Merge with develop and fix merge conflicts

This commit is contained in:
Griatch 2018-10-01 20:58:16 +02:00
commit 72f4fedcbe
148 changed files with 20005 additions and 2718 deletions

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#! /bin/bash
# called by the Dockerfile to start the server in docker mode
# remove leftover .pid files (such as from when dropping the container)
rm /usr/src/game/server/*.pid >& /dev/null || true
# start evennia server; log to server.log but also output to stdout so it can
# be viewed with docker-compose logs
exec 3>&1; evennia start -l

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bin/unix/evennia.service Normal file
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# Evennia systemd unit script
#
# Copy this to /usr/lib/systemd/system/ and Edit the paths to match your game.
#
# Then, register with systemd using:
#
# sudo systemctl daemon-reload
# sudo systemctl enable evennia.service
#
[Unit]
Description=Evennia Server
[Service]
Type=simple
#
# Change this to the user the game should run as.
# Don't run this as root. Please, I beg you.
#
User=your-user
#
# The command to start Evennia as a Systemd service. NOTE: These must be absolute paths.
# Replace /your/path/to with whatever is appropriate.
#
ExecStart=/your/path/to/pyenv/bin/python /your/path/to/evennia/bin/unix/evennia ipstart --gamedir /your/path/to/mygame
# restart on all failures, wait 3 seconds before doing so.
Restart=on-failure
RestartSec=3
[Install]
WantedBy=default.target