Add more unit tests to build commands

This commit is contained in:
Griatch 2019-02-05 23:51:30 +01:00
parent 9ca62a6dd0
commit 86e41fcc3b
2 changed files with 87 additions and 7 deletions

View file

@ -1040,6 +1040,11 @@ class CmdLink(COMMAND_DEFAULT_CLASS):
if not target:
return
if target == obj:
self.caller.msg("Cannot link an object to itself.")
return
string = ""
note = "Note: %s(%s) did not have a destination set before. Make sure you linked the right thing."
if not obj.destination:
@ -1123,6 +1128,7 @@ class CmdSetHome(CmdLink):
Usage:
@sethome <obj> [= <home_location>]
@sethom <obj>
The "home" location is a "safety" location for objects; they
will be moved there if their current location ceases to exist. All
@ -1162,10 +1168,10 @@ class CmdSetHome(CmdLink):
old_home = obj.home
obj.home = new_home
if old_home:
string = "%s's home location was changed from %s(%s) to %s(%s)." % (
string = "Home location of %s was changed from %s(%s) to %s(%s)." % (
obj, old_home, old_home.dbref, new_home, new_home.dbref)
else:
string = "%s' home location was set to %s(%s)." % (obj, new_home, new_home.dbref)
string = "Home location of %s was set to %s(%s)." % (obj, new_home, new_home.dbref)
self.caller.msg(string)

