Updated HTML docs

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@ -44,10 +44,13 @@
free-form help documentation. It supports subtopics and if failing to find a
match it will provide suggestsions, first from alternative topics and then by
finding mentions of the search term in help entries.</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">help</span> <span class="n">theatre</span>
</pre></div>
</div>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="o">------------------------------------------------------------------------------</span>
<span class="n">Help</span> <span class="k">for</span> <span class="n">The</span> <span class="n">theatre</span> <span class="p">(</span><span class="n">aliases</span><span class="p">:</span> <span class="n">the</span> <span class="n">hub</span><span class="p">,</span> <span class="n">curtains</span><span class="p">)</span>
<span class="n">The</span> <span class="n">theatre</span> <span class="ow">is</span> <span class="n">at</span> <span class="n">the</span> <span class="n">centre</span> <span class="n">of</span> <span class="n">the</span> <span class="n">city</span><span class="p">,</span> <span class="n">both</span> <span class="n">literally</span> <span class="ow">and</span> <span class="n">figuratively</span> <span class="o">...</span>
<span class="n">The</span> <span class="n">theatre</span> <span class="ow">is</span> <span class="n">at</span> <span class="n">the</span> <span class="n">centre</span> <span class="n">of</span> <span class="n">the</span> <span class="n">city</span><span class="p">,</span> <span class="n">both</span> <span class="n">literally</span> <span class="ow">and</span> <span class="n">figuratively</span> <span class="o">...</span>
<span class="p">(</span><span class="n">A</span> <span class="n">lot</span> <span class="n">more</span> <span class="n">text</span> <span class="n">about</span> <span class="n">it</span> <span class="n">follows</span> <span class="o">...</span><span class="p">)</span>
<span class="n">Subtopics</span><span class="p">:</span>
@ -57,6 +60,9 @@ finding mentions of the search term in help entries.</p>
<span class="o">------------------------------------------------------------------------------</span>
</pre></div>
</div>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">help</span> <span class="n">evennia</span>
</pre></div>
</div>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="o">------------------------------------------------------------------------------</span>
<span class="n">No</span> <span class="n">help</span> <span class="n">found</span>
@ -86,33 +92,41 @@ finding mentions of the search term in help entries.</p>
<p>Use the <code class="docutils literal notranslate"><span class="pre">/edit</span></code> switch to open the EvEditor for more convenient in-game writing
(but note that devs can also create help entries outside the game using their
regular code editor, see below).</p>
<blockquote>
<div><p>You can also create help entries as Python modules, outside of the game. These
can not be modified from in-game.</p>
</div></blockquote>
</section>
<section id="sources-of-help-entries">
<h2>Sources of help entries<a class="headerlink" href="#sources-of-help-entries" title="Permalink to this headline"></a></h2>
<p>Evennia collects help entries from three sources:</p>
<ul class="simple">
<li><p><em>Auto-generated command help</em> - this is literally the doc-strings of the <a class="reference internal" href="Commands.html"><span class="doc">Command classes</span></a>.
