From 6fda4193bd2defb4db4986f81518310b66d07d60 Mon Sep 17 00:00:00 2001 From: Evennia docbuilder action Date: Sun, 15 Dec 2024 14:36:38 +0000 Subject: [PATCH] Updated HTML docs. --- docs/latest/.buildinfo | 2 +- .../evennia/commands/default/building.html | 5 +-- .../evadventure/tests/test_rooms.html | 2 +- .../_modules/evennia/objects/objects.html | 39 +++++++++++------- .../api/evennia.commands.default.account.html | 4 +- .../api/evennia.commands.default.admin.html | 4 +- ...evennia.commands.default.batchprocess.html | 4 +- .../evennia.commands.default.building.html | 12 +++--- .../api/evennia.commands.default.comms.html | 8 ++-- .../api/evennia.commands.default.general.html | 8 ++-- .../api/evennia.commands.default.system.html | 4 +- .../api/evennia.commands.default.tests.html | 2 +- .../evennia.commands.default.unloggedin.html | 20 ++++----- ....base_systems.email_login.email_login.html | 20 ++++----- ...b.base_systems.ingame_python.commands.html | 4 +- ...b.base_systems.ingame_reports.reports.html | 4 +- ...systems.mux_comms_cmds.mux_comms_cmds.html | 4 +- ...rib.full_systems.evscaperoom.commands.html | 28 ++++++------- ...ame_systems.achievements.achievements.html | 4 +- ...trib.game_systems.turnbattle.tb_basic.html | 4 +- ...trib.game_systems.turnbattle.tb_equip.html | 4 +- ...trib.game_systems.turnbattle.tb_items.html | 4 +- ...trib.game_systems.turnbattle.tb_magic.html | 4 +- ...trib.game_systems.turnbattle.tb_range.html | 4 +- ...trib.grid.extended_room.extended_room.html | 4 +- .../api/evennia.contrib.rpg.dice.dice.html | 4 +- ...evennia.contrib.rpg.rpsystem.rpsystem.html | 8 ++-- ...b.tutorials.evadventure.combat_twitch.html | 4 +- ...ontrib.tutorials.evadventure.commands.html | 4 +- ...ntrib.tutorials.red_button.red_button.html | 12 +++--- ...trib.tutorials.tutorial_world.objects.html | 12 +++--- ...ontrib.tutorials.tutorial_world.rooms.html | 12 +++--- ...utils.git_integration.git_integration.html | 4 +- docs/latest/api/evennia.objects.objects.html | 20 +++++++++ docs/latest/api/evennia.utils.eveditor.html | 4 +- docs/latest/api/evennia.utils.evmenu.html | 4 +- docs/latest/api/evennia.utils.evmore.html | 4 +- docs/latest/genindex.html | 14 ++++++- docs/latest/objects.inv | Bin 172503 -> 172524 bytes docs/latest/searchindex.js | 2 +- 40 files changed, 175 insertions(+), 135 deletions(-) diff --git a/docs/latest/.buildinfo b/docs/latest/.buildinfo index a3b0277762..2872abcaa7 100644 --- a/docs/latest/.buildinfo +++ b/docs/latest/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 8b7b61ee0bde0b9f02ef6c07da228c5c +config: e17af1a61c631ad35d410ba4ff251f40 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/latest/_modules/evennia/commands/default/building.html b/docs/latest/_modules/evennia/commands/default/building.html index fa557ec9f3..0a6aaf7f16 100644 --- a/docs/latest/_modules/evennia/commands/default/building.html +++ b/docs/latest/_modules/evennia/commands/default/building.html @@ -797,6 +797,7 @@ ) if errors: self.msg(errors) + if not obj: continue @@ -806,9 +807,7 @@ ) else: string = f"You create a new {obj.typename}: {obj.name}." - # set a default desc - if not obj.db.desc: - obj.db.desc = "You see nothing special." + if "drop" in self.switches: if caller.location: obj.home = caller.location diff --git a/docs/latest/_modules/evennia/contrib/tutorials/evadventure/tests/test_rooms.html b/docs/latest/_modules/evennia/contrib/tutorials/evadventure/tests/test_rooms.html index 84efa0a491..1c4230776c 100644 --- a/docs/latest/_modules/evennia/contrib/tutorials/evadventure/tests/test_rooms.html +++ b/docs/latest/_modules/evennia/contrib/tutorials/evadventure/tests/test_rooms.html @@ -135,7 +135,7 @@ /|\ o o o room_center -You see nothing special. +This is a room. Exits: north, northeast, east, southeast, south, southwest, west, and northwest""" result = "\n".join(part.rstrip() for part in strip_ansi(desc).split("\n")) diff --git a/docs/latest/_modules/evennia/objects/objects.html b/docs/latest/_modules/evennia/objects/objects.html index c8cc518ff0..35933b2b34 100644 --- a/docs/latest/_modules/evennia/objects/objects.html +++ b/docs/latest/_modules/evennia/objects/objects.html @@ -491,6 +491,9 @@ objects = ObjectManager() + # Used by get_display_desc when self.db.desc is None + default_description = _("You see nothing special.") + # populated by `return_appearance` appearance_template = """ {header} @@ -1560,10 +1563,9 @@ if account: obj.db.creator_id = account.id - # Set description if there is none, or update it if provided - if description or not obj.db.desc: - desc = description if description else "You see nothing special." - obj.db.desc = desc + # Set description if provided + if description: + obj.db.desc = description except Exception as e: errors.append(f"An error occurred while creating this '{key}' object: {e}") @@ -1841,7 +1843,7 @@ str: The desc display string. """ - return self.db.desc or "You see nothing special." + return self.db.desc or self.default_description
[docs] def get_display_exits(self, looker, **kwargs): """ @@ -3112,6 +3114,9 @@ "edit:pid({account_id}) or perm(Admin)" ) + # Used by get_display_desc when self.db.desc is None + default_description = _("This is a character.") +
[docs] @classmethod def get_default_lockstring( cls, account: "DefaultAccount" = None, caller: "DefaultObject" = None, **kwargs @@ -3225,9 +3230,9 @@ if locks: obj.locks.add(locks) - # If no description is set, set a default description - if description or not obj.db.desc: - obj.db.desc = description if description else _("This is a character.") + # Set description if provided + if description: + obj.db.desc = description except Exception as e: errors.append(f"An error occurred while creating object '{key} object: {e}") @@ -3438,6 +3443,9 @@ # Generally, a room isn't expected to HAVE a location, but maybe in some games? _content_types = ("room",) + # Used by get_display_desc when self.db.desc is None + default_description = _("This is a room.") +
[docs] @classmethod def create( cls, @@ -3508,9 +3516,9 @@ if account: obj.db.creator_id = account.id - # If no description is set, set a default description - if description or not obj.db.desc: - obj.db.desc = description if description else _("This is a room.") + # Set description if provided + if description: + obj.db.desc = description except Exception as e: errors.append(f"An error occurred while creating this '{key}' object: {e}") @@ -3603,6 +3611,9 @@ exit_command = ExitCommand priority = 101 + # Used by get_display_desc when self.db.desc is None + default_description = _("This is an exit.") + # Helper classes and methods to implement the Exit. These need not # be overloaded unless one want to change the foundation for how # Exits work. See the end of the class for hook methods to overload. @@ -3717,9 +3728,9 @@ if account: obj.db.creator_id = account.id - # If no description is set, set a default description - if description or not obj.db.desc: - obj.db.desc = description if description else _("This is an exit.") + # Set description if provided + if description: + obj.db.desc = description except Exception as e: errors.append(f"An error occurred while creating this '{key}' object: {e}") diff --git a/docs/latest/api/evennia.commands.default.account.html b/docs/latest/api/evennia.commands.default.account.html index 5a1ec180e3..d67c2d984f 100644 --- a/docs/latest/api/evennia.commands.default.account.html +++ b/docs/latest/api/evennia.commands.default.account.html @@ -147,7 +147,7 @@ method. Otherwise all text will be returned to all connected sessions.

