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* update tutorial snippets
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1 changed files with 12 additions and 3 deletions
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@ -171,11 +171,20 @@ class TemporaryCharacterSheet:
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self.level = 1
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# random equipment
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self.armor = dice.roll_random_table("1d20", chargen_tables["armor"])
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_armor = dice.roll_random_table("1d20", chargen_tables["armor"])
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self.armor = None if "no armor" in _armor else _armor
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_helmet_and_shield = dice.roll_random_table("1d20", chargen_tables["helmets and shields"])
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self.helmet = "helmet" if "helmet" in _helmet_and_shield else "none"
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self.shield = "shield" if "shield" in _helmet_and_shield else "none"
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self.helmet = (
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None
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if "no" in _helmet_and_shield
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else ("helmet" if "helmet" in _helmet_and_shield else None)
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)
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self.shield = (
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None
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if "no" in _helmet_and_shield
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else ("shield" if "shield" in _helmet_and_shield else None)
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)
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self.weapon = dice.roll_random_table("1d20", chargen_tables["starting weapon"])
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