Fixes to auto-link remapper

This commit is contained in:
Griatch 2020-07-12 18:10:13 +02:00
parent 40142d7dfe
commit 70d144199c
17 changed files with 74 additions and 2740 deletions

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@ -0,0 +1,9 @@
# Command System
- [Commands](./Commands)
- [Command Sets](./Command-Sets)
- [Command Auto-help](./Help-System#command-auto-help-system)
See also:
- [Default Command Help](api:evennia.commands.default#modules)
- [Adding Command Tutorial](../Howto/Starting/Part1/Adding-Commands)

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@ -8,7 +8,7 @@ The basic way for users to communicate with the game is through *Commands*. Thes
directly related to the game world such as *look*, *get*, *drop* and so on, or administrative
commands such as *examine* or *@dig*.
The [default commands](./Default-Command-Help) coming with Evennia are 'MUX-like' in that they use @
The [default commands](api:evennia.commands.default#modules) coming with Evennia are 'MUX-like' in that they use @
for admin commands, support things like switches, syntax with the '=' symbol etc, but there is
nothing that prevents you from implementing a completely different command scheme for your game. You
can find the default commands in `evennia/commands/default`. You should not edit these directly -

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@ -20,10 +20,11 @@ than, the doc-strings of each component in the [API](../Evennia-API).
## Commands
- [Commands](./Commands)
- [Command-Sets](./Command-Sets)
- [The Connection Screen](./Connection-Screen)
- [Available default Commands](./Default-Command-Help)
- [Command system](./Command-System)
- [Commands](./Commands)
- [Command-Sets](./Command-Sets)
- [The Connection Screen](./Connection-Screen)
- [Available default Commands](api:evennia.commands.default#modules)
- [Batch-Processors](./Batch-Processors)
- [Batch-Code-Processor](./Batch-Code-Processor)
- [Batch-Command-Processor](./Batch-Command-Processor)

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