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Refactor 1.0 docs with new toctree structure and inheritance
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# Part 5: Showing the world
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```{eval-rst}
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.. sidebar:: Beginner Tutorial Parts
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`Introduction <../Beginner-Tutorial-Intro.html>`_
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Getting set up.
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Part 1: `What we have <../Part1/Beginner-Tutorial-Part1-Intro.html>`_
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A tour of Evennia and how to use the tools, including an introduction to Python.
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Part 2: `What we want <../Part2/Beginner-Tutorial-Part2-Intro.html>`_
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Planning our tutorial game and what to think about when planning your own in the future.
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Part 3: `How we get there <../Part3/Beginner-Tutorial-Part3-Intro.html>`_
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Getting down to the meat of extending Evennia to make our game
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Part 4: `Using what we created <../Part4/Beginner-Tutorial-Part4-Intro.html>`_
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Building a tech-demo and world content to go with our code
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**Part 5: Showing the world**
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Taking our new game online and let players try it out
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```
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You have a working game! In part five we will look at the web-components of Evennia and how to modify them
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to fit your game. We will also look at hosting your game and if you feel up to it we'll also go through how
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to bring your game online so you can invite your first players.
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## Lessons
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_TODO_
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```{toctree}
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:maxdepth: 1
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Add-a-simple-new-web-page.md
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Web-Tutorial.md
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```
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## Table of Contents
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_TODO_
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```{toctree}
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Add-a-simple-new-web-page.md
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Web-Tutorial.md
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```
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