From 79ceac6a030c6d633ada0dece3aabe0ac8d9eba6 Mon Sep 17 00:00:00 2001
From: Evennia docbuilder action
Date: Sun, 29 Sep 2024 13:21:41 +0000
Subject: [PATCH] Updated HTML docs.
---
docs/latest/.buildinfo | 2 +-
docs/latest/Coding/Changelog.html | 7 +++---
docs/latest/Coding/Coding-Overview.html | 2 +-
.../evennia/prototypes/prototypes.html | 1 -
.../_modules/evennia/typeclasses/tags.html | 13 +++++-------
docs/latest/_sources/Coding/Changelog.md.txt | 4 +++-
docs/latest/_sources/index.md.txt | 2 +-
...evennia.commands.default.batchprocess.html | 4 ++--
.../evennia.commands.default.building.html | 12 +++++------
.../api/evennia.commands.default.comms.html | 8 +++----
.../api/evennia.commands.default.general.html | 8 +++----
.../api/evennia.commands.default.system.html | 4 ++--
.../api/evennia.commands.default.tests.html | 2 +-
.../evennia.commands.default.unloggedin.html | 4 ++--
....base_systems.email_login.email_login.html | 4 ++--
...b.base_systems.ingame_reports.reports.html | 4 ++--
...rib.full_systems.evscaperoom.commands.html | 20 +++++++++---------
...ame_systems.achievements.achievements.html | 4 ++--
...ia.contrib.game_systems.barter.barter.html | 4 ++--
.../api/evennia.contrib.rpg.dice.dice.html | 4 ++--
...evennia.contrib.rpg.rpsystem.rpsystem.html | 4 ++--
...utorials.evadventure.combat_turnbased.html | 4 ++--
...ntrib.tutorials.red_button.red_button.html | 8 +++----
...trib.tutorials.tutorial_world.objects.html | 12 +++++------
...ontrib.tutorials.tutorial_world.rooms.html | 4 ++--
...utils.git_integration.git_integration.html | 4 ++--
docs/latest/api/evennia.utils.eveditor.html | 4 ++--
docs/latest/api/evennia.utils.evmenu.html | 4 ++--
docs/latest/api/evennia.utils.evmore.html | 4 ++--
docs/latest/index.html | 2 +-
docs/latest/objects.inv | Bin 171717 -> 171703 bytes
docs/latest/searchindex.js | 2 +-
32 files changed, 82 insertions(+), 83 deletions(-)
diff --git a/docs/latest/.buildinfo b/docs/latest/.buildinfo
index 256691cb21..f512f8efa5 100644
--- a/docs/latest/.buildinfo
+++ b/docs/latest/.buildinfo
@@ -1,4 +1,4 @@
# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
-config: e82f4b20258f26c116c40e943477a23e
+config: 77ab810fb365047aabf7fbb847a279da
tags: 645f666f9bcd5a90fca523b33c5a78b7
diff --git a/docs/latest/Coding/Changelog.html b/docs/latest/Coding/Changelog.html
index f64e15b273..455b3307a7 100644
--- a/docs/latest/Coding/Changelog.html
+++ b/docs/latest/Coding/Changelog.html
@@ -66,7 +66,7 @@
- Changelog
-- Main branch
+- Evennia 4.4.0
- Evennia 4.3.0
- Evennia 4.2.0
- Evennia 4.1.1
diff --git a/docs/latest/_modules/evennia/prototypes/prototypes.html b/docs/latest/_modules/evennia/prototypes/prototypes.html
index ade776e98c..567236199a 100644
--- a/docs/latest/_modules/evennia/prototypes/prototypes.html
+++ b/docs/latest/_modules/evennia/prototypes/prototypes.html
@@ -719,7 +719,6 @@
if key:
# exact or partial match on key
- key = str(key).strip().lower()
exact_match = query.filter(Q(db_key__iexact=key))
if not exact_match and fuzzy_matching:
# try with partial match instead
diff --git a/docs/latest/_modules/evennia/typeclasses/tags.html b/docs/latest/_modules/evennia/typeclasses/tags.html
index b0576551f6..24244dd47e 100644
--- a/docs/latest/_modules/evennia/typeclasses/tags.html
+++ b/docs/latest/_modules/evennia/typeclasses/tags.html
@@ -106,6 +106,7 @@
from django.conf import settings
from django.db import models
+
from evennia.locks.lockfuncs import perm as perm_lockfunc
from evennia.utils.utils import make_iter, to_str
@@ -683,10 +684,8 @@
"""
ret = []
- category = category.strip().lower() if category is not None else None
for keystr in make_iter(key):
# note - the _getcache call removes case sensitivity for us
- keystr = str(keystr).strip().lower()
ret.extend(
[
tag if return_tagobj else to_str(tag.db_key)
@@ -725,7 +724,7 @@
if not (key or key.strip()): # we don't allow empty tags
continue
tagstr = str(key).strip().lower()
