* update tutorial snippets

This commit is contained in:
Zac Miller 2024-08-25 22:59:46 -04:00
parent 65de6a00e1
commit 60eb1c9940

View file

@ -171,11 +171,20 @@ class TemporaryCharacterSheet:
self.level = 1
# random equipment
self.armor = dice.roll_random_table("1d20", chargen_tables["armor"])
_armor = dice.roll_random_table("1d20", chargen_tables["armor"])
self.armor = None if "no armor" in _armor else _armor
_helmet_and_shield = dice.roll_random_table("1d20", chargen_tables["helmets and shields"])
self.helmet = "helmet" if "helmet" in _helmet_and_shield else "none"
self.shield = "shield" if "shield" in _helmet_and_shield else "none"
self.helmet = (
None
if "no" in _helmet_and_shield
else ("helmet" if "helmet" in _helmet_and_shield else None)
)
self.shield = (
None
if "no" in _helmet_and_shield
else ("shield" if "shield" in _helmet_and_shield else None)
)
self.weapon = dice.roll_random_table("1d20", chargen_tables["starting weapon"])