From 5692e34cd35b350b40bc7c4569dffc56aeb7ce5c Mon Sep 17 00:00:00 2001 From: Griatch Date: Tue, 5 Oct 2021 23:28:29 +0200 Subject: [PATCH] Updated HTML docs --- docs/0.9.5/.buildinfo | 2 +- .../api/evennia.commands.default.admin.html | 4 ++-- .../evennia.commands.default.building.html | 12 +++++------ .../api/evennia.commands.default.comms.html | 12 +++++------ .../api/evennia.commands.default.general.html | 12 +++++------ .../api/evennia.commands.default.system.html | 4 ++-- .../evennia.commands.default.unloggedin.html | 8 ++++---- docs/0.9.5/api/evennia.contrib.dice.html | 4 ++-- .../api/evennia.contrib.email_login.html | 8 ++++---- ...vennia.contrib.ingame_python.commands.html | 4 ++-- docs/0.9.5/api/evennia.contrib.rpsystem.html | 4 ++-- .../evennia.contrib.turnbattle.tb_basic.html | 4 ++-- .../evennia.contrib.turnbattle.tb_equip.html | 4 ++-- .../evennia.contrib.turnbattle.tb_items.html | 4 ++-- .../evennia.contrib.turnbattle.tb_magic.html | 4 ++-- .../evennia.contrib.turnbattle.tb_range.html | 4 ++-- ....contrib.tutorial_examples.red_button.html | 16 +++++++-------- ...vennia.contrib.tutorial_world.objects.html | 16 +++++++-------- .../evennia.contrib.tutorial_world.rooms.html | 8 ++++---- docs/0.9.5/api/evennia.utils.eveditor.html | 4 ++-- docs/0.9.5/api/evennia.utils.evmenu.html | 4 ++-- docs/0.9.5/api/evennia.utils.evmore.html | 4 ++-- docs/1.0-dev/.buildinfo | 2 +- .../api/evennia.commands.default.admin.html | 4 ++-- ...evennia.commands.default.batchprocess.html | 4 ++-- .../evennia.commands.default.building.html | 20 +++++++++---------- .../api/evennia.commands.default.comms.html | 4 ++-- .../api/evennia.commands.default.general.html | 16 +++++++-------- .../api/evennia.commands.default.system.html | 4 ++-- .../evennia.commands.default.unloggedin.html | 8 ++++---- docs/1.0-dev/api/evennia.contrib.barter.html | 4 ++-- .../1.0-dev/api/evennia.contrib.clothing.html | 4 ++-- docs/1.0-dev/api/evennia.contrib.dice.html | 4 ++-- .../api/evennia.contrib.email_login.html | 8 ++++---- .../evennia.contrib.evscaperoom.commands.html | 16 +++++++-------- ...vennia.contrib.ingame_python.commands.html | 4 ++-- .../1.0-dev/api/evennia.contrib.rpsystem.html | 8 ++++---- .../evennia.contrib.turnbattle.tb_basic.html | 4 ++-- .../evennia.contrib.turnbattle.tb_equip.html | 4 ++-- .../evennia.contrib.turnbattle.tb_items.html | 4 ++-- .../evennia.contrib.turnbattle.tb_magic.html | 4 ++-- .../evennia.contrib.turnbattle.tb_range.html | 4 ++-- ....contrib.tutorial_examples.red_button.html | 12 +++++------ ...vennia.contrib.tutorial_world.objects.html | 8 ++++---- .../evennia.contrib.tutorial_world.rooms.html | 8 ++++---- docs/1.0-dev/api/evennia.utils.eveditor.html | 4 ++-- docs/1.0-dev/api/evennia.utils.evmenu.html | 4 ++-- docs/1.0-dev/api/evennia.utils.evmore.html | 4 ++-- 48 files changed, 158 insertions(+), 158 deletions(-) diff --git a/docs/0.9.5/.buildinfo b/docs/0.9.5/.buildinfo index a48e13ba57..aebdfebf31 100644 --- a/docs/0.9.5/.buildinfo +++ b/docs/0.9.5/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 2c53f699594cc8f2a12d24ad05eeebdc +config: edb769a96265622ff3347d2be771ec38 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/0.9.5/api/evennia.commands.default.admin.html b/docs/0.9.5/api/evennia.commands.default.admin.html index 9d704d1ca9..cb68b37510 100644 --- a/docs/0.9.5/api/evennia.commands.default.admin.html +++ b/docs/0.9.5/api/evennia.commands.default.admin.html @@ -254,7 +254,7 @@ to accounts respectively.