-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -178,7 +178,7 @@ method. Otherwise all text will be returned to all connected sessions.

-search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
diff --git a/docs/latest/api/evennia.commands.default.admin.html b/docs/latest/api/evennia.commands.default.admin.html index 0a96bab33d..1e73ac7e58 100644 --- a/docs/latest/api/evennia.commands.default.admin.html +++ b/docs/latest/api/evennia.commands.default.admin.html @@ -331,7 +331,7 @@ to accounts respectively.

-aliases = ['pemit', 'remit']
+aliases = ['remit', 'pemit']
@@ -362,7 +362,7 @@ to accounts respectively.

-search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' pemit remit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
+search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' remit pemit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
diff --git a/docs/latest/api/evennia.commands.default.batchprocess.html b/docs/latest/api/evennia.commands.default.batchprocess.html index 5a7b88c2de..9b80e97757 100644 --- a/docs/latest/api/evennia.commands.default.batchprocess.html +++ b/docs/latest/api/evennia.commands.default.batchprocess.html @@ -152,7 +152,7 @@ skipping, reloading etc.

-aliases = ['batchcmd', 'batchcommand']
+aliases = ['batchcommand', 'batchcmd']
@@ -183,7 +183,7 @@ skipping, reloading etc.

-search_index_entry = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcmd batchcommand', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
+search_index_entry = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcommand batchcmd', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
diff --git a/docs/latest/api/evennia.commands.default.building.html b/docs/latest/api/evennia.commands.default.building.html index 0359aba92f..480a710311 100644 --- a/docs/latest/api/evennia.commands.default.building.html +++ b/docs/latest/api/evennia.commands.default.building.html @@ -1419,7 +1419,7 @@ server settings.

-aliases = ['@update', '@typeclasses', '@swap', '@type', '@parent']
+aliases = ['@type', '@swap', '@typeclasses', '@update', '@parent']
@@ -1450,7 +1450,7 @@ server settings.

-search_index_entry = {'aliases': '@update @typeclasses @swap @type @parent', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass update typeclasses swap type parent', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': '@type @swap @typeclasses @update @parent', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass type swap typeclasses update parent', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -1605,7 +1605,7 @@ If object is not specified, the current location is examined.

-aliases = ['@exam', '@ex']
+aliases = ['@ex', '@exam']
@@ -1878,7 +1878,7 @@ the cases, see the module doc.

-search_index_entry = {'aliases': '@exam @ex', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
+search_index_entry = {'aliases': '@ex @exam', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
@@ -1912,7 +1912,7 @@ one is given.

-aliases = ['@locate', '@search']
+aliases = ['@search', '@locate']
@@ -1943,7 +1943,7 @@ one is given.

-search_index_entry = {'aliases': '@locate @search', 'category': 'building', 'key': '@find', 'no_prefix': 'find locate search', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
+search_index_entry = {'aliases': '@search @locate', 'category': 'building', 'key': '@find', 'no_prefix': 'find search locate', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
diff --git a/docs/latest/api/evennia.commands.default.comms.html b/docs/latest/api/evennia.commands.default.comms.html index e1cd9627c3..0fa48db791 100644 --- a/docs/latest/api/evennia.commands.default.comms.html +++ b/docs/latest/api/evennia.commands.default.comms.html @@ -270,7 +270,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

-aliases = ['@channels', '@chan']
+aliases = ['@chan', '@channels']
@@ -795,7 +795,7 @@ don’t actually sub to yet.

-search_index_entry = {'aliases': '@channels @chan', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel channels chan', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
+search_index_entry = {'aliases': '@chan @channels', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel chan channels', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
@@ -948,7 +948,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

-aliases = ['@channels', '@chan']
+aliases = ['@chan', '@channels']
@@ -968,7 +968,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

-search_index_entry = {'aliases': '@channels @chan', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel channels chan', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
+search_index_entry = {'aliases': '@chan @channels', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel chan channels', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
diff --git a/docs/latest/api/evennia.commands.default.general.html b/docs/latest/api/evennia.commands.default.general.html index 23d6d77450..7cd43a0ebf 100644 --- a/docs/latest/api/evennia.commands.default.general.html +++ b/docs/latest/api/evennia.commands.default.general.html @@ -189,7 +189,7 @@ look *<account&g
-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -220,7 +220,7 @@ look *<account&g
-search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
@@ -611,7 +611,7 @@ placing it in their inventory.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -642,7 +642,7 @@ placing it in their inventory.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
diff --git a/docs/latest/api/evennia.commands.default.system.html b/docs/latest/api/evennia.commands.default.system.html index d02b7cfcc2..196b1c1736 100644 --- a/docs/latest/api/evennia.commands.default.system.html +++ b/docs/latest/api/evennia.commands.default.system.html @@ -697,7 +697,7 @@ See |luhttps://ww
-aliases = ['@task', '@delays']
+aliases = ['@delays', '@task']
@@ -743,7 +743,7 @@ to all the variables defined therein.

-search_index_entry = {'aliases': '@task @delays', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks task delays', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
+search_index_entry = {'aliases': '@delays @task', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks delays task', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
diff --git a/docs/latest/api/evennia.commands.default.tests.html b/docs/latest/api/evennia.commands.default.tests.html index 2a72aaec38..1001f813f7 100644 --- a/docs/latest/api/evennia.commands.default.tests.html +++ b/docs/latest/api/evennia.commands.default.tests.html @@ -985,7 +985,7 @@ main test suite started with

Test the batch processor.

-red_button = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpyuwewtw0/1ad1cf9fc1661329c7fb6e69683b8298150a8d01/evennia/contrib/tutorials/red_button/red_button.py'>
+red_button = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmp2b_l4otc/0004dc5f7cd88a1a6e457b81d289ce5db533acfa/evennia/contrib/tutorials/red_button/red_button.py'>
diff --git a/docs/latest/api/evennia.commands.default.unloggedin.html b/docs/latest/api/evennia.commands.default.unloggedin.html index 07288e20b0..ea6936b034 100644 --- a/docs/latest/api/evennia.commands.default.unloggedin.html +++ b/docs/latest/api/evennia.commands.default.unloggedin.html @@ -136,7 +136,7 @@ connect “account name” “pass word”

-aliases = ['co', 'con', 'conn']
+aliases = ['con', 'co', 'conn']
@@ -171,7 +171,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' co con conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -195,7 +195,7 @@ create “account name” “pass word”

-aliases = ['cr', 'cre']
+aliases = ['cre', 'cr']
@@ -232,7 +232,7 @@ create “account name” “pass word”

-search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'no_prefix': ' cr cre', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'no_prefix': ' cre cr', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -256,7 +256,7 @@ version is a bit more complicated.

