Fixed a strange typo in object-manager's get_attribute_with_value(). Also implemented a few further suggestions and fixes to object search.

This commit is contained in:
Griatch 2012-09-27 22:18:46 +02:00
parent 1b0544c261
commit 56c28f7e44

View file

@ -137,7 +137,7 @@ class ObjectManager(TypedObjectManager):
candidates - list of candidate objects to search
"""
property_name = "db_%s" % property_name.lstrip('db_')
cand_restriction = candidates and Q(pk__in=[_GA(obj, "in") for obj in make_iter(candidates) if obj]) or Q()
cand_restriction = candidates and Q(pk__in=[_GA(obj, "id") for obj in make_iter(candidates) if obj]) or Q()
try:
return self.filter(cand_restriction).exclude(Q(property_name=None))
except exceptions.FieldError:
@ -151,7 +151,7 @@ class ObjectManager(TypedObjectManager):
if isinstance(property_value, basestring):
property_value = to_unicode(property_value)
property_name = "db_%s" % property_name.lstrip('db_')
cand_restriction = candidates and Q(pk__in=[_GA(obj, "in") for obj in make_iter(candidates) if obj]) or Q()
cand_restriction = candidates and Q(pk__in=[_GA(obj, "id") for obj in make_iter(candidates) if obj]) or Q()
try:
return self.filter(cand_restriction & Q(property_name=property_value))
except exceptions.FieldError:
@ -196,7 +196,7 @@ class ObjectManager(TypedObjectManager):
return []
else:
# fuzzy matching - first check with keys, then with aliases
key_candidates = self.filter(Q(db_key__istartswith=ostring) | Q(alias__db_key__istartswith=ostring))
key_candidates = self.filter(Q(db_key__istartswith=ostring) | Q(alias__db_key__istartswith=ostring)).distinct()
key_strings = key_candidates.values_list("db_key", flat=True)
matches = string_partial_matching(key_candidates, ostring, reg_index=False)
if matches:
@ -240,16 +240,16 @@ class ObjectManager(TypedObjectManager):
"""
def _searcher(ostring, exact=False):
"Helper method for searching objects"
if ostring.startswith("*"):
# Player search - try to find obj by its player's name
player_match = self.get_object_with_player(ostring, candidates=candidates)
if player_match is not None:
return [player_match]
if attribute_name:
# attribute/property search (always exact).
matches = self.get_objs_with_db_property_value(attribute_name, ostring, candidates=candidates)
if not matches:
return self.get_objs_with_attr_value(attribute_name, ostring, candidates=candidates)
if ostring.startswith("*"):
# Player search - try to find obj by its player's name
player_match = self.get_object_with_player(ostring, candidates=candidates)
if player_match is not None:
return [player_match]
else:
# normal key/alias search
return self.get_objs_with_key_or_alias(ostring, exact=exact, candidates=candidates)