-aliases = ['pemit', 'remit']
+aliases = ['remit', 'pemit']
@@ -285,7 +285,7 @@ to accounts respectively.

-search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
+search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.building.html b/docs/0.9.5/api/evennia.commands.default.building.html index efc4db6ef2..50cd87e917 100644 --- a/docs/0.9.5/api/evennia.commands.default.building.html +++ b/docs/0.9.5/api/evennia.commands.default.building.html @@ -1275,7 +1275,7 @@ server settings.

-aliases = ['type', 'parent', 'typeclasses', 'swap', 'update']
+aliases = ['swap', 'update', 'typeclasses', 'parent', 'type']
@@ -1306,7 +1306,7 @@ server settings.

-search_index_entry = {'aliases': 'type parent typeclasses swap update', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'swap update typeclasses parent type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -1590,7 +1590,7 @@ one is given.

-aliases = ['search', 'locate']
+aliases = ['locate', 'search']
@@ -1621,7 +1621,7 @@ one is given.

-search_index_entry = {'aliases': 'search locate', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
+search_index_entry = {'aliases': 'locate search', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
@@ -1817,7 +1817,7 @@ given, <nr> defaults to 10.

-aliases = ['db', 'stats', 'listobjects', 'listobjs']
+aliases = ['stats', 'db', 'listobjects', 'listobjs']
@@ -1843,7 +1843,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'db stats listobjects listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'stats db listobjects listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.comms.html b/docs/0.9.5/api/evennia.commands.default.comms.html index 6fdd46bed7..6b9ea64193 100644 --- a/docs/0.9.5/api/evennia.commands.default.comms.html +++ b/docs/0.9.5/api/evennia.commands.default.comms.html @@ -193,7 +193,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

-aliases = ['chan', 'channels']
+aliases = ['channels', 'chan']
@@ -719,7 +719,7 @@ don’t actually sub to yet.

-search_index_entry = {'aliases': 'chan channels', 'category': 'comms', 'key': 'channel', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
+search_index_entry = {'aliases': 'channels chan', 'category': 'comms', 'key': 'channel', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
@@ -744,7 +744,7 @@ aliases to an already joined channel.

-aliases = ['aliaschan', 'chanalias']
+aliases = ['chanalias', 'aliaschan']
@@ -775,7 +775,7 @@ aliases to an already joined channel.

-search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
+search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
@@ -801,7 +801,7 @@ for that channel.

-aliases = ['delchanalias', 'delaliaschan']
+aliases = ['delaliaschan', 'delchanalias']
@@ -832,7 +832,7 @@ for that channel.

-search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
+search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
diff --git a/docs/0.9.5/api/evennia.commands.default.general.html b/docs/0.9.5/api/evennia.commands.default.general.html index 836e1da202..e7f47bec09 100644 --- a/docs/0.9.5/api/evennia.commands.default.general.html +++ b/docs/0.9.5/api/evennia.commands.default.general.html @@ -205,7 +205,7 @@ for everyone to use, you need build privileges and the alias command.

-aliases = ['nickname', 'nicks']
+aliases = ['nicks', 'nickname']
@@ -237,7 +237,7 @@ for everyone to use, you need build privileges and the alias command.

-search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
+search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
@@ -641,7 +641,7 @@ automatically begin with your name.

-aliases = [':', 'emote']
+aliases = ['emote', ':']
@@ -677,7 +677,7 @@ space.

-search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
+search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
@@ -700,7 +700,7 @@ which permission groups you are a member of.

-aliases = ['groups', 'hierarchy']
+aliases = ['hierarchy', 'groups']
@@ -731,7 +731,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.system.html b/docs/0.9.5/api/evennia.commands.default.system.html index 4865b869e3..54230313a8 100644 --- a/docs/0.9.5/api/evennia.commands.default.system.html +++ b/docs/0.9.5/api/evennia.commands.default.system.html @@ -483,7 +483,7 @@ the released memory will instead be re-used by the program.

-aliases = ['serverload', 'serverprocess']
+aliases = ['serverprocess', 'serverload']
@@ -514,7 +514,7 @@ the released memory will instead be re-used by the program.

