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Implemented untested IMC2 in the new system.
This commit is contained in:
parent
97991a2238
commit
84f5c4dca5
9 changed files with 359 additions and 742 deletions
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# -*- coding: utf-8 -*-
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"""
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ANSI parser - this adds colour to text according to
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special markup strings.
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This is a IMC2 complacent version.
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"""
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import re
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from src.utils import ansi
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class IMCANSIParser(ansi.ANSIParser):
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"""
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This parser is per the IMC2 specification.
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"""
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def __init__(self):
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normal = ansi.ANSI_NORMAL
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hilite = ansi.ANSI_HILITE
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self.ansi_map = [
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(r'~Z', normal), # Random
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(r'~x', normal + ansi.ANSI_BLACK), # Black
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(r'~D', hilite + ansi.ANSI_BLACK), # Dark Grey
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(r'~z', hilite + ansi.ANSI_BLACK),
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(r'~w', normal + ansi.ANSI_WHITE), # Grey
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(r'~W', hilite + ansi.ANSI_WHITE), # White
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(r'~g', normal + ansi.ANSI_GREEN), # Dark Green
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(r'~G', hilite + ansi.ANSI_GREEN), # Green
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(r'~p', normal + ansi.ANSI_MAGENTA), # Dark magenta
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(r'~m', normal + ansi.ANSI_MAGENTA),
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(r'~M', hilite + ansi.ANSI_MAGENTA), # Magenta
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(r'~P', hilite + ansi.ANSI_MAGENTA),
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(r'~c', normal + ansi.ANSI_CYAN), # Cyan
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(r'~y', normal + ansi.ANSI_YELLOW), # Dark Yellow (brown)
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(r'~Y', hilite + ansi.ANSI_YELLOW), # Yellow
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(r'~b', normal + ansi.ANSI_BLUE), # Dark Blue
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(r'~B', hilite + ansi.ANSI_BLUE), # Blue
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(r'~C', hilite + ansi.ANSI_BLUE),
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(r'~r', normal + ansi.ANSI_RED), # Dark Red
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(r'~R', hilite + ansi.ANSI_RED), # Red
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## Formatting
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(r'~L', hilite), # Bold/hilite
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(r'~!', normal), # reset
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(r'\\r', normal),
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(r'\\n', ansi.ANSI_RETURN),
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]
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# prepare regex matching
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self.ansi_sub = [(re.compile(sub[0], re.DOTALL), sub[1])
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for sub in self.ansi_map]
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# prepare matching ansi codes overall
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self.ansi_regex = re.compile("\033\[[0-9;]+m")
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ANSI_PARSER = IMCANSIParser()
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def parse_ansi(string, strip_ansi=False, parser=ANSI_PARSER):
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"""
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Shortcut to use the IMC2 ANSI parser.
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"""
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return parser.parse_ansi(string, strip_ansi=strip_ansi)
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"""
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This module handles some of the -reply packets like whois-reply.
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"""
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from src.objects.models import ObjectDB
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from src.comms.imc2lib import imc2_ansi
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from django.utils.translation import ugettext as _
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def handle_whois_reply(packet):
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"""
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When the player sends an imcwhois <playername> request, the outgoing
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packet contains the id of the one asking. This handler catches the
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(possible) reply from the server, parses the id back to the
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original asker and tells them the result.
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"""
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try:
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pobject = ObjectDB.objects.get(id=packet.target)
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response_text = imc2_ansi.parse_ansi(packet.optional_data.get('text', 'Unknown'))
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string = _('Whois reply from %(origin)s: %(msg)s') % {"origin":packet.origin, "msg":response_text}
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pobject.msg(string.strip())
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except ObjectDB.DoesNotExist:
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# No match found for whois sender. Ignore it.
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pass
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"""
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IMC2 packets. These are pretty well documented at:
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http://www.mudbytes.net/index.php?a=articles&s=imc2_protocol
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"""
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import shlex
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from django.conf import settings
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class Lexxer(shlex.shlex):
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"""
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A lexical parser for interpreting IMC2 packets.
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"""
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def __init__(self, packet_str, posix=True):
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shlex.shlex.__init__(self, packet_str, posix=True)
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# Single-quotes are notably not present. This is important!
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self.quotes = '"'
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self.commenters = ''
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# This helps denote what constitutes a continuous token.
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self.wordchars += "~`!@#$%^&*()-_+=[{]}|\\;:',<.>/?"
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class IMC2Packet(object):
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"""
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Base IMC2 packet class. This is generally sub-classed, aside from using it
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to parse incoming packets from the IMC2 network server.