-aliases = ['q', 'qu']
+aliases = ['qu', 'q']
@@ -282,7 +282,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -306,7 +306,7 @@ All it does is display the connect screen.

-aliases = ['look', 'l']
+aliases = ['l', 'look']
@@ -332,7 +332,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -355,7 +355,7 @@ for simplicity. It shows a pane of info.

-aliases = ['?', 'h']
+aliases = ['h', '?']
@@ -381,7 +381,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html b/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html index 53a4847e67..a1171c1d11 100644 --- a/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html +++ b/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html @@ -153,7 +153,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['co', 'con', 'conn']
+aliases = ['con', 'co', 'conn']
@@ -183,7 +183,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' co con conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -205,7 +205,7 @@ there is no object yet before the account has logged in)

-aliases = ['cr', 'cre']
+aliases = ['cre', 'cr']
@@ -247,7 +247,7 @@ name enclosed in quotes:

-search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'no_prefix': ' cr cre', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
+search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'no_prefix': ' cre cr', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
@@ -266,7 +266,7 @@ version is a bit more complicated.

-aliases = ['q', 'qu']
+aliases = ['qu', 'q']
@@ -292,7 +292,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -311,7 +311,7 @@ All it does is display the connect screen.

-aliases = ['look', 'l']
+aliases = ['l', 'look']
@@ -337,7 +337,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -355,7 +355,7 @@ for simplicity. It shows a pane of info.

-aliases = ['?', 'h']
+aliases = ['h', '?']
@@ -381,7 +381,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/latest/api/evennia.contrib.base_systems.ingame_python.commands.html b/docs/latest/api/evennia.contrib.base_systems.ingame_python.commands.html index e75581b399..7af3c85a5d 100644 --- a/docs/latest/api/evennia.contrib.base_systems.ingame_python.commands.html +++ b/docs/latest/api/evennia.contrib.base_systems.ingame_python.commands.html @@ -130,7 +130,7 @@
-aliases = ['@callbacks', '@callback', '@calls']
+aliases = ['@callback', '@callbacks', '@calls']
@@ -211,7 +211,7 @@ on user permission.

-search_index_entry = {'aliases': '@callbacks @callback @calls', 'category': 'building', 'key': '@call', 'no_prefix': 'call callbacks callback calls', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@callback @callbacks @calls', 'category': 'building', 'key': '@call', 'no_prefix': 'call callback callbacks calls', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/latest/api/evennia.contrib.base_systems.ingame_reports.reports.html b/docs/latest/api/evennia.contrib.base_systems.ingame_reports.reports.html index 127e941ac4..bfb63250b8 100644 --- a/docs/latest/api/evennia.contrib.base_systems.ingame_reports.reports.html +++ b/docs/latest/api/evennia.contrib.base_systems.ingame_reports.reports.html @@ -174,7 +174,7 @@ players

-aliases = ['manage players', 'manage bugs', 'manage ideas']
+aliases = ['manage ideas', 'manage players', 'manage bugs']
@@ -208,7 +208,7 @@ to all the variables defined therein.

-search_index_entry = {'aliases': 'manage players manage bugs manage ideas', 'category': 'general', 'key': 'manage reports', 'no_prefix': ' manage players manage bugs manage ideas', 'tags': '', 'text': '\n manage the various reports\n\n Usage:\n manage [report type]\n\n Available report types:\n bugs\n ideas\n players\n\n Initializes a menu for reviewing and changing the status of current reports.\n '}
+search_index_entry = {'aliases': 'manage ideas manage players manage bugs', 'category': 'general', 'key': 'manage reports', 'no_prefix': ' manage ideas manage players manage bugs', 'tags': '', 'text': '\n manage the various reports\n\n Usage:\n manage [report type]\n\n Available report types:\n bugs\n ideas\n players\n\n Initializes a menu for reviewing and changing the status of current reports.\n '}
diff --git a/docs/latest/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html b/docs/latest/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html index bd9f03dcd2..b9451a0983 100644 --- a/docs/latest/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html +++ b/docs/latest/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html @@ -174,7 +174,7 @@ aliases to an already joined channel.

-aliases = ['chanalias', 'aliaschan']
+aliases = ['aliaschan', 'chanalias']
@@ -205,7 +205,7 @@ aliases to an already joined channel.

