Fix legacy 2.0 docs

This commit is contained in:
Griatch 2023-12-20 18:20:52 +01:00
parent c71092825f
commit 7716ce9612
3968 changed files with 11058 additions and 560326 deletions

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@ -21,8 +21,6 @@
<link rel="prev" title="5. Handling Equipment" href="Beginner-Tutorial-Equipment.html" />
</head><body>
<div class="related" role="navigation" aria-label="related navigation">
<h3>Navigation</h3>
@ -40,12 +38,16 @@
<a href="Beginner-Tutorial-Equipment.html" title="5. Handling Equipment"
accesskey="P">previous</a> |</li>
<li class="nav-item nav-item-0"><a href="../../../index.html">Evennia 2.x</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../../Howtos-Overview.html" >Tutorials and How-Tos</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../../Howtos-Overview.html" >Tutorials and Howtos</a> &#187;</li>
<li class="nav-item nav-item-2"><a href="../Beginner-Tutorial-Overview.html" >Beginner Tutorial</a> &#187;</li>
<li class="nav-item nav-item-3"><a href="Beginner-Tutorial-Part3-Overview.html" accesskey="U">Part 3: How We Get There (Example Game)</a> &#187;</li>
<li class="nav-item nav-item-3"><a href="Beginner-Tutorial-Part3-Overview.html" accesskey="U">Part 3: How we get there (example game)</a> &#187;</li>
<li class="nav-item nav-item-this"><a href=""><span class="section-number">6. </span>Character Generation</a></li>
</ul>
</div>
</div>
<div class="document">
@ -110,18 +112,6 @@
<a href="https://evennia.blogspot.com/">Blog</a>
</li>
</ul>
<h3>Doc Versions</h3>
<ul>
<li><a href="Beginner-Tutorial-Chargen.html">2.x (main branch)</a></li>
<ul>
<li><a href="../1.3.0/index.html">1.3.0 (v1.3.0 branch)</a></li>
<li><a href="../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>
</div>
<div class="bodywrapper">
@ -696,7 +686,7 @@ we use <code class="docutils literal notranslate"><span class="pre">caller.msg()
<span class="n">tmp_character</span> <span class="o">=</span> <span class="n">kwargs</span><span class="p">[</span><span class="s2">&quot;tmp_character&quot;</span><span class="p">]</span>
<span class="n">new_character</span> <span class="o">=</span> <span class="n">tmp_character</span><span class="o">.</span><span class="n">apply</span><span class="p">(</span><span class="n">caller</span><span class="p">)</span>
<span class="n">caller</span><span class="o">.</span><span class="n">account</span><span class="o">.</span><span class="n">add_character</span><span class="p">(</span><span class="n">new_character</span><span class="p">)</span>
<span class="n">caller</span><span class="o">.</span><span class="n">account</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">_playable_characters</span> <span class="o">=</span> <span class="p">[</span><span class="n">new_character</span><span class="p">]</span>
<span class="n">text</span> <span class="o">=</span> <span class="s2">&quot;Character created!&quot;</span>
@ -722,6 +712,7 @@ we use <code class="docutils literal notranslate"><span class="pre">caller.msg()
<span class="c1"># this generates all random components of the character</span>
<span class="n">tmp_character</span> <span class="o">=</span> <span class="n">TemporaryCharacterSheet</span><span class="p">()</span>
<span class="n">tmp_character</span><span class="o">.</span><span class="n">generate</span><span class="p">()</span>
<span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">menutree</span><span class="p">,</span> <span class="n">session</span><span class="o">=</span><span class="n">session</span><span class="p">,</span>
<span class="n">startnode</span><span class="o">=</span><span class="s2">&quot;node_chargen&quot;</span><span class="p">,</span> <span class="c1"># &lt;----- </span>
@ -763,15 +754,12 @@ characters - how they store their stats, handle their equipment and how to creat
<a href="Beginner-Tutorial-Equipment.html" title="5. Handling Equipment"
>previous</a> |</li>
<li class="nav-item nav-item-0"><a href="../../../index.html">Evennia 2.x</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../../Howtos-Overview.html" >Tutorials and How-Tos</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../../Howtos-Overview.html" >Tutorials and Howtos</a> &#187;</li>
<li class="nav-item nav-item-2"><a href="../Beginner-Tutorial-Overview.html" >Beginner Tutorial</a> &#187;</li>
<li class="nav-item nav-item-3"><a href="Beginner-Tutorial-Part3-Overview.html" >Part 3: How We Get There (Example Game)</a> &#187;</li>
<li class="nav-item nav-item-3"><a href="Beginner-Tutorial-Part3-Overview.html" >Part 3: How we get there (example game)</a> &#187;</li>
<li class="nav-item nav-item-this"><a href=""><span class="section-number">6. </span>Character Generation</a></li>
</ul>
</div>
<div class="footer" role="contentinfo">
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