-search_index_entry = {'aliases': 'serverload serverprocess', 'category': 'system', 'key': 'server', 'tags': '', 'text': "\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n "}
+search_index_entry = {'aliases': 'serverprocess serverload', 'category': 'system', 'key': 'server', 'tags': '', 'text': "\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n "}
diff --git a/docs/0.9.5/api/evennia.commands.default.unloggedin.html b/docs/0.9.5/api/evennia.commands.default.unloggedin.html index bee01dc7b7..2e3cb4e5be 100644 --- a/docs/0.9.5/api/evennia.commands.default.unloggedin.html +++ b/docs/0.9.5/api/evennia.commands.default.unloggedin.html @@ -59,7 +59,7 @@ connect “account name” “pass word”

-aliases = ['con', 'co', 'conn']
+aliases = ['co', 'con', 'conn']
@@ -94,7 +94,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -272,7 +272,7 @@ for simplicity. It shows a pane of info.

-aliases = ['?', 'h']
+aliases = ['h', '?']
@@ -298,7 +298,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.dice.html b/docs/0.9.5/api/evennia.contrib.dice.html index 5370a07fcc..c63bba110c 100644 --- a/docs/0.9.5/api/evennia.contrib.dice.html +++ b/docs/0.9.5/api/evennia.contrib.dice.html @@ -149,7 +149,7 @@ everyone but the person rolling.

-aliases = ['@dice', 'roll']
+aliases = ['roll', '@dice']
@@ -175,7 +175,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
diff --git a/docs/0.9.5/api/evennia.contrib.email_login.html b/docs/0.9.5/api/evennia.contrib.email_login.html index 7031f90118..661d287771 100644 --- a/docs/0.9.5/api/evennia.contrib.email_login.html +++ b/docs/0.9.5/api/evennia.contrib.email_login.html @@ -74,7 +74,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['con', 'co', 'conn']
+aliases = ['co', 'con', 'conn']
@@ -104,7 +104,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -270,7 +270,7 @@ for simplicity. It shows a pane of info.

-aliases = ['?', 'h']
+aliases = ['h', '?']
@@ -296,7 +296,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.ingame_python.commands.html b/docs/0.9.5/api/evennia.contrib.ingame_python.commands.html index 0d96ae7555..600768a3e3 100644 --- a/docs/0.9.5/api/evennia.contrib.ingame_python.commands.html +++ b/docs/0.9.5/api/evennia.contrib.ingame_python.commands.html @@ -52,7 +52,7 @@
-aliases = ['@callback', '@calls', '@callbacks']
+aliases = ['@callbacks', '@callback', '@calls']
@@ -133,7 +133,7 @@ on user permission.

-search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@callbacks @callback @calls', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.rpsystem.html b/docs/0.9.5/api/evennia.contrib.rpsystem.html index fe9e92d23d..4da681bb07 100644 --- a/docs/0.9.5/api/evennia.contrib.rpsystem.html +++ b/docs/0.9.5/api/evennia.contrib.rpsystem.html @@ -824,7 +824,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['recognize', 'forget']
+aliases = ['forget', 'recognize']
@@ -851,7 +851,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
+search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html index ab302517a0..2dc9b33447 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html @@ -570,7 +570,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -591,7 +591,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html index 78b37c6df8..603ec6d54a 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html @@ -687,7 +687,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -708,7 +708,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html index 1de765a839..896ef07e74 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html @@ -721,7 +721,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -742,7 +742,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html index f830f8855a..8fcd7c5b0b 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html @@ -593,7 +593,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -614,7 +614,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html index c9dbcc741f..f8379a4019 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html @@ -1020,7 +1020,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -1041,7 +1041,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_examples.red_button.html b/docs/0.9.5/api/evennia.contrib.tutorial_examples.red_button.html index a4485695fe..7c4e16d384 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_examples.red_button.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_examples.red_button.html @@ -79,7 +79,7 @@ such as when closing the lid and un-blinding a character.

-aliases = ['push', 'press', 'press button']
+aliases = ['press', 'press button', 'push']
@@ -108,7 +108,7 @@ check if the lid is open or closed.

-search_index_entry = {'aliases': 'push press press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press press button push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
@@ -178,7 +178,7 @@ check if the lid is open or closed.

-aliases = ['smash lid', 'break lid', 'smash']
+aliases = ['smash lid', 'smash', 'break lid']
@@ -205,7 +205,7 @@ break.

-search_index_entry = {'aliases': 'smash lid break lid smash', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}
+search_index_entry = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}
@@ -305,7 +305,7 @@ be mutually exclusive.

-aliases = ['push', 'press', 'press button']
+aliases = ['press', 'press button', 'push']
@@ -334,7 +334,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'push press press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press press button push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -432,7 +432,7 @@ be mutually exclusive.

