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Update to git contrib README.md, include reference to evennia Version Control docs
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Contribution by helpme (2022)
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A module to integrate a stripped-down version of git within the game, allowing developers to keep their evennia version updated, commit code to their git repository, change branches, and pull updated code. After a successful pull or checkout, the git command will reload the game: You may need to restart manually to apply certain changes that would impact persistent scripts etc.
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A module to integrate a stripped-down version of git within the game, allowing developers to view their git status, change branches, and pull updated code of both their local game and evennia core. After a successful pull or checkout, the git command will reload the game: Manual restarts may be required to to apply certain changes that would impact persistent scripts etc.
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Once the contrib is set up, integrating remote changes is as simple as entering the following into your game:
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git pull
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```
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Of course, your game directory must be a git directory to begin with for this command to function.
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Of course, your game directory must be a git directory to begin with for this command to function. [Get started with version control here.](https://www.evennia.com/docs/1.0-dev/Coding/Version-Control.html)
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## Dependencies
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```
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git init
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git remote add origin [link to your repository]
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git remote add origin 'link to your repository'
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```
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By default, the git commands are only available to those with Developer permissions and higher. You can change this by overriding the command and setting its locks from "cmd:pperm(Developer)" to the lock of your choice.
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