- category = str(category).strip().lower() if category else category
+ category = category.strip().lower() if category else category
# This does not delete the tag object itself. Maybe it should do
# that when no objects reference the tag anymore (but how to check)?
@@ -755,7 +754,7 @@
"tag__db_tagtype": self._tagtype,
}
if category:
- query["tag__db_category"] = str(category).strip().lower()
+ query["tag__db_category"] = category.strip().lower()
getattr(self.obj, self._m2m_fieldname).through.objects.filter(**query).delete()
self._cache = {}
self._catcache = {}
@@ -820,7 +819,7 @@
keys[tup[1]].append(tup[0])
data[tup[1]] = tup[2] # overwrite previous
for category, key in keys.items():
- self.add(key=str(key).strip().lower(), category=category, data=data.get(category, None))
+ self.add(key=key, category=category, data=data.get(category, None))
[docs] def batch_remove(self, *args):
"""
@@ -841,9 +840,7 @@
elif nlen > 1:
keys[tup[1]].append(tup[0])
for category, key in keys.items():
-
self.remove(
-
key=str(key).strip().lower(), category=category, data=data.get(category, None)
-
)
+ self.remove(key=key, category=category, data=data.get(category, None))
def __str__(self):
return ",".join(self.all())
diff --git a/docs/latest/_sources/Coding/Changelog.md.txt b/docs/latest/_sources/Coding/Changelog.md.txt
index 45a3017e03..7fa943f9a9 100644
--- a/docs/latest/_sources/Coding/Changelog.md.txt
+++ b/docs/latest/_sources/Coding/Changelog.md.txt
@@ -1,6 +1,8 @@
# Changelog
-## Main branch
+## Evennia 4.4.0
+
+Sep 29, 2024
- Feat: Support `scripts key:typeclass` to create global scripts
with dynamic keys (rather than just relying on typeclass' key) (Griatch)
diff --git a/docs/latest/_sources/index.md.txt b/docs/latest/_sources/index.md.txt
index 42b6c5ef1f..aa80204128 100644
--- a/docs/latest/_sources/index.md.txt
+++ b/docs/latest/_sources/index.md.txt
@@ -1,6 +1,6 @@
# Evennia Documentation
-This is the manual of [Evennia](https://www.evennia.com), the open source Python `MU*` creation system. Use the Search bar on the left to find or discover interesting articles. This manual was last updated September 29, 2024, see the [Evennia Changelog](Coding/Changelog.md). Latest released Evennia version is 4.3.0.
+This is the manual of [Evennia](https://www.evennia.com), the open source Python `MU*` creation system. Use the Search bar on the left to find or discover interesting articles. This manual was last updated September 29, 2024, see the [Evennia Changelog](Coding/Changelog.md). Latest released Evennia version is 4.4.0.
- [Introduction](./Evennia-Introduction.md) - what is this Evennia thing?