-aliases = ['l', 'ex', 'listen', 'get', 'feel', 'examine']
+aliases = ['l', 'examine', 'feel', 'get', 'listen', 'ex']
@@ -458,7 +458,7 @@ be mutually exclusive.

-search_index_entry = {'aliases': 'l ex listen get feel examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'l examine feel get listen ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html b/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html index 0cb9a1469c..4284744a0a 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html @@ -361,7 +361,7 @@ of the object. We overload it with our own version.

-aliases = ['light', 'burn']
+aliases = ['burn', 'light']
@@ -388,7 +388,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -492,7 +492,7 @@ shift green root up/down

-aliases = ['move', 'push', 'pull', 'shiftroot']
+aliases = ['move', 'pull', 'shiftroot', 'push']
@@ -528,7 +528,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move push pull shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'move pull shiftroot push', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -545,7 +545,7 @@ yellow/green - horizontal roots

-aliases = ['button', 'press button', 'push button']
+aliases = ['button', 'push button', 'press button']
@@ -571,7 +571,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'button press button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -715,7 +715,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['pierce', 'chop', 'fight', 'defend', 'hit', 'bash', 'parry', 'kill', 'stab', 'slash', 'thrust']
+aliases = ['fight', 'thrust', 'parry', 'kill', 'stab', 'bash', 'defend', 'slash', 'hit', 'chop', 'pierce']
@@ -741,7 +741,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'pierce chop fight defend hit bash parry kill stab slash thrust', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'fight thrust parry kill stab bash defend slash hit chop pierce', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html b/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html index 0597858d28..541ad51b65 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html @@ -713,7 +713,7 @@ if they fall off the bridge.

-aliases = ['?', 'h']
+aliases = ['h', '?']
@@ -739,7 +739,7 @@ if they fall off the bridge.

-search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
+search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
@@ -865,7 +865,7 @@ to find something.

-aliases = ['l', 'feel around', 'fiddle', 'feel', 'search']
+aliases = ['l', 'search', 'feel', 'feel around', 'fiddle']
@@ -893,7 +893,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'l feel around fiddle feel search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'l search feel feel around fiddle', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
diff --git a/docs/0.9.5/api/evennia.utils.eveditor.html b/docs/0.9.5/api/evennia.utils.eveditor.html index b0a1736eca..a7b683fe18 100644 --- a/docs/0.9.5/api/evennia.utils.eveditor.html +++ b/docs/0.9.5/api/evennia.utils.eveditor.html @@ -274,7 +274,7 @@ indentation.

-aliases = [':::', ':h', ':', ':fi', ':uu', ':dd', ':=', ':x', '::', ':u', ':S', ':y', ':q', ':A', ':!', ':j', ':echo', ':DD', ':I', ':i', ':q!', ':f', ':>', ':UU', ':w', ':p', ':s', ':dw', ':<', ':wq', ':r', ':fd']
+aliases = [':y', ':S', ':fd', ':q', ':<', ':uu', ':dw', ':wq', ':UU', ':r', ':p', ':q!', ':h', ':::', ':DD', ':s', ':i', ':fi', ':x', '::', ':u', ':=', ':A', ':', ':w', ':j', ':f', ':!', ':I', ':echo', ':>', ':dd']
@@ -302,7 +302,7 @@ efficient presentation.

-search_index_entry = {'aliases': '::: :h : :fi :uu :dd := :x :: :u :S :y :q :A :! :j :echo :DD :I :i :q! :f :> :UU :w :p :s :dw :< :wq :r :fd', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':y :S :fd :q :< :uu :dw :wq :UU :r :p :q! :h ::: :DD :s :i :fi :x :: :u := :A : :w :j :f :! :I :echo :> :dd', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
diff --git a/docs/0.9.5/api/evennia.utils.evmenu.html b/docs/0.9.5/api/evennia.utils.evmenu.html index 4a56df81fb..fa2b460b49 100644 --- a/docs/0.9.5/api/evennia.utils.evmenu.html +++ b/docs/0.9.5/api/evennia.utils.evmenu.html @@ -940,7 +940,7 @@ single question.

-aliases = ['yes', 'no', 'n', 'a', 'y', '__nomatch_command', 'abort']
+aliases = ['n', 'y', 'no', 'a', 'abort', '__nomatch_command', 'yes']
@@ -966,7 +966,7 @@ single question.

