Start to fix references

This commit is contained in:
Griatch 2020-07-08 22:20:37 +02:00
parent ef1531c405
commit 7f79c61bb9
31 changed files with 74 additions and 470 deletions

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@ -6,4 +6,4 @@
See also:
- [Default Command Help](../Component/Default-Command-Help)
- [Adding Command Tutorial](../Howto/Starting/Adding-Command-Tutorial)
- [Adding Command Tutorial](../Howto/Starting/Part1/Adding-Commands)

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@ -43,7 +43,7 @@ Alternatively you might have the language but find the translation bad ... You a
improve the situation!
To start a new translation you need to first have cloned the Evennia repositry with GIT and
activated a python virtualenv as described on the [Getting Started](../Setup/Getting-Started) page. You now
activated a python virtualenv as described on the [Setup Quickstart](../Setup/Setup-Quickstart) page. You now
need to `cd` to the `evennia/` directory. This is *not* your created game folder but the main
Evennia library folder. If you see a folder `locale/` then you are in the right place. From here you
run:

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@ -54,7 +54,7 @@ Here is how you add your own database table/models:
1. In Django lingo, we will create a new "application" - a subsystem under the main Evennia program.
For this example we'll call it "myapp". Run the following (you need to have a working Evennia
running before you do this, so make sure you have run the steps in [Getting Started](Getting-
running before you do this, so make sure you have run the steps in [Setup Quickstart](Getting-
Started) first):
cd mygame/world