "</span>
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<span class="k">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">all</span><span class="p">())</span> <span class="c1"># prints [<AttributeObject>]</span>
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<span class="nb">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">test</span><span class="p">)</span> <span class="c1"># prints "testvalue"</span>
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<span class="nb">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"test"</span><span class="p">))</span> <span class="c1"># "</span>
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<span class="nb">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">all</span><span class="p">())</span> <span class="c1"># prints [<AttributeObject>]</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">remove</span><span class="p">(</span><span class="s2">"test"</span><span class="p">)</span>
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</pre></div>
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</td></tr></table></div>
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@ -257,7 +257,7 @@ such hidden database objects is <em>not</em> supported and will lead to errors!<
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12
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13</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="c1"># Examples of valid single-value attribute data:</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">test1</span> <span class="o">=</span> <span class="mi">23</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">test1</span> <span class="o">=</span> <span class="bp">False</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">test1</span> <span class="o">=</span> <span class="kc">False</span>
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<span class="c1"># a database object (will be stored as an internal representation)</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">test2</span> <span class="o">=</span> <span class="n">myobj</span>
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@ -352,8 +352,8 @@ variable, e.g. <code class="docutils literal notranslate"><span class="pre">myli
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5</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mylist</span> <span class="o">=</span> <span class="p">[</span><span class="mi">1</span><span class="p">,</span><span class="mi">2</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">4</span><span class="p">]</span>
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<span class="n">mylist</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mylist</span>
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<span class="n">mylist</span><span class="p">[</span><span class="mi">3</span><span class="p">]</span> <span class="o">=</span> <span class="mi">5</span> <span class="c1"># this will also update database</span>
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<span class="k">print</span><span class="p">(</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># this is now [1,2,3,5]</span>
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<span class="k">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># this is also [1,2,3,5]</span>
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<span class="nb">print</span><span class="p">(</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># this is now [1,2,3,5]</span>
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<span class="nb">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># this is also [1,2,3,5]</span>
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</pre></div>
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</td></tr></table></div>
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<p>To “disconnect” your extracted mutable variable from the database you simply need to convert the
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@ -366,8 +366,8 @@ variable, e.g. <code class="docutils literal notranslate"><span class="pre">myli
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5</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mylist</span> <span class="o">=</span> <span class="p">[</span><span class="mi">1</span><span class="p">,</span><span class="mi">2</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">4</span><span class="p">]</span>
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<span class="n">mylist</span> <span class="o">=</span> <span class="nb">list</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># convert to normal list</span>
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<span class="n">mylist</span><span class="p">[</span><span class="mi">3</span><span class="p">]</span> <span class="o">=</span> <span class="mi">5</span>
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<span class="k">print</span><span class="p">(</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># this is now [1,2,3,5]</span>
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<span class="k">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># this is still [1,2,3,4]</span>
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<span class="nb">print</span><span class="p">(</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># this is now [1,2,3,5]</span>
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<span class="nb">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mylist</span><span class="p">)</span> <span class="c1"># this is still [1,2,3,4]</span>
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</pre></div>
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</td></tr></table></div>
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<p>A further problem comes with <em>nested mutables</em>, like a dict containing lists of dicts or something
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@ -375,7 +375,7 @@ like that. Each of these nested mutables would be <code class="docutils literal
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disconnecting the outermost one of them would not disconnect those nested within. To make really
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sure you disonnect a nested structure entirely from the database, Evennia provides a special
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function <code class="docutils literal notranslate"><span class="pre">evennia.utils.dbserialize.deserialize</span></code>:</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.utils.dbserialize</span> <span class="k">import</span> <span class="n">deserialize</span>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.utils.dbserialize</span> <span class="kn">import</span> <span class="n">deserialize</span>
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<span class="n">decoupled_mutables</span> <span class="o">=</span> <span class="n">deserialize</span><span class="p">(</span><span class="n">nested_mutables</span><span class="p">)</span>
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</pre></div>
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@ -399,7 +399,7 @@ already disconnected from the database from the onset.</p>
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<span class="c1"># this works but will NOT update database since outermost is a tuple</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mytup</span><span class="p">[</span><span class="mi">2</span><span class="p">][</span><span class="mi">1</span><span class="p">]</span> <span class="o">=</span> <span class="mi">5</span>
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<span class="k">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mytup</span><span class="p">[</span><span class="mi">2</span><span class="p">][</span><span class="mi">1</span><span class="p">])</span> <span class="c1"># this still returns 4, not 5</span>
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<span class="nb">print</span><span class="p">(</span><span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mytup</span><span class="p">[</span><span class="mi">2</span><span class="p">][</span><span class="mi">1</span><span class="p">])</span> <span class="c1"># this still returns 4, not 5</span>
