Update docs for Trait.traithandler/Trait.get_trait() functionality

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Griatch 2024-07-13 20:17:00 +02:00
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@ -654,7 +654,7 @@ _Contribution by Griatch 2020, based on code by Whitenoise and Ainneve contribs,
A `Trait` represents a modifiable property on (usually) a Character. They can
be used to represent everything from attributes (str, agi etc) to skills
(hunting 10, swords 14 etc) and dynamically changing things like HP, XP etc.
(hunting 10, swords 14 etc) and dynamically changing things like HP, XP etc.
Traits differ from normal Attributes in that they track their changes and limit
themselves to particular value-ranges. One can add/subtract from them easily and
they can even change dynamically at a particular rate (like you being poisoned or