The idea is that the command docs are easier to maintain and keep up-to-date if
the developer can change them at the same time as they do the code.</p></li>
<li><p><em>Database-stored help entries</em> - These are created in-game (using the default <code class="docutils literal notranslate"><span class="pre">sethelp</span></code> command
as exemplified in the previous section).</p></li>
<li><p><em>Auto-generated command help</em> - this is literally the doc-strings of
the <a class="reference internal" href="Commands.html"><span class="doc">Command classes</span></a>. The idea is that the command docs are
easier to maintain and keep up-to-date if the developer can change them at the
same time as they do the code.</p></li>
<li><p><em>Database-stored help entries</em> - These are created in-game (using the
default <code class="docutils literal notranslate"><span class="pre">sethelp</span></code> command as exemplified in the previous section).</p></li>
<li><p><em>File-stored help entries</em> - These are created outside the game, as dicts in
normal Python modules. They allows developers to write and maintain their help files using
a proper text editor.</p></li>
normal Python modules. They allows developers to write and maintain their help
files using a proper text editor.</p></li>
</ul>
<section id="the-help-entry">
<h3>The Help Entry<a class="headerlink" href="#the-help-entry" title="Permalink to this headline"></a></h3>
<p>All help entries (no matter the source) have the following properties:</p>
<ul class="simple">
<li><p><code class="docutils literal notranslate"><span class="pre">key</span></code> - This is the main topic-name. For Commands, this is literally the commands <code class="docutils literal notranslate"><span class="pre">key</span></code>.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">aliases</span></code> - Alternate names for the help entry. This can be useful if the main name is hard to remember.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">help_category</span></code> - The general grouping of the entry. This is optional. If not given it will use the
default category given by <code class="docutils literal notranslate"><span class="pre">settings.COMMAND_DEFAULT_HELP_CATEGORY</span></code> for Commands and <code class="docutils literal notranslate"><span class="pre">settings.DEFAULT_HELP_CATEGORY</span></code>
for file+db help entries.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">locks</span></code> - This defines who may read this entry. The locktype checked by the <code class="docutils literal notranslate"><span class="pre">help</span></code> command is <code class="docutils literal notranslate"><span class="pre">view</span></code>. In the
case of Commands, its more common that the <code class="docutils literal notranslate"><span class="pre">cmd</span></code> lock fails - in that case the command is not loaded
into the help parser at all.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">tags</span></code> - This is not used by default, but could be used to further organize help entries.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">key</span></code> - This is the main topic-name. For Commands, this is literally the
commands <code class="docutils literal notranslate"><span class="pre">key</span></code>.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">aliases</span></code> - Alternate names for the help entry. This can be useful if the main
name is hard to remember.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">help_category</span></code> - The general grouping of the entry. This is optional. If not
given it will use the default category given by
<code class="docutils literal notranslate"><span class="pre">settings.COMMAND_DEFAULT_HELP_CATEGORY</span></code> for Commands and
<code class="docutils literal notranslate"><span class="pre">settings.DEFAULT_HELP_CATEGORY</span></code> for file+db help entries.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">locks</span></code> - Lock string (for commands) or LockHandler (all help entries).
This defines who may read this entry. See the next section.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">tags</span></code> - This is not used by default, but could be used to further organize
help entries.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">text</span></code> - The actual help entry text. This will be dedented and stripped of
extra space at beginning and end.</p></li>
</ul>
@ -141,9 +155,9 @@ it all out exactly.</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>The theatre is the heart of the city, here you can find ...
(This is the main help text, what you get with `help theatre`)
# subtopics
# subtopics
## lore
## lore
The theatre holds many mysterious things...
(`help theatre/lore`)
@ -151,7 +165,7 @@ The theatre holds many mysterious things...
### the grand opening
The grand opening is the name for a mysterious event where ghosts appeared ...
(`this is a subsub-topic to lore, accessible as `help theatre/lore/grand` or
(`this is a subsub-topic to lore, accessible as `help theatre/lore/grand` or
any other partial match).
### the Phantom
@ -169,7 +183,7 @@ The theatre is a two-story building situated at ...
There are many interesting people prowling the halls of the theatre ...
(`help theatre/dramatis` or `help theathre/drama` or `help theatre/personae` would work)
### Primadonna Ada
### Primadonna Ada
Everyone knows the primadonna! She is ...