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<span class="n">mytup1</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">mytup</span> <span class="c1"># mytup1 is already disconnected from database since outermost</span>
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<span class="c1"># iterable is a tuple, so we can edit the internal list as we want</span>
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@ -430,7 +430,7 @@ The relevant lock types are</p>
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the AttributeHandler and set it to return the object instead of the value:</p>
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<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
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2</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">lockstring</span> <span class="o">=</span> <span class="s2">"attread:all();attredit:perm(Admins)"</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"myattr"</span><span class="p">,</span> <span class="n">return_obj</span><span class="o">=</span><span class="bp">True</span><span class="p">)</span><span class="o">.</span><span class="n">locks</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">lockstring</span><span class="p">)</span>
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<span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"myattr"</span><span class="p">,</span> <span class="n">return_obj</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span><span class="o">.</span><span class="n">locks</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">lockstring</span><span class="p">)</span>
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</pre></div>
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</td></tr></table></div>
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<p>Note the <code class="docutils literal notranslate"><span class="pre">return_obj</span></code> keyword which makes sure to return the <code class="docutils literal notranslate"><span class="pre">Attribute</span></code> object so its LockHandler
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@ -451,10 +451,10 @@ Attribute).</p>
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11</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="c1"># in some command code where we want to limit</span>
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<span class="c1"># setting of a given attribute name on an object</span>
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<span class="n">attr</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">attrname</span><span class="p">,</span>
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<span class="n">return_obj</span><span class="o">=</span><span class="bp">True</span><span class="p">,</span>
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<span class="n">return_obj</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span>
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<span class="n">accessing_obj</span><span class="o">=</span><span class="n">caller</span><span class="p">,</span>
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<span class="n">default</span><span class="o">=</span><span class="bp">None</span><span class="p">,</span>
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<span class="n">default_access</span><span class="o">=</span><span class="bp">False</span><span class="p">)</span>
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<span class="n">default</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span>
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<span class="n">default_access</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
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<span class="k">if</span> <span class="ow">not</span> <span class="n">attr</span><span class="p">:</span>
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<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"You cannot edit that Attribute!"</span><span class="p">)</span>
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<span class="k">return</span>
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@ -220,7 +220,7 @@ file. Observe that the block has <em>not</em> actually been executed at this poi
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<span class="kn">from</span> <span class="nn">evennia.contrib.tutorial_examples</span> <span class="kn">import</span> <span class="n">red_button</span>
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<span class="kn">from</span> <span class="nn">typeclasses.objects</span> <span class="kn">import</span> <span class="n">Object</span>
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<span class="n">limbo</span> <span class="o">=</span> <span class="n">search</span><span class="o">.</span><span class="n">objects</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s1">'Limbo'</span><span class="p">,</span> <span class="n">global_search</span><span class="o">=</span><span class="bp">True</span><span class="p">)[</span><span class="mi">0</span><span class="p">]</span>
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<span class="n">limbo</span> <span class="o">=</span> <span class="n">search</span><span class="o">.</span><span class="n">objects</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s1">'Limbo'</span><span class="p">,</span> <span class="n">global_search</span><span class="o">=</span><span class="kc">True</span><span class="p">)[</span><span class="mi">0</span><span class="p">]</span>
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<span class="n">red_button</span> <span class="o">=</span> <span class="n">create</span><span class="o">.</span><span class="n">create_object</span><span class="p">(</span><span class="n">red_button</span><span class="o">.</span><span class="n">RedButton</span><span class="p">,</span> <span class="n">key</span><span class="o">=</span><span class="s2">"Red button"</span><span class="p">,</span>
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<span class="n">location</span><span class="o">=</span><span class="n">limbo</span><span class="p">,</span> <span class="n">aliases</span><span class="o">=</span><span class="p">[</span><span class="s2">"button"</span><span class="p">])</span>
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@ -287,7 +287,7 @@ dictionary of room references in an <code class="docutils literal notranslate"><
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10
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11
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12</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="c1">#HEADER </span>
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<span class="k">if</span> <span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">all_rooms</span> <span class="ow">is</span> <span class="bp">None</span><span class="p">:</span>
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<span class="k">if</span> <span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">all_rooms</span> <span class="ow">is</span> <span class="kc">None</span><span class="p">:</span>
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<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">all_rooms</span> <span class="o">=</span> <span class="p">{}</span>
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||||
<span class="c1">#CODE </span>
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@ -180,7 +180,7 @@ shortcut:</p>
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<span class="n">gametime</span> <span class="o">=</span> <span class="n">gametime</span><span class="o">.</span><span class="n">gametime</span><span class="p">()</span>
|
||||
<span class="c1"># in-game time plus game epoch (i.e. the current in-game</span>
|
||||
<span class="c1"># time stamp)</span>
|
||||
