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Update docs for Trait.traithandler/Trait.get_trait() functionality
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@ -654,7 +654,7 @@ _Contribution by Griatch 2020, based on code by Whitenoise and Ainneve contribs,
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A `Trait` represents a modifiable property on (usually) a Character. They can
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be used to represent everything from attributes (str, agi etc) to skills
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(hunting 10, swords 14 etc) and dynamically changing things like HP, XP etc.
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(hunting 10, swords 14 etc) and dynamically changing things like HP, XP etc.
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Traits differ from normal Attributes in that they track their changes and limit
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themselves to particular value-ranges. One can add/subtract from them easily and
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they can even change dynamically at a particular rate (like you being poisoned or
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