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Update the contrib/README.md file.
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@ -13,6 +13,8 @@ Evennia unless noted differently in the individual module.
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If you want to edit, tweak or expand on this code you should copy the
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things you want from here into your game folder and change them there.
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## Contrib modules
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* Barter system (Griatch 2012) - A safe and effective barter-system
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for any game. Allows safe trading of any godds (including coin)
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* CharGen (Griatch 2011) - A simple Character creator and selector for
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@ -24,18 +26,29 @@ things you want from here into your game folder and change them there.
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that requires an email to login rather then just name+password.
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* Extended Room (Griatch 2012) - An expanded Room typeclass with
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multiple descriptions for time and season as well as details.
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* Line Editor (Griatch 2011) - A fully-featured in-game line-editor
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with undo/redo/search/replace/format and other modern features.
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* GenderSub (Griatch 2015) - Simple example of storing gender on a
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character and access it in an emote with a custom marker.
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* Menu login (Griatch 2011) - A login system using menus asking
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for name/password rather than giving them as one command
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* Menu System (Griatch 2011) - A general menu system with multiple-
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choice options and nodes able to trigger commands and code snippets.
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* ProcPool (Griatch 2012) - Process pool mechanisms to offload heavy
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operations to a separate computer process asynchronously.
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* Map Builder (CloudKeeper 2016) - Build a game area based on a 2D
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"graphical" unicode map. Supports assymmetric exits.
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* Menu Login (Vincent-lg 2016) - Alternate login system using EvMenu.
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* Multidescer (Griatch 2016) - Advanced descriptions combined from
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many separate description components, inspired by MUSH.
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* RPLanguage (Griatch 2015) - Dynamic obfuscation of emotes when
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speaking unfamiliar languages. Also obfuscates whispers.
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* RPSystem (Griatch 2015) - Full director-style emoting system
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replacing names with sdescs/recogs. Supports wearing masks.
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* Simple Door - Example of an exit that can be opened and closed.
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* Slow exit (Griatch 2014) - Custom Exit class that takes different
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time to pass depending on if you are walking/running etc.
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* Talking NPC (Griatch 2011) - A talking NPC object that offers a
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menu-driven conversation tree.
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## Contrib packages
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* EGI_Client (gtaylor 2016) - Client for reporting game status
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to the Evennia game index (games.evennia.com)
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* Tutorial examples (Griatch 2011, 2015) - A folder of basic
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example objects, commands and scripts.
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* Tutorial world (Griatch 2011, 2015) - A folder containing the
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