<span class="n">gametime</span> <span class="o">=</span> <span class="n">gametime</span><span class="o">.</span><span class="n">gametime</span><span class="p">(</span><span class="n">absolute</span><span class="o">=</span><span class="bp">True</span><span class="p">)</span>
|
||||
<span class="n">gametime</span> <span class="o">=</span> <span class="n">gametime</span><span class="o">.</span><span class="n">gametime</span><span class="p">(</span><span class="n">absolute</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="c1"># reset the game time (back to game epoch)</span>
|
||||
<span class="n">gametime</span><span class="o">.</span><span class="n">reset_gametime</span><span class="p">()</span>
|
||||
</pre></div>
|
||||
|
|
@ -235,7 +235,7 @@ something is. It converts to four different styles of output using the <em>style
|
|||
<span class="n">obj</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">text</span><span class="p">)</span>
|
||||
|
||||
<span class="c1"># wait 10 seconds before sending "Echo!" to obj (which we assume is defined)</span>
|
||||
<span class="n">deferred</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">delay</span><span class="p">(</span><span class="mi">10</span><span class="p">,</span> <span class="n">_callback</span><span class="p">,</span> <span class="n">obj</span><span class="p">,</span> <span class="s2">"Echo!"</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="bp">False</span><span class="p">)</span>
|
||||
<span class="n">deferred</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">delay</span><span class="p">(</span><span class="mi">10</span><span class="p">,</span> <span class="n">_callback</span><span class="p">,</span> <span class="n">obj</span><span class="p">,</span> <span class="s2">"Echo!"</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
|
||||
|
||||
<span class="c1"># code here will run immediately, not waiting for the delay to fire!</span>
|
||||
</pre></div>
|
||||
|
|
|
|||
|
|
@ -113,7 +113,7 @@ specifics and use the base <code class="docutils literal notranslate"><span clas
|
|||
|
||||
<span class="k">def</span> <span class="nf">func</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="c1"># echo the caller's input back to the caller</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Echo: {}"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">args</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Echo: </span><span class="si">{}</span><span class="s2">"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">args</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<p>You define a new command by assigning a few class-global properties on your inherited class and
|
||||
|
|
@ -352,12 +352,12 @@ for this command. You should decide on a way to format your help and stick to th
|
|||
<span class="n">caller</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">caller</span>
|
||||
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="bp">self</span><span class="o">.</span><span class="n">target</span> <span class="ow">or</span> <span class="bp">self</span><span class="o">.</span><span class="n">target</span> <span class="o">==</span> <span class="s2">"here"</span><span class="p">:</span>
|
||||
<span class="n">string</span> <span class="o">=</span> <span class="n">f</span><span class="s2">"{caller.key} smiles"</span>
|
||||
<span class="n">string</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"</span><span class="si">{</span><span class="n">caller</span><span class="o">.</span><span class="n">key</span><span class="si">}</span><span class="s2"> smiles"</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="n">target</span> <span class="o">=</span> <span class="n">caller</span><span class="o">.</span><span class="n">search</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">target</span><span class="p">)</span>
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="n">target</span><span class="p">:</span>
|
||||
<span class="k">return</span>
|
||||
<span class="n">string</span> <span class="o">=</span> <span class="n">f</span><span class="s2">"{caller.key} smiles at {target.key}"</span>
|
||||
<span class="n">string</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"</span><span class="si">{</span><span class="n">caller</span><span class="o">.</span><span class="n">key</span><span class="si">}</span><span class="s2"> smiles at </span><span class="si">{</span><span class="n">target</span><span class="o">.</span><span class="n">key</span><span class="si">}</span><span class="s2">"</span>
|
||||
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">location</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="n">string</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
|
|
@ -685,7 +685,7 @@ so that you can back-reference the previous arguments etc.</p>
|
|||
<span class="bp">self</span><span class="o">.</span><span class="n">xval</span> <span class="o">=</span> <span class="mi">0</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">xval</span> <span class="o">+=</span> <span class="mi">1</span>
|
||||
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Command memory ID: {} (xval={})"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="nb">id</span><span class="p">(</span><span class="bp">self</span><span class="p">),</span> <span class="bp">self</span><span class="o">.</span><span class="n">xval</span><span class="p">))</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Command memory ID: </span><span class="si">{}</span><span class="s2"> (xval=</span><span class="si">{}</span><span class="s2">)"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="nb">id</span><span class="p">(</span><span class="bp">self</span><span class="p">),</span> <span class="bp">self</span><span class="o">.</span><span class="n">xval</span><span class="p">))</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<p>Adding this to the default character cmdset gives a result like this in-game:</p>
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ search/replace, fill, dedent and more.</p>
|
|||
5</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.utils.eveditor</span> <span class="kn">import</span> <span class="n">EvEditor</span>
|
||||
|
||||
<span class="n">EvEditor</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span>
|
||||
<span class="n">loadfunc</span><span class="o">=</span><span class="bp">None</span><span class="p">,</span> <span class="n">savefunc</span><span class="o">=</span><span class="bp">None</span><span class="p">,</span> <span class="n">quitfunc</span><span class="o">=</span><span class="bp">None</span><span class="p">,</span>
|
||||
<span class="n">loadfunc</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">savefunc</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">quitfunc</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span>
|
||||
<span class="n">key</span><span class="o">=</span><span class="s2">""</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
|
|
@ -119,9 +119,9 @@ It has no other mechanical function.</p></li>
|
|||
<span class="k">def</span> <span class="nf">load</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<span class="s2">"get the current value"</span>
|
||||
<span class="k">return</span> <span class="n">caller</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"test"</span><span class="p">)</span>
|
||||
<span class="k">def</span> <span class="nf">save</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="nb">buffer</span><span class="p">):</span>
|
||||
<span class="k">def</span> <span class="nf">save</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">buffer</span><span class="p">):</span>
|
||||
<span class="s2">"save the buffer"</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">set</span><span class="p">(</span><span class="s2">"test"</span><span class="p">,</span> <span class="nb">buffer</span><span class="p">)</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">set</span><span class="p">(</span><span class="s2">"test"</span><span class="p">,</span> <span class="n">buffer</span><span class="p">)</span>
|
||||