- [Evennia in Pictures](./Evennia-In-Pictures.md) - a visual overview of Evennia
diff --git a/docs/latest/api/evennia.commands.default.batchprocess.html b/docs/latest/api/evennia.commands.default.batchprocess.html
index 5a7b88c2de..9b80e97757 100644
--- a/docs/latest/api/evennia.commands.default.batchprocess.html
+++ b/docs/latest/api/evennia.commands.default.batchprocess.html
@@ -152,7 +152,7 @@ skipping, reloading etc.
-
-
aliases = ['batchcmd', 'batchcommand']
+aliases = ['batchcommand', 'batchcmd']
@@ -183,7 +183,7 @@ skipping, reloading etc.
-
-
search_index_entry = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcmd batchcommand', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
+search_index_entry = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcommand batchcmd', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
diff --git a/docs/latest/api/evennia.commands.default.building.html b/docs/latest/api/evennia.commands.default.building.html
index 9ddbe44d79..226816aba2 100644
--- a/docs/latest/api/evennia.commands.default.building.html
+++ b/docs/latest/api/evennia.commands.default.building.html
@@ -647,7 +647,7 @@ You can specify the /force switch to bypass this confirmation.
-
-
aliases = ['@delete', '@del']
+aliases = ['@del', '@delete']
@@ -688,7 +688,7 @@ You can specify the /force switch to bypass this confirmation.
-
-
search_index_entry = {'aliases': '@delete @del', 'category': 'building', 'key': '@destroy', 'no_prefix': 'destroy delete del', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
+search_index_entry = {'aliases': '@del @delete', 'category': 'building', 'key': '@destroy', 'no_prefix': 'destroy del delete', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
@@ -1415,7 +1415,7 @@ server settings.
-
-
aliases = ['@swap', '@update', '@parent', '@typeclasses', '@type']
+aliases = ['@type', '@parent', '@update', '@typeclasses', '@swap']
@@ -1446,7 +1446,7 @@ server settings.
-
-
search_index_entry = {'aliases': '@swap @update @parent @typeclasses @type', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass swap update parent typeclasses type', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': '@type @parent @update @typeclasses @swap', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass type parent update typeclasses swap', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -1601,7 +1601,7 @@ If object is not specified, the current location is examined.
-
-
aliases = ['@ex', '@exam']
+aliases = ['@exam', '@ex']
@@ -1874,7 +1874,7 @@ the cases, see the module doc.
-
-
search_index_entry = {'aliases': '@ex @exam', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
+search_index_entry = {'aliases': '@exam @ex', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
diff --git a/docs/latest/api/evennia.commands.default.comms.html b/docs/latest/api/evennia.commands.default.comms.html
index 0fa48db791..e1cd9627c3 100644
--- a/docs/latest/api/evennia.commands.default.comms.html
+++ b/docs/latest/api/evennia.commands.default.comms.html
@@ -270,7 +270,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.
-
-
aliases = ['@chan', '@channels']
+aliases = ['@channels', '@chan']
@@ -795,7 +795,7 @@ don’t actually sub to yet.
-
-
search_index_entry = {'aliases': '@chan @channels', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel chan channels', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
+search_index_entry = {'aliases': '@channels @chan', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel channels chan', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
@@ -948,7 +948,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.
-
-
aliases = ['@chan', '@channels']
+aliases = ['@channels', '@chan']
@@ -968,7 +968,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.
-
-
search_index_entry = {'aliases': '@chan @channels', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel chan channels', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
+search_index_entry = {'aliases': '@channels @chan', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel channels chan', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
diff --git a/docs/latest/api/evennia.commands.default.general.html b/docs/latest/api/evennia.commands.default.general.html
index 6d2fece2f2..5fbb54dd5e 100644
--- a/docs/latest/api/evennia.commands.default.general.html
+++ b/docs/latest/api/evennia.commands.default.general.html
@@ -282,7 +282,7 @@ for everyone to use, you need build privileges and the alias command.
-
-
aliases = ['nicks', 'nickname']
+aliases = ['nickname', 'nicks']
@@ -314,7 +314,7 @@ for everyone to use, you need build privileges and the alias command.