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"""
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def __init__(self, mudname=None, packet_str=None):
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"""
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Optionally, parse a packet and load it up.
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"""
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# The following fields are all according to the basic packet format of:
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# <sender>@<origin> <sequence> <route> <packet-type> <target>@<destination> <data...>
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self.sender = None
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if not mudname:
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mudname = settings.SERVERNAME
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self.origin = mudname
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self.sequence = None
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self.route = mudname
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self.packet_type = None
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self.target = None
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self.destination = None
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# Optional data.
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self.optional_data = {}
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# Reference to the IMC2Protocol object doing the sending.
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self.imc2_protocol = None
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if packet_str:
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# The lexxer handles the double quotes correctly, unlike just
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# splitting. Spaces throw things off, so shlex handles it
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# gracefully, ala POSIX shell-style parsing.
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lex = Lexxer(packet_str)
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# Token counter.
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counter = 0
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for token in lex:
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if counter == 0:
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# This is the sender@origin token.
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sender_origin = token
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split_sender_origin = sender_origin.split('@')
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self.sender = split_sender_origin[0].strip()
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self.origin = split_sender_origin[1]
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elif counter == 1:
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# Numeric time-based sequence.
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self.sequence = token
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elif counter == 2:
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# Packet routing info.
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self.route = token
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elif counter == 3:
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# Packet type string.
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self.packet_type = token
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elif counter == 4:
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# Get values for the target and destination attributes.
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target_destination = token
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split_target_destination = target_destination.split('@')
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self.target = split_target_destination[0]
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try:
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self.destination = split_target_destination[1]
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except IndexError:
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# There is only one element to the target@dest segment
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# of the packet. Wipe the target and move the captured
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# value to the destination attrib.
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self.target = '*'
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self.destination = split_target_destination[0]
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elif counter > 4:
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# Populate optional data.
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try:
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key, value = token.split('=', 1)
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self.optional_data[key] = value
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except ValueError:
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# Failed to split on equal sign, disregard.
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pass
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# Increment and continue to the next token (if applicable)
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counter += 1
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def __str__(self):
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retval = """
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--IMC2 package (%s)
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Sender: %s
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Origin: %s
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Sequence: %s
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Route: %s
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Type: %s
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Target: %s
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Dest.: %s
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Data:
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%s
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------------------------""" % (self.packet_type, self.sender,
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self.origin, self.sequence,
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self.route, self.packet_type,
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self.target, self.destination,
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"\n ".join(["%s: %s" % items for items in self.optional_data.items()]))
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return retval.strip()
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def _get_optional_data_string(self):
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"""
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Generates the optional data string to tack on to the end of the packet.
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"""
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if self.optional_data:
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data_string = ''
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for key, value in self.optional_data.items():
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# Determine the number of words in this value.
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words = len(str(value).split(' '))
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# Anything over 1 word needs double quotes.
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if words > 1:
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value = '"%s"' % (value,)
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data_string += '%s=%s ' % (key, value)
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return data_string.strip()
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else:
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return ''
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def _get_sender_name(self):
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"""
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Calculates the sender name to be sent with the packet.
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"""
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if self.sender == '*':
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# Some packets have no sender.
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return '*'
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elif str(self.sender).isdigit():
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return self.sender
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elif type(self.sender) in [type(u""),type(str())]:
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#this is used by e.g. IRC where no user object is present.
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return self.sender.strip().replace(' ', '_')
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elif self.sender:
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# Player object.
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name = self.sender.get_name(fullname=False, show_dbref=False,
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show_flags=False,
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no_ansi=True)
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# IMC2 does not allow for spaces.
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return name.strip().replace(' ', '_')
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else:
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# None value. Do something or other.
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return 'Unknown'
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def assemble(self, mudname=None, client_pwd=None, server_pwd=None):
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"""
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Assembles the packet and returns the ready-to-send string.
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Note that the arguments are not used, they are there for
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consistency across all packets.
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"""
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self.sequence = self.imc2_protocol.sequence
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packet = "%s@%s %s %s %s %s@%s %s\n" % (
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self._get_sender_name(),
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self.origin,
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self.sequence,
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self.route,
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self.packet_type,
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self.target,
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self.destination,
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self._get_optional_data_string())
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return packet.strip()
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class IMC2PacketAuthPlaintext(object):
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"""
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IMC2 plain-text authentication packet. Auth packets are strangely
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formatted, so this does not sub-class IMC2Packet. The SHA and plain text
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auth packets are the two only non-conformers.