-search_index_entry = {'aliases': 'yes no n a y __nomatch_command abort', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
+search_index_entry = {'aliases': 'n y no a abort __nomatch_command yes', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
diff --git a/docs/0.9.5/api/evennia.utils.evmore.html b/docs/0.9.5/api/evennia.utils.evmore.html index 1cc01f8881..0dcbac5467 100644 --- a/docs/0.9.5/api/evennia.utils.evmore.html +++ b/docs/0.9.5/api/evennia.utils.evmore.html @@ -75,7 +75,7 @@ the caller.msg() construct every time the page is updated.

-aliases = ['back', 'a', 'top', 'e', 't', 'next', 'q', 'end', 'n', 'quit', 'b', 'abort']
+aliases = ['n', 'q', 'back', 'end', 'a', 'next', 'abort', 't', 'e', 'quit', 'top', 'b']
@@ -101,7 +101,7 @@ the caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'back a top e t next q end n quit b abort', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'n q back end a next abort t e quit top b', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
diff --git a/docs/1.0-dev/.buildinfo b/docs/1.0-dev/.buildinfo index efad59d4e6..8414b1e0ed 100644 --- a/docs/1.0-dev/.buildinfo +++ b/docs/1.0-dev/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 7047d50d420dec2f4a40118914e9faef +config: 0bd6b4d7872d814cf882072a117f0aec tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/1.0-dev/api/evennia.commands.default.admin.html b/docs/1.0-dev/api/evennia.commands.default.admin.html index bcca274f72..967fa26a8f 100644 --- a/docs/1.0-dev/api/evennia.commands.default.admin.html +++ b/docs/1.0-dev/api/evennia.commands.default.admin.html @@ -255,7 +255,7 @@ to accounts respectively.

-aliases = ['pemit', 'remit']
+aliases = ['remit', 'pemit']
@@ -286,7 +286,7 @@ to accounts respectively.

-search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
+search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.batchprocess.html b/docs/1.0-dev/api/evennia.commands.default.batchprocess.html index 6629307864..fc96749cbc 100644 --- a/docs/1.0-dev/api/evennia.commands.default.batchprocess.html +++ b/docs/1.0-dev/api/evennia.commands.default.batchprocess.html @@ -76,7 +76,7 @@ skipping, reloading etc.

-aliases = ['batchcommand', 'batchcmd']
+aliases = ['batchcmd', 'batchcommand']
@@ -107,7 +107,7 @@ skipping, reloading etc.

-search_index_entry = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
+search_index_entry = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.building.html b/docs/1.0-dev/api/evennia.commands.default.building.html index 277b0361f2..bb0126b945 100644 --- a/docs/1.0-dev/api/evennia.commands.default.building.html +++ b/docs/1.0-dev/api/evennia.commands.default.building.html @@ -530,7 +530,7 @@ You can specify the /force switch to bypass this confirmation.

-aliases = ['delete', 'del']
+aliases = ['del', 'delete']
@@ -571,7 +571,7 @@ You can specify the /force switch to bypass this confirmation.

-search_index_entry = {'aliases': 'delete del', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
+search_index_entry = {'aliases': 'del delete', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
@@ -1276,7 +1276,7 @@ server settings.

-aliases = ['swap', 'typeclasses', 'parent', 'update', 'type']
+aliases = ['parent', 'swap', 'typeclasses', 'type', 'update']
@@ -1307,7 +1307,7 @@ server settings.

-search_index_entry = {'aliases': 'swap typeclasses parent update type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'parent swap typeclasses type update', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -1460,7 +1460,7 @@ If object is not specified, the current location is examined.

-aliases = ['exam', 'ex']
+aliases = ['ex', 'exam']
@@ -1557,7 +1557,7 @@ non-persistent data stored on object

-search_index_entry = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
+search_index_entry = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
@@ -1591,7 +1591,7 @@ one is given.

-aliases = ['locate', 'search']
+aliases = ['search', 'locate']
@@ -1622,7 +1622,7 @@ one is given.

-search_index_entry = {'aliases': 'locate search', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
+search_index_entry = {'aliases': 'search locate', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
@@ -1818,7 +1818,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjects', 'stats', 'listobjs', 'db']
+aliases = ['stats', 'db', 'listobjects', 'listobjs']
@@ -1844,7 +1844,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjects stats listobjs db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'stats db listobjects listobjs', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.comms.html b/docs/1.0-dev/api/evennia.commands.default.comms.html index 9835372050..007e167e75 100644 --- a/docs/1.0-dev/api/evennia.commands.default.comms.html +++ b/docs/1.0-dev/api/evennia.commands.default.comms.html @@ -802,7 +802,7 @@ for that channel.