-
-
search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'no_prefix': ' nicks nickname', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
+search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'no_prefix': ' nickname nicks', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
@@ -786,7 +786,7 @@ which permission groups you are a member of.
-
-
aliases = ['groups', 'hierarchy']
+aliases = ['hierarchy', 'groups']
@@ -817,7 +817,7 @@ which permission groups you are a member of.
-
-
search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'no_prefix': ' groups hierarchy', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'no_prefix': ' hierarchy groups', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
diff --git a/docs/latest/api/evennia.commands.default.system.html b/docs/latest/api/evennia.commands.default.system.html
index 196b1c1736..d02b7cfcc2 100644
--- a/docs/latest/api/evennia.commands.default.system.html
+++ b/docs/latest/api/evennia.commands.default.system.html
@@ -697,7 +697,7 @@ See |luhttps://ww
-
-
aliases = ['@delays', '@task']
+aliases = ['@task', '@delays']
@@ -743,7 +743,7 @@ to all the variables defined therein.
-
-
search_index_entry = {'aliases': '@delays @task', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks delays task', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
+search_index_entry = {'aliases': '@task @delays', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks task delays', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
diff --git a/docs/latest/api/evennia.commands.default.tests.html b/docs/latest/api/evennia.commands.default.tests.html
index edb1182d14..7d52c60d3d 100644
--- a/docs/latest/api/evennia.commands.default.tests.html
+++ b/docs/latest/api/evennia.commands.default.tests.html
@@ -980,7 +980,7 @@ main test suite started with
Test the batch processor.
-
-
red_button = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmp7o2_gmjo/413d90f8e6af3012fa0dd6841c34b822e43ff7ae/evennia/contrib/tutorials/red_button/red_button.py'>
+red_button = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpskb3uu1b/d76bc1a62b28238d4e3a81255037feec8b8fed3c/evennia/contrib/tutorials/red_button/red_button.py'>
diff --git a/docs/latest/api/evennia.commands.default.unloggedin.html b/docs/latest/api/evennia.commands.default.unloggedin.html
index ea6936b034..afbfebc15b 100644
--- a/docs/latest/api/evennia.commands.default.unloggedin.html
+++ b/docs/latest/api/evennia.commands.default.unloggedin.html
@@ -136,7 +136,7 @@ connect “account name” “pass word”
-
-
aliases = ['con', 'co', 'conn']
+aliases = ['co', 'conn', 'con']
@@ -171,7 +171,7 @@ there is no object yet before the account has logged in)
-
-
search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'no_prefix': ' co conn con', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
diff --git a/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html b/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html
index a1171c1d11..e414007d4b 100644
--- a/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html
+++ b/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html
@@ -153,7 +153,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.
-
-
aliases = ['con', 'co', 'conn']
+aliases = ['co', 'conn', 'con']
@@ -183,7 +183,7 @@ there is no object yet before the account has logged in)
-
-
search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'no_prefix': ' co conn con', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
diff --git a/docs/latest/api/evennia.contrib.base_systems.ingame_reports.reports.html b/docs/latest/api/evennia.contrib.base_systems.ingame_reports.reports.html
index 0e21045dc4..609783cc86 100644
--- a/docs/latest/api/evennia.contrib.base_systems.ingame_reports.reports.html
+++ b/docs/latest/api/evennia.contrib.base_systems.ingame_reports.reports.html
@@ -174,7 +174,7 @@ players
-
-
aliases = ['manage players', 'manage ideas', 'manage bugs']
+aliases = ['manage bugs', 'manage ideas', 'manage players']
@@ -208,7 +208,7 @@ to all the variables defined therein.