<span class="k">def</span> <span class="nf">quit</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<span class="s2">"Since we define it, we must handle messages"</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Editor exited"</span><span class="p">)</span>
|
||||
|
|
@ -177,9 +177,9 @@ functions will be stored, Python will need to find them.</p>
|
|||
<span class="s2">"get the current value"</span>
|
||||
<span class="k">return</span> <span class="n">caller</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"test"</span><span class="p">)</span>
|
||||
|
||||
<span class="k">def</span> <span class="nf">save</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="nb">buffer</span><span class="p">):</span>
|
||||
<span class="k">def</span> <span class="nf">save</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">buffer</span><span class="p">):</span>
|
||||
<span class="s2">"save the buffer"</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">set</span><span class="p">(</span><span class="s2">"test"</span><span class="p">,</span> <span class="nb">buffer</span><span class="p">)</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">set</span><span class="p">(</span><span class="s2">"test"</span><span class="p">,</span> <span class="n">buffer</span><span class="p">)</span>
|
||||
|
||||
<span class="k">def</span> <span class="nf">quit</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<span class="s2">"Since we define it, we must handle messages"</span>
|
||||
|
|
@ -201,7 +201,7 @@ functions will be stored, Python will need to find them.</p>
|
|||
<span class="c1"># launch the editor</span>
|
||||
<span class="n">eveditor</span><span class="o">.</span><span class="n">EvEditor</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="p">,</span>
|
||||
<span class="n">loadfunc</span><span class="o">=</span><span class="n">load</span><span class="p">,</span> <span class="n">savefunc</span><span class="o">=</span><span class="n">save</span><span class="p">,</span> <span class="n">quitfunc</span><span class="o">=</span><span class="n">quit</span><span class="p">,</span>
|
||||
<span class="n">key</span><span class="o">=</span><span class="n">key</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="bp">True</span><span class="p">)</span>
|
||||
<span class="n">key</span><span class="o">=</span><span class="n">key</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -105,12 +105,12 @@ most common way to do so - from inside a <a class="reference internal" href="Com
|
|||
10</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">menu_data</span><span class="p">,</span>
|
||||
<span class="n">startnode</span><span class="o">=</span><span class="s2">"start"</span><span class="p">,</span>
|
||||
<span class="n">cmdset_mergetype</span><span class="o">=</span><span class="s2">"Replace"</span><span class="p">,</span> <span class="n">cmdset_priority</span><span class="o">=</span><span class="mi">1</span><span class="p">,</span>
|
||||
<span class="n">auto_quit</span><span class="o">=</span><span class="bp">True</span><span class="p">,</span> <span class="n">auto_look</span><span class="o">=</span><span class="bp">True</span><span class="p">,</span> <span class="n">auto_help</span><span class="o">=</span><span class="bp">True</span><span class="p">,</span>
|
||||
<span class="n">auto_quit</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">auto_look</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">auto_help</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span>
|
||||
<span class="n">cmd_on_exit</span><span class="o">=</span><span class="s2">"look"</span><span class="p">,</span>
|
||||
<span class="n">persistent</span><span class="o">=</span><span class="bp">False</span><span class="p">,</span>
|
||||
<span class="n">persistent</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span>
|
||||
<span class="n">startnode_input</span><span class="o">=</span><span class="s2">""</span><span class="p">,</span>
|
||||
<span class="n">session</span><span class="o">=</span><span class="bp">None</span><span class="p">,</span>
|
||||
<span class="n">debug</span><span class="o">=</span><span class="bp">False</span><span class="p">,</span>
|
||||
<span class="n">session</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span>
|
||||
<span class="n">debug</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span>
|
||||
<span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
|
|
@ -675,7 +675,7 @@ which node it should go to next:</p>
|
|||
<span class="k">def</span> <span class="nf">_set_attribute</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="s2">"Get which attribute to modify and set it"</span>
|
||||
|
||||
<span class="n">attrname</span><span class="p">,</span> <span class="n">value</span> <span class="o">=</span> <span class="n">kwargs</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"attr"</span><span class="p">,</span> <span class="p">(</span><span class="bp">None</span><span class="p">,</span> <span class="bp">None</span><span class="p">))</span>
|
||||
<span class="n">attrname</span><span class="p">,</span> <span class="n">value</span> <span class="o">=</span> <span class="n">kwargs</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"attr"</span><span class="p">,</span> <span class="p">(</span><span class="kc">None</span><span class="p">,</span> <span class="kc">None</span><span class="p">))</span>
|
||||
<span class="n">next_node</span> <span class="o">=</span> <span class="n">kwargs</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"next_node"</span><span class="p">)</span>
|
||||
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">attributes</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">attrname</span><span class="p">,</span> <span class="n">attrvalue</span><span class="p">)</span>
|
||||
|
|
@ -692,11 +692,11 @@ which node it should go to next:</p>
|
|||
|
||||
<span class="n">options</span> <span class="o">=</span> <span class="p">({</span><span class="s2">"key"</span><span class="p">:</span> <span class="s2">"death"</span><span class="p">,</span>
|
||||
<span class="s2">"desc"</span><span class="p">:</span> <span class="s2">"A violent death in the family"</span><span class="p">,</span>
|
||||
<span class="s2">"goto"</span><span class="p">:</span> <span class="p">(</span><span class="n">_set_attribute</span><span class="p">,</span> <span class="p">{</span><span class="s2">"attr"</span><span class="p">:</span> <span class="p">(</span><span class="s2">"experienced_violence"</span><span class="p">,</span> <span class="bp">True</span><span class="p">),</span>
|
||||
<span class="s2">"goto"</span><span class="p">:</span> <span class="p">(</span><span class="n">_set_attribute</span><span class="p">,</span> <span class="p">{</span><span class="s2">"attr"</span><span class="p">:</span> <span class="p">(</span><span class="s2">"experienced_violence"</span><span class="p">,</span> <span class="kc">True</span><span class="p">),</span>
|
||||
<span class="s2">"next_node"</span><span class="p">:</span> <span class="s2">"node_violent_background"</span><span class="p">})},</span>
|
||||
<span class="p">{</span><span class="s2">"key"</span><span class="p">:</span> <span class="s2">"betrayal"</span><span class="p">,</span>
|
||||
<span class="s2">"desc"</span><span class="p">:</span> <span class="s2">"The betrayal of a trusted grown-up"</span><span class="p">,</span>
|
||||
<span class="s2">"goto"</span><span class="p">:</span> <span class="p">(</span><span class="n">_set_attribute</span><span class="p">,</span> <span class="p">{</span><span class="s2">"attr"</span><span class="p">:</span> <span class="p">(</span><span class="s2">"experienced_betrayal"</span><span class="p">,</span> <span class="bp">True</span><span class="p">),</span>
|
||||
<span class="s2">"goto"</span><span class="p">:</span> <span class="p">(</span><span class="n">_set_attribute</span><span class="p">,</span> <span class="p">{</span><span class="s2">"attr"</span><span class="p">:</span> <span class="p">(</span><span class="s2">"experienced_betrayal"</span><span class="p">,</span> <span class="kc">True</span><span class="p">),</span>
|
||||