-aliases = ['delchanalias', 'delaliaschan']
+aliases = ['delaliaschan', 'delchanalias']
@@ -833,7 +833,7 @@ for that channel.

-search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
+search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
diff --git a/docs/1.0-dev/api/evennia.commands.default.general.html b/docs/1.0-dev/api/evennia.commands.default.general.html index d05e071189..f6aabb406d 100644 --- a/docs/1.0-dev/api/evennia.commands.default.general.html +++ b/docs/1.0-dev/api/evennia.commands.default.general.html @@ -206,7 +206,7 @@ for everyone to use, you need build privileges and the alias command.

-aliases = ['nicks', 'nickname']
+aliases = ['nickname', 'nicks']
@@ -238,7 +238,7 @@ for everyone to use, you need build privileges and the alias command.

-search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
+search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
@@ -261,7 +261,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -292,7 +292,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
@@ -536,7 +536,7 @@ placing it in their inventory.

-aliases = ["'", '"']
+aliases = ['"', "'"]
@@ -562,7 +562,7 @@ placing it in their inventory.

-search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -642,7 +642,7 @@ automatically begin with your name.

-aliases = ['emote', ':']
+aliases = [':', 'emote']
@@ -678,7 +678,7 @@ space.

-search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
+search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
diff --git a/docs/1.0-dev/api/evennia.commands.default.system.html b/docs/1.0-dev/api/evennia.commands.default.system.html index 269996d8f8..d67eef6d7a 100644 --- a/docs/1.0-dev/api/evennia.commands.default.system.html +++ b/docs/1.0-dev/api/evennia.commands.default.system.html @@ -558,7 +558,7 @@ See |luhttps://ww
-aliases = ['delays', 'task']
+aliases = ['task', 'delays']
@@ -604,7 +604,7 @@ to all the variables defined therein.

-search_index_entry = {'aliases': 'delays task', 'category': 'system', 'key': 'tasks', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
+search_index_entry = {'aliases': 'task delays', 'category': 'system', 'key': 'tasks', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
diff --git a/docs/1.0-dev/api/evennia.commands.default.unloggedin.html b/docs/1.0-dev/api/evennia.commands.default.unloggedin.html index 8f6ec82426..bb9e7fb37f 100644 --- a/docs/1.0-dev/api/evennia.commands.default.unloggedin.html +++ b/docs/1.0-dev/api/evennia.commands.default.unloggedin.html @@ -60,7 +60,7 @@ connect “account name” “pass word”

-aliases = ['con', 'conn', 'co']
+aliases = ['co', 'con', 'conn']
@@ -95,7 +95,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -273,7 +273,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -299,7 +299,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.barter.html b/docs/1.0-dev/api/evennia.contrib.barter.html index 1cdce709d9..00fee11aa6 100644 --- a/docs/1.0-dev/api/evennia.contrib.barter.html +++ b/docs/1.0-dev/api/evennia.contrib.barter.html @@ -682,7 +682,7 @@ try to influence the other part in the deal.

-aliases = ['offers', 'deal']
+aliases = ['deal', 'offers']
@@ -708,7 +708,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
diff --git a/docs/1.0-dev/api/evennia.contrib.clothing.html b/docs/1.0-dev/api/evennia.contrib.clothing.html index 53e11c9a95..7ed6934a09 100644 --- a/docs/1.0-dev/api/evennia.contrib.clothing.html +++ b/docs/1.0-dev/api/evennia.contrib.clothing.html @@ -629,7 +629,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -660,7 +660,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.dice.html b/docs/1.0-dev/api/evennia.contrib.dice.html index 89d7c47c56..54efb198ae 100644 --- a/docs/1.0-dev/api/evennia.contrib.dice.html +++ b/docs/1.0-dev/api/evennia.contrib.dice.html @@ -150,7 +150,7 @@ everyone but the person rolling.

-aliases = ['roll', '@dice']
+aliases = ['@dice', 'roll']
@@ -176,7 +176,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
diff --git a/docs/1.0-dev/api/evennia.contrib.email_login.html b/docs/1.0-dev/api/evennia.contrib.email_login.html index 4b02a53dc3..1577765ef2 100644 --- a/docs/1.0-dev/api/evennia.contrib.email_login.html +++ b/docs/1.0-dev/api/evennia.contrib.email_login.html @@ -75,7 +75,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['con', 'conn', 'co']
+aliases = ['co', 'con', 'conn']
@@ -105,7 +105,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -271,7 +271,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -297,7 +297,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.evscaperoom.commands.html b/docs/1.0-dev/api/evennia.contrib.evscaperoom.commands.html index 1ef9b2e3da..a92dd7a8ee 100644 --- a/docs/1.0-dev/api/evennia.contrib.evscaperoom.commands.html +++ b/docs/1.0-dev/api/evennia.contrib.evscaperoom.commands.html @@ -148,7 +148,7 @@ the operation will be general or on the room.

