mirror of
https://github.com/evennia/evennia.git
synced 2026-03-30 20:47:17 +02:00
Add the /object switch to examine to allow one to search for Objects when OOC. Also updated player.search() to account for this functionality.
This commit is contained in:
parent
e66020f369
commit
6e89c708d2
2 changed files with 19 additions and 8 deletions
|
|
@ -1819,6 +1819,7 @@ class CmdExamine(ObjManipCommand):
|
|||
|
||||
Switch:
|
||||
player - examine a Player (same as adding *)
|
||||
object - examine an Object (useful when OOC)
|
||||
|
||||
The examine command shows detailed game info about an
|
||||
object and optionally a specific attribute on it.
|
||||
|
|
@ -2038,14 +2039,14 @@ class CmdExamine(ObjManipCommand):
|
|||
obj_name = objdef['name']
|
||||
obj_attrs = objdef['attrs']
|
||||
|
||||
self.player_mode = utils.inherits_from(caller, "evennia.players.players.Player") or \
|
||||
"player" in self.switches or obj_name.startswith('*')
|
||||
self.player_mode = utils.inherits_from(caller, "evennia.players.players.DefaultPlayer") or \
|
||||
"player" in self.switches or obj_name.startswith('*')
|
||||
if self.player_mode:
|
||||
try:
|
||||
obj = caller.search_player(obj_name.lstrip('*'))
|
||||
except AttributeError:
|
||||
# this means we are calling examine from a player object
|
||||
obj = caller.search(obj_name.lstrip('*'))
|
||||
obj = caller.search(obj_name.lstrip('*'), search_object = 'object' in self.switches)
|
||||
else:
|
||||
obj = caller.search(obj_name)
|
||||
if not obj:
|
||||
|
|
|
|||
|
|
@ -17,10 +17,11 @@ from django.utils import timezone
|
|||
from evennia.typeclasses.models import TypeclassBase
|
||||
from evennia.players.manager import PlayerManager
|
||||
from evennia.players.models import PlayerDB
|
||||
from evennia.objects.models import ObjectDB
|
||||
from evennia.comms.models import ChannelDB
|
||||
from evennia.commands import cmdhandler
|
||||
from evennia.utils import logger
|
||||
from evennia.utils.utils import (lazy_property, to_str,
|
||||
from evennia.utils.utils import (lazy_property,
|
||||
make_iter, to_unicode, is_iter,
|
||||
variable_from_module)
|
||||
from evennia.typeclasses.attributes import NickHandler
|
||||
|
|
@ -454,11 +455,11 @@ class DefaultPlayer(with_metaclass(TypeclassBase, PlayerDB)):
|
|||
return cmdhandler.cmdhandler(self, raw_string,
|
||||
callertype="player", session=session, **kwargs)
|
||||
|
||||
def search(self, searchdata, return_puppet=False,
|
||||
def search(self, searchdata, return_puppet=False, search_object=False,
|
||||
nofound_string=None, multimatch_string=None, **kwargs):
|
||||
"""
|
||||
This is similar to `DefaultObject.search` but will search for
|
||||
Players only.
|
||||
This is similar to `DefaultObject.search` but defaults to searching
|
||||
for Players only.
|
||||
|
||||
Args:
|
||||
searchdata (str or int): Search criterion, the Player's
|
||||
|
|
@ -466,12 +467,18 @@ class DefaultPlayer(with_metaclass(TypeclassBase, PlayerDB)):
|
|||
return_puppet (bool, optional): Instructs the method to
|
||||
return matches as the object the Player controls rather
|
||||
than the Player itself (or None) if nothing is puppeted).
|
||||
search_object (bool, optional): Search for Objects instead of
|
||||
Players. This is used by e.g. the @examine command when
|
||||
wanting to examine Objects while OOC.
|
||||
nofound_string (str, optional): A one-time error message
|
||||
to echo if `searchdata` leads to no matches. If not given,
|
||||
will fall back to the default handler.
|
||||
multimatch_string (str, optional): A one-time error
|
||||
message to echo if `searchdata` leads to multiple matches.
|
||||
If not given, will fall back to the default handler.
|
||||
|
||||
Return:
|
||||
match (Player, Object or None): A single Player or Object match.
|
||||
Notes:
|
||||
Extra keywords are ignored, but are allowed in call in
|
||||
order to make API more consistent with
|
||||
|
|
@ -483,7 +490,10 @@ class DefaultPlayer(with_metaclass(TypeclassBase, PlayerDB)):
|
|||
# handle wrapping of common terms
|
||||
if searchdata.lower() in ("me", "*me", "self", "*self",):
|
||||
return self
|
||||
matches = self.__class__.objects.player_search(searchdata)
|
||||
if search_object:
|
||||
matches = ObjectDB.objects.object_search(searchdata)
|
||||
else:
|
||||
matches = self.__class__.objects.player_search(searchdata)
|
||||
matches = _AT_SEARCH_RESULT(matches, self, query=searchdata,
|
||||
nofound_string=nofound_string,
|
||||
multimatch_string=multimatch_string)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue