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Correct bugs in script_creation, fix unittest for olc_storage
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parent
43185d8f17
commit
4e488ff2a2
3 changed files with 110 additions and 93 deletions
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@ -141,15 +141,6 @@ class ScriptBase(with_metaclass(TypeclassBase, ScriptDB)):
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"""
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objects = ScriptManager()
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class DefaultScript(ScriptBase):
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"""
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This is the base TypeClass for all Scripts. Scripts describe
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events, timers and states in game, they can have a time component
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or describe a state that changes under certain conditions.
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"""
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def __eq__(self, other):
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"""
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Compares two Scripts. Compares dbids.
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@ -239,7 +230,96 @@ class DefaultScript(ScriptBase):
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logger.log_trace()
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return None
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# Public methods
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def at_script_creation(self):
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"""
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Should be overridden in child.
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"""
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pass
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def at_first_save(self, **kwargs):
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"""
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This is called after very first time this object is saved.
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Generally, you don't need to overload this, but only the hooks
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called by this method.
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Args:
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**kwargs (dict): Arbitrary, optional arguments for users
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overriding the call (unused by default).
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"""
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self.at_script_creation()
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if hasattr(self, "_createdict"):
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# this will only be set if the utils.create_script
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# function was used to create the object. We want
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# the create call's kwargs to override the values
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# set by hooks.
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cdict = self._createdict
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updates = []
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if not cdict.get("key"):
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if not self.db_key:
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self.db_key = "#%i" % self.dbid
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updates.append("db_key")
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elif self.db_key != cdict["key"]:
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self.db_key = cdict["key"]
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updates.append("db_key")
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if cdict.get("interval") and self.interval != cdict["interval"]:
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self.db_interval = cdict["interval"]
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updates.append("db_interval")
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if cdict.get("start_delay") and self.start_delay != cdict["start_delay"]:
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self.db_start_delay = cdict["start_delay"]
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updates.append("db_start_delay")
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if cdict.get("repeats") and self.repeats != cdict["repeats"]:
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self.db_repeats = cdict["repeats"]
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updates.append("db_repeats")
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if cdict.get("persistent") and self.persistent != cdict["persistent"]:
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self.db_persistent = cdict["persistent"]
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updates.append("db_persistent")
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if cdict.get("desc") and self.desc != cdict["desc"]:
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self.db_desc = cdict["desc"]
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updates.append("db_desc")
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if updates:
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self.save(update_fields=updates)
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if cdict.get("permissions"):
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self.permissions.batch_add(*cdict["permissions"])
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if cdict.get("locks"):
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self.locks.add(cdict["locks"])
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if cdict.get("tags"):
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# this should be a list of tags, tuples (key, category) or (key, category, data)
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self.tags.batch_add(*cdict["tags"])
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if cdict.get("attributes"):
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# this should be tuples (key, val, ...)
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self.attributes.batch_add(*cdict["attributes"])
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if cdict.get("nattributes"):
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# this should be a dict of nattrname:value
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for key, value in cdict["nattributes"]:
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self.nattributes.add(key, value)
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if not cdict.get("autostart"):
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# don't auto-start the script
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return
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# auto-start script (default)
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self.start()
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class DefaultScript(ScriptBase):
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"""
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This is the base TypeClass for all Scripts. Scripts describe
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events, timers and states in game, they can have a time component
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or describe a state that changes under certain conditions.
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"""
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def at_script_creation(self):
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"""
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Only called once, when script is first created.
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"""
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pass
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def time_until_next_repeat(self):
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"""
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@ -472,77 +552,6 @@ class DefaultScript(ScriptBase):
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if task:
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task.force_repeat()
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def at_first_save(self, **kwargs):
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"""
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This is called after very first time this object is saved.
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Generally, you don't need to overload this, but only the hooks
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called by this method.
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Args:
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**kwargs (dict): Arbitrary, optional arguments for users
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overriding the call (unused by default).
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"""
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self.at_script_creation()
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if hasattr(self, "_createdict"):
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# this will only be set if the utils.create_script
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# function was used to create the object. We want
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# the create call's kwargs to override the values
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# set by hooks.
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cdict = self._createdict
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updates = []
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if not cdict.get("key"):
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if not self.db_key:
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self.db_key = "#%i" % self.dbid
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updates.append("db_key")
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elif self.db_key != cdict["key"]:
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self.db_key = cdict["key"]
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updates.append("db_key")
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if cdict.get("interval") and self.interval != cdict["interval"]:
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self.db_interval = cdict["interval"]
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updates.append("db_interval")
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if cdict.get("start_delay") and self.start_delay != cdict["start_delay"]:
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self.db_start_delay = cdict["start_delay"]
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updates.append("db_start_delay")
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if cdict.get("repeats") and self.repeats != cdict["repeats"]:
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self.db_repeats = cdict["repeats"]
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updates.append("db_repeats")
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if cdict.get("persistent") and self.persistent != cdict["persistent"]:
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self.db_persistent = cdict["persistent"]
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updates.append("db_persistent")
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if updates:
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self.save(update_fields=updates)
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if cdict.get("permissions"):
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self.permissions.batch_add(*cdict["permissions"])
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if cdict.get("locks"):
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self.locks.add(cdict["locks"])
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if cdict.get("tags"):
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# this should be a list of tags, tuples (key, category) or (key, category, data)
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self.tags.batch_add(*cdict["tags"])
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if cdict.get("attributes"):
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# this should be tuples (key, val, ...)
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self.attributes.batch_add(*cdict["attributes"])
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if cdict.get("nattributes"):
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# this should be a dict of nattrname:value
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for key, value in cdict["nattributes"]:
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self.nattributes.add(key, value)
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if not cdict.get("autostart"):
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# don't auto-start the script
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return
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# auto-start script (default)
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self.start()
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def at_script_creation(self):
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"""
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Only called once, by the create function.
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"""
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pass
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def is_valid(self):
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"""
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Is called to check if the script is valid to run at this time.
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