-aliases = ['chicken out', 'q', 'quit', 'abort']
+aliases = ['abort', 'quit', 'q', 'chicken out']
@@ -172,7 +172,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'chicken out q quit abort', 'category': 'evscaperoom', 'key': 'give up', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
+search_index_entry = {'aliases': 'abort quit q chicken out', 'category': 'evscaperoom', 'key': 'give up', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
@@ -308,7 +308,7 @@ shout

-aliases = ['shout', 'whisper', ';']
+aliases = ['whisper', ';', 'shout']
@@ -337,7 +337,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'shout whisper ;', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
+search_index_entry = {'aliases': 'whisper ; shout', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
@@ -427,7 +427,7 @@ looks and what actions is available.

-aliases = ['ex', 'examine', 'e', 'unfocus']
+aliases = ['unfocus', 'e', 'examine', 'ex']
@@ -456,7 +456,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'ex examine e unfocus', 'category': 'evscaperoom', 'key': 'focus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
+search_index_entry = {'aliases': 'unfocus e examine ex', 'category': 'evscaperoom', 'key': 'focus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
@@ -518,7 +518,7 @@ set in self.parse())

-aliases = ['give', 'inv', 'inventory', 'i']
+aliases = ['give', 'i', 'inv', 'inventory']
@@ -542,7 +542,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'give inv inventory i', 'category': 'evscaperoom', 'key': 'get', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
+search_index_entry = {'aliases': 'give i inv inventory', 'category': 'evscaperoom', 'key': 'get', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html b/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html index 590df08f68..7746fa1420 100644 --- a/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html +++ b/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html @@ -53,7 +53,7 @@
-aliases = ['@callback', '@calls', '@callbacks']
+aliases = ['@callbacks', '@calls', '@callback']
@@ -134,7 +134,7 @@ on user permission.

-search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@callbacks @calls @callback', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.rpsystem.html b/docs/1.0-dev/api/evennia.contrib.rpsystem.html index ae1d6c6695..9fe8eeb855 100644 --- a/docs/1.0-dev/api/evennia.contrib.rpsystem.html +++ b/docs/1.0-dev/api/evennia.contrib.rpsystem.html @@ -660,7 +660,7 @@ a different language.

-aliases = ["'", '"']
+aliases = ['"', "'"]
@@ -686,7 +686,7 @@ a different language.

-search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -825,7 +825,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['recognize', 'forget']
+aliases = ['forget', 'recognize']
@@ -852,7 +852,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
+search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_basic.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_basic.html index 5ba83d3195..95c5251dcd 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_basic.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_basic.html @@ -571,7 +571,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -592,7 +592,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_equip.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_equip.html index 71118829e6..af16208f24 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_equip.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_equip.html @@ -688,7 +688,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -709,7 +709,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_items.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_items.html index 97cc0b6383..10696a61fa 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_items.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_items.html @@ -722,7 +722,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -743,7 +743,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_magic.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_magic.html index 4da6bff8e4..51816fbd4b 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_magic.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_magic.html @@ -594,7 +594,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -615,7 +615,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_range.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_range.html index 6294b63792..b9a18a3a7d 100644 --- a/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_range.html +++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.tb_range.html @@ -1021,7 +1021,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -1042,7 +1042,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.red_button.html b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.red_button.html index d17dcac90a..bc1c195427 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.red_button.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.red_button.html @@ -80,7 +80,7 @@ such as when closing the lid and un-blinding a character.

-aliases = ['press', 'push', 'press button']
+aliases = ['push', 'press', 'press button']
@@ -109,7 +109,7 @@ check if the lid is open or closed.

-search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'push press press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
@@ -306,7 +306,7 @@ be mutually exclusive.

-aliases = ['press', 'push', 'press button']
+aliases = ['push', 'press', 'press button']
@@ -335,7 +335,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'push press press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -433,7 +433,7 @@ be mutually exclusive.

