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documentation additions and corrections
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2 changed files with 20 additions and 10 deletions
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@ -18,7 +18,7 @@ class CharacterCmdSet(default_cmds.CharacterCmdSet):
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self.add(ContainerCmdSet)
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```
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This will replace the default `look` and `get` commands with the container-friendly versions provided by the contrib.
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This will replace the default `look` and `get` commands with the container-friendly versions provided by the contrib as well as add a new `put` command.
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## Usage
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@ -26,7 +26,17 @@ The contrib includes a `ContainerObject` typeclass which has all of the set-up n
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create bag:game_systems.containers.ContainerObject
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To make any other objects usable as containers, all you need to do is set the `get_from` lock type on it.
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The contrib's `ContainerObject` comes with a capacity limit of a maximum number of items it can hold. This can be changed per individual object.
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In code:
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```py
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obj.capacity = 5
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```
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In game:
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set box/capacity = 5
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You can also make any other objects usable as containers by setting the `get_from` lock type on it.
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lock mysterious box = get_from:true()
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@ -27,8 +27,8 @@ or implement the same locks/hooks in your own typeclasses.
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`ContainerObject` implements the following new methods:
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at_pre_get_from(self, getter, target, **kwargs) - called with the pre-get hooks
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at_pre_put_in(self, putter, target, **kwargs) - called with the pre-put hooks
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at_pre_get_from(getter, target, **kwargs) - called with the pre-get hooks
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at_pre_put_in(putter, target, **kwargs) - called with the pre-put hooks
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"""
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from django.conf import settings
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@ -70,19 +70,19 @@ class ContainerObject(_BASE_OBJECT_TYPECLASS):
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def at_pre_put_in(self, putter, target, **kwargs):
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"""
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This will be called when something attempts to get another object FROM this object,
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rather than when getting this object itself.
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This will be called when something attempts to put another object into this object.
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Args:
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getter (Object): The actor attempting to take something from this object.
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target (Object): The thing this object contains that is being removed.
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putter (Object): The actor attempting to put something in this object.
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target (Object): The thing being put into this object.
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NOTE:
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To add more complex capacity checks, modify this method on your child typeclass.
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"""
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# check if we're already at capacity
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if len(self.contents) >= self.capacity:
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putter.msg(f"You can't fit anything else in {self.get_numbered_name(1, putter)[0]}.")
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singular, _ = self.get_numbered_name(1, putter)
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putter.msg(f"You can't fit anything else in {singular}.")
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return False
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return True
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@ -209,7 +209,7 @@ class CmdContainerGet(CmdGet):
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class CmdPut(CmdDrop):
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"""
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put something down
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put an object into something else
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Usage:
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put <obj> in <container>
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