Update Changelog and contrib docs

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Griatch 2025-06-30 17:10:52 +02:00
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@ -7,7 +7,7 @@ in the [Community Contribs & Snippets][forum] forum.
_Contribs_ are optional code snippets and systems contributed by
the Evennia community. They vary in size and complexity and
may be more specific about game types and styles than 'core' Evennia.
This page is auto-generated and summarizes all **52** contribs currently included
This page is auto-generated and summarizes all **53** contribs currently included
with the Evennia distribution.
All contrib categories are imported from `evennia.contrib`, such as
@ -32,14 +32,14 @@ If you want to add a contrib, see [the contrib guidelines](./Contribs-Guidelines
| [achievements](#achievements) | [auditing](#auditing) | [awsstorage](#awsstorage) | [barter](#barter) | [batchprocessor](#batchprocessor) |
| [bodyfunctions](#bodyfunctions) | [buffs](#buffs) | [building_menu](#building_menu) | [character_creator](#character_creator) | [clothing](#clothing) |
| [color_markups](#color_markups) | [components](#components) | [containers](#containers) | [cooldowns](#cooldowns) | [crafting](#crafting) |
| [custom_gametime](#custom_gametime) | [dice](#dice) | [email_login](#email_login) | [evadventure](#evadventure) | [evscaperoom](#evscaperoom) |
| [extended_room](#extended_room) | [fieldfill](#fieldfill) | [gendersub](#gendersub) | [git_integration](#git_integration) | [godotwebsocket](#godotwebsocket) |
| [health_bar](#health_bar) | [ingame_map_display](#ingame_map_display) | [ingame_python](#ingame_python) | [ingame_reports](#ingame_reports) | [llm](#llm) |
| [mail](#mail) | [mapbuilder](#mapbuilder) | [menu_login](#menu_login) | [mirror](#mirror) | [multidescer](#multidescer) |
| [mux_comms_cmds](#mux_comms_cmds) | [name_generator](#name_generator) | [puzzles](#puzzles) | [random_string_generator](#random_string_generator) | [red_button](#red_button) |
| [rpsystem](#rpsystem) | [simpledoor](#simpledoor) | [slow_exit](#slow_exit) | [storage](#storage) | [talking_npc](#talking_npc) |
| [traits](#traits) | [tree_select](#tree_select) | [turnbattle](#turnbattle) | [tutorial_world](#tutorial_world) | [unixcommand](#unixcommand) |
| [wilderness](#wilderness) | [xyzgrid](#xyzgrid) |
| [custom_gametime](#custom_gametime) | [debugpy](#debugpy) | [dice](#dice) | [email_login](#email_login) | [evadventure](#evadventure) |
| [evscaperoom](#evscaperoom) | [extended_room](#extended_room) | [fieldfill](#fieldfill) | [gendersub](#gendersub) | [git_integration](#git_integration) |
| [godotwebsocket](#godotwebsocket) | [health_bar](#health_bar) | [ingame_map_display](#ingame_map_display) | [ingame_python](#ingame_python) | [ingame_reports](#ingame_reports) |
| [llm](#llm) | [mail](#mail) | [mapbuilder](#mapbuilder) | [menu_login](#menu_login) | [mirror](#mirror) |
| [multidescer](#multidescer) | [mux_comms_cmds](#mux_comms_cmds) | [name_generator](#name_generator) | [puzzles](#puzzles) | [random_string_generator](#random_string_generator) |
| [red_button](#red_button) | [rpsystem](#rpsystem) | [simpledoor](#simpledoor) | [slow_exit](#slow_exit) | [storage](#storage) |
| [talking_npc](#talking_npc) | [traits](#traits) | [tree_select](#tree_select) | [turnbattle](#turnbattle) | [tutorial_world](#tutorial_world) |
| [unixcommand](#unixcommand) | [wilderness](#wilderness) | [xyzgrid](#xyzgrid) |
@ -804,6 +804,7 @@ Contribs-Guidelines.md
:maxdepth: 1
Contrib-Auditing.md
Contrib-Debugpy.md
Contrib-Fieldfill.md
Contrib-Git-Integration.md
Contrib-Name-Generator.md
@ -824,6 +825,17 @@ quality assurance, post-incident investigations and debugging.
### `debugpy`
_Contribution by electroglyph, 2025_
This registers an in-game command `debugpy` which starts the debugpy debugger and listens on port 5678.
For now this is only available for Visual Studio Code (VS Code).
[Read the documentation](./Contrib-Debugpy.md) - [Browse the Code](evennia.contrib.utils.debugpy)
### `fieldfill`
_Contribution by Tim Ashley Jenkins, 2018_