-
-
search_index_entry = {'aliases': 'manage players manage ideas manage bugs', 'category': 'general', 'key': 'manage reports', 'no_prefix': ' manage players manage ideas manage bugs', 'tags': '', 'text': '\n manage the various reports\n\n Usage:\n manage [report type]\n\n Available report types:\n bugs\n ideas\n players\n\n Initializes a menu for reviewing and changing the status of current reports.\n '}
+search_index_entry = {'aliases': 'manage bugs manage ideas manage players', 'category': 'general', 'key': 'manage reports', 'no_prefix': ' manage bugs manage ideas manage players', 'tags': '', 'text': '\n manage the various reports\n\n Usage:\n manage [report type]\n\n Available report types:\n bugs\n ideas\n players\n\n Initializes a menu for reviewing and changing the status of current reports.\n '}
diff --git a/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html b/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html
index 02c7375c98..e2c5ee6d7a 100644
--- a/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html
+++ b/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html
@@ -225,7 +225,7 @@ the operation will be general or on the room.
-
-
aliases = ['quit', 'abort', 'chicken out', 'q']
+aliases = ['quit', 'chicken out', 'abort', 'q']
@@ -249,7 +249,7 @@ set in self.parse())
-
-
search_index_entry = {'aliases': 'quit abort chicken out q', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' quit abort chicken out q', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
+search_index_entry = {'aliases': 'quit chicken out abort q', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' quit chicken out abort q', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
@@ -385,7 +385,7 @@ shout
-
-
aliases = [';', 'shout', 'whisper']
+aliases = ['shout', 'whisper', ';']
@@ -414,7 +414,7 @@ set in self.parse())
-
-
search_index_entry = {'aliases': '; shout whisper', 'category': 'general', 'key': 'say', 'no_prefix': ' ; shout whisper', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
+search_index_entry = {'aliases': 'shout whisper ;', 'category': 'general', 'key': 'say', 'no_prefix': ' shout whisper ;', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
@@ -504,7 +504,7 @@ looks and what actions is available.
-
-
aliases = ['examine', 'e', 'unfocus', 'ex']
+aliases = ['ex', 'unfocus', 'examine', 'e']
@@ -533,7 +533,7 @@ set in self.parse())
-
-
search_index_entry = {'aliases': 'examine e unfocus ex', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' examine e unfocus ex', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
+search_index_entry = {'aliases': 'ex unfocus examine e', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' ex unfocus examine e', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
@@ -595,7 +595,7 @@ set in self.parse())
-
-
aliases = ['inv', 'inventory', 'give', 'i']
+aliases = ['inv', 'inventory', 'i', 'give']
@@ -619,7 +619,7 @@ set in self.parse())
-
-
search_index_entry = {'aliases': 'inv inventory give i', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inv inventory give i', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
+search_index_entry = {'aliases': 'inv inventory i give', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inv inventory i give', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
@@ -640,7 +640,7 @@ set in self.parse())
-
-
aliases = ['@open', '@dig']
+aliases = ['@dig', '@open']
@@ -663,7 +663,7 @@ to all the variables defined therein.
-
-
search_index_entry = {'aliases': '@open @dig', 'category': 'general', 'key': 'open', 'no_prefix': ' open dig', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n <action> [arg]\n\n '}
+search_index_entry = {'aliases': '@dig @open', 'category': 'general', 'key': 'open', 'no_prefix': ' dig open', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n <action> [arg]\n\n '}
diff --git a/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html b/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html
index 47a6ce4f06..2e8ab78baa 100644
--- a/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html
+++ b/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html
@@ -289,7 +289,7 @@ achievements/progress rats
-
-
aliases = ['achieves', 'achievement', 'achieve']
+aliases = ['achievement', 'achieves', 'achieve']
@@ -337,7 +337,7 @@ to all the variables defined therein.