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CLIENT Sends:
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PW <mudname> <clientpw> version=<version#> autosetup <serverpw> (SHA256)
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Optional Arguments( required if using the specified authentication method:
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(SHA256) The literal string: SHA256. This is sent to notify the server
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that the MUD is SHA256-Enabled. All future logins from this
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client will be expected in SHA256-AUTH format if the server
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supports it.
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"""
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def assemble(self, mudname=None, client_pwd=None, server_pwd=None):
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"""
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This is one of two strange packets, just assemble the packet manually
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and go.
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"""
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return 'PW %s %s version=2 autosetup %s\n' %(mudname, client_pwd, server_pwd)
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class IMC2PacketKeepAliveRequest(IMC2Packet):
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"""
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Description:
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This packet is sent by a MUD to trigger is-alive packets from other MUDs.
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This packet is usually followed by the sending MUD's own is-alive packet.
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It is used in the filling of a client's MUD list, thus any MUD that doesn't
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respond with an is-alive isn't marked as online on the sending MUD's
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mudlist.
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Data:
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(none)
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Example of a received keepalive-request:
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*@YourMUD 1234567890 YourMUD!Hub1 keepalive-request *@*
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Example of a sent keepalive-request:
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*@YourMUD 1234567890 YourMUD keepalive-request *@*
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"""
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def __init__(self):
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super(IMC2PacketKeepAliveRequest, self).__init__()
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self.sender = '*'
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self.packet_type = 'keepalive-request'
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self.target = '*'
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self.destination = '*'
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class IMC2PacketIsAlive(IMC2Packet):
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"""
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Description:
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This packet is the reply to a keepalive-request packet. It is responsible
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for filling a client's mudlist with the information about other MUDs on the
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network.
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Data:
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versionid=<string>
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Where <string> is the text version ID of the client. ("IMC2 4.5 MUD-Net")
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url=<string>
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Where <string> is the proper URL of the client. (http://www.domain.com)
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host=<string>
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Where <string> is the telnet address of the MUD. (telnet://domain.com)
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port=<int>
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Where <int> is the telnet port of the MUD.
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(These data fields are not sent by the MUD, they are added by the server.)
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networkname=<string>
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Where <string> is the network name that the MUD/server is on. ("MyNetwork")
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sha256=<int>
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This is an optional tag that denotes the SHA-256 capabilities of a
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MUD or server.
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Example of a received is-alive:
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*@SomeMUD 1234567890 SomeMUD!Hub2 is-alive *@YourMUD versionid="IMC2 4.5 MUD-Net" url="http://www.domain.com" networkname="MyNetwork" sha256=1 host=domain.com port=5500
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Example of a sent is-alive:
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*@YourMUD 1234567890 YourMUD is-alive *@* versionid="IMC2 4.5 MUD-Net" url="http://www.domain.com" host=domain.com port=5500
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"""
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def __init__(self):
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super(IMC2PacketIsAlive, self).__init__()
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self.sender = '*'
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self.packet_type = 'is-alive'
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self.target = '*'
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self.destination = '*'
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self.optional_data = {'versionid': 'Evennia IMC2',
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'url': '"http://www.evennia.com"',
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'host': 'test.com',
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'port': '5555'}
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class IMC2PacketIceRefresh(IMC2Packet):
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"""
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Description:
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This packet is sent by the MUD to request data about the channels on the
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network. Servers with channels reply with an ice-update packet for each
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channel they control. The usual target for this packet is IMC@$.
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Data:
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(none)
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Example:
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*@YourMUD 1234567890 YourMUD!Hub1 ice-refresh IMC@$
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"""
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def __init__(self):
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super(IMC2PacketIceRefresh, self).__init__()
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self.sender = '*'
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self.packet_type = 'ice-refresh'
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self.target = 'IMC'
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self.destination = '$'
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class IMC2PacketIceUpdate(IMC2Packet):
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"""
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Description:
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A server returns this packet with the data of a channel when prompted with
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an ice-refresh request.
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Data:
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channel=<string>
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The channel's network name in the format of ServerName:ChannelName
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owner=<string>
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The Name@MUD of the channel's owner
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operators=<string>
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A space-seperated list of the Channel's operators, (format: Person@MUD)
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policy=<string>
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The policy is either "open" or "private" with no quotes.
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invited=<string>
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The space-seperated list of invited User@MUDs, only valid for a
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"private" channel.
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excluded=<string>
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The space-seperated list of banned User@MUDs, only valid for "open"
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channels.
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level=<string> The default level of the channel: Admin, Imp, Imm,
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Mort, or None
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localname=<string> The suggested local name of the channel.
