diff --git a/images/book.png b/images/book.png
new file mode 100644
index 0000000000..1b5a7e1e8b
Binary files /dev/null and b/images/book.png differ
diff --git a/images/dice.png b/images/dice.png
new file mode 100644
index 0000000000..d98d08c8a5
Binary files /dev/null and b/images/dice.png differ
diff --git a/images/grey.jpg b/images/grey.jpg
new file mode 120000
index 0000000000..aef2a537ca
--- /dev/null
+++ b/images/grey.jpg
@@ -0,0 +1 @@
+/home/griatch/Pictures/Art/wip/EvenniaHomepageBackground/grey_by_griatch.jpg
\ No newline at end of file
diff --git a/images/grey_by_griatch.jpg b/images/grey_by_griatch.jpg
new file mode 100644
index 0000000000..6eb17d831b
Binary files /dev/null and b/images/grey_by_griatch.jpg differ
diff --git a/images/inkwell.png b/images/inkwell.png
new file mode 100644
index 0000000000..1d18989bcc
Binary files /dev/null and b/images/inkwell.png differ
diff --git a/images/ships.png b/images/ships.png
new file mode 100644
index 0000000000..c192bc3705
Binary files /dev/null and b/images/ships.png differ
diff --git a/index.html b/index.html
index 227a5b40a9..1e3152e595 100644
--- a/index.html
+++ b/index.html
@@ -52,6 +52,8 @@
href="#features-and-philosophy">Features and Philosophy
+
+
Evennia aims to supply a bare-bones MU* codebase that allows vast flexibility for game designers while taking care of all the gritty networking and database-handling behind the scenes. Evennia offers an easy API for @@ -65,6 +67,8 @@ codebase extremely flexible. The code is heavily documented and you use Python classes to represent your objects, scripts and players. The database layer is abstracted away.
+
+
Evennia offers extensive connectivity options. A single server instance may offer connections over Telnet, SSH, SSL and HTTP. The latter is possible since Evennia is also its own web server: A default website as well as a @@ -76,6 +80,8 @@ a third-party webserver too if you prefer though). Evennia in-game channels can also be interlinked with external IRC and IMC2 channels so players can chat with people "outside" the game.
+
+
Whereas Evennia is intended to be customized to almost any level you like, we do offer some defaults you can build from. The code base comes with basic classes for objects, exits, rooms and characters. There is also a default @@ -102,6 +108,8 @@ development of your own games.
More Information +
+
To learn how to get your hands on the code base, the Getting Started page is the way to go. Otherwise you could browse the Documentation or why diff --git a/stylesheets/styles.css b/stylesheets/styles.css index ccc2338a5b..0c10966c39 100644 --- a/stylesheets/styles.css +++ b/stylesheets/styles.css @@ -148,7 +148,6 @@ img { max-width: 650px; padding: 5px; margin: 10px 0 32px 0; - border: 1px solid #ccc; } p img { @@ -162,6 +161,15 @@ p img { } +.img.floatleft { + float: left; +} + +.img.floatright { + float: right; +} + + /* Code blocks */ code, pre { @@ -208,6 +216,7 @@ td { } + /* Wrapper */ .wrapper { width:960px; @@ -236,7 +245,9 @@ header { margin: -10px 25px 0 0; -webkit-font-smoothing: antialiased; height: 94vh; - opacity: 0.9; + opacity: 0.8; + border-radius: 60px; +} } p.header {22px @@ -451,6 +462,7 @@ footer { header > h1.header, header > p.header, + .img, .logo { display: none; }