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Update Changelog and contrib docs
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@ -7,7 +7,7 @@ in the [Community Contribs & Snippets][forum] forum.
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_Contribs_ are optional code snippets and systems contributed by
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the Evennia community. They vary in size and complexity and
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may be more specific about game types and styles than 'core' Evennia.
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This page is auto-generated and summarizes all **52** contribs currently included
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This page is auto-generated and summarizes all **53** contribs currently included
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with the Evennia distribution.
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All contrib categories are imported from `evennia.contrib`, such as
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@ -32,14 +32,14 @@ If you want to add a contrib, see [the contrib guidelines](./Contribs-Guidelines
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| [achievements](#achievements) | [auditing](#auditing) | [awsstorage](#awsstorage) | [barter](#barter) | [batchprocessor](#batchprocessor) |
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| [bodyfunctions](#bodyfunctions) | [buffs](#buffs) | [building_menu](#building_menu) | [character_creator](#character_creator) | [clothing](#clothing) |
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| [color_markups](#color_markups) | [components](#components) | [containers](#containers) | [cooldowns](#cooldowns) | [crafting](#crafting) |
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| [custom_gametime](#custom_gametime) | [dice](#dice) | [email_login](#email_login) | [evadventure](#evadventure) | [evscaperoom](#evscaperoom) |
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| [extended_room](#extended_room) | [fieldfill](#fieldfill) | [gendersub](#gendersub) | [git_integration](#git_integration) | [godotwebsocket](#godotwebsocket) |
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| [health_bar](#health_bar) | [ingame_map_display](#ingame_map_display) | [ingame_python](#ingame_python) | [ingame_reports](#ingame_reports) | [llm](#llm) |
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| [mail](#mail) | [mapbuilder](#mapbuilder) | [menu_login](#menu_login) | [mirror](#mirror) | [multidescer](#multidescer) |
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| [mux_comms_cmds](#mux_comms_cmds) | [name_generator](#name_generator) | [puzzles](#puzzles) | [random_string_generator](#random_string_generator) | [red_button](#red_button) |
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| [rpsystem](#rpsystem) | [simpledoor](#simpledoor) | [slow_exit](#slow_exit) | [storage](#storage) | [talking_npc](#talking_npc) |
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| [traits](#traits) | [tree_select](#tree_select) | [turnbattle](#turnbattle) | [tutorial_world](#tutorial_world) | [unixcommand](#unixcommand) |
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| [wilderness](#wilderness) | [xyzgrid](#xyzgrid) |
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| [custom_gametime](#custom_gametime) | [debugpy](#debugpy) | [dice](#dice) | [email_login](#email_login) | [evadventure](#evadventure) |
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| [evscaperoom](#evscaperoom) | [extended_room](#extended_room) | [fieldfill](#fieldfill) | [gendersub](#gendersub) | [git_integration](#git_integration) |
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| [godotwebsocket](#godotwebsocket) | [health_bar](#health_bar) | [ingame_map_display](#ingame_map_display) | [ingame_python](#ingame_python) | [ingame_reports](#ingame_reports) |
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| [llm](#llm) | [mail](#mail) | [mapbuilder](#mapbuilder) | [menu_login](#menu_login) | [mirror](#mirror) |
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| [multidescer](#multidescer) | [mux_comms_cmds](#mux_comms_cmds) | [name_generator](#name_generator) | [puzzles](#puzzles) | [random_string_generator](#random_string_generator) |
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| [red_button](#red_button) | [rpsystem](#rpsystem) | [simpledoor](#simpledoor) | [slow_exit](#slow_exit) | [storage](#storage) |
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| [talking_npc](#talking_npc) | [traits](#traits) | [tree_select](#tree_select) | [turnbattle](#turnbattle) | [tutorial_world](#tutorial_world) |
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| [unixcommand](#unixcommand) | [wilderness](#wilderness) | [xyzgrid](#xyzgrid) |
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@ -804,6 +804,7 @@ Contribs-Guidelines.md
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:maxdepth: 1
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Contrib-Auditing.md
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Contrib-Debugpy.md
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Contrib-Fieldfill.md
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Contrib-Git-Integration.md
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Contrib-Name-Generator.md
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@ -824,6 +825,17 @@ quality assurance, post-incident investigations and debugging.
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### `debugpy`
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_Contribution by electroglyph, 2025_
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This registers an in-game command `debugpy` which starts the debugpy debugger and listens on port 5678.
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For now this is only available for Visual Studio Code (VS Code).
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[Read the documentation](./Contrib-Debugpy.md) - [Browse the Code](evennia.contrib.utils.debugpy)
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### `fieldfill`
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_Contribution by Tim Ashley Jenkins, 2018_
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