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Fold long lines, PEP 8 whitespace
Keeping lines under 120 characters long, adjusting whitepace for closer PEP 8 compliance.
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parent
c62f701626
commit
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1 changed files with 15 additions and 8 deletions
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@ -40,16 +40,21 @@ class ObjectCreateForm(forms.ModelForm):
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fields = '__all__'
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db_key = forms.CharField(label="Name/Key",
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widget=forms.TextInput(attrs={'size': '78'}),
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help_text="Main identifier, like 'apple', 'strong guy', 'Elizabeth' etc. If creating a Character, check so the name is unique among characters!",)
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help_text="Main identifier, like 'apple', 'strong guy', 'Elizabeth' etc. "
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"If creating a Character, check so the name is unique among characters!",)
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db_typeclass_path = forms.CharField(label="Typeclass",
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initial=settings.BASE_OBJECT_TYPECLASS,
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widget=forms.TextInput(attrs={'size': '78'}),
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help_text="This defines what 'type' of entity this is. This variable holds a Python path to a module with a valid Evennia Typeclass. If you are creating a Character you should use the typeclass defined by settings.BASE_CHARACTER_TYPECLASS or one derived from that.")
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help_text="This defines what 'type' of entity this is. This variable holds a "
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"Python path to a module with a valid Evennia Typeclass. If you are "
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"creating a Character you should use the typeclass defined by "
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"settings.BASE_CHARACTER_TYPECLASS or one derived from that.")
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db_cmdset_storage = forms.CharField(label="CmdSet",
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initial="",
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required=False,
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widget=forms.TextInput(attrs={'size': '78'}),
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help_text="Most non-character objects don't need a cmdset and can leave this field blank.")
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help_text="Most non-character objects don't need a cmdset"
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" and can leave this field blank.")
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raw_id_fields = ('db_destination', 'db_location', 'db_home')
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@ -63,8 +68,10 @@ class ObjectEditForm(ObjectCreateForm):
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fields = '__all__'
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db_lock_storage = forms.CharField(label="Locks",
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required=False,
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widget=forms.Textarea(attrs={'cols':'100', 'rows':'2'}),
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help_text="In-game lock definition string. If not given, defaults will be used. This string should be on the form <i>type:lockfunction(args);type2:lockfunction2(args);...")
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widget=forms.Textarea(attrs={'cols': '100', 'rows': '2'}),
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help_text="In-game lock definition string. If not given, defaults will be used. "
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"This string should be on the form "
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"<i>type:lockfunction(args);type2:lockfunction2(args);...")
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class ObjectDBAdmin(admin.ModelAdmin):
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@ -90,15 +97,15 @@ class ObjectDBAdmin(admin.ModelAdmin):
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form = ObjectEditForm
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fieldsets = (
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(None, {
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'fields': (('db_key','db_typeclass_path'), ('db_lock_storage', ),
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('db_location', 'db_home'), 'db_destination','db_cmdset_storage'
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'fields': (('db_key', 'db_typeclass_path'), ('db_lock_storage', ),
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('db_location', 'db_home'), 'db_destination', 'db_cmdset_storage'
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)}),
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)
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add_form = ObjectCreateForm
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add_fieldsets = (
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(None, {
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'fields': (('db_key','db_typeclass_path'),
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'fields': (('db_key', 'db_typeclass_path'),
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('db_location', 'db_home'), 'db_destination', 'db_cmdset_storage'
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)}),
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)
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