mirror of
https://github.com/evennia/evennia.git
synced 2026-04-02 14:07:16 +02:00
Merge pull request #3388 from gas-public-wooden-clean/fix-tutorial
Fix tutorial
This commit is contained in:
commit
4d1b89a119
8 changed files with 30 additions and 22 deletions
|
|
@ -111,7 +111,7 @@ You may also begin viewing the real-time log immediately by adding `-l/--log` to
|
|||
|
||||
## Server Configuration
|
||||
|
||||
Your server's configuration file is `mygame/server/settings.py`. It's empty by default. Copy and paste **only** the settings you want/need from the [default settings file](./Settings-Default.md) to your server's `settings.py`. See the [Settings](./Settings.md) documentation for more information before configuring your server at this time.
|
||||
Your server's configuration file is `mygame/server/conf/settings.py`. It's empty by default. Copy and paste **only** the settings you want/need from the [default settings file](./Settings-Default.md) to your server's `settings.py`. See the [Settings](./Settings.md) documentation for more information before configuring your server at this time.
|
||||
|
||||
## Register with the Evennia Game Index (optional)
|
||||
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ to give you a menu with options.
|
|||
|
||||
## Starting Evennia
|
||||
|
||||
Evennia consists of two components, the Evennia [Portal and Server](../Components/Portal-And-Server.md). Briefly, the *Server* is what is running the mud. It handles all game-specific things but doesn't care exactly how players connect, only that they have. The *Portal* is a gateay to which players connect. It knows everything about telnet, ssh, webclient protocols etc but very little about the game. Both are required for a functioning game.
|
||||
Evennia consists of two components, the Evennia [Portal and Server](../Components/Portal-And-Server.md). Briefly, the *Server* is what is running the mud. It handles all game-specific things but doesn't care exactly how players connect, only that they have. The *Portal* is a gateway to which players connect. It knows everything about telnet, ssh, webclient protocols etc but very little about the game. Both are required for a functioning game.
|
||||
|
||||
evennia start
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue