diff --git a/evennia/contrib/rpg/character_creator/example_menu.py b/evennia/contrib/rpg/character_creator/example_menu.py index 2a1a6b175c..ab432b6028 100644 --- a/evennia/contrib/rpg/character_creator/example_menu.py +++ b/evennia/contrib/rpg/character_creator/example_menu.py @@ -27,6 +27,15 @@ more than one. The example has a requirement of choosing exactly 3 options, but you can change it to a maximum or minimum number of required options - or remove the requirement check entirely. +## Simple List Options + +If you just want a straightforward list of options, without any of the back-and-forth +navigation or modifying of option text, evennia has an easy to use decorator +available: `@list_node` + +For an example of how to use it, check out the documentation for evennia.utils.evmenu +- there's lots of other useful EvMenu tools too! + ## Starting Objects Allows players to choose from a selection of starting objects. @@ -300,18 +309,6 @@ def _set_multichoice(caller, raw_string, selected=[], **kwargs): return ("menunode_multi_choice", {"selected": selected}) -######################################################### -# Simple List Options -######################################################### - -# If you just want a straightforward list of options, without any of the -# back-and-forth navigation or modifying of option text, evennia has an -# easy to use decorator available: `@list_node` - -# For an example of how to use it, check out the documentation for -# evennia.utils.evmenu - there's lots of other useful EvMenu tools too! - - ######################################################### # Starting Objects #########################################################