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Examples:
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Open Policy:
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ICE@Hub1 1234567890 Hub1!Hub2 ice-update *@YourMUD channel=Hub1:ichat owner=Imm@SomeMUD operators=Other@SomeMUD policy=open excluded="Flamer@badMUD Jerk@dirtyMUD" level=Imm localname=ichat
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Private Policy:
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ICE@Hub1 1234567890 Hub1!Hub2 ice-update *@YourMUD channel=Hub1:secretchat owner=Imm@SomeMUD operators=Other@SomeMUD policy=private invited="SpecialDude@OtherMUD CoolDude@WeirdMUD" level=Mort localname=schat
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"""
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pass
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class IMC2PacketIceMsgRelayed(IMC2Packet):
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"""
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Description:
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The -r in this ice-msg packet means it was relayed. This, along with the
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ice-msg-p packet, are used with private policy channels. The 'r' stands
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for 'relay'. All incoming channel messages are from ICE@<server>, where
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<server> is the server hosting the channel.
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Data:
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realfrom=<string>
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The User@MUD the message came from.
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channel=<string>
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The Server:Channel the message is intended to be displayed on.
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text=<string>
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The message text.
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emote=<int>
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An integer value designating emotes. 0 for no emote, 1 for an emote,
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and 2 for a social.
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Examples:
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ICE@Hub1 1234567890 Hub1!Hub2 ice-msg-r *@YourMUD realfrom=You@YourMUD channel=hub1:secret text="Aha! I got it!" emote=0
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ICE@Hub1 1234567890 Hub1!Hub2 ice-msg-r *@YourMUD realfrom=You@YourMUD channel=hub1:secret text=Ahh emote=0
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ICE@Hub1 1234567890 Hub1!Hub2 ice-msg-r *@YourMUD realfrom=You@YourMUD channel=hub1:secret text="grins evilly." emote=1
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ICE@Hub1 1234567890 Hub1!Hub2 ice-msg-r *@YourMUD realfrom=You@YourMUD channel=hub1:secret text="You@YourMUD grins evilly!" emote=2
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"""
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pass
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class IMC2PacketIceMsgPrivate(IMC2Packet):
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"""
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Description:
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This packet is sent when a player sends a message to a private channel.
|
||||
This packet should never be seen as incoming to a client. The target of
|
||||
this packet should be IMC@<server> of the server hosting the channel.
|
||||
|
||||
Data:
|
||||
channel=<string>
|
||||
The Server:Channel the message is intended to be displayed on.
|
||||
|
||||
text=<string>
|
||||
The message text.
|
||||
|
||||
emote=<int>
|
||||
An integer value designating emotes. 0 for no emote, 1 for an emote,
|
||||
and 2 for a social.
|
||||
|
||||
echo=<int>
|
||||
Tells the server to echo the message back to the sending MUD. This is only
|
||||
seen on out-going messages.
|
||||
|
||||
Examples:
|
||||
You@YourMUD 1234567890 YourMUD ice-msg-p IMC@Hub1 channel=Hub1:secret text="Ahh! I got it!" emote=0 echo=1
|
||||
You@YourMUD 1234567890 YourMUD ice-msg-p IMC@Hub1 channel=Hub1:secret text=Ahh! emote=0 echo=1
|
||||
You@YourMUD 1234567890 YourMUD ice-msg-p IMC@Hub1 channel=Hub1:secret text="grins evilly." emote=1 echo=1
|
||||
You@YourMUD 1234567890 YourMUD ice-msg-p IMC@Hub1 channel=Hub1:secret text="You@YourMUD grins evilly." emote=2 echo=1
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketIceMsgBroadcasted(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
This is the packet used to chat on open policy channels. When sent from a
|
||||
MUD, it is broadcasted across the network. Other MUDs receive it in-tact
|
||||
as it was sent by the originating MUD. The server that hosts the channel
|
||||
sends the packet back to the originating MUD as an 'echo' by removing the
|
||||
"echo=1" and attaching the "sender=Person@MUD" data field.
|
||||
|
||||
Data:
|
||||
channel=<string>
|
||||
The Server:Channel the message is intended to be displayed on.
|
||||
|
||||
text=<string>
|
||||
The message text.
|
||||
|
||||
emote=<int>
|
||||
An integer value designating emotes. 0 for no emote, 1 for an emote,
|
||||
and 2 for a social.
|
||||
|
||||
*echo=<int>
|
||||
This stays on broadcasted messages. It tells the channel's server to
|
||||
relay an echo back.