-
-
search_index_entry = {'aliases': 'achieves achievement achieve', 'category': 'general', 'key': 'achievements', 'no_prefix': ' achieves achievement achieve', 'tags': '', 'text': '\n view achievements\n\n Usage:\n achievements[/switches] [args]\n\n Switches:\n all View all achievements, including locked ones.\n completed View achievements you\'ve completed.\n progress View achievements you have partially completed\n\n Check your achievement statuses or browse the list. Providing a command argument\n will search all your currently unlocked achievements for matches, and the switches\n will filter the list to something other than "all unlocked". Combining a command\n argument with a switch will search only in that list.\n\n Examples:\n achievements apples\n achievements/all\n achievements/progress rats\n '}
+search_index_entry = {'aliases': 'achievement achieves achieve', 'category': 'general', 'key': 'achievements', 'no_prefix': ' achievement achieves achieve', 'tags': '', 'text': '\n view achievements\n\n Usage:\n achievements[/switches] [args]\n\n Switches:\n all View all achievements, including locked ones.\n completed View achievements you\'ve completed.\n progress View achievements you have partially completed\n\n Check your achievement statuses or browse the list. Providing a command argument\n will search all your currently unlocked achievements for matches, and the switches\n will filter the list to something other than "all unlocked". Combining a command\n argument with a switch will search only in that list.\n\n Examples:\n achievements apples\n achievements/all\n achievements/progress rats\n '}
diff --git a/docs/latest/api/evennia.contrib.game_systems.barter.barter.html b/docs/latest/api/evennia.contrib.game_systems.barter.barter.html
index 995664a60e..180d50f58c 100644
--- a/docs/latest/api/evennia.contrib.game_systems.barter.barter.html
+++ b/docs/latest/api/evennia.contrib.game_systems.barter.barter.html
@@ -759,7 +759,7 @@ try to influence the other part in the deal.
-
-
aliases = ['deal', 'offers']
+aliases = ['offers', 'deal']
@@ -785,7 +785,7 @@ try to influence the other part in the deal.
-
-
search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'no_prefix': ' deal offers', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'no_prefix': ' offers deal', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
diff --git a/docs/latest/api/evennia.contrib.rpg.dice.dice.html b/docs/latest/api/evennia.contrib.rpg.dice.dice.html
index fad4cb5e02..3d7ee8d157 100644
--- a/docs/latest/api/evennia.contrib.rpg.dice.dice.html
+++ b/docs/latest/api/evennia.contrib.rpg.dice.dice.html
@@ -340,7 +340,7 @@ everyone but the person rolling.
-
-
aliases = ['roll', '@dice']
+aliases = ['@dice', 'roll']
@@ -366,7 +366,7 @@ everyone but the person rolling.
-
-
search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'no_prefix': ' roll dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'no_prefix': ' dice roll', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
diff --git a/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html b/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html
index c634d4dadb..e7d57657fb 100644
--- a/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html
+++ b/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html
@@ -908,7 +908,7 @@ Using the command without arguments will list all current recogs.
-
-
aliases = ['forget', 'recognize']
+aliases = ['recognize', 'forget']
@@ -935,7 +935,7 @@ Using the command without arguments will list all current recogs.
-
-
search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'no_prefix': ' forget recognize', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
+search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'no_prefix': ' recognize forget', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
diff --git a/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_turnbased.html b/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_turnbased.html
index 5749a8d5e1..269a797481 100644
--- a/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_turnbased.html
+++ b/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_turnbased.html
@@ -480,7 +480,7 @@ turn of combat, performing everyone’s actions in random order.
-
-
aliases = ['turnbased combat', 'hit']
+aliases = ['hit', 'turnbased combat']
@@ -526,7 +526,7 @@ set in self.parse())
-
-
search_index_entry = {'aliases': 'turnbased combat hit', 'category': 'general', 'key': 'attack', 'no_prefix': ' turnbased combat hit', 'tags': '', 'text': '\n Start or join combat.\n\n Usage:\n attack [<target>]\n\n '}
+search_index_entry = {'aliases': 'hit turnbased combat', 'category': 'general', 'key': 'attack', 'no_prefix': ' hit turnbased combat', 'tags': '', 'text': '\n Start or join combat.\n\n Usage:\n attack [<target>]\n\n '}
diff --git a/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html b/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html
index 51452eefe1..d3a76c0d0c 100644
--- a/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html
+++ b/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html
@@ -266,7 +266,7 @@ check if the lid is open or closed.