(A subtopic under dramatis personae, accessible as `help theatre/drama/ada` etc)
@ -208,43 +222,51 @@ file is just a <code class="docutils literal notranslate"><span class="pre">relo
<span class="normal">17</span>
<span class="normal">18</span>
<span class="normal">19</span>
<span class="normal">20</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="k">class</span> <span class="nc">CmdMyCmd</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
<span class="normal">20</span>
<span class="normal">21</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="k">class</span> <span class="nc">CmdMyCmd</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="sd"> mycmd - my very own command</span>
<span class="sd"> </span>
<span class="sd"> Usage: </span>
<span class="sd"> Usage:</span>
<span class="sd"> mycmd[/switches] &lt;args&gt;</span>
<span class="sd"> </span>
<span class="sd"> Switches:</span>
<span class="sd"> test - test the command</span>
<span class="sd"> run - do something else</span>
<span class="sd"> </span>
<span class="sd"> This is my own command that does this and that.</span>
<span class="sd"> </span>
<span class="sd"> &quot;&quot;&quot;</span>
<span class="c1"># [...]</span>
<span class="n">help_category</span> <span class="o">=</span> <span class="s2">&quot;General&quot;</span> <span class="c1"># default</span>
<span class="n">auto_help</span> <span class="o">=</span> <span class="kc">True</span> <span class="c1"># default</span>
<span class="n">locks</span> <span class="o">=</span> <span class="s2">&quot;cmd:all();read:all()&quot;</span> <span class="c1"># default</span>
<span class="n">help_category</span> <span class="o">=</span> <span class="s2">&quot;General&quot;</span> <span class="c1"># default</span>
<span class="n">auto_help</span> <span class="o">=</span> <span class="kc">True</span> <span class="c1"># default</span>
<span class="c1"># [...]</span>
</pre></div>
</td></tr></table></div>
<p>The text at the very top of the command class definition is the class <code class="docutils literal notranslate"><span class="pre">__doc__</span></code>-string and will be
shown to users looking for help. Try to use a consistent format - all default commands are using the
structure shown above.</p>
<p>You should also supply the <code class="docutils literal notranslate"><span class="pre">help_category</span></code> class property if you can; this helps to group help
entries together for people to more easily find them. See the <code class="docutils literal notranslate"><span class="pre">help</span></code> command in-game to see the
default categories. If you dont specify the category, <code class="docutils literal notranslate"><span class="pre">settings.COMMAND_DEFAULT_HELP_CATEGORY</span></code>
(default is “General”) is used.</p>
<p>If you dont want your command to be picked up by the auto-help system at all (like if you want to
write its docs manually using the info in the next section or you use a <a class="reference internal" href="Command-Sets.html"><span class="doc">cmdset</span></a> that
has its own help functionality) you can explicitly set <code class="docutils literal notranslate"><span class="pre">auto_help</span></code> class property to <code class="docutils literal notranslate"><span class="pre">False</span></code> in your
command definition.</p>
<p>Alternatively, you can keep the advantages of <em>auto-help</em> in commands, but control the display of
command helps. You can do so by overriding the commands <code class="docutils literal notranslate"><span class="pre">get_help(caller,</span> <span class="pre">cmdset)</span></code> method. By default, this
method will return the class docstring. You could modify it to add custom behavior: the text
returned by this method will be displayed to the character asking for help in this command.</p>
<p>The text at the very top of the command class definition is the class
<code class="docutils literal notranslate"><span class="pre">__doc__</span></code>-string and will be shown to users looking for help. Try to use a
consistent format - all default commands are using the structure shown above.</p>
<p>You can limit access to the help entry by the <code class="docutils literal notranslate"><span class="pre">view</span></code> and/or <code class="docutils literal notranslate"><span class="pre">read</span></code> locks on the
Command. See <a class="reference external" href="#Locking-help-entries">the section below</a> for details.</p>
<p>You should also supply the <code class="docutils literal notranslate"><span class="pre">help_category</span></code> class property if you can; this helps
to group help entries together for people to more easily find them. See the
<code class="docutils literal notranslate"><span class="pre">help</span></code> command in-game to see the default categories. If you dont specify the
category, <code class="docutils literal notranslate"><span class="pre">settings.COMMAND_DEFAULT_HELP_CATEGORY</span></code> (default is “General”) is
used.</p>
<p>If you dont want your command to be picked up by the auto-help system at all
(like if you want to write its docs manually using the info in the next section
or you use a <a class="reference internal" href="Command-Sets.html"><span class="doc">cmdset</span></a> that has its own help functionality) you
can explicitly set <code class="docutils literal notranslate"><span class="pre">auto_help</span></code> class property to <code class="docutils literal notranslate"><span class="pre">False</span></code> in your command
definition.</p>
<p>Alternatively, you can keep the advantages of <em>auto-help</em> in commands, but
control the display of command helps. You can do so by overriding the commands
<code class="docutils literal notranslate"><span class="pre">get_help(caller,</span> <span class="pre">cmdset)</span></code> method. By default, this method will return the
class docstring. You could modify it to add custom behavior: the text returned
by this method will be displayed to the character asking for help in this
command.</p>
</section>
<section id="database-help-entries">
<h3>Database-help entries<a class="headerlink" href="#database-help-entries" title="Permalink to this headline"></a></h3>
@ -256,8 +278,8 @@ manually, you can do so with <code class="docutils literal notranslate"><span cl
<span class="normal">4</span>
<span class="normal">5</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
<span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">create_help_entry</span>
<span class="n">entry</span> <span class="o">=</span> <span class="n">create_help_entry</span><span class="p">(</span><span class="s2">&quot;emote&quot;</span><span class="p">,</span>
<span class="s2">&quot;Emoting is important because ...&quot;</span><span class="p">,</span>
<span class="n">entry</span> <span class="o">=</span> <span class="n">create_help_entry</span><span class="p">(</span><span class="s2">&quot;emote&quot;</span><span class="p">,</span>
<span class="s2">&quot;Emoting is important because ...&quot;</span><span class="p">,</span>
<span class="n">category</span><span class="o">=</span><span class="s2">&quot;Roleplaying&quot;</span><span class="p">,</span> <span class="n">locks</span><span class="o">=</span><span class="s2">&quot;view:all()&quot;</span><span class="p">)</span>
</pre></div>
</td></tr></table></div>
@ -266,8 +288,8 @@ object. This is <em>not</em> a <a class="reference internal" href="Typeclasses.h
be modified to any great degree. It holds the properties listed earlier. The
text is stored in a field <code class="docutils literal notranslate"><span class="pre">entrytext</span></code>. It does not provide a <code class="docutils literal notranslate"><span class="pre">get_help</span></code> method
like commands, stores and returns the <code class="docutils literal notranslate"><span class="pre">entrytext</span></code> directly.</p>
<p>You can search for <code class="docutils literal notranslate"><span class="pre">HelpEntry</span></code> objects using <code class="docutils literal notranslate"><span class="pre">evennia.search_help</span></code> but note
that this will not return the two other types of help entries.</p>
<p>You can search for (db-)-<code class="docutils literal notranslate"><span class="pre">HelpEntry</span></code> objects using <code class="docutils literal notranslate"><span class="pre">evennia.search_help</span></code> but note that
this will not return the two other types of help entries.</p>
</section>
<section id="file-help-entries">
<h3>File-help entries<a class="headerlink" href="#file-help-entries" title="Permalink to this headline"></a></h3>
@ -279,16 +301,17 @@ help entries are defined in normal Python modules (<code class="docutils literal
a <code class="docutils literal notranslate"><span class="pre">dict</span></code> to represent each entry. They require a server <code class="docutils literal notranslate"><span class="pre">reload</span></code> before any changes
apply.</p>
<ul class="simple">
<li><p>Evennia will look through all modules given by <code class="docutils literal notranslate"><span class="pre">settings.FILE_HELP_ENTRY_MODULES</span></code>. This
should be a list of python-paths for Evennia to import.</p></li>
<li><p>If this module contains a top-level variable <code class="docutils literal notranslate"><span class="pre">HELP_ENTRY_DICTS</span></code>, this will be imported
and must be a <code class="docutils literal notranslate"><span class="pre">list</span></code> of help-entry dicts.</p></li>
<li><p>Evennia will look through all modules given by
<code class="docutils literal notranslate"><span class="pre">settings.FILE_HELP_ENTRY_MODULES</span></code>. This should be a list of python-paths for
Evennia to import.</p></li>
<li><p>If this module contains a top-level variable <code class="docutils literal notranslate"><span class="pre">HELP_ENTRY_DICTS</span></code>, this will be
imported and must be a <code class="docutils literal notranslate"><span class="pre">list</span></code> of help-entry dicts.</p></li>
<li><p>If no <code class="docutils literal notranslate"><span class="pre">HELP_ENTRY_DICTS</span></code> list is found, <em>every</em> top-level variable in the
module that is a <code class="docutils literal notranslate"><span class="pre">dict</span></code> will be read as a help entry. The variable-names will
be ignored in this case.</p></li>
</ul>
<p>If you add multiple modules to be read, same-keyed help entries added later in the list
will override coming before.</p>
<p>If you add multiple modules to be read, same-keyed help entries added later in
the list will override coming before.</p>
<p>Each entry dict must define keys to match that needed by all help entries.
