Refactor 1.0 docs with new toctree structure and inheritance

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# Part 5: Showing the world
```{eval-rst}
.. sidebar:: Beginner Tutorial Parts
`Introduction <../Beginner-Tutorial-Intro.html>`_
Getting set up.
Part 1: `What we have <../Part1/Beginner-Tutorial-Part1-Intro.html>`_
A tour of Evennia and how to use the tools, including an introduction to Python.
Part 2: `What we want <../Part2/Beginner-Tutorial-Part2-Intro.html>`_
Planning our tutorial game and what to think about when planning your own in the future.
Part 3: `How we get there <../Part3/Beginner-Tutorial-Part3-Intro.html>`_
Getting down to the meat of extending Evennia to make our game
Part 4: `Using what we created <../Part4/Beginner-Tutorial-Part4-Intro.html>`_
Building a tech-demo and world content to go with our code
**Part 5: Showing the world**
Taking our new game online and let players try it out
```
You have a working game! In part five we will look at the web-components of Evennia and how to modify them
to fit your game. We will also look at hosting your game and if you feel up to it we'll also go through how
to bring your game online so you can invite your first players.
## Lessons
_TODO_
```{toctree}
:maxdepth: 1
Add-a-simple-new-web-page.md
Web-Tutorial.md
```
## Table of Contents
_TODO_
```{toctree}
Add-a-simple-new-web-page.md
Web-Tutorial.md
```