-
-
aliases = ['break lid', 'smash', 'smash lid']
+aliases = ['smash lid', 'smash', 'break lid']
@@ -293,7 +293,7 @@ break.
-
-
search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' break lid smash smash lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}
+search_index_entry = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' smash lid smash break lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}
@@ -520,7 +520,7 @@ be mutually exclusive.
-
-
aliases = ['examine', 'ex', 'l', 'feel', 'listen', 'get']
+aliases = ['examine', 'ex', 'listen', 'get', 'l', 'feel']
@@ -546,7 +546,7 @@ be mutually exclusive.
-
-
search_index_entry = {'aliases': 'examine ex l feel listen get', 'category': 'general', 'key': 'look', 'no_prefix': ' examine ex l feel listen get', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'examine ex listen get l feel', 'category': 'general', 'key': 'look', 'no_prefix': ' examine ex listen get l feel', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
diff --git a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html
index 9dfe1d8cc6..3f11d33698 100644
--- a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html
+++ b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html
@@ -570,7 +570,7 @@ shift green root up/down
-
-
aliases = ['push', 'shiftroot', 'pull', 'move']
+aliases = ['push', 'shiftroot', 'move', 'pull']
@@ -606,7 +606,7 @@ yellow/green - horizontal roots
-
-
search_index_entry = {'aliases': 'push shiftroot pull move', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' push shiftroot pull move', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'push shiftroot move pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' push shiftroot move pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -623,7 +623,7 @@ yellow/green - horizontal roots
-
-
aliases = ['button', 'press button', 'push button']
+aliases = ['press button', 'push button', 'button']
@@ -649,7 +649,7 @@ yellow/green - horizontal roots
-
-
search_index_entry = {'aliases': 'button press button push button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' button press button push button', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'press button push button button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' press button push button button', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -793,7 +793,7 @@ parry - forgoes your attack but will make you harder to hit on next
-
-
aliases = ['parry', 'defend', 'thrust', 'hit', 'bash', 'slash', 'chop', 'kill', 'stab', 'pierce', 'fight']
+aliases = ['stab', 'slash', 'hit', 'chop', 'defend', 'pierce', 'parry', 'kill', 'fight', 'bash', 'thrust']
@@ -819,7 +819,7 @@ parry - forgoes your attack but will make you harder to hit on next
-
-
search_index_entry = {'aliases': 'parry defend thrust hit bash slash chop kill stab pierce fight', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' parry defend thrust hit bash slash chop kill stab pierce fight', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'stab slash hit chop defend pierce parry kill fight bash thrust', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' stab slash hit chop defend pierce parry kill fight bash thrust', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
diff --git a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html
index 7d2917c31d..d0cf30d656 100644
--- a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html
+++ b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html
@@ -982,7 +982,7 @@ to find something.
-
-
aliases = ['fiddle', 'l', 'feel', 'feel around', 'search']
+aliases = ['feel around', 'fiddle', 'search', 'l', 'feel']
@@ -1010,7 +1010,7 @@ random chance of eventually finding a light source.
-
-
search_index_entry = {'aliases': 'fiddle l feel feel around search', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' fiddle l feel feel around search', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'feel around fiddle search l feel', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' feel around fiddle search l feel', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
diff --git a/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html b/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html
index 0655332d34..90ff691c22 100644
--- a/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html
+++ b/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html
@@ -222,7 +222,7 @@ git evennia pull - Pull the latest evennia code.
-
-
directory = '/tmp/tmp7o2_gmjo/413d90f8e6af3012fa0dd6841c34b822e43ff7ae/evennia'
+directory = '/tmp/tmpskb3uu1b/d76bc1a62b28238d4e3a81255037feec8b8fed3c/evennia'
@@ -283,7 +283,7 @@ git pull - Pull the latest code from your current branch.