-search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' chanalias aliaschan', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
+search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' aliaschan chanalias', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
diff --git a/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html b/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html index 6852c6302b..d9aad4a59d 100644 --- a/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html +++ b/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html @@ -225,7 +225,7 @@ the operation will be general or on the room.

-aliases = ['chicken out', 'q', 'abort', 'quit']
+aliases = ['abort', 'q', 'quit', 'chicken out']
@@ -249,7 +249,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'chicken out q abort quit', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' chicken out q abort quit', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
+search_index_entry = {'aliases': 'abort q quit chicken out', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort q quit chicken out', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
@@ -270,7 +270,7 @@ set in self.parse())

-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -304,7 +304,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'ls l', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}
@@ -385,7 +385,7 @@ shout

-aliases = ['shout', ';', 'whisper']
+aliases = ['shout', 'whisper', ';']
@@ -414,7 +414,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'shout ; whisper', 'category': 'general', 'key': 'say', 'no_prefix': ' shout ; whisper', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
+search_index_entry = {'aliases': 'shout whisper ;', 'category': 'general', 'key': 'say', 'no_prefix': ' shout whisper ;', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
@@ -442,7 +442,7 @@ emote /me points to /box and /lever.

-aliases = [':', 'pose']
+aliases = ['pose', ':']
@@ -481,7 +481,7 @@ set in self.parse())

-search_index_entry = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'no_prefix': ' : pose', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}
+search_index_entry = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}
@@ -504,7 +504,7 @@ looks and what actions is available.

-aliases = ['unfocus', 'ex', 'examine', 'e']
+aliases = ['e', 'ex', 'unfocus', 'examine']
@@ -533,7 +533,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'unfocus ex examine e', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' unfocus ex examine e', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
+search_index_entry = {'aliases': 'e ex unfocus examine', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' e ex unfocus examine', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
@@ -595,7 +595,7 @@ set in self.parse())

-aliases = ['i', 'give', 'inventory', 'inv']
+aliases = ['give', 'inventory', 'i', 'inv']
@@ -619,7 +619,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'i give inventory inv', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' i give inventory inv', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
+search_index_entry = {'aliases': 'give inventory i inv', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' give inventory i inv', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
@@ -640,7 +640,7 @@ set in self.parse())

-aliases = ['@dig', '@open']
+aliases = ['@open', '@dig']
@@ -663,7 +663,7 @@ to all the variables defined therein.

-search_index_entry = {'aliases': '@dig @open', 'category': 'general', 'key': 'open', 'no_prefix': ' dig open', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n <action> [arg]\n\n '}
+search_index_entry = {'aliases': '@open @dig', 'category': 'general', 'key': 'open', 'no_prefix': ' open dig', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n <action> [arg]\n\n '}
diff --git a/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html b/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html index 2e8ab78baa..dae7253a99 100644 --- a/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html +++ b/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html @@ -289,7 +289,7 @@ achievements/progress rats

-aliases = ['achievement', 'achieves', 'achieve']
+aliases = ['achieve', 'achieves', 'achievement']
@@ -337,7 +337,7 @@ to all the variables defined therein.

