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# Add a simple new web page
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Evennia leverages [Django](https://docs.djangoproject.com) which is a web development framework.
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Huge professional websites are made in Django and there is extensive documentation (and books) on it
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. You are encouraged to at least look at the Django basic tutorials. Here we will just give a brief
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Huge professional websites are made in Django and there is extensive documentation (and books) on it.
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You are encouraged to at least look at the Django basic tutorials. Here we will just give a brief
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introduction for how things hang together, to get you started.
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We assume you have installed and set up Evennia to run. A webserver and website comes along with the
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@ -14,8 +14,8 @@ In this tutorial, we will add a new page that you can visit at `http://localhost
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### Create the view
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A django "view" is a normal Python function that django calls to render the HTML page you will see
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in the web browser. Django can do all sorts of cool stuff to a page by using the view function -- like
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adding dynamic content or making changes to a page on the fly -- but, here, we will just have it spit
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in the web browser. Django can do all sorts of cool stuff to a page by using the view function — like
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adding dynamic content or making changes to a page on the fly — but, here, we will just have it spit
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back raw HTML.
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Open `mygame/web/website` folder and create a new module file there named `story.py`. (You could also
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@ -33,7 +33,7 @@ def storypage(request):
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return render(request, "story.html")
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```
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The above view takes advantage of a shortcut provided for use by Django: _render_. Thre render shortcut
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The above view takes advantage of a shortcut provided for use by Django: _render_. The render shortcut
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gives the template information from the request. For instance, it might provide the game name, and then
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renders it.
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@ -72,12 +72,12 @@ Expand All
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### The URL
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When you enter the address `http://localhost:4001/story` in your web browser, Django will parse the
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stub following the port -- here, `/story` -- to find out to which page you would like displayed. How
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stub following the port — here, `/story` — to find out to which page you would like displayed. How
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does Django know what HTML file `/story` should link to? You inform Django about what address stub
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patterns correspond to what files in the file `mygame/web/website/urls.py`. Open it in your editor now.
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Django looks for the variable `urlpatterns` in this file. You will want to add your new `story` pattern
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and corresponding path to `urlpatterns` list - which is then, in turn, merged with the default
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and corresponding path to `urlpatterns` list — which is then, in turn, merged with the default
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`urlpatterns`. Here's how it could look:
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```python
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@ -102,11 +102,11 @@ urlpatterns = [
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urlpatterns = urlpatterns + evennia_website_urlpatterns
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```
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The above code imports our `story.py` Python view module from where we created it earlier -- in
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`mygame/web/website/` -- and then add the corresponding `path` instance. The first argument to
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The above code imports our `story.py` Python view module from where we created it earlier — in
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`mygame/web/website/` — and then add the corresponding `path` instance. The first argument to
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`path` is the pattern of the URL that we want to find (`"story"`) as a regular expression, and
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then the view function from `story.py` that we want to call.
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That should be it. Reload Evennia -- `evennia reload` -- and you should now be able to navigate
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That should be it. Reload Evennia — `evennia reload` — and you should now be able to navigate
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your browser to the `http://localhost:4001/story` location and view your new story page as
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rendered by Python!
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