<span class="s2">"next_node"</span><span class="p">:</span> <span class="s2">"node_betrayal_background"</span><span class="p">})})</span>
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
</pre></div>
|
||||
|
|
@ -762,14 +762,14 @@ We could also imagine the helper function analyzing what other choices</p>
|
|||
<span class="c1"># a blank input either means OK or Abort</span>
|
||||
<span class="k">if</span> <span class="n">prev_entry</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">key</span> <span class="o">=</span> <span class="n">prev_entry</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Set name to {}."</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">prev_entry</span><span class="p">))</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Set name to </span><span class="si">{}</span><span class="s2">."</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">prev_entry</span><span class="p">))</span>
|
||||
<span class="k">return</span> <span class="s2">"node_background"</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Aborted."</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="s2">"node_exit"</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="c1"># re-run old node, but pass in the name given</span>
|
||||
<span class="k">return</span> <span class="bp">None</span><span class="p">,</span> <span class="p">{</span><span class="s2">"prev_entry"</span><span class="p">:</span> <span class="n">inp</span><span class="p">}</span>
|
||||
<span class="k">return</span> <span class="kc">None</span><span class="p">,</span> <span class="p">{</span><span class="s2">"prev_entry"</span><span class="p">:</span> <span class="n">inp</span><span class="p">}</span>
|
||||
|
||||
|
||||
<span class="k">def</span> <span class="nf">enter_name</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
|
|
@ -778,7 +778,7 @@ We could also imagine the helper function analyzing what other choices</p>
|
|||
<span class="n">prev_entry</span> <span class="o">=</span> <span class="n">kwargs</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"prev_entry"</span><span class="p">)</span>
|
||||
|
||||
<span class="k">if</span> <span class="n">prev_entry</span><span class="p">:</span>
|
||||
<span class="n">text</span> <span class="o">=</span> <span class="s2">"Current name: {}.</span><span class="se">\n</span><span class="s2">Enter another name or <return> to accept."</span>
|
||||
<span class="n">text</span> <span class="o">=</span> <span class="s2">"Current name: </span><span class="si">{}</span><span class="s2">.</span><span class="se">\n</span><span class="s2">Enter another name or <return> to accept."</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="n">text</span> <span class="o">=</span> <span class="s2">"Enter your character's name or <return> to abort."</span>
|
||||
|
||||
|
|
@ -844,7 +844,7 @@ automatically when you exit the menu.</p>
|
|||
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_menutree</span><span class="o">.</span><span class="n">charactersheet</span> <span class="o">=</span> <span class="p">{}</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_menutree</span><span class="o">.</span><span class="n">charactersheet</span><span class="p">[</span><span class="s1">'name'</span><span class="p">]</span> <span class="o">=</span> <span class="n">raw_string</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"You set your name to {}"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">raw_string</span><span class="p">)</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"You set your name to </span><span class="si">{}</span><span class="s2">"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">raw_string</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="s2">"background"</span>
|
||||
|
||||
<span class="k">def</span> <span class="nf">node_set_name</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
|
|
@ -858,7 +858,7 @@ automatically when you exit the menu.</p>
|
|||
|
||||
|
||||
<span class="k">def</span> <span class="nf">node_view_sheet</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<span class="n">text</span> <span class="o">=</span> <span class="s2">"Character sheet:</span><span class="se">\n</span><span class="s2"> {}"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_menutree</span><span class="o">.</span><span class="n">charactersheet</span><span class="p">)</span>
|
||||
<span class="n">text</span> <span class="o">=</span> <span class="s2">"Character sheet:</span><span class="se">\n</span><span class="s2"> </span><span class="si">{}</span><span class="s2">"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_menutree</span><span class="o">.</span><span class="n">charactersheet</span><span class="p">)</span>
|
||||
|
||||
<span class="n">options</span> <span class="o">=</span> <span class="p">({</span><span class="s2">"key"</span><span class="p">:</span> <span class="s2">"Accept"</span><span class="p">,</span>
|
||||
<span class="s2">"goto"</span><span class="p">:</span> <span class="s2">"finish_chargen"</span><span class="p">},</span>
|
||||
|
|
@ -927,7 +927,7 @@ node is ok. A common example is a login menu:</p>
|
|||
<span class="k">if</span> <span class="ow">not</span> <span class="n">lookup_username</span><span class="p">(</span><span class="n">raw_string</span><span class="p">):</span>
|
||||
<span class="c1"># re-run current node by returning `None`</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"|rUsername not found. Try again."</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="bp">None</span>
|
||||
<span class="k">return</span> <span class="kc">None</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="c1"># username ok - continue to next node</span>
|
||||
<span class="k">return</span> <span class="s2">"node_password"</span>
|
||||
|
|
@ -948,7 +948,7 @@ node is ok. A common example is a login menu:</p>
|
|||
<span class="k">return</span> <span class="s2">"node_abort"</span>
|
||||
<span class="k">elif</span> <span class="ow">not</span> <span class="n">validate_password</span><span class="p">(</span><span class="n">raw_string</span><span class="p">):</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Password error. Try again."</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="bp">None</span><span class="p">,</span> <span class="p">{</span><span class="s2">"nattempts"</span><span class="p">,</span> <span class="n">nattempts</span> <span class="o">+</span> <span class="mi">1</span><span class="p">}</span>
|
||||
<span class="k">return</span> <span class="kc">None</span><span class="p">,</span> <span class="p">{</span><span class="s2">"nattempts"</span><span class="p">,</span> <span class="n">nattempts</span> <span class="o">+</span> <span class="mi">1</span><span class="p">}</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="c1"># password accepted</span>
|
||||
<span class="k">return</span> <span class="s2">"node_login"</span>
|
||||
|
|
@ -1073,9 +1073,9 @@ execution will continue and you can do stuff with the <code class="docutils lite
|
|||
<span class="n">key</span> <span class="o">=</span> <span class="s2">"test"</span>
|
||||
<span class="k">def</span> <span class="nf">func</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="n">result</span> <span class="o">=</span> <span class="k">yield</span><span class="p">(</span><span class="s2">"Please enter something:"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">f</span><span class="s2">"You entered {result}."</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="sa">f</span><span class="s2">"You entered </span><span class="si">{</span><span class="n">result</span><span class="si">}</span><span class="s2">."</span><span class="p">)</span>
|
||||
<span class="n">result2</span> <span class="o">=</span> <span class="k">yield</span><span class="p">(</span><span class="s2">"Now enter something else:"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">f</span><span class="s2">"You now entered {result2}."</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="sa">f</span><span class="s2">"You now entered </span><span class="si">{</span><span class="n">result2</span><span class="si">}</span><span class="s2">."</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<p>Using <code class="docutils literal notranslate"><span class="pre">yield</span></code> is simple and intuitive, but it will only access input from <code class="docutils literal notranslate"><span class="pre">self.caller</span></code> and you