|
||||
|
||||
*sender=<string>
|
||||
The hosting server replaces "echo=1" with this when sending the echo back
|
||||
to the originating MUD.
|
||||
|
||||
Examples:
|
||||
(See above for emote/social examples as they are pretty much the same)
|
||||
|
||||
Return Echo Packet:
|
||||
You-YourMUD@Hub1 1234567890 Hub1 ice-msg-b *@YourMUD text=Hi! channel=Hub1:ichat sender=You@YourMUD emote=0
|
||||
|
||||
Broadcasted Packet:
|
||||
You@YourMUD 1234567890 YourMUD!Hub1 ice-msg-b *@* channel=Hub1:ichat text=Hi! emote=0 echo=1
|
||||
"""
|
||||
def __init__(self, server, channel, pobject, message):
|
||||
"""
|
||||
Args:
|
||||
server: (String) Server name the channel resides on (obs - this is
|
||||
e.g. Server01, not the full network name!)
|
||||
channel: (String) Name of the IMC2 channel.
|
||||
pobject: (Object) Object sending the message.
|
||||
message: (String) Message to send.
|
||||
"""
|
||||
super(IMC2PacketIceMsgBroadcasted, self).__init__()
|
||||
self.sender = pobject
|
||||
self.packet_type = 'ice-msg-b'
|
||||
self.target = '*'
|
||||
self.destination = '*'
|
||||
self.optional_data = {'channel': '%s:%s' % (server, channel),
|
||||
'text': message,
|
||||
'emote': 0,
|
||||
'echo': 1}
|
||||
|
||||
|
||||
class IMC2PacketUserCache(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
Sent by a MUD with a new IMC2-able player or when a player's gender changes,
|
||||
this packet contains only the gender for data. The packet's origination
|
||||
should be the Player@MUD.
|
||||
|
||||
Data:
|
||||
gender=<int> 0 is male, 1 is female, 2 is anything else such as neuter.
|
||||
Will be referred to as "it".
|
||||
|
||||
Example:
|
||||
Dude@someMUD 1234567890 SomeMUD!Hub2!Hub1 user-cache *@* gender=0
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketUserCacheRequest(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
The MUD sends this packet out when making a request for the user-cache
|
||||
information of the user included in the data part of the packet.
|
||||
|
||||
Data:
|
||||
user=<string> The Person@MUD whose data the MUD is seeking.
|
||||
|
||||
Example:
|
||||
*@YourMUD 1234567890 YourMUD user-cache-request *@SomeMUD user=Dude@SomeMUD
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketUserCacheReply(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
A reply to the user-cache-request packet. It contains the user and gender
|
||||
for the user.
|
||||
|
||||
Data:
|
||||
user=<string>
|
||||
The Person@MUD whose data the MUD requested.
|
||||
|
||||
gender=<int>
|
||||
The gender of the Person@MUD in the 'user' field.
|
||||
|
||||
Example:
|
||||
*@someMUD 1234567890 SomeMUD!Hub2!Hub1 user-cache-reply *@YourMUD user=Dude@SomeMUD gender=0
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketTell(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
This packet is used to communicate private messages between users on MUDs
|
||||
across the network.
|
||||
|
||||
Data:
|
||||
text=<string> Message text
|
||||
isreply=<int> Two settings: 1 denotes a reply, 2 denotes a tell social.
|
||||
|
||||
Example:
|
||||
|
||||
Originating:
|
||||
You@YourMUD 1234567890 YourMUD tell Dude@SomeMUD text="Having fun?"
|
||||
|
||||
Reply from Dude:
|
||||
Dude@SomeMUD 1234567890 SomeMUD!Hub1 tell You@YourMUD text="Yeah, this is cool!" isreply=1
|
||||
"""
|
||||
def __init__(self, pobject, target, destination, message):
|
||||
super(IMC2PacketTell, self).__init__()
|
||||
self.sender = pobject
|
||||
self.packet_type = "tell"
|
||||
self.target = target
|
||||
self.destination = destination
|
||||
self.optional_data = {"text": message,
|
||||
"isreply":None}
|
||||
|
||||
def assemble(self, mudname=None, client_pwd=None, server_pwd=None):
|
||||
self.sequence = self.imc2_protocol.sequence
|
||||
#self.route = "%s!%s" % (self.origin, self.imc2_protocol.factory.servername.capitalize())
|
||||
return '''"%s@%s %s %s tell %s@%s text="%s"''' % (self.sender, self.origin, self.sequence,
|
||||
self.route, self.target, self.destination,
|
||||
self.optional_data.get("text","NO TEXT GIVEN"))
|
||||
|
||||
|
||||
class IMC2PacketEmote(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
This packet seems to be sent by servers when notifying the network of a new
|
||||
channel or the destruction of a channel.
