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Make tutorial dark cell react to lit splinter also when falling through trap door. Resolves #995.
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@ -968,6 +968,10 @@ class TeleportRoom(TutorialRoom):
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character.msg(self.db.failure_teleport_msg)
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# teleport quietly to the new place
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character.move_to(results[0], quiet=True, move_hooks=False)
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# we have to call this manually since we turn off move_hooks
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# - this is necessary to make the target dark room aware of an
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# already carried light.
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results[0].at_object_receive(character, self)
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#------------------------------------------------------------
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