Start to fix references

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Griatch 2020-07-08 22:20:37 +02:00
parent ef1531c405
commit 7f79c61bb9
31 changed files with 74 additions and 470 deletions

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@ -57,8 +57,8 @@ you will know there are a multitude of other characters around to use. When crea
Evennia you have access to the [UTF-8 character encoding](https://en.wikipedia.org/wiki/UTF-8) which
put at your disposal [thousands of letters, number and geometric shapes](http://mcdlr.com/utf-8/#1).
For this exercise, we've copy-and-pasted from the pallet of special characters used over at [Dwarf
Fortress](http://dwarffortresswiki.org/index.php/Character_table) to create what is hopefully a
For this exercise, we've copy-and-pasted from the pallet of special characters used over at
[Dwarf Fortress](http://dwarffortresswiki.org/index.php/Character_table) to create what is hopefully a
pleasing and easy to understood landscape:
```
@ -83,8 +83,8 @@ planning at this stage can solve many problems before they happen.
In this section we will try to create an actual "map" object that an account can pick up and look
at.
Evennia offers a range of [default commands](../Component/Default-Command-Help) for [creating objects and rooms
in-game](Building-Quickstart). While readily accessible, these commands are made to do very
Evennia offers a range of [default commands](../Component/Default-Command-Help) for
[creating objects and rooms in-game](../Howto/Starting/Part1/Building-Quickstart). While readily accessible, these commands are made to do very
specific, restricted things and will thus not offer as much flexibility to experiment (for an
advanced exception see [in-line functions](../Concept/TextTags#new-inlinefuncs)). Additionally, entering long
descriptions and properties over and over in the game client can become tedious; especially when
@ -413,5 +413,5 @@ easily new game defining features can be added to Evennia.
You can easily build from this tutorial by expanding the map and creating more rooms to explore. Why
not add more features to your game by trying other tutorials: [Add weather to your world](Weather-
Tutorial), [fill your world with NPC's](../Howto/Tutorial-Aggressive-NPCs) or [implement a combat
system](Turn-based-Combat-System).
Tutorial), [fill your world with NPC's](../Howto/Tutorial-Aggressive-NPCs) or
[implement a combat system](../Howto/Starting/Turn-based-Combat-System).