|
||||
|
||||
Data:
|
||||
channel=<int>
|
||||
Unsure of what this means. The channel seen in both creation and
|
||||
destruction packets is 15.
|
||||
|
||||
level=<int>
|
||||
I am assuming this is the permission level of the sender. In both
|
||||
creation and destruction messages, this is -1.
|
||||
|
||||
text=<string>
|
||||
This is the message to be sent to the users.
|
||||
|
||||
Examples:
|
||||
ICE@Hub1 1234567890 Hub1 emote *@* channel=15 level=-1 text="the
|
||||
channel called hub1:test has been destroyed by You@YourMUD."
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketRemoteAdmin(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
This packet is used in remote server administration. Please note that
|
||||
SHA-256 Support is *required* for a client to use this feature. The command
|
||||
can vary, in fact this very packet is highly dependant on the server it's
|
||||
being directed to. In most cases, sending the 'list' command will have a
|
||||
remote-admin enabled server send you the list of commands it will accept.
|
||||
|
||||
Data:
|
||||
command=<string>
|
||||
The command being sent to the server for processing.
|
||||
|
||||
data=<string>
|
||||
Data associated with the command. This is not always required.
|
||||
|
||||
hash=<string>
|
||||
The SHA-256 hash that is verified by the server. This hash is generated in
|
||||
the same manner as an authentication packet.
|
||||
|
||||
Example:
|
||||
You@YourMUD 1234567890 YourMUD remote-admin IMC@Hub1 command=list hash=<hash goes here>
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketIceCmd(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
Used for remote channel administration. In most cases, one must be listed
|
||||
as a channel creator on the target server in order to do much with this
|
||||
packet. Other cases include channel operators.
|
||||
|
||||
Data:
|
||||
channel=<string>
|
||||
The target server:channel for the command.
|
||||
|
||||
command=<string>
|
||||
The command to be processed.
|
||||
|
||||
data=<string>
|
||||
Data associated with the command. This is not always required.
|
||||
|
||||
Example:
|
||||
You@YourMUD 1234567890 YourMUD ice-cmd IMC@hub1 channel=hub1:ichat command=list
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketDestroy(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
Sent by a server to indicate the destruction of a channel it hosted.
|
||||
The mud should remove this channel from its local configuration.
|
||||
|
||||
Data:
|
||||
channel=<string> The server:channel being destroyed.
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketWho(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
A seemingly mutli-purpose information-requesting packet. The istats
|
||||
packet currently only works on servers, or at least that's the case on
|
||||
MUD-Net servers. The 'finger' type takes a player name in addition to the
|
||||
type name.
|
||||
|
||||
Example: "finger Dude". The 'who' and 'info' types take no argument.
|
||||
The MUD is responsible for building the reply text sent in the who-reply
|
||||
packet.
|
||||
|
||||
Data:
|
||||
type=<string> Types: who, info, "finger <name>", istats (server only)
|
||||
|
||||
Example:
|
||||
Dude@SomeMUD 1234567890 SomeMUD!Hub1 who *@YourMUD type=who
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketWhoReply(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
The multi-purpose reply to the multi-purpose information-requesting 'who'
|
||||
packet. The MUD is responsible for building the return data, including the
|
||||
format of it. The mud can use the permission level sent in the original who
|
||||
packet to filter the output. The example below is the MUD-Net format.
|
||||
|
||||
Data:
|
||||
text=<string> The formatted reply to a 'who' packet.
|
||||
|
||||
Additional Notes:
|
||||
The example below is for the who list packet. The same construction would
|
||||
go into formatting the other types of who packets.
|
||||
|
||||
Example:
|
||||
*@YourMUD 1234567890 YourMUD who-reply Dude@SomeMUD text="\n\r~R-=< ~WPlayers on YourMUD ~R>=-\n\r ~Y-=< ~Wtelnet://yourmud.domain.com:1234 ~Y>=-\n\r\n\r~B--------------------------------=< ~WPlayers ~B>=---------------------------------\n\r\n\r ~BPlayer ~z<--->~G Mortal the Toy\n\r\n\r~R-------------------------------=< ~WImmortals ~R>=--------------------------------\n\r\n\r ~YStaff ~z<--->~G You the Immortal\n\r\n\r~Y<~W2 Players~Y> ~Y<~WHomepage: http://www.yourmud.com~Y> <~W 2 Max Since Reboot~Y>\n\r~Y<~W3 logins since last reboot on Tue Feb 24, 2004 6:55:59 PM EST~Y>"
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketWhois(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
Sends a request to the network for the location of the specified player.
