From 6bba70844ece372c26f5101ef28ea96633fb7c1a Mon Sep 17 00:00:00 2001 From: Griatch Date: Sat, 13 Jun 2020 12:44:15 +0200 Subject: [PATCH] Updated HTML docs --- docs/0.9.1/.buildinfo | 2 +- docs/0.9.1/api/evennia.commands.default.html | 104 +++++++++--------- docs/0.9.1/api/evennia.contrib.html | 74 ++++++------- .../api/evennia.contrib.ingame_python.html | 2 +- .../0.9.1/api/evennia.contrib.turnbattle.html | 10 +- .../evennia.contrib.tutorial_examples.html | 28 ++--- .../api/evennia.contrib.tutorial_world.html | 42 +++---- docs/0.9.1/api/evennia.utils.html | 22 ++-- docs/1.0-dev/.buildinfo | 2 +- .../1.0-dev/api/evennia.commands.default.html | 104 +++++++++--------- docs/1.0-dev/api/evennia.contrib.html | 74 ++++++------- .../api/evennia.contrib.ingame_python.html | 2 +- .../api/evennia.contrib.turnbattle.html | 10 +- .../evennia.contrib.tutorial_examples.html | 28 ++--- .../api/evennia.contrib.tutorial_world.html | 42 +++---- docs/1.0-dev/api/evennia.utils.html | 22 ++-- 16 files changed, 284 insertions(+), 284 deletions(-) diff --git a/docs/0.9.1/.buildinfo b/docs/0.9.1/.buildinfo index 600a4a064d..2700d870d1 100644 --- a/docs/0.9.1/.buildinfo +++ b/docs/0.9.1/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 7ff4127f5f98a6bf99f9a67eace54e30 +config: 3ff91b5d5057188db79a8f6d982da4f8 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/0.9.1/api/evennia.commands.default.html b/docs/0.9.1/api/evennia.commands.default.html index b23eed1772..2976edf505 100644 --- a/docs/0.9.1/api/evennia.commands.default.html +++ b/docs/0.9.1/api/evennia.commands.default.html @@ -64,7 +64,7 @@ method. Otherwise all text will be returned to all connected sessions.

Look in the ooc state.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -133,7 +133,7 @@ account. In principle <character> can be any in-game object as long as you the account have access right to puppet it.

-_keyaliases = ('puppet', 'ic')
+_keyaliases = ('ic', 'puppet')
@@ -197,7 +197,7 @@ as you the account have access right to puppet it.

This will leave your current character and put you in a incorporeal OOC state.

-_keyaliases = ('ooc', 'unpuppet')
+_keyaliases = ('unpuppet', 'ooc')
@@ -762,7 +762,7 @@ use a higher-permission Character to escalate their permission level. Use the unquell command to revert back to normal operation.

-_keyaliases = ('quell', 'unquell')
+_keyaliases = ('unquell', 'quell')
@@ -1526,7 +1526,7 @@ skipping, reloading etc.

Runs batches of commands from a batch-cmd text file (*.ev).

-_keyaliases = ('batchcommands', 'batchcommand', 'batchcmd')
+_keyaliases = ('batchcmd', 'batchcommand', 'batchcommands')
@@ -1599,7 +1599,7 @@ object copies behind when testing out the script.

Runs batches of commands from a batch-code text file (*.py).

-_keyaliases = ('batchcode', 'batchcodes')
+_keyaliases = ('batchcodes', 'batchcode')
@@ -2382,7 +2382,7 @@ created back from the new room unless the /oneway switch is given. For more flexibility and power in creating rooms, use dig.

-_keyaliases = ('tun', 'tunnel')
+_keyaliases = ('tunnel', 'tun')
@@ -2708,7 +2708,7 @@ to a user. Defaults to yourself.

rename an account.

-_keyaliases = ('name', 'rename')
+_keyaliases = ('rename', 'name')
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the server settings.

-_keyaliases = ('type', 'typeclass', 'swap', 'update', 'parent')
+_keyaliases = ('swap', 'update', 'typeclass', 'parent', 'type')
@@ -3052,7 +3052,7 @@ server settings.

-aliases = ['parent', 'type', 'swap', 'update']
+aliases = ['swap', 'update', 'parent', 'type']
@@ -3083,7 +3083,7 @@ server settings.

-search_index_entry = {'aliases': 'parent type swap update', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'swap update parent type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.

Append a * before the search string to examine an account.

-_keyaliases = ('exam', 'ex', 'examine')
+_keyaliases = ('examine', 'exam', 'ex')
@@ -3356,7 +3356,7 @@ limits matches to within the given dbrefs range, or above/below if only one is given.

-_keyaliases = ('locate', 'search', 'find')
+_keyaliases = ('search', 'find', 'locate')
@@ -3439,7 +3439,7 @@ reference. A puppeted object cannot be moved to None.

teleported to the target location.

-_keyaliases = ('teleport', 'tel')
+_keyaliases = ('tel', 'teleport')
@@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually enough to for most grouping schemes.

-_keyaliases = ('tag', 'tags')
+_keyaliases = ('tags', 'tag')
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel.

-_keyaliases = ('chanalias', 'addcom', 'aliaschan')
+_keyaliases = ('addcom', 'chanalias', 'aliaschan')
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases for that channel.

-_keyaliases = ('delchanalias', 'delcom', 'delaliaschan')
+_keyaliases = ('delcom', 'delaliaschan', 'delchanalias')
@@ -4089,7 +4089,7 @@ for that channel.

-aliases = ['delchanalias', 'delaliaschan']
+aliases = ['delaliaschan', 'delchanalias']
@@ -4120,7 +4120,7 @@ for that channel.

-search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
+search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions. Use addcom/delcom to join and leave channels

-_keyaliases = ('chanlist', 'channellist', 'comlist', 'clist', 'channels', 'all channels')
+_keyaliases = ('channels', 'clist', 'channellist', 'all channels', 'chanlist', 'comlist')
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['chanlist', 'channellist', 'comlist', 'clist', 'all channels']
+aliases = ['clist', 'channellist', 'all channels', 'chanlist', 'comlist']
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'chanlist channellist comlist clist all channels', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'clist channellist all channels chanlist comlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
@@ -4408,7 +4408,7 @@ they control it. It does not show the user’s name unless they provide the /sendername switch.

