Refactor 1.0 docs with new toctree structure and inheritance

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Griatch 2022-02-06 19:27:15 +01:00
parent 62477eac50
commit 628afe9367
142 changed files with 3967 additions and 3024 deletions

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@ -5,26 +5,38 @@ make your game, also if you never coded before. If you are an experienced coder,
to you, but some things may still be useful.
## Find your way
- [Directory-Overview](../Howto/Starting/Part1/Gamedir-Overview.md)
- [Quirks of Evennia](./Quirks.md)
## Setting up a workflow
- [Setting up PyCharm](./Setting-up-PyCharm.md)
- [Using Version-Control](./Version-Control.md)
- [Updating Evennia sources](./Updating-Your-Game.md)
See also the [Beginner Tutorial](../Howtos/Beginner-Tutorial/Beginner-Tutorial-Intro.md).
```{toctree}
:maxdepth: 2
Version-Control.md
Updating-Your-Game.md
```
## Coding away
- [Coding Introduction](./Coding-Introduction.md)
- [Ways to Debug](./Debugging.md)
- [Adding unit-tests](./Unit-Testing.md)
- [Things to remember when importing from evennia](./Flat-API.md)
```{toctree}
:maxdepth: 2
## Advanced concepts
Coding-Introduction.md
Debugging.md
Unit-Testing.md
Profiling.md
Quirks.md
Changelog.md
- [Continuous Integration](./Continuous-Integration.md)
- [Using Travis](./Using-Travis.md)
- [Profiling](./Profiling.md)
```
## Third-party integrations
```{toctree}
:maxdepth: 2
Continuous-Integration.md
Setting-up-PyCharm.md
```