Fixes to auto-link remapper

This commit is contained in:
Griatch 2020-07-12 18:10:13 +02:00
parent 7eab265994
commit 5177efe129
17 changed files with 74 additions and 2740 deletions

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@ -100,6 +100,8 @@ in mind for your own game, this will give you a good start.
- [View Character on website](./Web-Character-View-Tutorial)
## Deep-dives
- [Parsing command inputs](./Parsing-commands-tutorial)
- [Understanding color-tags](./Understanding-Color-Tags)
- [Play paper&pen RPGs online with Evennia](./Evennia-for-roleplaying-sessions)
- [Evennia for Diku Users](./Evennia-for-Diku-Users)

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@ -3,7 +3,7 @@
[prev lesson](../Starting-Part1) | [next lesson](./Tutorial-World-Introduction)
In this lesson we will test out what we can do in-game out-of-the-box. Evennia ships with
[around 90 default commands](../../../Components/Default-Command-Help), and while you can override those as you please,
[around 90 default commands](api:evennia.commands.default#modules), and while you can override those as you please,
they can be quite useful.
Connect and log into your new game and you will end up in the "Limbo" location. This

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@ -56,7 +56,7 @@ This the the structure of the Evennia library:
- [`settings_default.py`](../../../Components/Server-Conf#Settings-file) - Root settings of Evennia. Copy settings
from here to `mygame/server/settings.py` file.
- [`commands/`](../../../Components/Commands) - The command parser and handler.
- `default/` - The [default commands](../../../Components/Default-Command-Help) and cmdsets.
- `default/` - The [default commands](api:evennia.commands.default#modules) and cmdsets.
- [`comms/`](../../../Components/Communications) - Systems for communicating in-game.
- `contrib/` - Optional plugins too game-specific for core Evennia.
- `game_template/` - Copied to become the "game directory" when using `evennia --init`.