|
||||
|
||||
Data:
|
||||
level=<int> The permission level of the person making the request.
|
||||
|
||||
Example:
|
||||
You@YourMUD 1234567890 YourMUD whois dude@* level=5
|
||||
"""
|
||||
def __init__(self, pobject_id, whois_target):
|
||||
super(IMC2PacketWhois, self).__init__()
|
||||
# Use the dbref, it's easier to trace back for the whois-reply.
|
||||
self.sender = pobject_id
|
||||
self.packet_type = 'whois'
|
||||
self.target = whois_target
|
||||
self.destination = '*'
|
||||
self.optional_data = {'level': '5'}
|
||||
|
||||
|
||||
class IMC2PacketWhoisReply(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
The reply to a whois packet. The MUD is responsible for building and formatting
|
||||
the text sent back to the requesting player, and can use the permission level
|
||||
sent in the original whois packet to filter or block the response.
|
||||
|
||||
Data:
|
||||
text=<string> The whois text.
|
||||
|
||||
Example:
|
||||
*@SomeMUD 1234567890 SomeMUD!Hub1 whois-reply You@YourMUD text="~RIMC Locate: ~YDude@SomeMUD: ~cOnline.\n\r"
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketBeep(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
Sends out a beep packet to the Player@MUD. The client receiving this should
|
||||
then send a bell-character to the target player to 'beep' them.
|
||||
|
||||
Example:
|
||||
You@YourMUD 1234567890 YourMUD beep dude@somemud
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketIceChanWho(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
Sends a request to the specified MUD or * to list all the users listening
|
||||
to the specified channel.
|
||||
|
||||
Data:
|
||||
level=<int>
|
||||
Sender's permission level.
|
||||
|
||||
channel=<string>
|
||||
The server:chan name of the channel.
|
||||
|
||||
lname=<string>
|
||||
The localname of the channel.
|
||||
|
||||
Example:
|
||||
You@YourMUD 1234567890 YourMUD ice-chan-who somemud level=5 channel=Hub1:ichat lname=ichat
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketIceChanWhoReply(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
This is the reply packet for an ice-chan-who. The MUD is responsible for
|
||||
creating and formatting the list sent back in the 'list' field. The
|
||||
permission level sent in the original ice-chan-who packet can be used to
|
||||
filter or block the response.
|
||||
|
||||
Data:
|
||||
channel=<string>
|
||||
The server:chan of the requested channel.
|
||||
|
||||
list=<string>
|
||||
The formatted list of local listeners for that MUD.
|
||||
|
||||
Example:
|
||||
*@SomeMUD 1234567890 SomeMUD!Hub1 ice-chan-whoreply You@YourMUD channel=Hub1:ichat list="The following people are listening to ichat on SomeMUD:\n\r\n\rDude\n\r"
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketLaston(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
This packet queries the server the mud is connected to to find out when a
|
||||
specified user was last seen by the network on a public channel.
|
||||
|
||||
Data:
|
||||
username=<string> The user, user@mud, or "all" being queried. Responses
|
||||
to this packet will be sent by the server in the form of a series of tells.
|
||||
|
||||
Example: User@MUD 1234567890 MUD imc-laston SERVER username=somenamehere
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class IMC2PacketCloseNotify(IMC2Packet):
|
||||
"""
|
||||
Description:
|
||||
This packet alerts the network when a server or MUD has disconnected. The
|
||||
server hosting the server or MUD is responsible for sending this packet
|
||||
out across the network. Clients need only process the packet to remove the
|
||||
disconnected MUD from their MUD list (or mark it as Disconnected).
|
||||
|
||||
Data:
|
||||
host=<string>
|
||||
The MUD or server that has disconnected from the network.
|
||||
|
||||
Example:
|
||||
*@Hub2 1234567890 Hub2!Hub1 close-notify *@* host=DisconnMUD
|
||||
"""
|
||||
pass
|
||||
|
||||
if __name__ == "__main__":
|
||||
packstr = "Kayle@MW 1234567 MW!Server02!Server01 ice-msg-b *@* channel=Server01:ichat text=\"*they're going woot\" emote=0 echo=1"
|
||||
packstr = "*@Lythelian 1234567 Lythelian!Server01 is-alive *@* versionid=\"Tim's LPC IMC2 client 30-Jan-05 / Dead Souls integrated\" networkname=Mudbytes url=http://dead-souls.net host=70.32.76.142 port=6666 sha256=0"
|
||||
print IMC2Packet(packstr)
|
||||
|
||||
|
|
@ -1,108 +0,0 @@
|
|||
"""
|
||||
Certain periodic packets are sent by connected MUDs (is-alive, user-cache,
|
||||
etc). The IMC2 protocol assumes that each connected MUD will capture these and
|
||||
populate/maintain their own lists of other servers connected. This module
|
||||
contains stuff like this.
|
||||
"""
|
||||
from time import time
|
||||
|
||||
|
||||
class IMC2Mud(object):
|
||||
"""
|
||||
Stores information about other games connected to our current IMC2 network.
|
||||
"""
|
||||
def __init__(self, packet):
|
||||
self.name = packet.origin
|
||||
self.versionid = packet.optional_data.get('versionid', None)
|
||||
self.networkname = packet.optional_data.get('networkname', None)
|
||||
self.url = packet.optional_data.get('url', None)
|
||||
self.host = packet.optional_data.get('host', None)
|
||||
self.port = packet.optional_data.get('port', None)
|
||||
self.sha256 = packet.optional_data.get('sha256', None)
|
||||
# This is used to determine when a Mud has fallen into inactive status.
|
||||
self.last_updated = time()
|
||||
|
||||
|
||||
class IMC2MudList(object):
|
||||
"""
|
||||
Keeps track of other MUDs connected to the IMC network.
|
||||
"""
|
||||
def __init__(self):
|
||||
# Mud list is stored in a dict, key being the IMC Mud name.
|
||||
self.mud_list = {}
|
||||
|
||||
def get_mud_list(self):
|
||||
"""
|
||||
Returns a sorted list of connected Muds.
|
||||
"""
|
||||
muds = self.mud_list.items()
|
||||
muds.sort()
|
||||
return [value for key, value in muds]
|
||||
|
||||
def update_mud_from_packet(self, packet):
|
||||
"""
|
||||
This grabs relevant info from the packet and stuffs it in the
|
||||
Mud list for later retrieval.
|
||||
"""
|
||||
mud = IMC2Mud(packet)
|
||||
self.mud_list[mud.name] = mud
|
||||
|
||||
def remove_mud_from_packet(self, packet):
|
||||
"""
|
||||
Removes a mud from the Mud list when given a packet.
|
||||
"""
|
||||
mud = IMC2Mud(packet)
|
||||
try:
|
||||
del self.mud_list[mud.name]
|
||||
except KeyError:
|
||||
# No matching entry, no big deal.
|
||||
pass
|
||||
|
||||
|
||||
class IMC2Channel(object):
|
||||
"""
|
||||
Stores information about channels available on the network.
|
||||
"""
|
||||
def __init__(self, packet):
|
||||
self.localname = packet.optional_data.get('localname', None)
|
||||
self.name = packet.optional_data.get('channel', None)
|
||||
self.level = packet.optional_data.get('level', None)
|
||||
self.owner = packet.optional_data.get('owner', None)
|
||||
self.policy = packet.optional_data.get('policy', None)
|
||||
self.last_updated = time()
|
||||
|
||||
|
||||
class IMC2ChanList(object):
|
||||
"""
|
||||
Keeps track of other MUDs connected to the IMC network.
|
||||
"""
|
||||
def __init__(self):
|
||||
# Chan list is stored in a dict, key being the IMC Mud name.
|
||||
self.chan_list = {}
|
||||
|
||||
def get_channel_list(self):
|
||||
"""
|
||||
Returns a sorted list of cached channels.
|
||||
"""
|
||||
channels = self.chan_list.items()
|
||||
channels.sort()
|
||||
return [value for key, value in channels]
|
||||
|
||||
def update_channel_from_packet(self, packet):
|
||||
"""
|
||||
This grabs relevant info from the packet and stuffs it in the
|
||||
channel list for later retrieval.
|
||||
"""
|
||||
channel = IMC2Channel(packet)
|
||||
self.chan_list[channel.name] = channel
|
||||
|
||||
def remove_channel_from_packet(self, packet):
|
||||
"""
|
||||
Removes a channel from the Channel list when given a packet.
|
||||
"""
|
||||
channel = IMC2Channel(packet)
|
||||
try:
|
||||
del self.chan_list[channel.name]
|
||||
except KeyError:
|
||||
# No matching entry, no big deal.
|
||||
pass
|
||||
Loading…
Add table
Add a link
Reference in a new issue