View file

@ -11,10 +11,10 @@ main test suite started with
> python game/manage.py test.
"""
import re
import types
import datetime
from anything import Anything
from django.conf import settings
from mock import Mock, mock
@ -322,30 +322,66 @@ class TestBuilding(CommandTest):
name = settings.BASE_OBJECT_TYPECLASS.rsplit('.', 1)[1]
self.call(building.CmdCreate(), "/d TestObj1", # /d switch is abbreviated form of /drop
"You create a new %s: TestObj1." % name)
self.call(building.CmdCreate(), "", "Usage: ")
self.call(building.CmdCreate(), "TestObj1;foo;bar",
"You create a new %s: TestObj1 (aliases: foo, bar)." % name)
def test_examine(self):
self.call(building.CmdExamine(), "Obj", "Name/key: Obj")
def test_set_obj_alias(self):
self.call(building.CmdSetObjAlias(), "Obj =", "Cleared aliases from Obj(#4)")
self.call(building.CmdSetObjAlias(), "Obj =", "Cleared aliases from Obj")
self.call(building.CmdSetObjAlias(), "Obj = TestObj1b", "Alias(es) for 'Obj(#4)' set to 'testobj1b'.")
self.call(building.CmdSetObjAlias(), "", "Usage: ")
self.call(building.CmdSetObjAlias(), "NotFound =", "Could not find 'NotFound'.")
self.call(building.CmdSetObjAlias(), "Obj", "Aliases for Obj(#4): 'testobj1b'")
self.call(building.CmdSetObjAlias(), "Obj2 =", "Cleared aliases from Obj2")
self.call(building.CmdSetObjAlias(), "Obj2 =", "No aliases to clear.")
def test_copy(self):
self.call(building.CmdCopy(), "Obj = TestObj2;TestObj2b, TestObj3;TestObj3b",
"Copied Obj to 'TestObj3' (aliases: ['TestObj3b']")
self.call(building.CmdCopy(), "", "Usage: ")
self.call(building.CmdCopy(), "Obj", "Identical copy of Obj, named 'Obj_copy' was created.")
self.call(building.CmdCopy(), "NotFound = Foo", "Could not find 'NotFound'.")
def test_attribute_commands(self):
self.call(building.CmdSetAttribute(), "Obj/test1=\"value1\"", "Created attribute Obj/test1 = 'value1'")
self.call(building.CmdSetAttribute(), "Obj2/test2=\"value2\"", "Created attribute Obj2/test2 = 'value2'")
self.call(building.CmdCpAttr(), "/copy Obj2/test2 = Obj2/test3",
"@cpattr: Extra switch \"/copy\" ignored.| Copied Obj2.test2 -> Obj2.test3. "
"(value: 'value2')Copied Obj2.test1 -> Obj2.test3")
self.call(building.CmdMvAttr(), "Obj2/test2 = Obj/test3", "Moved Obj2.test2 -> Obj.test3")
self.call(building.CmdMvAttr(), "", "Usage: ")
self.call(building.CmdCpAttr(), "Obj/test1 = Obj2/test3", "Copied Obj.test1 -> Obj2.test3")
self.call(building.CmdCpAttr(), "", "Usage: ")
self.call(building.CmdWipe(), "Obj2/test2/test3", "Wiped attributes test2,test3 on Obj2.")
self.call(building.CmdWipe(), "", "Usage: ")
def test_name(self):
self.call(building.CmdName(), "Obj2=Obj3", "Object's name changed to 'Obj3'.")
self.call(building.CmdName(), "", "Usage: ")
self.call(building.CmdName(), "*TestAccount=TestAccountRenamed",
"Account's name changed to 'TestAccountRenamed'.")
self.call(building.CmdName(), "*NotFound=TestAccountRenamed",
"Could not find '*NotFound'")
self.call(building.CmdName(), "Obj3=Obj4;foo;bar",
"Object's name changed to 'Obj4' (foo, bar).")
self.call(building.CmdName(), "Obj4=", "No names or aliases defined!")
def test_desc(self):
self.call(building.CmdDesc(), "Obj2=TestDesc", "The description was set on Obj2(#5).")
self.call(building.CmdDesc(), "", "Usage: ")
with mock.patch("evennia.commands.default.building.EvEditor") as mock_ed:
self.call(building.CmdDesc(), "/edit")
mock_ed.assert_called_with(self.char1, key='desc',
loadfunc=building._desc_load,
quitfunc=building._desc_quit,
savefunc=building._desc_save,
persistent=True)
def test_empty_desc(self):
"""
@ -365,39 +401,77 @@ class TestBuilding(CommandTest):
assert self.obj2.db.desc == o2d
assert self.room1.db.desc == 'Obj2' and self.room1.db.desc != r1d
def test_wipe(self):
def test_destroy(self):
confirm = building.CmdDestroy.confirm
building.CmdDestroy.confirm = False
self.call(building.CmdDestroy(), "", "Usage: ")
self.call(building.CmdDestroy(), "Obj", "Obj was destroyed.")
self.call(building.CmdDestroy(), "Obj", "Obj2 was destroyed.")
self.call(building.CmdDestroy(), "Obj", "Could not find 'Obj'.| (Objects to destroy "
"must either be local or specified with a unique #dbref.)")
self.call(building.CmdDestroy(), "#1", "You are trying to delete") # DEFAULT_HOME
self.char2.location = self.room2
self.call(building.CmdDestroy(), self.room2.dbref,
"Char2(#7) arrives to Room(#1) from Room2(#2).|Room2 was destroyed.")
building.CmdDestroy.confirm = confirm
def test_destroy_sequence(self):
confirm = building.CmdDestroy.confirm
building.CmdDestroy.confirm = False
self.call(building.CmdDestroy(),
"{}-{}".format(self.obj1.dbref, self.obj2.dbref),
"Obj was destroyed.\nObj2 was destroyed.")
def test_dig(self):
self.call(building.CmdDig(), "TestRoom1=testroom;tr,back;b", "Created room TestRoom1")
self.call(building.CmdDig(), "", "Usage: ")
def test_tunnel(self):
self.call(building.CmdTunnel(), "n = TestRoom2;test2", "Created room TestRoom2")
self.call(building.CmdTunnel(), "", "Usage: ")
self.call(building.CmdTunnel(), "foo = TestRoom2;test2", "@tunnel can only understand the")
self.call(building.CmdTunnel(), "/tel e = TestRoom3;test3",
"Created room TestRoom3(#11) (test3) of type typeclasses.rooms.Room.\n"
"Created Exit from Room to TestRoom3: east(#12) (e).\n"
"Created Exit back from TestRoom3 to Room: west(#13) (w).|TestRoom3(#11)")
def test_tunnel_exit_typeclass(self):
self.call(building.CmdTunnel(), "n:evennia.objects.objects.DefaultExit = TestRoom3", "Created room TestRoom3")
self.call(building.CmdTunnel(), "n:evennia.objects.objects.DefaultExit = TestRoom3",
"Created room TestRoom3")
def test_exit_commands(self):
self.call(building.CmdOpen(), "TestExit1=Room2", "Created new Exit 'TestExit1' from Room to Room2")
self.call(building.CmdLink(), "TestExit1=Room", "Link created TestExit1 -> Room (one way).")
self.call(building.CmdUnLink(), "TestExit1", "Former exit TestExit1 no longer links anywhere.")
self.call(building.CmdUnLink(), "", "Usage: ")
self.char1.location = self.room2
self.call(building.CmdOpen(), "TestExit2=Room", "Created new Exit 'TestExit2' from Room2 to Room.")
# ensure it matches locally first
self.call(building.CmdLink(), "TestExit=Room2", "Link created TestExit2 -> Room2 (one way).")
self.call(building.CmdLink(), "/twoway TestExit={}".format(self.exit.dbref),
"Link created TestExit2 (in Room2) <-> out (in Room) (two-way).")
self.call(building.CmdLink(), "/twoway TestExit={}".format(self.room1.dbref),
"To create a two-way link, TestExit2 and Room must both have a location ")
self.call(building.CmdLink(), "/twoway {}={}".format(self.exit.dbref, self.exit.dbref),
"Cannot link an object to itself.")
self.call(building.CmdLink(), "", "Usage: ")
# ensure can still match globally when not a local name
self.call(building.CmdLink(), "TestExit1=Room2", "Note: TestExit1(#8) did not have a destination set before. "
"Make sure you linked the right thing.\n"
"Link created TestExit1 -> Room2 (one way).")
self.call(building.CmdLink(), "TestExit1=", "Former exit TestExit1 no longer links anywhere.")
def test_set_home(self):
self.call(building.CmdSetHome(), "Obj = Room2", "Obj's home location was changed from Room")
self.call(building.CmdSetHome(), "Obj = Room2", "Home location of Obj was changed from Room")
self.call(building.CmdSetHome(), "", "Usage: ")
self.call(building.CmdSetHome(), "self", "Char's current home is Room")
self.call(building.CmdSetHome(), "Obj", "Obj's current home is Room2")
self.obj1.home = None
self.call(building.CmdSetHome(), "Obj = Room2", "Home location of Obj was set to Room")
def test_list_cmdsets(self):
self.call(building.CmdListCmdSets(), "", "<DefaultCharacter (Union, prio 0, perm)>:")
self.call(building.CmdListCmdSets(), "NotFound", "Could not find 'NotFound'")
def test_typeclass(self):
self.call(building.CmdTypeclass(), "Obj = evennia.objects.objects.DefaultExit",