diff --git a/docs/0.9.5/.buildinfo b/docs/0.9.5/.buildinfo index 644bb42449..840053b8cf 100644 --- a/docs/0.9.5/.buildinfo +++ b/docs/0.9.5/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: e82123f537139e6a1c02b398136dc76e +config: b715ee597d5aa95312f820d0d142f46c tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/0.9.5/_static/nature.css b/docs/0.9.5/_static/nature.css index 320fbb7e02..ecb5ce44a6 100644 --- a/docs/0.9.5/_static/nature.css +++ b/docs/0.9.5/_static/nature.css @@ -426,7 +426,7 @@ code.descname { visibility: visible; position: absolute; top: -7px; - right: 120px; + right: 200px; } #top-link { diff --git a/docs/0.9.5/api/evennia.commands.default.account.html b/docs/0.9.5/api/evennia.commands.default.account.html index c7d615620c..2345202608 100644 --- a/docs/0.9.5/api/evennia.commands.default.account.html +++ b/docs/0.9.5/api/evennia.commands.default.account.html @@ -69,7 +69,7 @@ method. Otherwise all text will be returned to all connected sessions.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -100,7 +100,7 @@ method. Otherwise all text will be returned to all connected sessions.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.admin.html b/docs/0.9.5/api/evennia.commands.default.admin.html index 6eb52592b4..2f6a00356b 100644 --- a/docs/0.9.5/api/evennia.commands.default.admin.html +++ b/docs/0.9.5/api/evennia.commands.default.admin.html @@ -253,7 +253,7 @@ to accounts respectively.

-aliases = ['remit', 'pemit']
+aliases = ['pemit', 'remit']
@@ -284,7 +284,7 @@ to accounts respectively.

-search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
+search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.building.html b/docs/0.9.5/api/evennia.commands.default.building.html index 492636d1bc..bf4265036c 100644 --- a/docs/0.9.5/api/evennia.commands.default.building.html +++ b/docs/0.9.5/api/evennia.commands.default.building.html @@ -528,7 +528,7 @@ You can specify the /force switch to bypass this confirmation.

-aliases = ['delete', 'del']
+aliases = ['del', 'delete']
@@ -569,7 +569,7 @@ You can specify the /force switch to bypass this confirmation.

-search_index_entry = {'aliases': 'delete del', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
+search_index_entry = {'aliases': 'del delete', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
@@ -1267,7 +1267,7 @@ server settings.

-aliases = ['parent', 'update', 'type', 'swap']
+aliases = ['swap', 'parent', 'update', 'type']
@@ -1298,7 +1298,7 @@ server settings.

-search_index_entry = {'aliases': 'parent update type swap', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'swap parent update type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -1582,7 +1582,7 @@ one is given.

-aliases = ['search', 'locate']
+aliases = ['locate', 'search']
@@ -1613,7 +1613,7 @@ one is given.

-search_index_entry = {'aliases': 'search locate', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
+search_index_entry = {'aliases': 'locate search', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.comms.html b/docs/0.9.5/api/evennia.commands.default.comms.html index 7816061c14..10dff81901 100644 --- a/docs/0.9.5/api/evennia.commands.default.comms.html +++ b/docs/0.9.5/api/evennia.commands.default.comms.html @@ -63,7 +63,7 @@ aliases to an already joined channel.

-aliases = ['chanalias', 'aliaschan']
+aliases = ['aliaschan', 'chanalias']
@@ -94,7 +94,7 @@ aliases to an already joined channel.

-search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
+search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
@@ -233,7 +233,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['clist', 'channellist', 'comlist', 'chanlist', 'all channels']
+aliases = ['comlist', 'chanlist', 'channellist', 'clist', 'all channels']
@@ -264,7 +264,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'clist channellist comlist chanlist all channels', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'comlist chanlist channellist clist all channels', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
diff --git a/docs/0.9.5/api/evennia.commands.default.general.html b/docs/0.9.5/api/evennia.commands.default.general.html index 341b2bdc19..bbc7c29fe0 100644 --- a/docs/0.9.5/api/evennia.commands.default.general.html +++ b/docs/0.9.5/api/evennia.commands.default.general.html @@ -111,7 +111,7 @@ look *<account&g
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -142,7 +142,7 @@ look *<account&g
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
@@ -204,7 +204,7 @@ for everyone to use, you need build privileges and the alias command.

