From 6c4c09630f482da1e7179cb96690480bb4e011a0 Mon Sep 17 00:00:00 2001 From: Griatch Date: Fri, 19 May 2023 21:09:25 +0200 Subject: [PATCH] Some more text rephrasing --- .../Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/source/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md b/docs/source/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md index 5ccf40d055..fa595c15b0 100644 --- a/docs/source/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md +++ b/docs/source/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.md @@ -4,7 +4,7 @@ You should usually avoid creating hundreds of NPC objects to populate your 'busy town' - in a text game so many NPCs will just spam the screen and annoy your players. Since this is a text game, you can usually get away with using _vNPcs_ - virtual NPCs. vNPCs are only described in text - a room could be described as a bustling street, farmers can be described shouting to each other. Using room descriptions for this works well, but the tutorial lesson about [EvAdventure Rooms](./Beginner-Tutorial-Rooms.md) has a section called [adding life to a room](./Beginner-Tutorial-Rooms.md#adding-life-to-a-room) that can be used for making vNPCs appear to do things in the background. ``` -NPCs are all active agents that are _not_ player characters. NPCs could be anything from merchants and quest givers, to monsters and bosses. They could also be 'flavor' - townsfolk doing their chores, farmers tending their fields - there to make the world feel "more alive". +_Non-Player-Characters_, or NPCs, is the common term for all active agents that are _not_ controlled by players. NPCs could be anything from merchants and quest givers, to monsters and bosses. They could also be 'flavor' - townsfolk doing their chores, farmers tending their fields - there to make the world feel "more alive". In this lesson we will create the base class of _EvAdventure_ NPCs based on the _Knave_ ruleset. According to the _Knave_ rules, NPCs have some simplified stats compared to the [PC characters](./Beginner-Tutorial-Characters.md) we designed earlier.