Heres an example of a help module:</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
@ -322,14 +345,16 @@ Heres an example of a help module:</p>
<span class="normal">29</span>
<span class="normal">30</span>
<span class="normal">31</span>
<span class="normal">32</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
<span class="normal">32</span>
<span class="normal">33</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
<span class="c1"># in a module pointed to by settings.FILE_HELP_ENTRY_MODULES</span>
<span class="n">HELP_ENTRY_DICTS</span> <span class="o">=</span> <span class="p">[</span>
<span class="p">{</span>
<span class="s2">&quot;key&quot;</span><span class="p">:</span> <span class="s2">&quot;The Gods&quot;</span><span class="p">,</span> <span class="c1"># case-insensitive, can be searched by &#39;gods&#39; too</span>
<span class="s2">&quot;aliases&quot;</span><span class="p">:</span> <span class="p">[</span><span class="s1">&#39;pantheon&#39;</span><span class="p">,</span> <span class="s1">&#39;religion&#39;</span><span class="p">]</span>
<span class="s2">&quot;category&quot;</span><span class="p">:</span> <span class="s2">&quot;Lore&quot;</span><span class="p">,</span>
<span class="s2">&quot;locks&quot;</span><span class="p">:</span> <span class="s2">&quot;read:all()&quot;</span><span class="p">,</span> <span class="c1"># optional</span>
<span class="s2">&quot;text&quot;</span><span class="p">:</span> <span class="s1">&#39;&#39;&#39;</span>
<span class="s1"> The gods formed the world ...</span>
@ -351,7 +376,7 @@ Heres an example of a help module:</p>
<span class="p">},</span>
<span class="p">{</span>
<span class="s2">&quot;key&quot;</span><span class="p">:</span> <span class="s2">&quot;The mortals&quot;</span><span class="p">,</span>
<span class="p">}</span>
<span class="p">]</span>
</pre></div>
@ -361,6 +386,54 @@ to keep your strings a reasonable width (it will look better). Just reload the
server and the file-based help entries will be available to view.</p>
</section>
</section>
<section id="locking-help-entries">
<h2>Locking help entries<a class="headerlink" href="#locking-help-entries" title="Permalink to this headline"></a></h2>
<p>The default <code class="docutils literal notranslate"><span class="pre">help</span></code> command gather all available commands and help entries
together so they can be searched or listed. By setting locks on the command/help
entry one can limit who can read help about it.</p>
<ul class="simple">
<li><p>Commands failing the normal <code class="docutils literal notranslate"><span class="pre">cmd</span></code>-lock will be removed before even getting
to the help command. In this case the other two lock types below are ignored.</p></li>
<li><p>The <code class="docutils literal notranslate"><span class="pre">view</span></code> access type determines if the command/help entry should be visible in
the main help index. If not given, it is assumed everyone can view.</p></li>
<li><p>The <code class="docutils literal notranslate"><span class="pre">read</span></code> access type determines if the command/help entry can be actually read.
