diff --git a/evennia/contrib/tests.py b/evennia/contrib/tests.py index 5e8a73bb19..8af7fe59eb 100644 --- a/evennia/contrib/tests.py +++ b/evennia/contrib/tests.py @@ -1226,14 +1226,11 @@ class TestTurnBattleFunc(EvenniaTest): self.assertTrue(tb_range.get_range(attacker, defender) == 1) # Remove the script at the end turnhandler.stop() - -""" + # Test functions in tb_items. def test_tbitemsfunc(self): - attacker = create_object(tb_items.TBItemsCharacter, key="Attacker") - tb_items.tickerhandler.remove(interval=30, callback=attacker.at_update, idstring="update") - defender = create_object(tb_items.TBItemsCharacter, key="Defender") - tb_items.tickerhandler.remove(interval=30, callback=defender.at_update, idstring="update") + attacker = create_object(tb_items.TBItemsCharacterTest, key="Attacker") + defender = create_object(tb_items.TBItemsCharacterTest, key="Defender") testroom = create_object(DefaultRoom, key="Test Room") attacker.location = testroom defender.loaction = testroom @@ -1300,7 +1297,7 @@ class TestTurnBattleFunc(EvenniaTest): turnhandler.turn_end_check(attacker) self.assertTrue(turnhandler.db.turn == 1) # Join fight - joiner = create_object(tb_items.TBItemsCharacter, key="Joiner") + joiner = create_object(tb_items.TBItemsCharacterTest, key="Joiner") turnhandler.db.fighters = [attacker, defender] turnhandler.db.turn = 0 turnhandler.join_fight(joiner) @@ -1309,8 +1306,7 @@ class TestTurnBattleFunc(EvenniaTest): # Remove the script at the end turnhandler.stop() # Now time to test item stuff. - user = create_object(tb_items.TBItemsCharacter, key="User") - tb_items.tickerhandler.remove(interval=30, callback=user.at_update, idstring="update") + user = create_object(tb_items.TBItemsCharacterTest, key="User") testroom = create_object(DefaultRoom, key="Test Room") user.location = testroom test_healpotion = create_object(key="healing potion") @@ -1343,7 +1339,6 @@ class TestTurnBattleFunc(EvenniaTest): self.assertTrue(user.db.conditions == {}) # Delete the test character user.delete() -""" # Test tree select