-_keyaliases = ('cemit', 'cmsg')
+_keyaliases = ('cmsg', 'cemit')
@@ -4539,7 +4539,7 @@ provide the /sendername switch.

Creates a new channel owned by you.

-_keyaliases = ('ccreate', 'channelcreate')
+_keyaliases = ('channelcreate', 'ccreate')
@@ -5052,7 +5052,7 @@ look *<accou

Observes your location or objects in your vicinity.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -5545,7 +5545,7 @@ placing it in their inventory.

Talk to those in your current location.

-_keyaliases = ('"', 'say', "'")
+_keyaliases = ("'", 'say', '"')
@@ -5555,7 +5555,7 @@ placing it in their inventory.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -5586,7 +5586,7 @@ placing it in their inventory.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -5671,7 +5671,7 @@ pose’s <pose text>

automatically begin with your name.

-_keyaliases = (':', 'pose', 'emote')
+_keyaliases = ('emote', ':', 'pose')
@@ -5681,7 +5681,7 @@ automatically begin with your name.

-aliases = ['emote', ':']
+aliases = [':', 'emote']
@@ -5722,7 +5722,7 @@ space.

-search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
+search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
@@ -5740,7 +5740,7 @@ space.

which permission groups you are a member of.

-_keyaliases = ('hierarchy', 'groups', 'access')
+_keyaliases = ('groups', 'hierarchy', 'access')
@@ -5750,7 +5750,7 @@ which permission groups you are a member of.

-aliases = ['hierarchy', 'groups']
+aliases = ['groups', 'hierarchy']
@@ -5786,7 +5786,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
@@ -6900,7 +6900,7 @@ required since whole classes of scripts often have the same name.

Use script for managing commands on objects.

-_keyaliases = ('scripts', 'globalscript', 'listscripts')
+_keyaliases = ('globalscript', 'listscripts', 'scripts')
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not given, <nr> defaults to 10.

-_keyaliases = ('stats', 'objects', 'listobjs', 'listobjects', 'db')
+_keyaliases = ('db', 'objects', 'stats', 'listobjs', 'listobjects')
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjects', 'db', 'stats', 'listobjs']
+aliases = ['db', 'stats', 'listobjs', 'listobjects']
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjects db stats listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'db stats listobjs listobjects', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -7100,7 +7100,7 @@ in the list.

Display info about the game engine.

-_keyaliases = ('version', 'about')
+_keyaliases = ('about', 'version')
@@ -7159,7 +7159,7 @@ in the list.

and the current time stamp.

-_keyaliases = ('time', 'uptime')
+_keyaliases = ('uptime', 'time')
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('conn', 'connect', 'co', 'con')
+_keyaliases = ('co', 'connect', 'con', 'conn')
@@ -7940,7 +7940,7 @@ connect “account name” “pass word”

-aliases = ['conn', 'con', 'co']
+aliases = ['co', 'con', 'conn']
@@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -7999,7 +7999,7 @@ create “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('cre', 'create', 'cr')
+_keyaliases = ('create', 'cre', 'cr')
@@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('qu', 'quit', 'q')
+_keyaliases = ('q', 'qu', 'quit')
@@ -8074,7 +8074,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -8105,7 +8105,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -8134,7 +8134,7 @@ All it does is display the connect screen.

-aliases = ['l', 'look']
+aliases = ['look', 'l']
@@ -8165,7 +8165,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -8183,7 +8183,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('h', 'help', '?')
+_keyaliases = ('help', '?', 'h')
@@ -8193,7 +8193,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -8224,7 +8224,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.html b/docs/0.9.1/api/evennia.contrib.html index abc2f412cd..791d042aba 100644 --- a/docs/0.9.1/api/evennia.contrib.html +++ b/docs/0.9.1/api/evennia.contrib.html @@ -332,7 +332,7 @@ decline the old offer.

determine if it’s worth your while.

-_keyaliases = ('evaluate', 'eval')
+_keyaliases = ('eval', 'evaluate')
@@ -391,7 +391,7 @@ finish trade [:say]

This ends the trade prematurely. No trade will take place.

-_keyaliases = ('finish trade', 'end trade')
+_keyaliases = ('end trade', 'finish trade')
@@ -513,7 +513,7 @@ change your deal. You might also want to use ‘say’, ‘emote’ etc to try to influence the other part in the deal.

-_keyaliases = ('offers', 'status', 'deal')
+_keyaliases = ('deal', 'offers', 'status')
@@ -523,7 +523,7 @@ try to influence the other part in the deal.

-aliases = ['offers', 'deal']
+aliases = ['deal', 'offers']
@@ -554,7 +554,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
@@ -578,7 +578,7 @@ optional say part works like the say command and allows you to add info to your choice.

-_keyaliases = ('trade', 'barter')
+_keyaliases = ('barter', 'trade')
@@ -2082,7 +2082,7 @@ have an in-game existence, there is no concept of location or at them with this command.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -3237,7 +3237,7 @@ with. The hidden/secret switches will hide all or parts of the roll from everyone but the person rolling.

-_keyaliases = ('roll', '@dice', 'dice')
+_keyaliases = ('dice', '@dice', 'roll')
@@ -3247,7 +3247,7 @@ everyone but the person rolling.

-aliases = ['roll', '@dice']
+aliases = ['@dice', 'roll']
@@ -3278,7 +3278,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

Use the create command to first create an account before logging in.

-_keyaliases = ('conn', 'connect', 'co', 'con')
+_keyaliases = ('co', 'connect', 'con', 'conn')
@@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['conn', 'con', 'co']
+aliases = ['co', 'con', 'conn']
@@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)

This creates a new account account.

-_keyaliases = ('cre', 'create', 'cr')
+_keyaliases = ('create', 'cre', 'cr')
@@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('qu', 'quit', 'q')
+_keyaliases = ('q', 'qu', 'quit')
@@ -3532,7 +3532,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -3563,7 +3563,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -3587,7 +3587,7 @@ All it does is display the connect screen.

-aliases = ['l', 'look']
+aliases = ['look', 'l']
@@ -3618,7 +3618,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -3631,7 +3631,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('h', 'help', '?')
+_keyaliases = ('help', '?', 'h')
@@ -3641,7 +3641,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -3672,7 +3672,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
@@ -3979,7 +3979,7 @@ look *<account

Observes your location, details at your location or objects in your vicinity.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -4713,7 +4713,7 @@ All extra kwargs will be passed on to the protocol.

-_keyaliases = ('@gender', '@sex')
+_keyaliases = ('@sex', '@gender')
@@ -4916,7 +4916,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('mail', '@mail')
+_keyaliases = ('@mail', 'mail')
@@ -5067,7 +5067,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('mail', '@mail')
+_keyaliases = ('@mail', 'mail')
@@ -5214,7 +5214,7 @@ automatically generated but is turned off by switches which also determines how many times the map is iterated over.

-_keyaliases = ('@buildmap', '@mapbuilder')
+_keyaliases = ('@mapbuilder', '@buildmap')
@@ -5519,7 +5519,7 @@ as plain text. Use e.g. ansi line break ||/ to add a new paragraph and + + or ansi space ||_ to add extra whitespace.

-_keyaliases = ('+desc', 'desc')
+_keyaliases = ('desc', '+desc')
@@ -6058,7 +6058,7 @@ to all the variables defined therein.

-_keyaliases = ('combine', 'use')
+_keyaliases = ('use', 'combine')
@@ -6924,7 +6924,7 @@ things and langcode”…” without spaces to say something in a different language.

-_keyaliases = (':', 'emote')
+_keyaliases = ('emote', ':')
@@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and people’s recognitions of you will be disabled.

-_keyaliases = ('unmask', 'mask')
+_keyaliases = ('mask', 'unmask')
@@ -7120,7 +7120,7 @@ forget griatch

Using the command without arguments will list all current recogs.

-_keyaliases = ('recog', 'forget', 'recognize')
+_keyaliases = ('forget', 'recognize', 'recog')
@@ -7130,7 +7130,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['recognize', 'forget']
+aliases = ['forget', 'recognize']
@@ -7162,7 +7162,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
+search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.

Talk to those in your current location.

-_keyaliases = ('"', 'say', "'")
+_keyaliases = ("'", 'say', '"')
@@ -7189,7 +7189,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -7220,7 +7220,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.ingame_python.html b/docs/0.9.1/api/evennia.contrib.ingame_python.html index 3c5e8798b6..c0f1991820 100644 --- a/docs/0.9.1/api/evennia.contrib.ingame_python.html +++ b/docs/0.9.1/api/evennia.contrib.ingame_python.html @@ -320,7 +320,7 @@ object’s callbacks, return an empty list.

Command to edit callbacks.

-_keyaliases = ('@calls', '@callback', '@callbacks', '@call')
+_keyaliases = ('@calls', '@callbacks', '@call', '@callback')
diff --git a/docs/0.9.1/api/evennia.contrib.turnbattle.html b/docs/0.9.1/api/evennia.contrib.turnbattle.html index 32610f3414..ad3ebc680f 100644 --- a/docs/0.9.1/api/evennia.contrib.turnbattle.html +++ b/docs/0.9.1/api/evennia.contrib.turnbattle.html @@ -335,7 +335,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
@@ -1260,7 +1260,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
@@ -2311,7 +2311,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
@@ -3542,7 +3542,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
@@ -4563,7 +4563,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html index acdc899431..adf8c0eeea 100644 --- a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html +++ b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html @@ -156,7 +156,7 @@ the button is pushed.

-_keyaliases = ('h', 'help')
+_keyaliases = ('help', 'h')
@@ -214,7 +214,7 @@ the button is pushed.

… not that there’s much to see in the dark.

-_keyaliases = ('look', 'l', 'listen', 'feel', 'get', 'ex', 'examine')
+_keyaliases = ('look', 'feel', 'listen', 'examine', 'l', 'get', 'ex')
@@ -224,7 +224,7 @@ the button is pushed.

-aliases = ['l', 'listen', 'feel', 'get', 'ex', 'examine']
+aliases = ['ex', 'examine', 'listen', 'l', 'get', 'feel']
@@ -255,7 +255,7 @@ the button is pushed.

-search_index_entry = {'aliases': 'l listen feel get ex examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'ex examine listen l get feel', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
@@ -272,7 +272,7 @@ the button is pushed.

Closes the lid of the red button.

-_keyaliases = ('close lid', 'close')
+_keyaliases = ('close', 'close lid')
@@ -388,7 +388,7 @@ push the lid of the button away.

-_keyaliases = ('open lid', 'open', 'open button')
+_keyaliases = ('open button', 'open', 'open lid')
@@ -398,7 +398,7 @@ push the lid of the button away.

-aliases = ['open', 'open button']
+aliases = ['open button', 'open']
@@ -429,7 +429,7 @@ push the lid of the button away.

-search_index_entry = {'aliases': 'open open button', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}
+search_index_entry = {'aliases': 'open button open', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}
@@ -445,7 +445,7 @@ push the lid of the button away.

-_keyaliases = ('push', 'push button', 'press button', 'press')
+_keyaliases = ('push', 'press button', 'press', 'push button')
@@ -455,7 +455,7 @@ push the lid of the button away.

-aliases = ['push', 'press button', 'press']
+aliases = ['press button', 'press', 'push']
@@ -491,7 +491,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -508,7 +508,7 @@ lid-state respectively.

Try to smash the glass of the button.

-_keyaliases = ('smash lid', 'smash glass', 'break lid', 'smash')
+_keyaliases = ('break lid', 'smash', 'smash lid', 'smash glass')
@@ -518,7 +518,7 @@ lid-state respectively.

-aliases = ['smash lid', 'smash', 'break lid']
+aliases = ['break lid', 'smash', 'smash lid']
@@ -550,7 +550,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_world.html b/docs/0.9.1/api/evennia.contrib.tutorial_world.html index 64d951e6d5..0faf2826c4 100644 --- a/docs/0.9.1/api/evennia.contrib.tutorial_world.html +++ b/docs/0.9.1/api/evennia.contrib.tutorial_world.html @@ -57,7 +57,7 @@ building to activate the mob once it’s prepared.

-_keyaliases = ('mobon', 'moboff')
+_keyaliases = ('moboff', 'mobon')
@@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next

-_keyaliases = ('pierce', 'thrust', 'fight', 'stab', 'defend', 'chop', 'kill', 'parry', 'attack', 'hit', 'slash')
+_keyaliases = ('kill', 'chop', 'hit', 'thrust', 'pierce', 'stab', 'fight', 'parry', 'defend', 'attack', 'slash')
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['pierce', 'thrust', 'fight', 'stab', 'defend', 'chop', 'kill', 'parry', 'hit', 'slash']
+aliases = ['kill', 'hit', 'thrust', 'chop', 'pierce', 'stab', 'fight', 'parry', 'defend', 'slash']
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'pierce thrust fight stab defend chop kill parry hit slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'kill hit thrust chop pierce stab fight parry defend slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
@@ -539,7 +539,7 @@ itself handle all messages.

Creates light where there was none. Something to burn.

-_keyaliases = ('light', 'on', 'burn')
+_keyaliases = ('burn', 'light', 'on')
@@ -549,7 +549,7 @@ itself handle all messages.

-aliases = ['light', 'burn']
+aliases = ['burn', 'light']
@@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.

Presses a button.

-_keyaliases = ('button', 'press button', 'push button', 'press')
+_keyaliases = ('button', 'press button', 'press', 'push button')
@@ -844,7 +844,7 @@ shift green root up/down

-_keyaliases = ('pull', 'move', 'shift', 'shiftroot', 'push')
+_keyaliases = ('pull', 'push', 'shift', 'shiftroot', 'move')
@@ -854,7 +854,7 @@ shift green root up/down

-aliases = ['pull', 'shiftroot', 'push', 'move']
+aliases = ['move', 'shiftroot', 'push', 'pull']
@@ -895,7 +895,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'pull shiftroot push move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -1491,7 +1491,7 @@ over the bridge a little more interesting.

Overwritten help command while on the bridge.

-_keyaliases = ('h', 'help', '?')
+_keyaliases = ('help', '?', 'h')
@@ -1501,7 +1501,7 @@ over the bridge a little more interesting.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -1532,7 +1532,7 @@ over the bridge a little more interesting.

-search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
@@ -1676,7 +1676,7 @@ on the bridge, 0 - 4.

-_keyaliases = ('e', 'east')
+_keyaliases = ('east', 'e')
@@ -1735,7 +1735,7 @@ if they fall off the bridge.

-_keyaliases = ('l', 'look')
+_keyaliases = ('look', 'l')
@@ -1794,7 +1794,7 @@ if they fall off the bridge.

to find something.

-_keyaliases = ('feel around', 'look', 'l', 'feel', 'search', 'fiddle')
+_keyaliases = ('look', 'feel around', 'fiddle', 'l', 'search', 'feel')
@@ -1804,7 +1804,7 @@ to find something.

-aliases = ['feel around', 'l', 'feel', 'search', 'fiddle']
+aliases = ['feel around', 'fiddle', 'l', 'search', 'feel']
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'feel around l feel search fiddle', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'feel around fiddle l search feel', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
@@ -1922,7 +1922,7 @@ actually having to be actual database objects. It uses the return_detail() hook on TutorialRooms for this.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -2059,7 +2059,7 @@ on the bridge, 0 - 4.

-_keyaliases = ('west', 'w')
+_keyaliases = ('w', 'west')
diff --git a/docs/0.9.1/api/evennia.utils.html b/docs/0.9.1/api/evennia.utils.html index 50ef68a3c5..de023621d5 100644 --- a/docs/0.9.1/api/evennia.utils.html +++ b/docs/0.9.1/api/evennia.utils.html @@ -1898,7 +1898,7 @@ txt - extra text (string), could be encased in quotes.

Commands for the editor

-_keyaliases = (':q', ':fi', ':A', ':fd', ':I', '::', ':r', ':wq', ':h', ':dd', ':y', ':f', ':editor_command_group', ':UU', ':::', ':s', ':S', ':>', ':u', ':=', ':p', ':dw', ':q!', ':echo', ':x', ':w', ':!', ':i', ':DD', ':j', ':uu', ':', ':<')
+_keyaliases = (':r', ':fi', ':!', ':', ':<', ':h', ':x', ':I', ':=', ':j', ':editor_command_group', '::', ':w', ':DD', ':S', ':dd', ':f', ':p', ':dw', ':A', ':i', ':UU', ':q!', ':echo', ':u', ':s', ':fd', ':y', ':>', ':uu', ':q', ':wq', ':::')
@@ -1908,7 +1908,7 @@ txt - extra text (string), could be encased in quotes.

-aliases = [':q', ':fi', ':A', ':fd', ':I', '::', ':r', ':wq', ':h', ':dd', ':y', ':f', ':UU', ':::', ':s', ':S', ':>', ':u', ':=', ':p', ':dw', ':q!', ':echo', ':x', ':w', ':!', ':i', ':DD', ':j', ':uu', ':', ':<']
+aliases = [':r', ':fi', ':!', ':', ':<', ':h', ':x', ':I', ':=', ':j', '::', ':w', ':DD', ':S', ':dd', ':f', ':p', ':dw', ':A', ':i', ':UU', ':q!', ':echo', ':u', ':s', ':fd', ':y', ':>', ':uu', ':q', ':wq', ':::']
@@ -1941,7 +1941,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':q :fi :A :fd :I :: :r :wq :h :dd :y :f :UU ::: :s :S :> :u := :p :dw :q! :echo :x :w :! :i :DD :j :uu : :<', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':r :fi :! : :< :h :x :I := :j :: :w :DD :S :dd :f :p :dw :A :i :UU :q! :echo :u :s :fd :y :> :uu :q :wq :::', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
@@ -1953,7 +1953,7 @@ efficient presentation.

No command match - Inputs line of text into buffer.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2005,7 +2005,7 @@ nomatches (defaults to Yes), and avoid saves only if command was given specifically as “no” or “n”.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2720,7 +2720,7 @@ evennia.utils.evmenu.

Menu options.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2773,7 +2773,7 @@ evennia.utils.evmenu.

Enter your data and press return.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -3570,7 +3570,7 @@ caller.msg() construct every time the page is updated.

Manipulate the text paging

-_keyaliases = ('t', 'quit', 'back', '__noinput_command', 'abort', 'next', 'n', 'top', 'e', 'a', 'b', 'q', 'end')
+_keyaliases = ('abort', 'q', 'e', 'n', 'quit', 'end', 't', 'a', 'b', 'back', 'top', '__noinput_command', 'next')
@@ -3580,7 +3580,7 @@ caller.msg() construct every time the page is updated.

-aliases = ['t', 'quit', 'back', 'abort', 'next', 'n', 'top', 'e', 'a', 'b', 'q', 'end']
+aliases = ['abort', 'q', 'e', 'n', 'quit', 'end', 't', 'a', 'b', 'back', 'top', 'next']
@@ -3611,7 +3611,7 @@ caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 't quit back abort next n top e a b q end', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'abort q e n quit end t a b back top next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
@@ -3623,7 +3623,7 @@ caller.msg() construct every time the page is updated.

Override look to display window and prevent OOCLook from firing

-_keyaliases = ('l', 'look')
+_keyaliases = ('look', 'l')
diff --git a/docs/1.0-dev/.buildinfo b/docs/1.0-dev/.buildinfo index 39fcf6bd16..7b4ade54d4 100644 --- a/docs/1.0-dev/.buildinfo +++ b/docs/1.0-dev/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 32ab0f5ec8b6aaa3bfc6a34d62b2720a +config: 6aa6622dc4e36d55737c2bc5aecbf9e2 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/1.0-dev/api/evennia.commands.default.html b/docs/1.0-dev/api/evennia.commands.default.html index 4b10ac2d21..8ee6d5c986 100644 --- a/docs/1.0-dev/api/evennia.commands.default.html +++ b/docs/1.0-dev/api/evennia.commands.default.html @@ -64,7 +64,7 @@ method. Otherwise all text will be returned to all connected sessions.

Look in the ooc state.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -133,7 +133,7 @@ account. In principle <character> can be any in-game object as long as you the account have access right to puppet it.

-_keyaliases = ('puppet', 'ic')
+_keyaliases = ('ic', 'puppet')
@@ -197,7 +197,7 @@ as you the account have access right to puppet it.

This will leave your current character and put you in a incorporeal OOC state.

-_keyaliases = ('ooc', 'unpuppet')
+_keyaliases = ('unpuppet', 'ooc')
@@ -762,7 +762,7 @@ use a higher-permission Character to escalate their permission level. Use the unquell command to revert back to normal operation.

-_keyaliases = ('quell', 'unquell')
+_keyaliases = ('unquell', 'quell')
@@ -1526,7 +1526,7 @@ skipping, reloading etc.

Runs batches of commands from a batch-cmd text file (*.ev).

-_keyaliases = ('batchcommands', 'batchcommand', 'batchcmd')
+_keyaliases = ('batchcmd', 'batchcommand', 'batchcommands')
@@ -1599,7 +1599,7 @@ object copies behind when testing out the script.

Runs batches of commands from a batch-code text file (*.py).

-_keyaliases = ('batchcode', 'batchcodes')
+_keyaliases = ('batchcodes', 'batchcode')
@@ -2382,7 +2382,7 @@ created back from the new room unless the /oneway switch is given. For more flexibility and power in creating rooms, use dig.

-_keyaliases = ('tun', 'tunnel')
+_keyaliases = ('tunnel', 'tun')
@@ -2708,7 +2708,7 @@ to a user. Defaults to yourself.

rename an account.

-_keyaliases = ('name', 'rename')
+_keyaliases = ('rename', 'name')
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the server settings.

-_keyaliases = ('type', 'typeclass', 'swap', 'update', 'parent')
+_keyaliases = ('swap', 'update', 'typeclass', 'parent', 'type')
@@ -3052,7 +3052,7 @@ server settings.

-aliases = ['parent', 'type', 'swap', 'update']
+aliases = ['swap', 'update', 'parent', 'type']
@@ -3083,7 +3083,7 @@ server settings.

-search_index_entry = {'aliases': 'parent type swap update', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'swap update parent type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.

Append a * before the search string to examine an account.

-_keyaliases = ('exam', 'ex', 'examine')
+_keyaliases = ('examine', 'exam', 'ex')
@@ -3356,7 +3356,7 @@ limits matches to within the given dbrefs range, or above/below if only one is given.

-_keyaliases = ('locate', 'search', 'find')
+_keyaliases = ('search', 'find', 'locate')
@@ -3439,7 +3439,7 @@ reference. A puppeted object cannot be moved to None.

teleported to the target location.

-_keyaliases = ('teleport', 'tel')
+_keyaliases = ('tel', 'teleport')
@@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually enough to for most grouping schemes.

-_keyaliases = ('tag', 'tags')
+_keyaliases = ('tags', 'tag')
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple aliases to an already joined channel.

-_keyaliases = ('chanalias', 'addcom', 'aliaschan')
+_keyaliases = ('addcom', 'chanalias', 'aliaschan')
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases for that channel.

-_keyaliases = ('delchanalias', 'delcom', 'delaliaschan')
+_keyaliases = ('delcom', 'delaliaschan', 'delchanalias')
@@ -4089,7 +4089,7 @@ for that channel.

-aliases = ['delchanalias', 'delaliaschan']
+aliases = ['delaliaschan', 'delchanalias']
@@ -4120,7 +4120,7 @@ for that channel.

-search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
+search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions. Use addcom/delcom to join and leave channels

-_keyaliases = ('chanlist', 'channellist', 'comlist', 'clist', 'channels', 'all channels')
+_keyaliases = ('channels', 'clist', 'channellist', 'all channels', 'chanlist', 'comlist')
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['chanlist', 'channellist', 'comlist', 'clist', 'all channels']
+aliases = ['clist', 'channellist', 'all channels', 'chanlist', 'comlist']
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'chanlist channellist comlist clist all channels', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'clist channellist all channels chanlist comlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
@@ -4408,7 +4408,7 @@ they control it. It does not show the user’s name unless they provide the /sendername switch.

-_keyaliases = ('cemit', 'cmsg')
+_keyaliases = ('cmsg', 'cemit')
@@ -4539,7 +4539,7 @@ provide the /sendername switch.

Creates a new channel owned by you.

-_keyaliases = ('ccreate', 'channelcreate')
+_keyaliases = ('channelcreate', 'ccreate')
@@ -5052,7 +5052,7 @@ look *<accou

Observes your location or objects in your vicinity.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -5545,7 +5545,7 @@ placing it in their inventory.

Talk to those in your current location.

-_keyaliases = ('"', 'say', "'")
+_keyaliases = ("'", 'say', '"')
@@ -5555,7 +5555,7 @@ placing it in their inventory.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -5586,7 +5586,7 @@ placing it in their inventory.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -5671,7 +5671,7 @@ pose’s <pose text>

automatically begin with your name.

-_keyaliases = (':', 'pose', 'emote')
+_keyaliases = ('emote', ':', 'pose')
@@ -5681,7 +5681,7 @@ automatically begin with your name.

-aliases = ['emote', ':']
+aliases = [':', 'emote']
@@ -5722,7 +5722,7 @@ space.

-search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
+search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
@@ -5740,7 +5740,7 @@ space.

which permission groups you are a member of.

-_keyaliases = ('hierarchy', 'groups', 'access')
+_keyaliases = ('groups', 'hierarchy', 'access')
@@ -5750,7 +5750,7 @@ which permission groups you are a member of.

-aliases = ['hierarchy', 'groups']
+aliases = ['groups', 'hierarchy']
@@ -5786,7 +5786,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
@@ -6900,7 +6900,7 @@ required since whole classes of scripts often have the same name.

Use script for managing commands on objects.

-_keyaliases = ('scripts', 'globalscript', 'listscripts')
+_keyaliases = ('globalscript', 'listscripts', 'scripts')
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not given, <nr> defaults to 10.

-_keyaliases = ('stats', 'objects', 'listobjs', 'listobjects', 'db')
+_keyaliases = ('db', 'objects', 'stats', 'listobjs', 'listobjects')
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjects', 'db', 'stats', 'listobjs']
+aliases = ['db', 'stats', 'listobjs', 'listobjects']
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjects db stats listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'db stats listobjs listobjects', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -7100,7 +7100,7 @@ in the list.

Display info about the game engine.

-_keyaliases = ('version', 'about')
+_keyaliases = ('about', 'version')
@@ -7159,7 +7159,7 @@ in the list.

and the current time stamp.

-_keyaliases = ('time', 'uptime')
+_keyaliases = ('uptime', 'time')
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('conn', 'connect', 'co', 'con')
+_keyaliases = ('co', 'connect', 'con', 'conn')
@@ -7940,7 +7940,7 @@ connect “account name” “pass word”

-aliases = ['conn', 'con', 'co']
+aliases = ['co', 'con', 'conn']
@@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -7999,7 +7999,7 @@ create “account name” “pass word”

If you have spaces in your name, enclose it in double quotes.

-_keyaliases = ('cre', 'create', 'cr')
+_keyaliases = ('create', 'cre', 'cr')
@@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('qu', 'quit', 'q')
+_keyaliases = ('q', 'qu', 'quit')
@@ -8074,7 +8074,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -8105,7 +8105,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -8134,7 +8134,7 @@ All it does is display the connect screen.

-aliases = ['l', 'look']
+aliases = ['look', 'l']
@@ -8165,7 +8165,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -8183,7 +8183,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('h', 'help', '?')
+_keyaliases = ('help', '?', 'h')
@@ -8193,7 +8193,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -8224,7 +8224,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.html b/docs/1.0-dev/api/evennia.contrib.html index 7df08305c3..44011742ee 100644 --- a/docs/1.0-dev/api/evennia.contrib.html +++ b/docs/1.0-dev/api/evennia.contrib.html @@ -332,7 +332,7 @@ decline the old offer.

determine if it’s worth your while.

-_keyaliases = ('evaluate', 'eval')
+_keyaliases = ('eval', 'evaluate')
@@ -391,7 +391,7 @@ finish trade [:say]

This ends the trade prematurely. No trade will take place.

-_keyaliases = ('finish trade', 'end trade')
+_keyaliases = ('end trade', 'finish trade')
@@ -513,7 +513,7 @@ change your deal. You might also want to use ‘say’, ‘emote’ etc to try to influence the other part in the deal.

-_keyaliases = ('offers', 'status', 'deal')
+_keyaliases = ('deal', 'offers', 'status')
@@ -523,7 +523,7 @@ try to influence the other part in the deal.

-aliases = ['offers', 'deal']
+aliases = ['deal', 'offers']
@@ -554,7 +554,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
@@ -578,7 +578,7 @@ optional say part works like the say command and allows you to add info to your choice.

-_keyaliases = ('trade', 'barter')
+_keyaliases = ('barter', 'trade')
@@ -2082,7 +2082,7 @@ have an in-game existence, there is no concept of location or at them with this command.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -3237,7 +3237,7 @@ with. The hidden/secret switches will hide all or parts of the roll from everyone but the person rolling.

-_keyaliases = ('roll', '@dice', 'dice')
+_keyaliases = ('dice', '@dice', 'roll')
@@ -3247,7 +3247,7 @@ everyone but the person rolling.

-aliases = ['roll', '@dice']
+aliases = ['@dice', 'roll']
@@ -3278,7 +3278,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

Use the create command to first create an account before logging in.

-_keyaliases = ('conn', 'connect', 'co', 'con')
+_keyaliases = ('co', 'connect', 'con', 'conn')
@@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['conn', 'con', 'co']
+aliases = ['co', 'con', 'conn']
@@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)

This creates a new account account.

-_keyaliases = ('cre', 'create', 'cr')
+_keyaliases = ('create', 'cre', 'cr')
@@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in version is a bit more complicated.

-_keyaliases = ('qu', 'quit', 'q')
+_keyaliases = ('q', 'qu', 'quit')
@@ -3532,7 +3532,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -3563,7 +3563,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
@@ -3587,7 +3587,7 @@ All it does is display the connect screen.

-aliases = ['l', 'look']
+aliases = ['look', 'l']
@@ -3618,7 +3618,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -3631,7 +3631,7 @@ All it does is display the connect screen.

for simplicity. It shows a pane of info.

-_keyaliases = ('h', 'help', '?')
+_keyaliases = ('help', '?', 'h')
@@ -3641,7 +3641,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -3672,7 +3672,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
@@ -3979,7 +3979,7 @@ look *<account

Observes your location, details at your location or objects in your vicinity.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -4713,7 +4713,7 @@ All extra kwargs will be passed on to the protocol.

-_keyaliases = ('@gender', '@sex')
+_keyaliases = ('@sex', '@gender')
@@ -4916,7 +4916,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('mail', '@mail')
+_keyaliases = ('@mail', 'mail')
@@ -5067,7 +5067,7 @@ reply - Replies to a received message, appending the original message to the b @mail/reply 9=Thanks for the info!

-_keyaliases = ('mail', '@mail')
+_keyaliases = ('@mail', 'mail')
@@ -5214,7 +5214,7 @@ automatically generated but is turned off by switches which also determines how many times the map is iterated over.

-_keyaliases = ('@buildmap', '@mapbuilder')
+_keyaliases = ('@mapbuilder', '@buildmap')
@@ -5519,7 +5519,7 @@ as plain text. Use e.g. ansi line break ||/ to add a new paragraph and + + or ansi space ||_ to add extra whitespace.

-_keyaliases = ('+desc', 'desc')
+_keyaliases = ('desc', '+desc')
@@ -6058,7 +6058,7 @@ to all the variables defined therein.

-_keyaliases = ('combine', 'use')
+_keyaliases = ('use', 'combine')
@@ -6924,7 +6924,7 @@ things and langcode”…” without spaces to say something in a different language.

-_keyaliases = (':', 'emote')
+_keyaliases = ('emote', ':')
@@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and people’s recognitions of you will be disabled.

-_keyaliases = ('unmask', 'mask')
+_keyaliases = ('mask', 'unmask')
@@ -7120,7 +7120,7 @@ forget griatch

Using the command without arguments will list all current recogs.

-_keyaliases = ('recog', 'forget', 'recognize')
+_keyaliases = ('forget', 'recognize', 'recog')
@@ -7130,7 +7130,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['recognize', 'forget']
+aliases = ['forget', 'recognize']
@@ -7162,7 +7162,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
+search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.

Talk to those in your current location.

-_keyaliases = ('"', 'say', "'")
+_keyaliases = ("'", 'say', '"')
@@ -7189,7 +7189,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['"', "'"]
+aliases = ["'", '"']
@@ -7220,7 +7220,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.ingame_python.html b/docs/1.0-dev/api/evennia.contrib.ingame_python.html index 42d24fe6f0..352e589d2f 100644 --- a/docs/1.0-dev/api/evennia.contrib.ingame_python.html +++ b/docs/1.0-dev/api/evennia.contrib.ingame_python.html @@ -320,7 +320,7 @@ object’s callbacks, return an empty list.

Command to edit callbacks.

-_keyaliases = ('@calls', '@callback', '@callbacks', '@call')
+_keyaliases = ('@calls', '@callbacks', '@call', '@callback')
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.html index bd37a36d4b..62bcbeefa2 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.html @@ -335,7 +335,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
@@ -1260,7 +1260,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
@@ -2311,7 +2311,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
@@ -3542,7 +3542,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
@@ -4563,7 +4563,7 @@ When it’s your turn, you can attack other characters.

if there are still any actions you can take.

-_keyaliases = ('wait', 'pass', 'hold')
+_keyaliases = ('wait', 'hold', 'pass')
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html index 57b36b4e13..3635e33bc1 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html @@ -156,7 +156,7 @@ the button is pushed.

-_keyaliases = ('h', 'help')
+_keyaliases = ('help', 'h')
@@ -214,7 +214,7 @@ the button is pushed.

… not that there’s much to see in the dark.

-_keyaliases = ('look', 'l', 'listen', 'feel', 'get', 'ex', 'examine')
+_keyaliases = ('look', 'feel', 'listen', 'examine', 'l', 'get', 'ex')
@@ -224,7 +224,7 @@ the button is pushed.

-aliases = ['l', 'listen', 'feel', 'get', 'ex', 'examine']
+aliases = ['ex', 'examine', 'listen', 'l', 'get', 'feel']
@@ -255,7 +255,7 @@ the button is pushed.

-search_index_entry = {'aliases': 'l listen feel get ex examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'ex examine listen l get feel', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
@@ -272,7 +272,7 @@ the button is pushed.

Closes the lid of the red button.

-_keyaliases = ('close lid', 'close')
+_keyaliases = ('close', 'close lid')
@@ -388,7 +388,7 @@ push the lid of the button away.

-_keyaliases = ('open lid', 'open', 'open button')
+_keyaliases = ('open button', 'open', 'open lid')
@@ -398,7 +398,7 @@ push the lid of the button away.

-aliases = ['open', 'open button']
+aliases = ['open button', 'open']
@@ -429,7 +429,7 @@ push the lid of the button away.

-search_index_entry = {'aliases': 'open open button', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}
+search_index_entry = {'aliases': 'open button open', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}
@@ -445,7 +445,7 @@ push the lid of the button away.

-_keyaliases = ('push', 'push button', 'press button', 'press')
+_keyaliases = ('push', 'press button', 'press', 'push button')
@@ -455,7 +455,7 @@ push the lid of the button away.

-aliases = ['push', 'press button', 'press']
+aliases = ['press button', 'press', 'push']
@@ -491,7 +491,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -508,7 +508,7 @@ lid-state respectively.

Try to smash the glass of the button.

-_keyaliases = ('smash lid', 'smash glass', 'break lid', 'smash')
+_keyaliases = ('break lid', 'smash', 'smash lid', 'smash glass')
@@ -518,7 +518,7 @@ lid-state respectively.

-aliases = ['smash lid', 'smash', 'break lid']
+aliases = ['break lid', 'smash', 'smash lid']
@@ -550,7 +550,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html index c8c159bc2c..fb872470ac 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html @@ -57,7 +57,7 @@ building to activate the mob once it’s prepared.

-_keyaliases = ('mobon', 'moboff')
+_keyaliases = ('moboff', 'mobon')
@@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next

-_keyaliases = ('pierce', 'thrust', 'fight', 'stab', 'defend', 'chop', 'kill', 'parry', 'attack', 'hit', 'slash')
+_keyaliases = ('kill', 'chop', 'hit', 'thrust', 'pierce', 'stab', 'fight', 'parry', 'defend', 'attack', 'slash')
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['pierce', 'thrust', 'fight', 'stab', 'defend', 'chop', 'kill', 'parry', 'hit', 'slash']
+aliases = ['kill', 'hit', 'thrust', 'chop', 'pierce', 'stab', 'fight', 'parry', 'defend', 'slash']
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'pierce thrust fight stab defend chop kill parry hit slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'kill hit thrust chop pierce stab fight parry defend slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
@@ -539,7 +539,7 @@ itself handle all messages.

Creates light where there was none. Something to burn.

-_keyaliases = ('light', 'on', 'burn')
+_keyaliases = ('burn', 'light', 'on')
@@ -549,7 +549,7 @@ itself handle all messages.

-aliases = ['light', 'burn']
+aliases = ['burn', 'light']
@@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.

Presses a button.

-_keyaliases = ('button', 'press button', 'push button', 'press')
+_keyaliases = ('button', 'press button', 'press', 'push button')
@@ -844,7 +844,7 @@ shift green root up/down

-_keyaliases = ('pull', 'move', 'shift', 'shiftroot', 'push')
+_keyaliases = ('pull', 'push', 'shift', 'shiftroot', 'move')
@@ -854,7 +854,7 @@ shift green root up/down

-aliases = ['pull', 'shiftroot', 'push', 'move']
+aliases = ['move', 'shiftroot', 'push', 'pull']
@@ -895,7 +895,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'pull shiftroot push move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -1491,7 +1491,7 @@ over the bridge a little more interesting.

Overwritten help command while on the bridge.

-_keyaliases = ('h', 'help', '?')
+_keyaliases = ('help', '?', 'h')
@@ -1501,7 +1501,7 @@ over the bridge a little more interesting.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -1532,7 +1532,7 @@ over the bridge a little more interesting.

-search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
@@ -1676,7 +1676,7 @@ on the bridge, 0 - 4.

-_keyaliases = ('e', 'east')
+_keyaliases = ('east', 'e')
@@ -1735,7 +1735,7 @@ if they fall off the bridge.

-_keyaliases = ('l', 'look')
+_keyaliases = ('look', 'l')
@@ -1794,7 +1794,7 @@ if they fall off the bridge.

to find something.

-_keyaliases = ('feel around', 'look', 'l', 'feel', 'search', 'fiddle')
+_keyaliases = ('look', 'feel around', 'fiddle', 'l', 'search', 'feel')
@@ -1804,7 +1804,7 @@ to find something.

-aliases = ['feel around', 'l', 'feel', 'search', 'fiddle']
+aliases = ['feel around', 'fiddle', 'l', 'search', 'feel']
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'feel around l feel search fiddle', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'feel around fiddle l search feel', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
@@ -1922,7 +1922,7 @@ actually having to be actual database objects. It uses the return_detail() hook on TutorialRooms for this.

-_keyaliases = ('l', 'look', 'ls')
+_keyaliases = ('look', 'ls', 'l')
@@ -2059,7 +2059,7 @@ on the bridge, 0 - 4.

-_keyaliases = ('west', 'w')
+_keyaliases = ('w', 'west')
diff --git a/docs/1.0-dev/api/evennia.utils.html b/docs/1.0-dev/api/evennia.utils.html index 97bcfbc2fe..3817c36e76 100644 --- a/docs/1.0-dev/api/evennia.utils.html +++ b/docs/1.0-dev/api/evennia.utils.html @@ -1899,7 +1899,7 @@ txt - extra text (string), could be encased in quotes.

Commands for the editor

-_keyaliases = (':q', ':fi', ':A', ':fd', ':I', '::', ':r', ':wq', ':h', ':dd', ':y', ':f', ':editor_command_group', ':UU', ':::', ':s', ':S', ':>', ':u', ':=', ':p', ':dw', ':q!', ':echo', ':x', ':w', ':!', ':i', ':DD', ':j', ':uu', ':', ':<')
+_keyaliases = (':r', ':fi', ':!', ':', ':<', ':h', ':x', ':I', ':=', ':j', ':editor_command_group', '::', ':w', ':DD', ':S', ':dd', ':f', ':p', ':dw', ':A', ':i', ':UU', ':q!', ':echo', ':u', ':s', ':fd', ':y', ':>', ':uu', ':q', ':wq', ':::')
@@ -1909,7 +1909,7 @@ txt - extra text (string), could be encased in quotes.

-aliases = [':q', ':fi', ':A', ':fd', ':I', '::', ':r', ':wq', ':h', ':dd', ':y', ':f', ':UU', ':::', ':s', ':S', ':>', ':u', ':=', ':p', ':dw', ':q!', ':echo', ':x', ':w', ':!', ':i', ':DD', ':j', ':uu', ':', ':<']
+aliases = [':r', ':fi', ':!', ':', ':<', ':h', ':x', ':I', ':=', ':j', '::', ':w', ':DD', ':S', ':dd', ':f', ':p', ':dw', ':A', ':i', ':UU', ':q!', ':echo', ':u', ':s', ':fd', ':y', ':>', ':uu', ':q', ':wq', ':::']
@@ -1942,7 +1942,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':q :fi :A :fd :I :: :r :wq :h :dd :y :f :UU ::: :s :S :> :u := :p :dw :q! :echo :x :w :! :i :DD :j :uu : :<', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':r :fi :! : :< :h :x :I := :j :: :w :DD :S :dd :f :p :dw :A :i :UU :q! :echo :u :s :fd :y :> :uu :q :wq :::', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
@@ -1954,7 +1954,7 @@ efficient presentation.

No command match - Inputs line of text into buffer.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2006,7 +2006,7 @@ nomatches (defaults to Yes), and avoid saves only if command was given specifically as “no” or “n”.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2721,7 +2721,7 @@ evennia.utils.evmenu.

Menu options.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -2774,7 +2774,7 @@ evennia.utils.evmenu.

Enter your data and press return.

-_keyaliases = ('__nomatch_command', '__noinput_command')
+_keyaliases = ('__noinput_command', '__nomatch_command')
@@ -3571,7 +3571,7 @@ caller.msg() construct every time the page is updated.

Manipulate the text paging

-_keyaliases = ('t', 'quit', 'back', '__noinput_command', 'abort', 'next', 'n', 'top', 'e', 'a', 'b', 'q', 'end')
+_keyaliases = ('abort', 'q', 'e', 'n', 'quit', 'end', 't', 'a', 'b', 'back', 'top', '__noinput_command', 'next')
@@ -3581,7 +3581,7 @@ caller.msg() construct every time the page is updated.

-aliases = ['t', 'quit', 'back', 'abort', 'next', 'n', 'top', 'e', 'a', 'b', 'q', 'end']
+aliases = ['abort', 'q', 'e', 'n', 'quit', 'end', 't', 'a', 'b', 'back', 'top', 'next']
@@ -3612,7 +3612,7 @@ caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 't quit back abort next n top e a b q end', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'abort q e n quit end t a b back top next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
@@ -3624,7 +3624,7 @@ caller.msg() construct every time the page is updated.

Override look to display window and prevent OOCLook from firing

-_keyaliases = ('l', 'look')
+_keyaliases = ('look', 'l')