|
||||
|
|
@ -1144,7 +1144,7 @@ enter will be sent into the callback for whatever processing you want.</p>
|
|||
<span class="sd"> True, stay in the prompt, which means this callback</span>
|
||||
<span class="sd"> will be called again with the next user input.</span>
|
||||
<span class="sd"> """</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">f</span><span class="s2">"When asked '{prompt}', you answered '{user_input}'."</span><span class="p">)</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="sa">f</span><span class="s2">"When asked '</span><span class="si">{</span><span class="n">prompt</span><span class="si">}</span><span class="s2">', you answered '</span><span class="si">{</span><span class="n">user_input</span><span class="si">}</span><span class="s2">'."</span><span class="p">)</span>
|
||||
|
||||
<span class="n">get_input</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s2">"Write something! "</span><span class="p">,</span> <span class="n">callback</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
|
|
@ -1189,9 +1189,9 @@ list</a>.</p>
|
|||
<span class="c1"># will quit after this</span>
|
||||
<span class="k">else</span><span class="p">:</span>
|
||||
<span class="c1"># the answer is not on the right yes/no form</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Please answer Yes or No. </span><span class="se">\n</span><span class="s2">{prompt}"</span><span class="p">)</span>
|
||||
<span class="err">@</span> <span class="c1"># returning True will make sure the prompt state is not exited</span>
|
||||
<span class="k">return</span> <span class="bp">True</span>
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">"Please answer Yes or No. </span><span class="se">\n</span><span class="si">{prompt}</span><span class="s2">"</span><span class="p">)</span>
|
||||
<span class="o">@</span> <span class="c1"># returning True will make sure the prompt state is not exited</span>
|
||||
<span class="k">return</span> <span class="kc">True</span>
|
||||
|
||||
<span class="c1"># ask the question</span>
|
||||
<span class="n">get_input</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s2">"Is Evennia great (Yes/No)?"</span><span class="p">,</span> <span class="n">yesno</span><span class="p">)</span>
|
||||
|
|
|
|||
|
|
@ -104,7 +104,7 @@ your help will be dynamically updated for you as well.</p>
|
|||
<span class="c1"># [...]</span>
|
||||
|
||||
<span class="n">help_category</span> <span class="o">=</span> <span class="s2">"General"</span> <span class="c1"># default</span>
|
||||
<span class="n">auto_help</span> <span class="o">=</span> <span class="bp">True</span> <span class="c1"># default</span>
|
||||
<span class="n">auto_help</span> <span class="o">=</span> <span class="kc">True</span> <span class="c1"># default</span>
|
||||
|
||||
<span class="c1"># [...]</span>
|
||||
</pre></div>
|
||||
|
|
|
|||
|
|
@ -234,7 +234,7 @@ arguments explicitly given in the lock definition will appear as extra arguments
|
|||
<span class="k">if</span> <span class="n">args</span><span class="p">:</span>
|
||||
<span class="n">wanted_id</span> <span class="o">=</span> <span class="n">args</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
||||
<span class="k">return</span> <span class="n">accessing_obj</span><span class="o">.</span><span class="n">id</span> <span class="o">==</span> <span class="n">wanted_id</span>
|
||||
<span class="k">return</span> <span class="bp">False</span>
|
||||
<span class="k">return</span> <span class="kc">False</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<p>The above could for example be used in a lock function like this:</p>
|
||||
|
|
@ -537,11 +537,11 @@ strength above 50 however and you’ll pick it up no problem. Done! A very heavy
|
|||
<span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">create_object</span>
|
||||
|
||||
<span class="c1"># create, then set the lock</span>
|
||||
<span class="n">box</span> <span class="o">=</span> <span class="n">create_object</span><span class="p">(</span><span class="bp">None</span><span class="p">,</span> <span class="n">key</span><span class="o">=</span><span class="s2">"box"</span><span class="p">)</span>
|
||||
<span class="n">box</span> <span class="o">=</span> <span class="n">create_object</span><span class="p">(</span><span class="kc">None</span><span class="p">,</span> <span class="n">key</span><span class="o">=</span><span class="s2">"box"</span><span class="p">)</span>
|
||||
<span class="n">box</span><span class="o">.</span><span class="n">locks</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="s2">"get:attr_gt(strength, 50)"</span><span class="p">)</span>
|
||||
|
||||
<span class="c1"># or we can assign locks in one go right away</span>
|
||||
<span class="n">box</span> <span class="o">=</span> <span class="n">create_object</span><span class="p">(</span><span class="bp">None</span><span class="p">,</span> <span class="n">key</span><span class="o">=</span><span class="s2">"box"</span><span class="p">,</span> <span class="n">locks</span><span class="o">=</span><span class="s2">"get:attr_gt(strength, 50)"</span><span class="p">)</span>
|
||||
<span class="n">box</span> <span class="o">=</span> <span class="n">create_object</span><span class="p">(</span><span class="kc">None</span><span class="p">,</span> <span class="n">key</span><span class="o">=</span><span class="s2">"box"</span><span class="p">,</span> <span class="n">locks</span><span class="o">=</span><span class="s2">"get:attr_gt(strength, 50)"</span><span class="p">)</span>
|
||||
|
||||
<span class="c1"># set the attributes</span>
|
||||
<span class="n">box</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">desc</span> <span class="o">=</span> <span class="s2">"This is a very big and heavy box."</span>
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ is in <code class="docutils literal notranslate"><span class="pre">evennia.scrip
|
|||
4</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">MONITOR_HANDLER</span>
|
||||
|
||||
<span class="n">MONITOR_HANDLER</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">obj</span><span class="p">,</span> <span class="n">fieldname</span><span class="p">,</span> <span class="n">callback</span><span class="p">,</span>
|
||||
<span class="n">idstring</span><span class="o">=</span><span class="s2">""</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="bp">False</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="n">idstring</span><span class="o">=</span><span class="s2">""</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<ul class="simple">
|
||||
|
|
@ -97,7 +97,7 @@ saving it.</p></li>
|
|||
20
|
||||
21</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">MONITOR_HANDLER</span> <span class="k">as</span> <span class="n">monitorhandler</span>
|
||||
|
||||
<span class="k">def</span> <span class="nf">_monitor_callback</span><span class="p">(</span><span class="n">fieldname</span><span class="o">=</span><span class="s2">""</span><span class="p">,</span> <span class="n">obj</span><span class="o">=</span><span class="bp">None</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="k">def</span> <span class="nf">_monitor_callback</span><span class="p">(</span><span class="n">fieldname</span><span class="o">=</span><span class="s2">""</span><span class="p">,</span> <span class="n">obj</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="c1"># reporting callback that works both</span>
|
||||
<span class="c1"># for db-fields and Attributes</span>
|
||||
<span class="k">if</span> <span class="n">fieldname</span><span class="o">.</span><span class="n">startswith</span><span class="p">(</span><span class="s2">"db_"</span><span class="p">):</span>
|
||||
|
|
|
|||
|
|
@ -162,9 +162,9 @@ basically the unchanged strings you enter to the <code class="docutils literal n
|
|||
