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Updated HTML docs.
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focused on free form storytelling. Even if you are not interested in MUSH:es, this is still a good
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first game-type to try since it’s not so code heavy. You will be able to use the same principles for
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building other types of games.</p>
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<p>The tutorial starts from scratch. If you did the <a class="reference internal" href="Beginner-Tutorial/Part1/Beginner-Tutorial-Part1-Intro.html"><span class="doc std std-doc">First Steps Coding</span></a> tutorial
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<p>The tutorial starts from scratch. If you did the <a class="reference internal" href="Beginner-Tutorial/Part1/Beginner-Tutorial-Part1-Overview.html"><span class="doc std std-doc">First Steps Coding</span></a> tutorial
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already you should have some ideas about how to do some of the steps already.</p>
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<p>The following are the (very simplistic and cut-down) features we will implement (this was taken from
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a feature request from a MUSH user new to Evennia). A Character in this system should:</p>
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