diff --git a/evennia/contrib/game_systems/achievements/README.md b/evennia/contrib/game_systems/achievements/README.md index 55bae77aef..217b9e54e0 100644 --- a/evennia/contrib/game_systems/achievements/README.md +++ b/evennia/contrib/game_systems/achievements/README.md @@ -24,9 +24,9 @@ To allow players to check their achievements, you'll also want to add the `achie from evennia.contrib.game_systems.achievements.achievements import CmdAchieve class CharacterCmdSet(default_cmds.CharacterCmdSet): - key = "DefaultCharacter" + key = "DefaultCharacter" - def at_cmdset_creation(self): + def at_cmdset_creation(self): # ... self.add(CmdAchieve) ``` @@ -191,11 +191,11 @@ A utility function for retrieving a specific achievement's data from the achieve from evennia.contrib.game_systems.achievements import get_achievement def toast(achiever, completed_list): - if completed_list: + if completed_list: # `completed_data` will be a list of dictionaries - unrecognized keys return empty dictionaries - completed_data = [get_achievement(key) for key in args] - names = [data.get('name') for data in completed] - achiever.msg(f"|wAchievement Get!|n {iter_to_str(name for name in names if name)}")) + completed_data = [get_achievement(key) for key in args] + names = [data.get('name') for data in completed] + achiever.msg(f"|wAchievement Get!|n {iter_to_str(name for name in names if name)}")) ``` #### `search_achievement`