diff --git a/docs/source/Coding/Unit-Testing.md b/docs/source/Coding/Unit-Testing.md index 429caf791b..8f35930bf3 100644 --- a/docs/source/Coding/Unit-Testing.md +++ b/docs/source/Coding/Unit-Testing.md @@ -156,7 +156,7 @@ These all use whatever setting you pass to them and works well for testing code connecting to the game. It is used by `.account1` and has a sessid of 1. - `EvenniaCommandTest` - has the same environment like `EvenniaTest` but also adds a special [.call()](evennia.utils.test_resources.EvenniaCommandTestMixin.call) method specifically for - testing Evennia [Commands](Commands.md). It allows you to compare what the command _actually_ + testing Evennia [Commands](../Components/Commands.md). It allows you to compare what the command _actually_ returns to the player with what you expect. Read the `call` api doc for more info. - `EvenniaTestCase` - This is identical to the regular Python `TestCase` class, it's just there for naming symmetry with `BaseEvenniaTestCase` below.