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Updated ReST documentation
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@ -465,12 +465,12 @@ module <https://code.google.com/p/evennia/source/browse/src/commands/default/bui
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::
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find objects Usage:
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@find[/switches] <name or dbref or *player> [= dbrefmin[ dbrefmax]] Switches:
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@find[/switches] <name or dbref or *player> [= dbrefmin[-dbrefmax]] Switches:
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room - only look for rooms (location=None)
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exit - only look for exits (destination!=None)
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char - only look for characters (BASE_CHARACTER_TYPECLASS) Searches the database for an object of a particular name or dbref.
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Use *playername to search for a player. The switches allows for
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limiting matches to certain game entities. Dbrefmin and dbrefmax
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limiting object matches to certain game entities. Dbrefmin and dbrefmax
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limits matches to within the given dbrefs, or above/below if only one is given.
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@help
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@ -1670,6 +1670,21 @@ Unloggedin
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`Link to Python
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module <https://code.google.com/p/evennia/source/browse/src/commands/default/unloggedin.py.html>`_
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**unloggedin*look*command
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~~~~~~~~~~~~~~~~~~~~~~~~~
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- ``key`` = ``__unloggedin_look_command``
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- ``aliases`` = ``look, l``
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- `locks <Locks.html>`_ = ``cmd:all()``
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- `helpcategory <HelpSystem.html>`_ = ``Unloggedin``
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- `Auto-help <HelpSystem#Auto-help%3C/i%3Esystem.html>`_
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(``__doc__ string``) =
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::
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This is an unconnected version of the look command for simplicity. This is called by the server and kicks everything in gear.
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All it does is display the connect screen.
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connect
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~~~~~~~
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@ -1717,21 +1732,6 @@ help
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This is an unconnected version of the help command,
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for simplicity. It shows a pane or info.
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look
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~~~~
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- ``key`` = ``look``
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- ``aliases`` = ``l``
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- `locks <Locks.html>`_ = ``cmd:all()``
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- `helpcategory <HelpSystem.html>`_ = ``Unloggedin``
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- `Auto-help <HelpSystem#Auto-help%3C/i%3Esystem.html>`_
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(``__doc__ string``) =
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::
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This is an unconnected version of the look command for simplicity.
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All it does is re-show the connect screen.
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quit
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~~~~
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