If a <code class="docutils literal notranslate"><span class="pre">read</span></code> lock is given and <code class="docutils literal notranslate"><span class="pre">view</span></code> is not, the <code class="docutils literal notranslate"><span class="pre">read</span></code>-lock is assumed to
apply to <code class="docutils literal notranslate"><span class="pre">view</span></code>-access as well (so if you cant read the help entry it will
also not show up in the index). If <code class="docutils literal notranslate"><span class="pre">read</span></code>-lock is not given, its assume
everyone can read the help entry.</p></li>
</ul>
<p>For Commands you set the help-related locks the same way you would any lock:</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span>
<span class="normal">2</span>
<span class="normal">3</span>
<span class="normal">4</span>
<span class="normal">5</span>
<span class="normal">6</span>
<span class="normal">7</span>
<span class="normal">8</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="k">class</span> <span class="nc">MyCommand</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="sd"> &lt;docstring for command&gt;</span>
<span class="sd"> &quot;&quot;&quot;</span>
<span class="n">key</span> <span class="o">=</span> <span class="s2">&quot;mycommand&quot;</span>
<span class="c1"># everyone can use the command, builders can view it in the help index</span>
<span class="c1"># but only devs can actually read the help (a weird setup for sure!)</span>
<span class="n">locks</span> <span class="o">=</span> <span class="s2">&quot;cmd:all();view:perm(Builders);read:perm(Developers)</span>
</pre></div>
</td></tr></table></div>
<p>Db-help entries and File-Help entries work the same way (except the <code class="docutils literal notranslate"><span class="pre">cmd</span></code>-type
lock is not used. A file-help example:</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span>
<span class="normal">2</span>
<span class="normal">3</span>
<span class="normal">4</span>
<span class="normal">5</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">help_entry</span> <span class="o">=</span> <span class="p">{</span>
<span class="c1"># ...</span>
<span class="n">locks</span> <span class="o">=</span> <span class="s2">&quot;read:perm(Developer)&quot;</span><span class="p">,</span>
<span class="c1"># ...</span>
<span class="p">}</span>
</pre></div>
</td></tr></table></div>
</section>
<section id="customizing-the-look-of-the-help-system">
<h2>Customizing the look of the help system<a class="headerlink" href="#customizing-the-look-of-the-help-system" title="Permalink to this headline"></a></h2>
<p>This is done almost exclusively by overriding the <code class="docutils literal notranslate"><span class="pre">help</span></code> command
@ -370,9 +443,9 @@ responsible for collating the three sources of help-entries (commands/db/file)
together and search through them on the fly. It also does all the formatting of
the output.</p>
<p>To make it easier to tweak the look, the parts of the code that changes the
visual presentation has been broken out into separate methods <code class="docutils literal notranslate"><span class="pre">format_help_entry</span></code> and
<code class="docutils literal notranslate"><span class="pre">format_help_index</span></code> - override these in your version of <code class="docutils literal notranslate"><span class="pre">help</span></code> to change the display
as you please. See the api link above for details.</p>
visual presentation has been broken out into separate methods
<code class="docutils literal notranslate"><span class="pre">format_help_entry</span></code> and <code class="docutils literal notranslate"><span class="pre">format_help_index</span></code> - override these in your version of
<code class="docutils literal notranslate"><span class="pre">help</span></code> to change the display as you please. See the api link above for details.</p>
</section>
<section id="technical-notes">
<h2>Technical notes<a class="headerlink" href="#technical-notes" title="Permalink to this headline"></a></h2>
@ -424,6 +497,7 @@ at that point).</p>
<li><a class="reference internal" href="#file-help-entries">File-help entries</a></li>
</ul>
</li>
<li><a class="reference internal" href="#locking-help-entries">Locking help entries</a></li>
<li><a class="reference internal" href="#customizing-the-look-of-the-help-system">Customizing the look of the help system</a></li>
<li><a class="reference internal" href="#technical-notes">Technical notes</a></li>
</ul>