-aliases = ['listen', 'feel', 'l', 'get', 'examine', 'ex']
+aliases = ['ex', 'feel', 'l', 'get', 'examine', 'listen']
@@ -459,7 +459,7 @@ be mutually exclusive.

-search_index_entry = {'aliases': 'listen feel l get examine ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'ex feel l get examine listen', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html index 1f767cf296..c6727628c0 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html @@ -493,7 +493,7 @@ shift green root up/down

-aliases = ['move', 'shiftroot', 'push', 'pull']
+aliases = ['push', 'pull', 'shiftroot', 'move']
@@ -529,7 +529,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'push pull shiftroot move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -716,7 +716,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['pierce', 'slash', 'hit', 'parry', 'fight', 'defend', 'stab', 'kill', 'thrust', 'chop', 'bash']
+aliases = ['slash', 'stab', 'fight', 'chop', 'defend', 'parry', 'kill', 'hit', 'bash', 'thrust', 'pierce']
@@ -742,7 +742,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'pierce slash hit parry fight defend stab kill thrust chop bash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'slash stab fight chop defend parry kill hit bash thrust pierce', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html index 84cb7b92d5..dcc0e627c4 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html @@ -714,7 +714,7 @@ if they fall off the bridge.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -740,7 +740,7 @@ if they fall off the bridge.

-search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
@@ -866,7 +866,7 @@ to find something.

-aliases = ['feel', 'l', 'fiddle', 'feel around', 'search']
+aliases = ['feel around', 'search', 'feel', 'l', 'fiddle']
@@ -894,7 +894,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'feel l fiddle feel around search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'feel around search feel l fiddle', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.eveditor.html b/docs/1.0-dev/api/evennia.utils.eveditor.html index 745a171196..748f499129 100644 --- a/docs/1.0-dev/api/evennia.utils.eveditor.html +++ b/docs/1.0-dev/api/evennia.utils.eveditor.html @@ -275,7 +275,7 @@ indentation.

-aliases = [':i', ':S', ':fi', ':y', ':dd', ':dw', ':A', ':q!', ':p', ':I', ':', ':j', ':wq', ':!', ':x', ':<', ':::', ':q', ':h', ':u', ':UU', ':r', ':DD', ':f', '::', ':echo', ':w', ':>', ':fd', ':uu', ':=', ':s']
+aliases = [':fi', '::', ':h', ':wq', ':w', ':<', ':q', ':q!', ':i', ':dw', ':fd', ':y', ':>', ':uu', ':I', ':p', ':=', ':r', ':DD', ':', ':u', ':A', ':::', ':dd', ':s', ':j', ':f', ':UU', ':echo', ':!', ':S', ':x']
@@ -303,7 +303,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':i :S :fi :y :dd :dw :A :q! :p :I : :j :wq :! :x :< ::: :q :h :u :UU :r :DD :f :: :echo :w :> :fd :uu := :s', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':fi :: :h :wq :w :< :q :q! :i :dw :fd :y :> :uu :I :p := :r :DD : :u :A ::: :dd :s :j :f :UU :echo :! :S :x', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.evmenu.html b/docs/1.0-dev/api/evennia.utils.evmenu.html index c6d4230731..308c0020a2 100644 --- a/docs/1.0-dev/api/evennia.utils.evmenu.html +++ b/docs/1.0-dev/api/evennia.utils.evmenu.html @@ -941,7 +941,7 @@ single question.

-aliases = ['n', 'y', 'a', '__nomatch_command', 'no', 'yes', 'abort']
+aliases = ['a', 'yes', 'y', 'n', 'abort', '__nomatch_command', 'no']
@@ -967,7 +967,7 @@ single question.

-search_index_entry = {'aliases': 'n y a __nomatch_command no yes abort', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
+search_index_entry = {'aliases': 'a yes y n abort __nomatch_command no', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.evmore.html b/docs/1.0-dev/api/evennia.utils.evmore.html index ae1fdad120..213ddef214 100644 --- a/docs/1.0-dev/api/evennia.utils.evmore.html +++ b/docs/1.0-dev/api/evennia.utils.evmore.html @@ -76,7 +76,7 @@ the caller.msg() construct every time the page is updated.

-aliases = ['n', 'a', 'quit', 'b', 'e', 'next', 't', 'top', 'q', 'back', 'abort', 'end']
+aliases = ['end', 'q', 'a', 'e', 'back', 'n', 'abort', 'next', 't', 'quit', 'top', 'b']
@@ -102,7 +102,7 @@ the caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'n a quit b e next t top q back abort end', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'end q a e back n abort next t quit top b', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}