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Made search(*playername) commands correctly return a Player typeclass and not a character. Initial startup/character creation: Default permissions are now assigned on player level rather than character level (this gives more safety to @puppet operations). Made @puppet command work only on Character objects.
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8 changed files with 61 additions and 39 deletions
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@ -137,7 +137,7 @@ class ObjectManager(TypedObjectManager):
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A player<->user is a one-to-relationship, so this always
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returns just one result or None.
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user - mayb be a user object or user id.
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user - may be a user object or user id.
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"""
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try:
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uid = int(user)
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@ -281,7 +281,7 @@ class ObjectManager(TypedObjectManager):
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player_string = ostring.lstrip("*")
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player_match = self.get_object_with_player(player_string)
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if player_match is not None:
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return [player_match]
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return [player_match.player]
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# find suitable objects
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@ -414,6 +414,8 @@ class ObjectDB(TypedObject):
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ostring: (str) The string to match object names against.
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Obs - To find a player, append * to the
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start of ostring.
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global_search: Search all objects, not just the current
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location/inventory
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attribute_name: (string) Which attribute to match
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(if None, uses default 'name')
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use_nicks : Use nickname replace (off by default)
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