-search_index_entry = {'aliases': 'achievement achieves achieve', 'category': 'general', 'key': 'achievements', 'no_prefix': ' achievement achieves achieve', 'tags': '', 'text': '\n view achievements\n\n Usage:\n achievements[/switches] [args]\n\n Switches:\n all View all achievements, including locked ones.\n completed View achievements you\'ve completed.\n progress View achievements you have partially completed\n\n Check your achievement statuses or browse the list. Providing a command argument\n will search all your currently unlocked achievements for matches, and the switches\n will filter the list to something other than "all unlocked". Combining a command\n argument with a switch will search only in that list.\n\n Examples:\n achievements apples\n achievements/all\n achievements/progress rats\n '}
+search_index_entry = {'aliases': 'achieve achieves achievement', 'category': 'general', 'key': 'achievements', 'no_prefix': ' achieve achieves achievement', 'tags': '', 'text': '\n view achievements\n\n Usage:\n achievements[/switches] [args]\n\n Switches:\n all View all achievements, including locked ones.\n completed View achievements you\'ve completed.\n progress View achievements you have partially completed\n\n Check your achievement statuses or browse the list. Providing a command argument\n will search all your currently unlocked achievements for matches, and the switches\n will filter the list to something other than "all unlocked". Combining a command\n argument with a switch will search only in that list.\n\n Examples:\n achievements apples\n achievements/all\n achievements/progress rats\n '}
diff --git a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_basic.html b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_basic.html index c662d4ed02..9dd6a535f0 100644 --- a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_basic.html +++ b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_basic.html @@ -686,7 +686,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -712,7 +712,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_equip.html b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_equip.html index b43d0f5a48..0bed424fda 100644 --- a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_equip.html +++ b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_equip.html @@ -581,7 +581,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -601,7 +601,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_items.html b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_items.html index 1e2a340556..9b7607f915 100644 --- a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_items.html +++ b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_items.html @@ -704,7 +704,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -724,7 +724,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_magic.html b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_magic.html index 62ecd7c88e..0f29530eac 100644 --- a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_magic.html +++ b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_magic.html @@ -483,7 +483,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -503,7 +503,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_range.html b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_range.html index 66eedd87ae..d06a19f299 100644 --- a/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_range.html +++ b/docs/latest/api/evennia.contrib.game_systems.turnbattle.tb_range.html @@ -943,7 +943,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -963,7 +963,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/latest/api/evennia.contrib.grid.extended_room.extended_room.html b/docs/latest/api/evennia.contrib.grid.extended_room.extended_room.html index 3f01341f75..712938071f 100644 --- a/docs/latest/api/evennia.contrib.grid.extended_room.extended_room.html +++ b/docs/latest/api/evennia.contrib.grid.extended_room.extended_room.html @@ -657,7 +657,7 @@ look *<account&g
-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -677,7 +677,7 @@ look *<account&g
-search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
diff --git a/docs/latest/api/evennia.contrib.rpg.dice.dice.html b/docs/latest/api/evennia.contrib.rpg.dice.dice.html index 3d7ee8d157..fad4cb5e02 100644 --- a/docs/latest/api/evennia.contrib.rpg.dice.dice.html +++ b/docs/latest/api/evennia.contrib.rpg.dice.dice.html @@ -340,7 +340,7 @@ everyone but the person rolling.

-aliases = ['@dice', 'roll']
+aliases = ['roll', '@dice']
@@ -366,7 +366,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'no_prefix': ' dice roll', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'no_prefix': ' roll dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
diff --git a/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html b/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html index 1a2e68d9d2..e7d57657fb 100644 --- a/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html +++ b/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html @@ -736,7 +736,7 @@ commands the caller can use.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -767,7 +767,7 @@ commands the caller can use.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -908,7 +908,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['forget', 'recognize']
+aliases = ['recognize', 'forget']
@@ -935,7 +935,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'no_prefix': ' forget recognize', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
+search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'no_prefix': ' recognize forget', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
diff --git a/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_twitch.html b/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_twitch.html index b4a3e80767..439688cc0f 100644 --- a/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_twitch.html +++ b/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_twitch.html @@ -395,7 +395,7 @@ look *<account&g
-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -415,7 +415,7 @@ look *<account&g
-search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
diff --git a/docs/latest/api/evennia.contrib.tutorials.evadventure.commands.html b/docs/latest/api/evennia.contrib.tutorials.evadventure.commands.html index 6e54a30a6b..98c34b6087 100644 --- a/docs/latest/api/evennia.contrib.tutorials.evadventure.commands.html +++ b/docs/latest/api/evennia.contrib.tutorials.evadventure.commands.html @@ -307,7 +307,7 @@ unwear <item>

-aliases = ['unwield', 'unwear']
+aliases = ['unwear', 'unwield']
@@ -331,7 +331,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'unwield unwear', 'category': 'general', 'key': 'remove', 'no_prefix': ' unwield unwear', 'tags': '', 'text': '\n Remove a remove a weapon/shield, armor or helmet.\n\n Usage:\n remove <item>\n unwield <item>\n unwear <item>\n\n To remove an item from the backpack, use |wdrop|n instead.\n\n '}
+search_index_entry = {'aliases': 'unwear unwield', 'category': 'general', 'key': 'remove', 'no_prefix': ' unwear unwield', 'tags': '', 'text': '\n Remove a remove a weapon/shield, armor or helmet.\n\n Usage:\n remove <item>\n unwield <item>\n unwear <item>\n\n To remove an item from the backpack, use |wdrop|n instead.\n\n '}
diff --git a/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html b/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html index cd6dae1cf9..7d036b8f07 100644 --- a/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html +++ b/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html @@ -167,7 +167,7 @@ such as when closing the lid and un-blinding a character.

-aliases = ['press', 'push', 'press button']
+aliases = ['press button', 'press', 'push']
@@ -196,7 +196,7 @@ check if the lid is open or closed.

-search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'no_prefix': ' press button press push', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
@@ -393,7 +393,7 @@ be mutually exclusive.

-aliases = ['press', 'push', 'press button']
+aliases = ['press button', 'press', 'push']
@@ -422,7 +422,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'no_prefix': ' press button press push', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -520,7 +520,7 @@ be mutually exclusive.

-aliases = ['get', 'ex', 'feel', 'l', 'examine', 'listen']
+aliases = ['get', 'listen', 'ex', 'l', 'feel', 'examine']
@@ -546,7 +546,7 @@ be mutually exclusive.