-
-
directory = '/tmp/tmp7o2_gmjo/413d90f8e6af3012fa0dd6841c34b822e43ff7ae/evennia/game_template'
+directory = '/tmp/tmpskb3uu1b/d76bc1a62b28238d4e3a81255037feec8b8fed3c/evennia/game_template'
diff --git a/docs/latest/api/evennia.utils.eveditor.html b/docs/latest/api/evennia.utils.eveditor.html
index fb345676bb..40d30b51d0 100644
--- a/docs/latest/api/evennia.utils.eveditor.html
+++ b/docs/latest/api/evennia.utils.eveditor.html
@@ -356,7 +356,7 @@ indentation.
-
-
aliases = [':I', ':fd', ':echo', ':q', ':r', ':UU', ':<', ':q!', ':p', ':u', ':y', ':s', ':>', ':!', ':', ':S', ':j', ':dw', '::', ':dd', ':A', ':x', ':i', ':fi', ':=', ':f', ':::', ':h', ':DD', ':w', ':wq', ':uu']
+aliases = [':fi', ':', ':r', ':fd', ':A', ':j', ':q!', ':w', ':uu', ':UU', ':y', ':x', ':::', ':S', ':s', ':!', ':wq', ':dd', ':dw', ':=', ':h', ':DD', ':<', ':echo', '::', ':i', ':>', ':u', ':p', ':f', ':I', ':q']
@@ -384,7 +384,7 @@ efficient presentation.
-
-
search_index_entry = {'aliases': ':I :fd :echo :q :r :UU :< :q! :p :u :y :s :> :! : :S :j :dw :: :dd :A :x :i :fi := :f ::: :h :DD :w :wq :uu', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :I :fd :echo :q :r :UU :< :q! :p :u :y :s :> :! : :S :j :dw :: :dd :A :x :i :fi := :f ::: :h :DD :w :wq :uu', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':fi : :r :fd :A :j :q! :w :uu :UU :y :x ::: :S :s :! :wq :dd :dw := :h :DD :< :echo :: :i :> :u :p :f :I :q', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :fi : :r :fd :A :j :q! :w :uu :UU :y :x ::: :S :s :! :wq :dd :dw := :h :DD :< :echo :: :i :> :u :p :f :I :q', 'tags': '', 'text': '\n Commands for the editor\n '}
diff --git a/docs/latest/api/evennia.utils.evmenu.html b/docs/latest/api/evennia.utils.evmenu.html
index 3b567f3576..7ced11830b 100644
--- a/docs/latest/api/evennia.utils.evmenu.html
+++ b/docs/latest/api/evennia.utils.evmenu.html
@@ -955,7 +955,7 @@ single question.
+aliases = ['y', 'abort', 'no', '__nomatch_command', 'yes', 'n', 'a']
@@ -981,7 +981,7 @@ single question.
+search_index_entry = {'aliases': 'y abort no __nomatch_command yes n a', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' y abort no __nomatch_command yes n a', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
diff --git a/docs/latest/api/evennia.utils.evmore.html b/docs/latest/api/evennia.utils.evmore.html
index 0502ae0ad4..f0ae20fc3f 100644
--- a/docs/latest/api/evennia.utils.evmore.html
+++ b/docs/latest/api/evennia.utils.evmore.html
@@ -151,7 +151,7 @@ the caller.msg() construct every time the page is updated.
-
-
aliases = ['e', 'top', 'p', 'a', 'abort', 'quit', 't', 'q', 'n', 'end', 'previous', 'next']
+aliases = ['abort', 'next', 'quit', 'end', 'e', 'n', 'previous', 'q', 'p', 'top', 't', 'a']
@@ -177,7 +177,7 @@ the caller.msg() construct every time the page is updated.
-
-
search_index_entry = {'aliases': 'e top p a abort quit t q n end previous next', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' e top p a abort quit t q n end previous next', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}
+search_index_entry = {'aliases': 'abort next quit end e n previous q p top t a', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' abort next quit end e n previous q p top t a', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}
diff --git a/docs/latest/index.html b/docs/latest/index.html
index 769dc05cd5..e9721f082b 100644
--- a/docs/latest/index.html
+++ b/docs/latest/index.html
@@ -118,7 +118,7 @@