Update the contrib/README.md file.

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Griatch 2016-09-11 19:01:56 +02:00
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@ -13,6 +13,8 @@ Evennia unless noted differently in the individual module.
If you want to edit, tweak or expand on this code you should copy the
things you want from here into your game folder and change them there.
## Contrib modules
* Barter system (Griatch 2012) - A safe and effective barter-system
for any game. Allows safe trading of any godds (including coin)
* CharGen (Griatch 2011) - A simple Character creator and selector for
@ -24,18 +26,29 @@ things you want from here into your game folder and change them there.
that requires an email to login rather then just name+password.
* Extended Room (Griatch 2012) - An expanded Room typeclass with
multiple descriptions for time and season as well as details.
* Line Editor (Griatch 2011) - A fully-featured in-game line-editor
with undo/redo/search/replace/format and other modern features.
* GenderSub (Griatch 2015) - Simple example of storing gender on a
character and access it in an emote with a custom marker.
* Menu login (Griatch 2011) - A login system using menus asking
for name/password rather than giving them as one command
* Menu System (Griatch 2011) - A general menu system with multiple-
choice options and nodes able to trigger commands and code snippets.
* ProcPool (Griatch 2012) - Process pool mechanisms to offload heavy
operations to a separate computer process asynchronously.
* Map Builder (CloudKeeper 2016) - Build a game area based on a 2D
"graphical" unicode map. Supports assymmetric exits.
* Menu Login (Vincent-lg 2016) - Alternate login system using EvMenu.
* Multidescer (Griatch 2016) - Advanced descriptions combined from
many separate description components, inspired by MUSH.
* RPLanguage (Griatch 2015) - Dynamic obfuscation of emotes when
speaking unfamiliar languages. Also obfuscates whispers.
* RPSystem (Griatch 2015) - Full director-style emoting system
replacing names with sdescs/recogs. Supports wearing masks.
* Simple Door - Example of an exit that can be opened and closed.
* Slow exit (Griatch 2014) - Custom Exit class that takes different
time to pass depending on if you are walking/running etc.
* Talking NPC (Griatch 2011) - A talking NPC object that offers a
menu-driven conversation tree.
## Contrib packages
* EGI_Client (gtaylor 2016) - Client for reporting game status
to the Evennia game index (games.evennia.com)
* Tutorial examples (Griatch 2011, 2015) - A folder of basic
example objects, commands and scripts.
* Tutorial world (Griatch 2011, 2015) - A folder containing the