-aliases = ['nickname', 'nicks']
+aliases = ['nicks', 'nickname']
@@ -236,7 +236,7 @@ for everyone to use, you need build privileges and the alias command.

-search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
+search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
@@ -259,7 +259,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -290,7 +290,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
@@ -640,7 +640,7 @@ automatically begin with your name.

-aliases = ['emote', ':']
+aliases = [':', 'emote']
@@ -676,7 +676,7 @@ space.

-search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
+search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
@@ -699,7 +699,7 @@ which permission groups you are a member of.

-aliases = ['groups', 'hierarchy']
+aliases = ['hierarchy', 'groups']
@@ -730,7 +730,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.system.html b/docs/0.9.5/api/evennia.commands.default.system.html index 0b17e5a2d2..1d39c86810 100644 --- a/docs/0.9.5/api/evennia.commands.default.system.html +++ b/docs/0.9.5/api/evennia.commands.default.system.html @@ -373,7 +373,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjs', 'stats', 'db', 'listobjects']
+aliases = ['listobjs', 'db', 'stats', 'listobjects']
@@ -399,7 +399,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjs stats db listobjects', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'listobjs db stats listobjects', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.unloggedin.html b/docs/0.9.5/api/evennia.commands.default.unloggedin.html index 30630ef255..e581f9a928 100644 --- a/docs/0.9.5/api/evennia.commands.default.unloggedin.html +++ b/docs/0.9.5/api/evennia.commands.default.unloggedin.html @@ -58,7 +58,7 @@ connect “account name” “pass word”

-aliases = ['con', 'conn', 'co']
+aliases = ['con', 'co', 'conn']
@@ -93,7 +93,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -117,7 +117,7 @@ create “account name” “pass word”

-aliases = ['cr', 'cre']
+aliases = ['cre', 'cr']
@@ -148,7 +148,7 @@ create “account name” “pass word”

-search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -172,7 +172,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -198,7 +198,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.chargen.html b/docs/0.9.5/api/evennia.contrib.chargen.html index 8505639167..4a406d6bb5 100644 --- a/docs/0.9.5/api/evennia.contrib.chargen.html +++ b/docs/0.9.5/api/evennia.contrib.chargen.html @@ -76,7 +76,7 @@ at them with this command.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -108,7 +108,7 @@ that is checked by the @ic command directly.

-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.clothing.html b/docs/0.9.5/api/evennia.contrib.clothing.html index 04f87e220c..26bcaa81fa 100644 --- a/docs/0.9.5/api/evennia.contrib.clothing.html +++ b/docs/0.9.5/api/evennia.contrib.clothing.html @@ -627,7 +627,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -658,7 +658,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.email_login.html b/docs/0.9.5/api/evennia.contrib.email_login.html index 7bd841a79b..74093d61a5 100644 --- a/docs/0.9.5/api/evennia.contrib.email_login.html +++ b/docs/0.9.5/api/evennia.contrib.email_login.html @@ -73,7 +73,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['con', 'conn', 'co']
+aliases = ['con', 'co', 'conn']
@@ -103,7 +103,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -125,7 +125,7 @@ there is no object yet before the account has logged in)

-aliases = ['cr', 'cre']
+aliases = ['cre', 'cr']
@@ -161,7 +161,7 @@ name enclosed in quotes:

-search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
+search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
@@ -180,7 +180,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -206,7 +206,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.extended_room.html b/docs/0.9.5/api/evennia.contrib.extended_room.html index 92eb9cdec2..ff7156fc77 100644 --- a/docs/0.9.5/api/evennia.contrib.extended_room.html +++ b/docs/0.9.5/api/evennia.contrib.extended_room.html @@ -275,7 +275,7 @@ look *<account&g
-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -295,7 +295,7 @@ look *<account&g
-search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.ingame_python.commands.html b/docs/0.9.5/api/evennia.contrib.ingame_python.commands.html index 3f5925b157..933aadd4a7 100644 --- a/docs/0.9.5/api/evennia.contrib.ingame_python.commands.html +++ b/docs/0.9.5/api/evennia.contrib.ingame_python.commands.html @@ -51,7 +51,7 @@
-aliases = ['@callbacks', '@callback', '@calls']
+aliases = ['@callback', '@callbacks', '@calls']
@@ -132,7 +132,7 @@ on user permission.

-search_index_entry = {'aliases': '@callbacks @callback @calls', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@callback @callbacks @calls', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html index 1232d4edd3..5536932541 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html @@ -569,7 +569,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -590,7 +590,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html index 8d941b27b6..7bfc60ea26 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html @@ -686,7 +686,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -707,7 +707,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html index 0eb459d233..b90ea03ec1 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html @@ -720,7 +720,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -741,7 +741,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html index 7fd851d58f..6ad8b23441 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html @@ -592,7 +592,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -613,7 +613,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html index f0f3e89da1..62782b3b9a 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html @@ -1019,7 +1019,7 @@ if there are still any actions you can take.

-aliases = ['hold', 'wait']
+aliases = ['wait', 'hold']
@@ -1040,7 +1040,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_examples.cmdset_red_button.html b/docs/0.9.5/api/evennia.contrib.tutorial_examples.cmdset_red_button.html index c0a4eafc1c..78fce36102 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_examples.cmdset_red_button.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_examples.cmdset_red_button.html @@ -109,7 +109,7 @@ push the lid of the button away.

-aliases = ['push', 'press', 'press button']
+aliases = ['press button', 'press', 'push']
@@ -140,7 +140,7 @@ lid-state respectively.

-search_index_entry = {'aliases': 'push press press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -306,7 +306,7 @@ of causing the lamp to break.

-aliases = ['examine', 'get', 'ex', 'listen', 'l', 'feel']
+aliases = ['feel', 'get', 'listen', 'examine', 'l', 'ex']
@@ -332,7 +332,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'examine get ex listen l feel', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'feel get listen examine l ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html b/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html index 90d9ff9c65..144ada5e1f 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html @@ -491,7 +491,7 @@ shift green root up/down

-aliases = ['move', 'shiftroot', 'push', 'pull']
+aliases = ['move', 'pull', 'shiftroot', 'push']
@@ -527,7 +527,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'move pull shiftroot push', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -544,7 +544,7 @@ yellow/green - horizontal roots

-aliases = ['push button', 'button', 'press button']
+aliases = ['press button', 'push button', 'button']
@@ -570,7 +570,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'push button button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'press button push button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -714,7 +714,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['pierce', 'fight', 'slash', 'kill', 'chop', 'bash', 'defend', 'stab', 'thrust', 'hit', 'parry']
+aliases = ['thrust', 'bash', 'kill', 'parry', 'hit', 'chop', 'fight', 'pierce', 'defend', 'slash', 'stab']
@@ -740,7 +740,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'pierce fight slash kill chop bash defend stab thrust hit parry', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'thrust bash kill parry hit chop fight pierce defend slash stab', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html b/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html index 7aeced215c..7dd218d295 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html @@ -183,7 +183,7 @@ code except for adding in the details.

-aliases = ['l', 'ls']
+aliases = ['ls', 'l']
@@ -198,7 +198,7 @@ code except for adding in the details.

-search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
+search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
@@ -864,7 +864,7 @@ to find something.

-aliases = ['feel around', 'fiddle', 'l', 'search', 'feel']
+aliases = ['feel', 'search', 'fiddle', 'feel around', 'l']
@@ -892,7 +892,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'feel around fiddle l search feel', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'feel search fiddle feel around l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
diff --git a/docs/0.9.5/api/evennia.utils.eveditor.html b/docs/0.9.5/api/evennia.utils.eveditor.html index bf6f6e4ab4..46885efc42 100644 --- a/docs/0.9.5/api/evennia.utils.eveditor.html +++ b/docs/0.9.5/api/evennia.utils.eveditor.html @@ -273,7 +273,7 @@ indentation.

-aliases = [':=', '::', ':DD', ':w', ':fd', ':x', ':h', ':q', ':::', ':S', ':i', ':I', ':>', ':', ':dw', ':f', ':A', ':uu', ':echo', ':j', ':p', ':s', ':wq', ':y', ':r', ':<', ':fi', ':q!', ':dd', ':UU', ':!', ':u']
+aliases = [':h', ':UU', ':=', ':fd', ':', ':!', ':r', ':s', ':I', ':y', ':DD', ':u', '::', ':p', ':j', ':w', ':q', ':<', ':fi', ':>', ':f', ':::', ':S', ':wq', ':dd', ':x', ':q!', ':echo', ':dw', ':i', ':A', ':uu']
@@ -301,7 +301,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':= :: :DD :w :fd :x :h :q ::: :S :i :I :> : :dw :f :A :uu :echo :j :p :s :wq :y :r :< :fi :q! :dd :UU :! :u', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':h :UU := :fd : :! :r :s :I :y :DD :u :: :p :j :w :q :< :fi :> :f ::: :S :wq :dd :x :q! :echo :dw :i :A :uu', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
diff --git a/docs/0.9.5/api/evennia.utils.evmore.html b/docs/0.9.5/api/evennia.utils.evmore.html index caeac623de..0068672bbc 100644 --- a/docs/0.9.5/api/evennia.utils.evmore.html +++ b/docs/0.9.5/api/evennia.utils.evmore.html @@ -74,7 +74,7 @@ the caller.msg() construct every time the page is updated.

-aliases = ['next', 't', 'end', 'a', 'e', 'n', 'back', 'abort', 'q', 'b', 'top', 'quit']
+aliases = ['t', 'e', 'n', 'back', 'b', 'q', 'top', 'a', 'abort', 'quit', 'next', 'end']
@@ -100,7 +100,7 @@ the caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'next t end a e n back abort q b top quit', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 't e n back b q top a abort quit next end', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
diff --git a/docs/1.0-dev/.buildinfo b/docs/1.0-dev/.buildinfo index 73f11904c8..9bf2ae3389 100644 --- a/docs/1.0-dev/.buildinfo +++ b/docs/1.0-dev/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 5423a1d7d168a2a68b65e3a9cbb3e3f9 +config: c6130282997be5c675dedb7a5154c77c tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/1.0-dev/_static/nature.css b/docs/1.0-dev/_static/nature.css index 320fbb7e02..ecb5ce44a6 100644 --- a/docs/1.0-dev/_static/nature.css +++ b/docs/1.0-dev/_static/nature.css @@ -426,7 +426,7 @@ code.descname { visibility: visible; position: absolute; top: -7px; - right: 120px; + right: 200px; } #top-link { diff --git a/docs/1.0-dev/api/evennia.commands.default.admin.html b/docs/1.0-dev/api/evennia.commands.default.admin.html index 07e608730c..45d6552a1e 100644 --- a/docs/1.0-dev/api/evennia.commands.default.admin.html +++ b/docs/1.0-dev/api/evennia.commands.default.admin.html @@ -253,7 +253,7 @@ to accounts respectively.

-aliases = ['remit', 'pemit']
+aliases = ['pemit', 'remit']
@@ -284,7 +284,7 @@ to accounts respectively.

-search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
+search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.building.html b/docs/1.0-dev/api/evennia.commands.default.building.html index c73648de26..b616d891f9 100644 --- a/docs/1.0-dev/api/evennia.commands.default.building.html +++ b/docs/1.0-dev/api/evennia.commands.default.building.html @@ -528,7 +528,7 @@ You can specify the /force switch to bypass this confirmation.

-aliases = ['delete', 'del']
+aliases = ['del', 'delete']
@@ -569,7 +569,7 @@ You can specify the /force switch to bypass this confirmation.

-search_index_entry = {'aliases': 'delete del', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
+search_index_entry = {'aliases': 'del delete', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
@@ -1267,7 +1267,7 @@ server settings.

-aliases = ['update', 'type', 'parent', 'swap']
+aliases = ['swap', 'update', 'parent', 'type']
@@ -1298,7 +1298,7 @@ server settings.

-search_index_entry = {'aliases': 'update type parent swap', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'swap update parent type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -1451,7 +1451,7 @@ If object is not specified, the current location is examined.

-aliases = ['exam', 'ex']
+aliases = ['ex', 'exam']
@@ -1548,7 +1548,7 @@ non-persistent data stored on object

-search_index_entry = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
+search_index_entry = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
@@ -1582,7 +1582,7 @@ one is given.

-aliases = ['locate', 'search']
+aliases = ['search', 'locate']
@@ -1613,7 +1613,7 @@ one is given.

-search_index_entry = {'aliases': 'locate search', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
+search_index_entry = {'aliases': 'search locate', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.comms.html b/docs/1.0-dev/api/evennia.commands.default.comms.html index 2286f1546a..97d2c27d1d 100644 --- a/docs/1.0-dev/api/evennia.commands.default.comms.html +++ b/docs/1.0-dev/api/evennia.commands.default.comms.html @@ -233,7 +233,7 @@ Use addcom/delcom to join and leave channels

-aliases = ['comlist', 'clist', 'chanlist', 'all channels', 'channellist']
+aliases = ['chanlist', 'channellist', 'comlist', 'all channels', 'clist']
@@ -264,7 +264,7 @@ Use addcom/delcom to join and leave channels

-search_index_entry = {'aliases': 'comlist clist chanlist all channels channellist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
+search_index_entry = {'aliases': 'chanlist channellist comlist all channels clist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}
diff --git a/docs/1.0-dev/api/evennia.commands.default.general.html b/docs/1.0-dev/api/evennia.commands.default.general.html index 0574455f7e..66f07a9a51 100644 --- a/docs/1.0-dev/api/evennia.commands.default.general.html +++ b/docs/1.0-dev/api/evennia.commands.default.general.html @@ -259,7 +259,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -290,7 +290,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
@@ -534,7 +534,7 @@ placing it in their inventory.

-aliases = ["'", '"']
+aliases = ['"', "'"]
@@ -560,7 +560,7 @@ placing it in their inventory.

-search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.system.html b/docs/1.0-dev/api/evennia.commands.default.system.html index 9c99a89527..76314b3a02 100644 --- a/docs/1.0-dev/api/evennia.commands.default.system.html +++ b/docs/1.0-dev/api/evennia.commands.default.system.html @@ -313,7 +313,7 @@ required since whole classes of scripts often have the same name.

-aliases = ['globalscript', 'listscripts']
+aliases = ['listscripts', 'globalscript']
@@ -349,7 +349,7 @@ required since whole classes of scripts often have the same name.

-search_index_entry = {'aliases': 'globalscript listscripts', 'category': 'system', 'key': 'scripts', 'tags': '', 'text': '\n list and manage all running scripts\n\n Usage:\n scripts[/switches] [#dbref, key, script.path or <obj>]\n\n Switches:\n start - start a script (must supply a script path)\n stop - stops an existing script\n kill - kills a script - without running its cleanup hooks\n validate - run a validation on the script(s)\n\n If no switches are given, this command just views all active\n scripts. The argument can be either an object, at which point it\n will be searched for all scripts defined on it, or a script name\n or #dbref. For using the /stop switch, a unique script #dbref is\n required since whole classes of scripts often have the same name.\n\n Use script for managing commands on objects.\n '}
+search_index_entry = {'aliases': 'listscripts globalscript', 'category': 'system', 'key': 'scripts', 'tags': '', 'text': '\n list and manage all running scripts\n\n Usage:\n scripts[/switches] [#dbref, key, script.path or <obj>]\n\n Switches:\n start - start a script (must supply a script path)\n stop - stops an existing script\n kill - kills a script - without running its cleanup hooks\n validate - run a validation on the script(s)\n\n If no switches are given, this command just views all active\n scripts. The argument can be either an object, at which point it\n will be searched for all scripts defined on it, or a script name\n or #dbref. For using the /stop switch, a unique script #dbref is\n required since whole classes of scripts often have the same name.\n\n Use script for managing commands on objects.\n '}
@@ -373,7 +373,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjs', 'stats', 'listobjects', 'db']
+aliases = ['listobjects', 'db', 'listobjs', 'stats']
@@ -399,7 +399,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjs stats listobjects db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'listobjects db listobjs stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
@@ -600,7 +600,7 @@ the released memory will instead be re-used by the program.

-aliases = ['serverprocess', 'serverload']
+aliases = ['serverload', 'serverprocess']
@@ -631,7 +631,7 @@ the released memory will instead be re-used by the program.

-search_index_entry = {'aliases': 'serverprocess serverload', 'category': 'system', 'key': 'server', 'tags': '', 'text': "\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n "}
+search_index_entry = {'aliases': 'serverload serverprocess', 'category': 'system', 'key': 'server', 'tags': '', 'text': "\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n "}
diff --git a/docs/1.0-dev/api/evennia.commands.default.unloggedin.html b/docs/1.0-dev/api/evennia.commands.default.unloggedin.html index b6000fae55..6355dd1c71 100644 --- a/docs/1.0-dev/api/evennia.commands.default.unloggedin.html +++ b/docs/1.0-dev/api/evennia.commands.default.unloggedin.html @@ -117,7 +117,7 @@ create “account name” “pass word”

-aliases = ['cre', 'cr']
+aliases = ['cr', 'cre']
@@ -148,7 +148,7 @@ create “account name” “pass word”

-search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -271,7 +271,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -297,7 +297,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.barter.html b/docs/1.0-dev/api/evennia.contrib.barter.html index c08b9e9502..3ecea32b0c 100644 --- a/docs/1.0-dev/api/evennia.contrib.barter.html +++ b/docs/1.0-dev/api/evennia.contrib.barter.html @@ -680,7 +680,7 @@ try to influence the other part in the deal.

-aliases = ['offers', 'deal']
+aliases = ['deal', 'offers']
@@ -706,7 +706,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
diff --git a/docs/1.0-dev/api/evennia.contrib.clothing.html b/docs/1.0-dev/api/evennia.contrib.clothing.html index 53fcd59142..e7cd9d51f6 100644 --- a/docs/1.0-dev/api/evennia.contrib.clothing.html +++ b/docs/1.0-dev/api/evennia.contrib.clothing.html @@ -627,7 +627,7 @@ inv

-aliases = ['inv', 'i']
+aliases = ['i', 'inv']
@@ -658,7 +658,7 @@ inv

-search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.email_login.html b/docs/1.0-dev/api/evennia.contrib.email_login.html index 061ca682bc..a46504a378 100644 --- a/docs/1.0-dev/api/evennia.contrib.email_login.html +++ b/docs/1.0-dev/api/evennia.contrib.email_login.html @@ -125,7 +125,7 @@ there is no object yet before the account has logged in)

-aliases = ['cre', 'cr']
+aliases = ['cr', 'cre']
@@ -161,7 +161,7 @@ name enclosed in quotes:

-search_index_entry = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
+search_index_entry = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}
@@ -269,7 +269,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -295,7 +295,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html b/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html index a88da83a26..d40118cf88 100644 --- a/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html +++ b/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html @@ -51,7 +51,7 @@
-aliases = ['@callback', '@callbacks', '@calls']
+aliases = ['@callback', '@calls', '@callbacks']
@@ -132,7 +132,7 @@ on user permission.

-search_index_entry = {'aliases': '@callback @callbacks @calls', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.rpsystem.html b/docs/1.0-dev/api/evennia.contrib.rpsystem.html index a5f2296c20..92d7b15fba 100644 --- a/docs/1.0-dev/api/evennia.contrib.rpsystem.html +++ b/docs/1.0-dev/api/evennia.contrib.rpsystem.html @@ -635,7 +635,7 @@ a different language.

-aliases = ["'", '"']
+aliases = ['"', "'"]
@@ -661,7 +661,7 @@ a different language.

-search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -800,7 +800,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['forget', 'recognize']
+aliases = ['recognize', 'forget']
@@ -827,7 +827,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
+search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.cmdset_red_button.html b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.cmdset_red_button.html index db2538e6b8..f9d218ca13 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.cmdset_red_button.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.cmdset_red_button.html @@ -162,7 +162,7 @@ lid-state respectively.

-aliases = ['break lid', 'smash lid', 'smash']
+aliases = ['smash lid', 'smash', 'break lid']
@@ -189,7 +189,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'break lid smash lid smash', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
+search_index_entry = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}
@@ -306,7 +306,7 @@ of causing the lamp to break.

-aliases = ['l', 'feel', 'ex', 'listen', 'get', 'examine']
+aliases = ['get', 'ex', 'l', 'listen', 'feel', 'examine']
@@ -332,7 +332,7 @@ of causing the lamp to break.

-search_index_entry = {'aliases': 'l feel ex listen get examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'get ex l listen feel examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html index f3036ca075..723f7225fa 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html @@ -360,7 +360,7 @@ of the object. We overload it with our own version.

-aliases = ['burn', 'light']
+aliases = ['light', 'burn']
@@ -387,7 +387,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -491,7 +491,7 @@ shift green root up/down

-aliases = ['move', 'push', 'shiftroot', 'pull']
+aliases = ['shiftroot', 'push', 'move', 'pull']
@@ -527,7 +527,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move push shiftroot pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'shiftroot push move pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -544,7 +544,7 @@ yellow/green - horizontal roots

-aliases = ['button', 'press button', 'push button']
+aliases = ['button', 'push button', 'press button']
@@ -570,7 +570,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'button press button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -714,7 +714,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['pierce', 'parry', 'defend', 'fight', 'thrust', 'bash', 'hit', 'kill', 'stab', 'chop', 'slash']
+aliases = ['thrust', 'chop', 'parry', 'kill', 'hit', 'stab', 'fight', 'slash', 'pierce', 'defend', 'bash']
@@ -740,7 +740,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'pierce parry defend fight thrust bash hit kill stab chop slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'thrust chop parry kill hit stab fight slash pierce defend bash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html index 8a803f8f04..fbfa5e063e 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html @@ -712,7 +712,7 @@ if they fall off the bridge.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -738,7 +738,7 @@ if they fall off the bridge.

-search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
@@ -864,7 +864,7 @@ to find something.

-aliases = ['feel around', 'feel', 'fiddle', 'search', 'l']
+aliases = ['l', 'fiddle', 'feel', 'feel around', 'search']
@@ -892,7 +892,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'feel around feel fiddle search l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'l fiddle feel feel around search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.eveditor.html b/docs/1.0-dev/api/evennia.utils.eveditor.html index a618794517..6b4b3f7bdc 100644 --- a/docs/1.0-dev/api/evennia.utils.eveditor.html +++ b/docs/1.0-dev/api/evennia.utils.eveditor.html @@ -273,7 +273,7 @@ indentation.

-aliases = [':f', ':<', ':fd', ':q', ':w', ':UU', ':>', ':!', ':p', ':dd', ':y', ':uu', ':x', ':h', ':dw', ':::', ':u', ':A', ':S', ':DD', ':I', ':r', ':', '::', ':echo', ':j', ':fi', ':s', ':wq', ':i', ':q!', ':=']
+aliases = [':u', ':A', ':q!', ':<', ':q', ':=', ':f', ':S', ':s', ':uu', ':', ':I', ':!', ':::', ':x', ':r', ':>', ':w', ':y', ':dw', ':p', ':h', ':fd', ':i', ':wq', ':echo', ':UU', ':DD', ':fi', '::', ':dd', ':j']
@@ -301,7 +301,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':f :< :fd :q :w :UU :> :! :p :dd :y :uu :x :h :dw ::: :u :A :S :DD :I :r : :: :echo :j :fi :s :wq :i :q! :=', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':u :A :q! :< :q := :f :S :s :uu : :I :! ::: :x :r :> :w :y :dw :p :h :fd :i :wq :echo :UU :DD :fi :: :dd :j', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.evmore.html b/docs/1.0-dev/api/evennia.utils.evmore.html index 39d80e8ba8..5642fb65ab 100644 --- a/docs/1.0-dev/api/evennia.utils.evmore.html +++ b/docs/1.0-dev/api/evennia.utils.evmore.html @@ -74,7 +74,7 @@ the caller.msg() construct every time the page is updated.

-aliases = ['t', 'q', 'a', 'top', 'n', 'e', 'end', 'abort', 'b', 'quit', 'back', 'next']
+aliases = ['top', 'b', 'a', 'end', 'quit', 'e', 'q', 't', 'next', 'n', 'back', 'abort']
@@ -100,7 +100,7 @@ the caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 't q a top n e end abort b quit back next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'top b a end quit e q t next n back abort', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}