diff --git a/evennia/contrib/turnbattle/README.md b/evennia/contrib/turnbattle/README.md index 729c42a099..d5c86d90f3 100644 --- a/evennia/contrib/turnbattle/README.md +++ b/evennia/contrib/turnbattle/README.md @@ -21,6 +21,19 @@ implemented and customized: the battle system, including commands for wielding weapons and donning armor, and modifiers to accuracy and damage based on currently used equipment. + + tb_items.py - Adds usable items and conditions/status effects, and gives + a lot of examples for each. Items can perform nearly any sort of + function, including healing, adding or curing conditions, or + being used to attack. Conditions affect a fighter's attributes + and options in combat and persist outside of fights, counting + down per turn in combat and in real time outside combat. + + tb_magic.py - Adds a spellcasting system, allowing characters to cast + spells with a variety of effects by spending MP. Spells are + linked to functions, and as such can perform any sort of action + the developer can imagine - spells for attacking, healing and + conjuring objects are included as examples. tb_range.py - Adds a system for abstract positioning and movement, which tracks the distance between different characters and objects in