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Some more @list work and help system cleanup.
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parent
18cf29b0cf
commit
4641aa8a4e
6 changed files with 24 additions and 9 deletions
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@ -11,7 +11,7 @@ class HelpEntry(models.Model):
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staff_only = models.BooleanField(default=0)
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class Admin:
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list_display = ('topicname', 'staff_only')
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list_display = ('id', 'topicname', 'staff_only')
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list_filter = ('staff_only',)
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search_fields = ['entrytext']
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@ -20,8 +20,8 @@ class HelpEntry(models.Model):
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ordering = ['topicname']
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def __str__(self):
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return "%3d. %s" % (self.id, self.topicname)
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return self.topicname
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def get_topicname(self):
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"""
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Returns the topic's name.
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@ -245,7 +245,7 @@ def cmd_help(cdat):
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elif len(topics) > 1:
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session.msg("More than one match found:")
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for result in topics:
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session.msg(" %s" % (result,))
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session.msg("%3d. %s" % (result.id, result.get_topicname()))
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session.msg("You may type 'help <#>' to see any of these topics.")
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else:
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topic = topics[0]
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@ -8,6 +8,7 @@ import commands_unloggedin
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import cmdhandler
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import session_mgr
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import ansi
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import defines_global
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from django.contrib.auth.models import User
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from apps.objects.models import Object
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"""
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@ -76,15 +77,28 @@ def cmd_list(cdat):
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args = cdat['uinput']['splitted'][1:]
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argstr = ''.join(args)
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msg_invalid = "Unknown option. Use one of: commands, process"
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if len(argstr) == 0:
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session.msg("Unknown option. Use one of: commands, process")
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session.msg(msg_invalid)
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elif argstr == "commands":
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session.msg('Commands: '+' '.join(functions_general.command_list()))
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elif argstr == "process":
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loadvg = os.getloadavg()
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psize = resource.getpagesize()
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rusage = resource.getrusage(resource.RUSAGE_SELF)
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session.msg("Process ID: %d" % (os.getpid(),))
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session.msg("Time used: %d user %d sys" % (rusage[0],rusage[1]))
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session.msg("Process ID: %10d %10d bytes per page" % (os.getpid(), psize))
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session.msg("Time used: %10d user %10d sys" % (rusage[0],rusage[1]))
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session.msg("Integral mem:%10d shared %10d private%10d stack" % (rusage[3], rusage[4], rusage[5]))
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session.msg("Max res mem: %10d pages %10d bytes" % (rusage[2],rusage[2] * psize))
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session.msg("Page faults: %10d hard %10d soft %10d swapouts" % (rusage[7], rusage[6], rusage[8]))
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session.msg("Disk I/O: %10d reads %10d writes" % (rusage[9], rusage[10]))
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session.msg("Network I/O: %10d in %10d out" % (rusage[12], rusage[11]))
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session.msg("Context swi: %10d vol %10d forced %10d sigs" % (rusage[14], rusage[15], rusage[13]))
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elif argstr == "flags":
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session.msg("Flags: "+" ".join(defines_global.SERVER_FLAGS))
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else:
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session.msg(msg_invalid)
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def cmd_description(cdat):
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"""
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@ -11,7 +11,7 @@ OBJECT_TYPES = (
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# This is a list of flags that the server actually uses. Anything not in this
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# list is a custom flag.
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SERVER_FLAGS = ["CONNECTED"]
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SERVER_FLAGS = ["CONNECTED", "DARK", "FLOATING", "GAGGED", "HAVEN", "OPAQUE", "SAFE", "SLAVE", "SUSPECT", "TRANSPARENT"]
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# These flags are not saved.
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NOSAVE_FLAGS = ["CONNECTED"]
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@ -20,7 +20,7 @@ NOSAVE_FLAGS = ["CONNECTED"]
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NOSET_FLAGS = ["CONNECTED"]
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# These attribute names can't be modified by players.
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NOSET_ATTRIBS = ["MONEY"]
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NOSET_ATTRIBS = ["MONEY", "ALIAS"]
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# Server version number.
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EVENNIA_VERSION = 'Pre-Alpha'
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Binary file not shown.
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@ -83,6 +83,7 @@ class Server(dispatcher):
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def shutdown(self, message='The server has been shutdown. Please check back soon.'):
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functions_general.announce_all(message)
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self.game_running = False
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"""
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END Server CLASS
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"""
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