diff --git a/docs/source/Concepts/Soft-Code.md b/docs/source/Concepts/Soft-Code.md index cce6973cb9..5f7f73d090 100644 --- a/docs/source/Concepts/Soft-Code.md +++ b/docs/source/Concepts/Soft-Code.md @@ -90,5 +90,5 @@ Adding advanced and flexible building commands to your game is easy and will pro satisfy most creative builders. However, if you really, *really* want to offer online coding, there is of course nothing stopping you from adding that to Evennia, no matter our recommendations. You could even re-implement MUX' softcode in Python should you be very ambitious. The -[in-game-python](../Contrib/Dialogues-in-events) is an optional +[in-game-python](../Contribs/Dialogues-in-events) is an optional pseudo-softcode plugin aimed at developers wanting to script their game from inside it. \ No newline at end of file diff --git a/docs/source/Contrib/A-voice-operated-elevator-using-events.md b/docs/source/Contribs/A-voice-operated-elevator-using-events.md similarity index 100% rename from docs/source/Contrib/A-voice-operated-elevator-using-events.md rename to docs/source/Contribs/A-voice-operated-elevator-using-events.md diff --git a/docs/source/Contrib/Arxcode-installing-help.md b/docs/source/Contribs/Arxcode-installing-help.md similarity index 100% rename from docs/source/Contrib/Arxcode-installing-help.md rename to docs/source/Contribs/Arxcode-installing-help.md diff --git a/docs/source/Contrib/Building-menus.md b/docs/source/Contribs/Building-menus.md similarity index 100% rename from docs/source/Contrib/Building-menus.md rename to docs/source/Contribs/Building-menus.md diff --git a/docs/source/Contrib/Contrib-Overview.md b/docs/source/Contribs/Contrib-Overview.md similarity index 100% rename from docs/source/Contrib/Contrib-Overview.md rename to docs/source/Contribs/Contrib-Overview.md diff --git a/docs/source/Contrib/Dialogues-in-events.md b/docs/source/Contribs/Dialogues-in-events.md similarity index 100% rename from docs/source/Contrib/Dialogues-in-events.md rename to docs/source/Contribs/Dialogues-in-events.md diff --git a/docs/source/Contrib/Dynamic-In-Game-Map.md b/docs/source/Contribs/Dynamic-In-Game-Map.md similarity index 100% rename from docs/source/Contrib/Dynamic-In-Game-Map.md rename to docs/source/Contribs/Dynamic-In-Game-Map.md diff --git a/docs/source/Contrib/Static-In-Game-Map.md b/docs/source/Contribs/Static-In-Game-Map.md similarity index 100% rename from docs/source/Contrib/Static-In-Game-Map.md rename to docs/source/Contribs/Static-In-Game-Map.md diff --git a/docs/source/Setup/Setup-Overview.md b/docs/source/Setup/Setup-Overview.md index 69db0ed035..3e00833974 100644 --- a/docs/source/Setup/Setup-Overview.md +++ b/docs/source/Setup/Setup-Overview.md @@ -12,7 +12,7 @@ This documentation covers how to setup and maintain the server, from first insta ## Installing custom game dirs -- [Installing Arxcode](../Contrib/Arxcode-installing-help) - a custom gamedir based on the popular Evennia game [Arx](https://play.arxgame.org/) +- [Installing Arxcode](../Contribs/Arxcode-installing-help) - a custom gamedir based on the popular Evennia game [Arx](https://play.arxgame.org/) ## Configuring diff --git a/docs/source/index.md b/docs/source/index.md index 09cdc147cc..3cb24da3d2 100644 --- a/docs/source/index.md +++ b/docs/source/index.md @@ -31,7 +31,7 @@ This is the manual of [Evennia](http://www.evennia.com), the open source Python ---- - [API](./Evennia-API) - the full API-reference, generated from source - [Coding](Coding/Coding-Overview) - coding and development hints and resources -- [Contributions](Contrib/Contrib-Overview) - game-specific tools and code added by the community +- [Contributions](Contribs/Contrib-Overview) - game-specific tools and code added by the community ---- - [Links](./Links) - useful links - [Table of Contents](./toc) - an alphabetical listing of all regular documentation pages diff --git a/docs/source/toc.md b/docs/source/toc.md index d5ecdff1db..ba2ea82d30 100644 --- a/docs/source/toc.md +++ b/docs/source/toc.md @@ -67,13 +67,13 @@ - [Concepts/Using MUX as a Standard](Concepts/Using-MUX-as-a-Standard) - [Concepts/Web Features](Concepts/Web-Features) - [Concepts/Zones](Concepts/Zones) -- [Contrib/A voice operated elevator using events](Contrib/A-voice-operated-elevator-using-events) -- [Contrib/Arxcode installing help](Contrib/Arxcode-installing-help) -- [Contrib/Building menus](Contrib/Building-menus) -- [Contrib/Contrib Overview](Contrib/Contrib-Overview) -- [Contrib/Dialogues in events](Contrib/Dialogues-in-events) -- [Contrib/Dynamic In Game Map](Contrib/Dynamic-In-Game-Map) -- [Contrib/Static In Game Map](Contrib/Static-In-Game-Map) +- [Contrib/A voice operated elevator using events](Contribs/A-voice-operated-elevator-using-events) +- [Contrib/Arxcode installing help](Contribs/Arxcode-installing-help) +- [Contrib/Building menus](Contribs/Building-menus) +- [Contrib/Contrib Overview](Contribs/Contrib-Overview) +- [Contrib/Dialogues in events](Contribs/Dialogues-in-events) +- [Contrib/Dynamic In Game Map](Contribs/Dynamic-In-Game-Map) +- [Contrib/Static In Game Map](Contribs/Static-In-Game-Map) - [Contributing](Contributing) - [Contributing Docs](Contributing-Docs) - [Evennia API](Evennia-API)