diff --git a/bin/evennia b/bin/evennia index 7b37a0f11c..43e8069ef0 100755 --- a/bin/evennia +++ b/bin/evennia @@ -454,15 +454,9 @@ def init_game_directory(path): # the main library, it should show here. evennia = importlib.import_module("evennia") - if check_database(automigrate=False, exit_on_error=False): + if check_database(): evennia.init() - # check all dependencies - from evennia.utils.utils import check_evennia_dependencies - if not check_evennia_dependencies: - sys.exit() - - # set up the Evennia executables and log file locations global SERVER_PY_FILE, PORTAL_PY_FILE global SERVER_LOGFILE, PORTAL_LOGFILE, HTTP_LOGFILE @@ -483,7 +477,6 @@ def init_game_directory(path): PORTAL_LOGFILE = settings.PORTAL_LOG_FILE HTTP_LOGFILE = settings.HTTP_LOG_FILE - # set up twisted if os.name == 'nt': # We need to handle Windows twisted separately. We create a # batchfile in game/server, linking to the actual binary @@ -545,20 +538,16 @@ def create_superuser(): django.core.management.call_command("createsuperuser", interactive=True) -def check_database(automigrate=False, exit_on_error=True): +def check_database(exit_on_error=False): # Check so a database exists and is accessible from django.db import DatabaseError from evennia.players.models import PlayerDB try: PlayerDB.objects.get(id=1) except DatabaseError, e: - if automigrate: - create_database() - create_superuser() - else: - if exit_on_error: - print ERROR_DATABASE.format(traceback=e) - sys.exit() + if exit_on_error: + print ERROR_DATABASE.format(traceback=e) + sys.exit() return False except PlayerDB.DoesNotExist: # no superuser yet. We need to create it.