-search_index_entry = {'aliases': 'get ex feel l examine listen', 'category': 'general', 'key': 'look', 'no_prefix': ' get ex feel l examine listen', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'get listen ex l feel examine', 'category': 'general', 'key': 'look', 'no_prefix': ' get listen ex l feel examine', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
diff --git a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html index 7c290e150b..1aafd82c3d 100644 --- a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html +++ b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html @@ -570,7 +570,7 @@ shift green root up/down

-aliases = ['pull', 'push', 'move', 'shiftroot']
+aliases = ['move', 'shiftroot', 'push', 'pull']
@@ -606,7 +606,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'pull push move shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' pull push move shiftroot', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' move shiftroot push pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -623,7 +623,7 @@ yellow/green - horizontal roots

-aliases = ['push button', 'button', 'press button']
+aliases = ['press button', 'button', 'push button']
@@ -649,7 +649,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'push button button press button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' push button button press button', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'press button button push button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' press button button push button', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -793,7 +793,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['pierce', 'stab', 'hit', 'defend', 'slash', 'chop', 'parry', 'kill', 'fight', 'bash', 'thrust']
+aliases = ['kill', 'chop', 'fight', 'slash', 'stab', 'bash', 'hit', 'parry', 'defend', 'pierce', 'thrust']
@@ -819,7 +819,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'pierce stab hit defend slash chop parry kill fight bash thrust', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' pierce stab hit defend slash chop parry kill fight bash thrust', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'kill chop fight slash stab bash hit parry defend pierce thrust', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' kill chop fight slash stab bash hit parry defend pierce thrust', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
diff --git a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html index b151aad9e2..0cbfb0fb1b 100644 --- a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html +++ b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html @@ -262,7 +262,7 @@ code except for adding in the details.

-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -277,7 +277,7 @@ code except for adding in the details.

-search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
@@ -830,7 +830,7 @@ if they fall off the bridge.

-aliases = ['?', 'h']
+aliases = ['h', '?']
@@ -856,7 +856,7 @@ if they fall off the bridge.

-search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
+search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
@@ -982,7 +982,7 @@ to find something.

-aliases = ['feel', 'feel around', 'l', 'fiddle', 'search']
+aliases = ['search', 'l', 'feel', 'feel around', 'fiddle']
@@ -1010,7 +1010,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'feel feel around l fiddle search', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' feel feel around l fiddle search', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'search l feel feel around fiddle', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' search l feel feel around fiddle', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
diff --git a/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html b/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html index 4134af1cf5..9bf8a71c2b 100644 --- a/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html +++ b/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html @@ -222,7 +222,7 @@ git evennia pull - Pull the latest evennia code.

-directory = '/tmp/tmpyuwewtw0/1ad1cf9fc1661329c7fb6e69683b8298150a8d01/evennia'
+directory = '/tmp/tmp2b_l4otc/0004dc5f7cd88a1a6e457b81d289ce5db533acfa/evennia'
@@ -283,7 +283,7 @@ git pull - Pull the latest code from your current branch.

-directory = '/tmp/tmpyuwewtw0/1ad1cf9fc1661329c7fb6e69683b8298150a8d01/evennia/game_template'
+directory = '/tmp/tmp2b_l4otc/0004dc5f7cd88a1a6e457b81d289ce5db533acfa/evennia/game_template'
diff --git a/docs/latest/api/evennia.objects.objects.html b/docs/latest/api/evennia.objects.objects.html index 01705f7637..26e6ef1f0a 100644 --- a/docs/latest/api/evennia.objects.objects.html +++ b/docs/latest/api/evennia.objects.objects.html @@ -464,6 +464,11 @@ at_rename(oldname, newname)

objects = <evennia.objects.manager.ObjectManager object>
+
+
+default_description = 'You see nothing special.'
+
+
appearance_template = '\n{header}\n|c{name}{extra_name_info}|n\n{desc}\n{exits}\n{characters}\n{things}\n{footer}\n '
@@ -2478,6 +2483,11 @@ a character avatar controlled by an account.

lockstring = 'puppet:id({character_id}) or pid({account_id}) or perm(Developer) or pperm(Developer);delete:id({account_id}) or perm(Admin);edit:pid({account_id}) or perm(Admin)'
+
+
+default_description = 'This is a character.'
+
+
classmethod get_default_lockstring(account: DefaultAccount = None, caller: DefaultObject = None, **kwargs)[source]
@@ -2683,6 +2693,11 @@ in seconds. Returns nothing if there are no sessions.

Bases: evennia.objects.objects.DefaultObject

This is the base room object. It’s just like any Object except its location is always None.

