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Update changelog
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@ -2,6 +2,9 @@
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## Main
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- Fix: Clean up `get_sides` function in evadventure tutorial to return also
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the calling combatant with its `allies` return, to make it easier to reason around.
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- Feature: Add `SSL_CERTIFICATE_ISSUERS` setting for customizing Telnet+SSL.
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- Contrib: Refactored `dice.roll` contrib function to use `safe_eval`. Can now
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optionally be used as `dice.roll("2d10 + 4 > 10")`. Old way works too.
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@ -68,6 +68,16 @@ SSL_ENABLED = False
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SSL_PORTS = [4003]
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# Telnet+SSL Interface addresses to listen to. If 0.0.0.0, listen to all. Use :: for IPv6.
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SSL_INTERFACES = ["0.0.0.0"]
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# Telnet+SSL certificate issuers. Don't change unless you have issues, e.g. CN may need to be
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# changed to your server's hostname.
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SSL_CERTIFICATE_ISSUER = {
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"C": "EV",
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"ST": "Evennia",
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"L": "Evennia",
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"O": "Evennia Security",
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"OU": "Evennia Department",
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"CN": "evennia",
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}
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# OOB (out-of-band) telnet communication allows Evennia to communicate
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# special commands and data with enabled Telnet clients. This is used
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# to create custom client interfaces over a telnet connection. To make
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