<p>If you need to access the tuple for some reason, here’s how:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
|
||||
2
|
||||
3</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="nb">tuple</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">nicks</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"nickname"</span><span class="p">,</span> <span class="n">return_tuple</span><span class="o">=</span><span class="bp">True</span><span class="p">)</span>
|
||||
3</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="nb">tuple</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">nicks</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"nickname"</span><span class="p">,</span> <span class="n">return_tuple</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
||||
<span class="c1"># or, alternatively</span>
|
||||
<span class="nb">tuple</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">nicks</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"nickname"</span><span class="p">,</span> <span class="n">return_obj</span><span class="o">=</span><span class="bp">True</span><span class="p">)</span><span class="o">.</span><span class="n">value</span>
|
||||
<span class="nb">tuple</span> <span class="o">=</span> <span class="n">obj</span><span class="o">.</span><span class="n">nicks</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">"nickname"</span><span class="p">,</span> <span class="n">return_obj</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span><span class="o">.</span><span class="n">value</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -207,7 +207,7 @@ new object (whereas an inlinefunc is called when a text is returned to the user)
|
|||
<span class="sd"> """</span>
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="n">args</span> <span class="ow">or</span> <span class="nb">len</span><span class="p">(</span><span class="n">args</span><span class="p">)</span> <span class="o">></span> <span class="mi">1</span><span class="p">:</span>
|
||||
<span class="k">raise</span> <span class="ne">ValueError</span><span class="p">(</span><span class="s2">"Must have one argument, the text to color red!"</span><span class="p">)</span>
|
||||
<span class="k">return</span> <span class="s2">"|r{}|n"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">args</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
|
||||
<span class="k">return</span> <span class="s2">"|r</span><span class="si">{}</span><span class="s2">|n"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">args</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<blockquote>
|
||||
|
|
|
|||
|
|
@ -156,7 +156,7 @@ Here’s an example:</p>
|
|||
<span class="bp">self</span><span class="o">.</span><span class="n">key</span> <span class="o">=</span> <span class="s2">"weather_script"</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">desc</span> <span class="o">=</span> <span class="s2">"Gives random weather messages."</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">interval</span> <span class="o">=</span> <span class="mi">60</span> <span class="o">*</span> <span class="mi">5</span> <span class="c1"># every 5 minutes</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">persistent</span> <span class="o">=</span> <span class="bp">True</span> <span class="c1"># will survive reload</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">persistent</span> <span class="o">=</span> <span class="kc">True</span> <span class="c1"># will survive reload</span>
|
||||
|
||||
<span class="k">def</span> <span class="nf">at_repeat</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
<span class="s2">"called every self.interval seconds."</span>
|
||||
|
|
@ -197,7 +197,7 @@ of the weather script that runs every 10 minutes instead (and also not survive
|
|||
a server reload):</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
|
||||
2</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">create_script</span><span class="p">(</span><span class="s1">'typeclasses.weather.Weather'</span><span class="p">,</span> <span class="n">obj</span><span class="o">=</span><span class="n">myroom</span><span class="p">,</span>
|
||||
<span class="n">persistent</span><span class="o">=</span><span class="bp">False</span><span class="p">,</span> <span class="n">interval</span><span class="o">=</span><span class="mi">10</span><span class="o">*</span><span class="mi">60</span><span class="p">)</span>
|
||||
<span class="n">persistent</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">interval</span><span class="o">=</span><span class="mi">10</span><span class="o">*</span><span class="mi">60</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<p>From in-game you can use the <code class="docutils literal notranslate"><span class="pre">@script</span></code> command to launch the Script on things:</p>
|
||||
|
|
@ -298,7 +298,7 @@ it on:</p>
|
|||
4</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="c1"># adding a global script</span>
|
||||
<span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">create_script</span>
|
||||
<span class="n">create_script</span><span class="p">(</span><span class="s2">"typeclasses.globals.MyGlobalEconomy"</span><span class="p">,</span>
|
||||
<span class="n">key</span><span class="o">=</span><span class="s2">"economy"</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="bp">True</span><span class="p">,</span> <span class="n">obj</span><span class="o">=</span><span class="bp">None</span><span class="p">)</span>
|
||||
<span class="n">key</span><span class="o">=</span><span class="s2">"economy"</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">obj</span><span class="o">=</span><span class="kc">None</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<p>Henceforth you can then get it back by searching for its key or other identifier with
|
||||
|
|
@ -353,11 +353,11 @@ to happen automatically when the server starts though. For this you can use the
|
|||
<span class="s2">"repeats"</span><span class="p">:</span> <span class="o">-</span><span class="mi">1</span><span class="p">,</span>
|
||||
<span class="s2">"interval"</span><span class="p">:</span> <span class="mi">50</span><span class="p">,</span>
|
||||
<span class="s2">"desc"</span><span class="p">:</span> <span class="s2">"Weather script"</span>
|
||||
<span class="s2">"persistent"</span><span class="p">:</span> <span class="bp">True</span>
|
||||
<span class="s2">"persistent"</span><span class="p">:</span> <span class="kc">True</span>
|
||||
<span class="p">},</span>
|
||||
<span class="s2">"storagescript"</span><span class="p">:</span> <span class="p">{</span>
|
||||
<span class="s2">"typeclass"</span><span class="p">:</span> <span class="s2">"scripts.Storage"</span><span class="p">,</span>
|
||||
<span class="s2">"persistent"</span><span class="p">:</span> <span class="bp">True</span>
|
||||
<span class="s2">"persistent"</span><span class="p">:</span> <span class="kc">True</span>
|
||||
<span class="p">}</span>
|
||||
<span class="p">}</span>
|
||||
</pre></div>
|
||||
|
|
|
|||
|
|
@ -206,7 +206,7 @@ Sessions hold a reference to their respective Sessionhandler (the property is ca
|
|||
on building new protocols.</p>
|
||||
<p>To get all Sessions in the game (i.e. all currently connected clients), you access the server-side
|
||||
Session handler, which you get by</p>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.server.sessionhandler</span> <span class="k">import</span> <span class="n">SESSION_HANDLER</span>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.server.sessionhandler</span> <span class="kn">import</span> <span class="n">SESSION_HANDLER</span>
|
||||
</pre></div>
|
||||
</div>
|
||||
<blockquote>
|
||||
|
|
|
|||
|
|
@ -91,7 +91,7 @@ ticked at any number of different intervals.</p>
|
|||
<p>The full definition of the <code class="docutils literal notranslate"><span class="pre">tickerhandler.add</span></code> method is</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
|
||||
2</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">tickerhandler</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">interval</span><span class="p">,</span> <span class="n">callback</span><span class="p">,</span>