+
+
+default_description = 'This is a room.'
+
+
classmethod create(key: str, account: DefaultAccount = None, caller: evennia.objects.objects.DefaultObject = None, method: str = 'create', **kwargs)[source]
@@ -2827,6 +2842,11 @@ exits simply by giving the exit-object’s name on its own.

priority = 101
+
+
+default_description = 'This is an exit.'
+
+
create_exit_cmdset(exidbobj)[source]
diff --git a/docs/latest/api/evennia.utils.eveditor.html b/docs/latest/api/evennia.utils.eveditor.html index 434130c9f2..a5ecef44fa 100644 --- a/docs/latest/api/evennia.utils.eveditor.html +++ b/docs/latest/api/evennia.utils.eveditor.html @@ -356,7 +356,7 @@ indentation.

-aliases = [':w', ':=', ':S', ':dw', ':p', ':f', ':::', ':echo', ':<', ':u', ':', ':fi', ':DD', ':q!', ':y', ':i', ':>', ':s', ':!', ':j', ':x', ':r', ':fd', ':wq', '::', ':UU', ':A', ':I', ':dd', ':h', ':uu', ':q']
+aliases = [':', ':s', ':j', ':fd', ':u', ':y', ':!', ':UU', '::', ':DD', ':fi', ':p', ':>', ':echo', ':wq', ':f', ':uu', ':I', ':w', ':dw', ':A', ':S', ':<', ':r', ':::', ':q', ':dd', ':=', ':x', ':h', ':i', ':q!']
@@ -384,7 +384,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':w := :S :dw :p :f ::: :echo :< :u : :fi :DD :q! :y :i :> :s :! :j :x :r :fd :wq :: :UU :A :I :dd :h :uu :q', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :w := :S :dw :p :f ::: :echo :< :u : :fi :DD :q! :y :i :> :s :! :j :x :r :fd :wq :: :UU :A :I :dd :h :uu :q', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ': :s :j :fd :u :y :! :UU :: :DD :fi :p :> :echo :wq :f :uu :I :w :dw :A :S :< :r ::: :q :dd := :x :h :i :q!', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' : :s :j :fd :u :y :! :UU :: :DD :fi :p :> :echo :wq :f :uu :I :w :dw :A :S :< :r ::: :q :dd := :x :h :i :q!', 'tags': '', 'text': '\n Commands for the editor\n '}
diff --git a/docs/latest/api/evennia.utils.evmenu.html b/docs/latest/api/evennia.utils.evmenu.html index 42de4a26ba..14ebd71e8e 100644 --- a/docs/latest/api/evennia.utils.evmenu.html +++ b/docs/latest/api/evennia.utils.evmenu.html @@ -955,7 +955,7 @@ single question.

-aliases = ['no', 'yes', 'y', 'a', '__nomatch_command', 'n', 'abort']
+aliases = ['no', 'abort', '__nomatch_command', 'y', 'a', 'yes', 'n']
@@ -981,7 +981,7 @@ single question.

-search_index_entry = {'aliases': 'no yes y a __nomatch_command n abort', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' no yes y a __nomatch_command n abort', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
+search_index_entry = {'aliases': 'no abort __nomatch_command y a yes n', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' no abort __nomatch_command y a yes n', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
diff --git a/docs/latest/api/evennia.utils.evmore.html b/docs/latest/api/evennia.utils.evmore.html index 093ea5cf84..a82106103f 100644 --- a/docs/latest/api/evennia.utils.evmore.html +++ b/docs/latest/api/evennia.utils.evmore.html @@ -151,7 +151,7 @@ the caller.msg() construct every time the page is updated.

-aliases = ['next', 'end', 'a', 'q', 'p', 'quit', 'n', 'previous', 'top', 't', 'abort', 'e']
+aliases = ['abort', 'top', 't', 'q', 'end', 'e', 'a', 'next', 'previous', 'p', 'quit', 'n']
@@ -177,7 +177,7 @@ the caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'next end a q p quit n previous top t abort e', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' next end a q p quit n previous top t abort e', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}
+search_index_entry = {'aliases': 'abort top t q end e a next previous p quit n', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' abort top t q end e a next previous p quit n', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}
diff --git a/docs/latest/genindex.html b/docs/latest/genindex.html index c349758d9b..19488d235b 100644 --- a/docs/latest/genindex.html +++ b/docs/latest/genindex.html @@ -5497,6 +5497,16 @@
  • default_create() (evennia.contrib.base_systems.components.component.Component class method)
  • +
  • default_description (evennia.objects.objects.DefaultCharacter attribute) + +
  • default_error_messages (evennia.utils.picklefield.PickledFormField attribute)
  • default_keys (evennia.contrib.rpg.traits.traits.CounterTrait attribute) @@ -5561,12 +5571,12 @@
  • DefaultRoom (class in evennia.objects.objects)
  • + + -