|
||||
<span class="n">idstring</span><span class="o">=</span><span class="s2">""</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="bp">True</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<span class="n">idstring</span><span class="o">=</span><span class="s2">""</span><span class="p">,</span> <span class="n">persistent</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<p>Here <code class="docutils literal notranslate"><span class="pre">*args</span></code> and <code class="docutils literal notranslate"><span class="pre">**kwargs</span></code> will be passed to <code class="docutils literal notranslate"><span class="pre">callback</span></code> every <code class="docutils literal notranslate"><span class="pre">interval</span></code> seconds. If <code class="docutils literal notranslate"><span class="pre">persistent</span></code>
|
||||
|
|
@ -101,8 +101,8 @@ is <code class="docutils literal notranslate"><span class="pre">False</span></co
|
|||
<p>Since the arguments are not included in the ticker’s identification, the <code class="docutils literal notranslate"><span class="pre">idstring</span></code> must be used to
|
||||
have a specific callback triggered multiple times on the same interval but with different arguments:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
|
||||
2</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">tickerhandler</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="mi">10</span><span class="p">,</span> <span class="n">obj</span><span class="o">.</span><span class="n">update</span><span class="p">,</span> <span class="s2">"ticker1"</span><span class="p">,</span> <span class="bp">True</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="mi">3</span><span class="p">)</span>
|
||||
<span class="n">tickerhandler</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="mi">10</span><span class="p">,</span> <span class="n">obj</span><span class="o">.</span><span class="n">update</span><span class="p">,</span> <span class="s2">"ticker2"</span><span class="p">,</span> <span class="bp">True</span><span class="p">,</span> <span class="mi">4</span><span class="p">,</span> <span class="mi">5</span><span class="p">)</span>
|
||||
2</pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">tickerhandler</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="mi">10</span><span class="p">,</span> <span class="n">obj</span><span class="o">.</span><span class="n">update</span><span class="p">,</span> <span class="s2">"ticker1"</span><span class="p">,</span> <span class="kc">True</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="mi">3</span><span class="p">)</span>
|
||||
<span class="n">tickerhandler</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="mi">10</span><span class="p">,</span> <span class="n">obj</span><span class="o">.</span><span class="n">update</span><span class="p">,</span> <span class="s2">"ticker2"</span><span class="p">,</span> <span class="kc">True</span><span class="p">,</span> <span class="mi">4</span><span class="p">,</span> <span class="mi">5</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<blockquote>
|
||||
|
|
|
|||
|
|
@ -179,7 +179,7 @@ and can thus only hold a string. This is one way of making sure to update the <c
|
|||
5</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">chair</span><span class="o">.</span><span class="n">db_key</span> <span class="o">=</span> <span class="s2">"Table"</span>
|
||||
<span class="n">chair</span><span class="o">.</span><span class="n">save</span><span class="p">()</span>
|
||||
|
||||
<span class="k">print</span><span class="p">(</span><span class="n">chair</span><span class="o">.</span><span class="n">db_key</span><span class="p">)</span>
|
||||
<span class="nb">print</span><span class="p">(</span><span class="n">chair</span><span class="o">.</span><span class="n">db_key</span><span class="p">)</span>
|
||||
<span class="o"><<<</span> <span class="n">Table</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
|
|
@ -191,7 +191,7 @@ fields. These are named the same as the field, but without the <code class="docu
|
|||
3
|
||||
4</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">chair</span><span class="o">.</span><span class="n">key</span> <span class="o">=</span> <span class="s2">"Table"</span>
|
||||
|
||||
<span class="k">print</span><span class="p">(</span><span class="n">chair</span><span class="o">.</span><span class="n">key</span><span class="p">)</span>
|
||||
<span class="nb">print</span><span class="p">(</span><span class="n">chair</span><span class="o">.</span><span class="n">key</span><span class="p">)</span>
|
||||
<span class="o"><<<</span> <span class="n">Table</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
|
|
@ -311,7 +311,7 @@ it all in-game using <code class="docutils literal notranslate"><span class="pre
|
|||
single line using <code class="docutils literal notranslate"><span class="pre">;</span></code> and <a class="reference external" href="http://www.secnetix.de/olli/Python/list_comprehensions.hawk">list
|
||||
comprehensions</a>, like this (ignore the
|
||||
line break, that’s only for readability in the wiki):</p>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="nd">@py</span> <span class="kn">from</span> <span class="nn">typeclasses.furniture</span> <span class="k">import</span> <span class="n">Furniture</span><span class="p">;</span>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="nd">@py</span> <span class="kn">from</span> <span class="nn">typeclasses.furniture</span> <span class="kn">import</span> <span class="n">Furniture</span><span class="p">;</span>
|
||||
<span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">at_object_creation</span><span class="p">()</span> <span class="k">for</span> <span class="n">obj</span> <span class="ow">in</span> <span class="n">Furniture</span><span class="o">.</span><span class="n">objects</span><span class="o">.</span><span class="n">all</span><span class="p">()</span> <span class="k">if</span> <span class="ow">not</span> <span class="n">obj</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">worth</span><span class="p">]</span>
|
||||
</pre></div>
|
||||
</div>
|
||||
|
|
@ -336,8 +336,8 @@ to re-run the creation hook on an existing class.</p></li>
|
|||
</ul>
|
||||
<p>In code you instead use the <code class="docutils literal notranslate"><span class="pre">swap_typeclass</span></code> method which you can find on all typeclassed entities:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
|
||||
2</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">obj_to_change</span><span class="o">.</span><span class="n">swap_typeclass</span><span class="p">(</span><span class="n">new_typeclass_path</span><span class="p">,</span> <span class="n">clean_attributes</span><span class="o">=</span><span class="bp">False</span><span class="p">,</span>
|
||||
<span class="n">run_start_hooks</span><span class="o">=</span><span class="s2">"all"</span><span class="p">,</span> <span class="n">no_default</span><span class="o">=</span><span class="bp">True</span><span class="p">,</span> <span class="n">clean_cmdsets</span><span class="o">=</span><span class="bp">False</span><span class="p">)</span>
|
||||
2</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">obj_to_change</span><span class="o">.</span><span class="n">swap_typeclass</span><span class="p">(</span><span class="n">new_typeclass_path</span><span class="p">,</span> <span class="n">clean_attributes</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span>
|
||||
<span class="n">run_start_hooks</span><span class="o">=</span><span class="s2">"all"</span><span class="p">,</span> <span class="n">no_default</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">clean_cmdsets</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
<p>The arguments to this method are described <a class="reference external" href="https://github.com/evennia/evennia/blob/master/evennia.typeclasses.models#typedobjectswap_typeclass">in the API docs
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue