From 4250c4f99018b979fb5cfabb0c23634aa3799eb5 Mon Sep 17 00:00:00 2001 From: Evennia docbuilder action Date: Sat, 29 Apr 2023 06:35:02 +0000 Subject: [PATCH] Updated HTML docs. --- docs/1.0/.buildinfo | 2 +- docs/1.0/Coding/Changelog.html | 1 + docs/1.0/Contribs/Contrib-Components.html | 7 ++--- docs/1.0/Contribs/Contribs-Overview.html | 11 +++----- .../Setup/Installation-Troubleshooting.html | 1 + .../evennia/commands/default/comms.html | 25 ++++++++++-------- docs/1.0/_sources/Coding/Changelog.md.txt | 1 + .../Contribs/Contrib-Components.md.txt | 8 +++--- .../Contribs/Contribs-Overview.md.txt | 4 +-- .../Setup/Installation-Troubleshooting.md.txt | 1 + .../api/evennia.commands.default.account.html | 4 +-- .../api/evennia.commands.default.admin.html | 4 +-- ...evennia.commands.default.batchprocess.html | 4 +-- .../evennia.commands.default.building.html | 12 ++++----- .../api/evennia.commands.default.comms.html | 8 +++--- .../api/evennia.commands.default.general.html | 8 +++--- .../api/evennia.commands.default.system.html | 4 +-- .../api/evennia.commands.default.tests.html | 2 +- .../evennia.commands.default.unloggedin.html | 8 +++--- ....base_systems.email_login.email_login.html | 8 +++--- ...b.base_systems.ingame_python.commands.html | 4 +-- ...systems.mux_comms_cmds.mux_comms_cmds.html | 4 +-- ...rib.full_systems.evscaperoom.commands.html | 24 ++++++++--------- ...trib.game_systems.turnbattle.tb_basic.html | 4 +-- ...trib.game_systems.turnbattle.tb_equip.html | 4 +-- ...trib.game_systems.turnbattle.tb_items.html | 4 +-- ...trib.game_systems.turnbattle.tb_magic.html | 4 +-- ...trib.game_systems.turnbattle.tb_range.html | 4 +-- ...trib.grid.extended_room.extended_room.html | 4 +-- ...evennia.contrib.grid.xyzgrid.commands.html | 4 +-- ...ntrib.tutorials.red_button.red_button.html | 16 +++++------ ...trib.tutorials.tutorial_world.objects.html | 12 ++++----- ...ontrib.tutorials.tutorial_world.rooms.html | 4 +-- ...utils.git_integration.git_integration.html | 4 +-- docs/1.0/api/evennia.utils.eveditor.html | 4 +-- docs/1.0/api/evennia.utils.evmenu.html | 4 +-- docs/1.0/api/evennia.utils.evmore.html | 4 +-- docs/1.0/index.html | 3 --- docs/1.0/objects.inv | Bin 158480 -> 158427 bytes docs/1.0/searchindex.js | 2 +- 40 files changed, 119 insertions(+), 117 deletions(-) diff --git a/docs/1.0/.buildinfo b/docs/1.0/.buildinfo index 8a873a0b27..22ff255616 100644 --- a/docs/1.0/.buildinfo +++ b/docs/1.0/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 65e3639d30f178439924da45fcce2dfd +config: 783a8c66e6a84262f2f26bc2ee018fe2 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/1.0/Coding/Changelog.html b/docs/1.0/Coding/Changelog.html index 7b38451d56..6e6a643ed9 100644 --- a/docs/1.0/Coding/Changelog.html +++ b/docs/1.0/Coding/Changelog.html @@ -180,6 +180,7 @@ registration form.

  • Tools: More unit tests for scripts (Storsorken)

  • Fix: Components contrib had issues with inherited typeclasses (ChrisLR)

  • Fix: f-string fix in clothing contrib (aMiss-aWry)

  • +
  • Fix: Have EvenniaTestCase properly flush idmapper cache (bradleymarques)

  • Docs: Made separate doc pages for Exits, Characters and Rooms. Expanded on how to change the description of an in-game object with templating.

  • Docs: A multitude of doc issues and typos fixed.

  • diff --git a/docs/1.0/Contribs/Contrib-Components.html b/docs/1.0/Contribs/Contrib-Components.html index 9a1abbc199..26f2a0979a 100644 --- a/docs/1.0/Contribs/Contrib-Components.html +++ b/docs/1.0/Contribs/Contrib-Components.html @@ -110,7 +110,8 @@

    Components

    -

    Contrib by ChrisLR 2021

    +

    Contrib by ChrisLR, 2021

    +

    Expand typeclasses using a components/composition approach.

    The Components Contrib

    This contrib introduces Components and Composition to Evennia. @@ -234,7 +235,7 @@ You only need to import each module/file from there but importing the right clas # This is the Component class class Health(components.Component): name = "health" - + # Stores the current and max values as Attributes on the host, defaulting to 100 current = components.DBField(default=100) max = components.DBField(default=100) @@ -285,7 +286,7 @@ You only need to import each module/file from there but importing the right clas # Attempt to retrieve the component, None is obtained if it does not exist. if target.components.health: valid_target = target - + if not valid_target: caller.msg("You can't attack that!") return True diff --git a/docs/1.0/Contribs/Contribs-Overview.html b/docs/1.0/Contribs/Contribs-Overview.html index 77243a6f1b..e7f42eedfa 100644 --- a/docs/1.0/Contribs/Contribs-Overview.html +++ b/docs/1.0/Contribs/Contribs-Overview.html @@ -67,9 +67,6 @@

  • building_menu
  • color_markups
  • components
  • - - -
  • The Components Contrib
  • -
    -

    The Components Contrib

    +

    Contrib by ChrisLR, 2021

    +

    Expand typeclasses using a components/composition approach.

    Read the documentation - Browse the Code

    +

    custom_gametime

    Contrib by vlgeoff, 2017 - based on Griatch’s core original

    diff --git a/docs/1.0/Setup/Installation-Troubleshooting.html b/docs/1.0/Setup/Installation-Troubleshooting.html index a2d931062f..398b305f7e 100644 --- a/docs/1.0/Setup/Installation-Troubleshooting.html +++ b/docs/1.0/Setup/Installation-Troubleshooting.html @@ -196,6 +196,7 @@ with symlinks not being supported. Answer is to not use NTFS (seriously, why wou

    Mac Troubleshooting

    • Some Mac users have reported not being able to connect to localhost (i.e. your own computer). If so, try to connect to 127.0.0.1 instead, which is the same thing. Use port 4000 from mud clients and port 4001 from the web browser as usual.

    • +
    • If you get a MemoryError when starting Evennia, or when looking at the log, this may be due to an sqlite versioning issue. A user in our forums found a working solution for this. Here is another variation to solve it.

    diff --git a/docs/1.0/_modules/evennia/commands/default/comms.html b/docs/1.0/_modules/evennia/commands/default/comms.html index e3e170780f..bb30272359 100644 --- a/docs/1.0/_modules/evennia/commands/default/comms.html +++ b/docs/1.0/_modules/evennia/commands/default/comms.html @@ -86,7 +86,6 @@ """ from django.conf import settings - from evennia.accounts import bots from evennia.accounts.models import AccountDB from evennia.comms.comms import DefaultChannel @@ -855,7 +854,6 @@ maxwidth=_DEFAULT_WIDTH, ) for chan in subscribed: - locks = "-" chanid = "-" if chan.access(self.caller, "control"): @@ -1236,7 +1234,6 @@ reason = reason[0].strip() if reason else "" for chan in channels: - if not chan.access(caller, "control"): self.msg(f"You need 'control'-access to boot a user from {chan.key}.") return @@ -1323,9 +1320,11 @@ ) ask_yes_no( caller, - f"Are you sure you want to ban user {target.key} from " - f"channel(s) {channames} (make sure name/channels are correct{reasonwarn}) " - "{options}?", + ( + f"Are you sure you want to ban user {target.key} from " + f"channel(s) {channames} (make sure name/channels are correct{reasonwarn}) " + "{options}?" + ), _ban_user, "Aborted.", ) @@ -1438,7 +1437,7 @@ targets.append(target_obj) message = self.rhs.strip() else: - target, *message = self.args.split(" ", 4) + target, *message = self.args.split(" ", 1) if target and target.isnumeric(): # a number to specify a historic page number = int(target) @@ -2048,7 +2047,8 @@ if not discord_bot.is_typeclass(settings.DISCORD_BOT_CLASS, exact=True): self.msg( - f"WARNING: The Discord bot's typeclass is '{discord_bot.typeclass_path}'. This does not match {settings.DISCORD_BOT_CLASS} in settings!" + f"WARNING: The Discord bot's typeclass is '{discord_bot.typeclass_path}'. This does" + f" not match {settings.DISCORD_BOT_CLASS} in settings!" ) if "start" in self.switches: @@ -2062,13 +2062,15 @@ if "guild" in self.switches: discord_bot.db.tag_guild = not discord_bot.db.tag_guild self.msg( - f"Messages to Evennia |wwill {'' if discord_bot.db.tag_guild else 'not '}|ninclude the Discord server." + f"Messages to Evennia |wwill {'' if discord_bot.db.tag_guild else 'not '}|ninclude" + " the Discord server." ) return if "channel" in self.switches: discord_bot.db.tag_channel = not discord_bot.db.tag_channel self.msg( - f"Relayed messages |wwill {'' if discord_bot.db.tag_channel else 'not '}|ninclude the originating channel." + f"Relayed messages |wwill {'' if discord_bot.db.tag_channel else 'not '}|ninclude" + " the originating channel." ) return @@ -2107,7 +2109,8 @@ dc_chan_names = discord_bot.attributes.get("discord_channels", {}) dc_info = dc_chan_names.get(dc_chan, {"name": "unknown", "guild": "unknown"}) self.msg( - f"Removed link between {ev_chan} and #{dc_info.get('name','?')}@{dc_info.get('guild','?')}" + f"Removed link between {ev_chan} and" + f" #{dc_info.get('name','?')}@{dc_info.get('guild','?')}" ) return else: diff --git a/docs/1.0/_sources/Coding/Changelog.md.txt b/docs/1.0/_sources/Coding/Changelog.md.txt index f1a047ae00..c3ff4ad6e5 100644 --- a/docs/1.0/_sources/Coding/Changelog.md.txt +++ b/docs/1.0/_sources/Coding/Changelog.md.txt @@ -10,6 +10,7 @@ - Tools: More unit tests for scripts (Storsorken) - Fix: Components contrib had issues with inherited typeclasses (ChrisLR) - Fix: f-string fix in clothing contrib (aMiss-aWry) +- Fix: Have `EvenniaTestCase` properly flush idmapper cache (bradleymarques) - Docs: Made separate doc pages for Exits, Characters and Rooms. Expanded on how to change the description of an in-game object with templating. - Docs: A multitude of doc issues and typos fixed. diff --git a/docs/1.0/_sources/Contribs/Contrib-Components.md.txt b/docs/1.0/_sources/Contribs/Contrib-Components.md.txt index c05c35d4b6..2e12a11cef 100644 --- a/docs/1.0/_sources/Contribs/Contrib-Components.md.txt +++ b/docs/1.0/_sources/Contribs/Contrib-Components.md.txt @@ -1,6 +1,8 @@ # Components -_Contrib by ChrisLR 2021_ +Contrib by ChrisLR, 2021 + +Expand typeclasses using a components/composition approach. ## The Components Contrib @@ -134,7 +136,7 @@ from evennia.contrib.base_systems import components # This is the Component class class Health(components.Component): name = "health" - + # Stores the current and max values as Attributes on the host, defaulting to 100 current = components.DBField(default=100) max = components.DBField(default=100) @@ -185,7 +187,7 @@ class Attack(Command): # Attempt to retrieve the component, None is obtained if it does not exist. if target.components.health: valid_target = target - + if not valid_target: caller.msg("You can't attack that!") return True diff --git a/docs/1.0/_sources/Contribs/Contribs-Overview.md.txt b/docs/1.0/_sources/Contribs/Contribs-Overview.md.txt index 696557e91c..684dffa859 100644 --- a/docs/1.0/_sources/Contribs/Contribs-Overview.md.txt +++ b/docs/1.0/_sources/Contribs/Contribs-Overview.md.txt @@ -111,9 +111,9 @@ Additional color markup styles for Evennia (extending or replacing the default ### `components` -__Contrib by ChrisLR 2021__ +_Contrib by ChrisLR, 2021_ -## The Components Contrib +Expand typeclasses using a components/composition approach. [Read the documentation](./Contrib-Components.md) - [Browse the Code](evennia.contrib.base_systems.components) diff --git a/docs/1.0/_sources/Setup/Installation-Troubleshooting.md.txt b/docs/1.0/_sources/Setup/Installation-Troubleshooting.md.txt index cebfe986bb..9d8164896b 100644 --- a/docs/1.0/_sources/Setup/Installation-Troubleshooting.md.txt +++ b/docs/1.0/_sources/Setup/Installation-Troubleshooting.md.txt @@ -78,6 +78,7 @@ If `localhost` doesn't work when trying to connect to your local game, try `127. ## Mac Troubleshooting - Some Mac users have reported not being able to connect to `localhost` (i.e. your own computer). If so, try to connect to `127.0.0.1` instead, which is the same thing. Use port 4000 from mud clients and port 4001 from the web browser as usual. +- If you get a `MemoryError` when starting Evennia, or when looking at the log, this may be due to an sqlite versioning issue. [A user in our forums](https://github.com/evennia/evennia/discussions/2638#discussioncomment-3630761) found a working solution for this. [Here](https://github.com/evennia/evennia/issues/3120#issuecomment-1442540538) is another variation to solve it. ## Windows Troubleshooting diff --git a/docs/1.0/api/evennia.commands.default.account.html b/docs/1.0/api/evennia.commands.default.account.html index fabebc2c32..125d701657 100644 --- a/docs/1.0/api/evennia.commands.default.account.html +++ b/docs/1.0/api/evennia.commands.default.account.html @@ -133,7 +133,7 @@ method. Otherwise all text will be returned to all connected sessions.

    -aliases = ['l', 'ls']
    +aliases = ['ls', 'l']
    @@ -164,7 +164,7 @@ method. Otherwise all text will be returned to all connected sessions.

    -search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
    +search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
    diff --git a/docs/1.0/api/evennia.commands.default.admin.html b/docs/1.0/api/evennia.commands.default.admin.html index 2d9fd92144..cbb9967b54 100644 --- a/docs/1.0/api/evennia.commands.default.admin.html +++ b/docs/1.0/api/evennia.commands.default.admin.html @@ -317,7 +317,7 @@ to accounts respectively.

    -aliases = ['remit', 'pemit']
    +aliases = ['pemit', 'remit']
    @@ -348,7 +348,7 @@ to accounts respectively.

    -search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' remit pemit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
    +search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' pemit remit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
    diff --git a/docs/1.0/api/evennia.commands.default.batchprocess.html b/docs/1.0/api/evennia.commands.default.batchprocess.html index 03c4dcdd9c..a6a85545d6 100644 --- a/docs/1.0/api/evennia.commands.default.batchprocess.html +++ b/docs/1.0/api/evennia.commands.default.batchprocess.html @@ -138,7 +138,7 @@ skipping, reloading etc.

    -aliases = ['batchcommand', 'batchcmd']
    +aliases = ['batchcmd', 'batchcommand']
    @@ -169,7 +169,7 @@ skipping, reloading etc.

    -search_index_entry = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcommand batchcmd', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
    +search_index_entry = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'no_prefix': ' batchcmd batchcommand', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] <python.path.to.file>\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}
    diff --git a/docs/1.0/api/evennia.commands.default.building.html b/docs/1.0/api/evennia.commands.default.building.html index c128c41f76..98bcc24f29 100644 --- a/docs/1.0/api/evennia.commands.default.building.html +++ b/docs/1.0/api/evennia.commands.default.building.html @@ -592,7 +592,7 @@ You can specify the /force switch to bypass this confirmation.

    -aliases = ['@delete', '@del']
    +aliases = ['@del', '@delete']
    @@ -633,7 +633,7 @@ You can specify the /force switch to bypass this confirmation.

    -search_index_entry = {'aliases': '@delete @del', 'category': 'building', 'key': '@destroy', 'no_prefix': 'destroy delete del', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
    +search_index_entry = {'aliases': '@del @delete', 'category': 'building', 'key': '@destroy', 'no_prefix': 'destroy del delete', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
    @@ -1345,7 +1345,7 @@ server settings.

    -aliases = ['@typeclasses', '@type', '@parent', '@update', '@swap']
    +aliases = ['@swap', '@type', '@typeclasses', '@update', '@parent']
    @@ -1376,7 +1376,7 @@ server settings.

    -search_index_entry = {'aliases': '@typeclasses @type @parent @update @swap', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass typeclasses type parent update swap', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
    +search_index_entry = {'aliases': '@swap @type @typeclasses @update @parent', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass swap type typeclasses update parent', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
    @@ -1833,7 +1833,7 @@ one is given.

    -aliases = ['@search', '@locate']
    +aliases = ['@locate', '@search']
    @@ -1864,7 +1864,7 @@ one is given.

    -search_index_entry = {'aliases': '@search @locate', 'category': 'building', 'key': '@find', 'no_prefix': 'find search locate', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
    +search_index_entry = {'aliases': '@locate @search', 'category': 'building', 'key': '@find', 'no_prefix': 'find locate search', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
    diff --git a/docs/1.0/api/evennia.commands.default.comms.html b/docs/1.0/api/evennia.commands.default.comms.html index 2d9002254b..c46610c6d8 100644 --- a/docs/1.0/api/evennia.commands.default.comms.html +++ b/docs/1.0/api/evennia.commands.default.comms.html @@ -256,7 +256,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

    -aliases = ['@channels', '@chan']
    +aliases = ['@chan', '@channels']
    @@ -781,7 +781,7 @@ don’t actually sub to yet.

    -search_index_entry = {'aliases': '@channels @chan', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel channels chan', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
    +search_index_entry = {'aliases': '@chan @channels', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel chan channels', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
    @@ -934,7 +934,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

    -aliases = ['@channels', '@chan']
    +aliases = ['@chan', '@channels']
    @@ -954,7 +954,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

    -search_index_entry = {'aliases': '@channels @chan', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel channels chan', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
    +search_index_entry = {'aliases': '@chan @channels', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel chan channels', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
    diff --git a/docs/1.0/api/evennia.commands.default.general.html b/docs/1.0/api/evennia.commands.default.general.html index 218a0b6afe..04342ae3ee 100644 --- a/docs/1.0/api/evennia.commands.default.general.html +++ b/docs/1.0/api/evennia.commands.default.general.html @@ -175,7 +175,7 @@ look *<account&g
    -aliases = ['l', 'ls']
    +aliases = ['ls', 'l']
    @@ -206,7 +206,7 @@ look *<account&g
    -search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
    +search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
    @@ -709,7 +709,7 @@ automatically begin with your name.

    -aliases = ['emote', ':']
    +aliases = [':', 'emote']
    @@ -750,7 +750,7 @@ space.

    -search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'no_prefix': ' emote :', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
    +search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'no_prefix': ' : emote', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
    diff --git a/docs/1.0/api/evennia.commands.default.system.html b/docs/1.0/api/evennia.commands.default.system.html index 8395562b27..715c2834fd 100644 --- a/docs/1.0/api/evennia.commands.default.system.html +++ b/docs/1.0/api/evennia.commands.default.system.html @@ -683,7 +683,7 @@ See |luhttps://ww
    -aliases = ['@delays', '@task']
    +aliases = ['@task', '@delays']
    @@ -729,7 +729,7 @@ to all the variables defined therein.

    -search_index_entry = {'aliases': '@delays @task', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks delays task', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
    +search_index_entry = {'aliases': '@task @delays', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks task delays', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
    diff --git a/docs/1.0/api/evennia.commands.default.tests.html b/docs/1.0/api/evennia.commands.default.tests.html index c52acdca87..f8782d19b9 100644 --- a/docs/1.0/api/evennia.commands.default.tests.html +++ b/docs/1.0/api/evennia.commands.default.tests.html @@ -955,7 +955,7 @@ main test suite started with

    Test the batch processor.

    -red_button = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmp2xnk8uq6/6a8a1a360e8b40adf5650e1388987573527be3ef/evennia/contrib/tutorials/red_button/red_button.py'>
    +red_button = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpgekd25qr/87203f7676daf6b010936501d05d5dfecc75034c/evennia/contrib/tutorials/red_button/red_button.py'>
    diff --git a/docs/1.0/api/evennia.commands.default.unloggedin.html b/docs/1.0/api/evennia.commands.default.unloggedin.html index 33cae7aa4d..6b427c41a3 100644 --- a/docs/1.0/api/evennia.commands.default.unloggedin.html +++ b/docs/1.0/api/evennia.commands.default.unloggedin.html @@ -122,7 +122,7 @@ connect “account name” “pass word”

    -aliases = ['con', 'conn', 'co']
    +aliases = ['co', 'con', 'conn']
    @@ -157,7 +157,7 @@ there is no object yet before the account has logged in)

    -search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'no_prefix': ' con conn co', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
    +search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' co con conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
    @@ -242,7 +242,7 @@ version is a bit more complicated.

    -aliases = ['q', 'qu']
    +aliases = ['qu', 'q']
    @@ -268,7 +268,7 @@ version is a bit more complicated.

    -search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
    +search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.base_systems.email_login.email_login.html b/docs/1.0/api/evennia.contrib.base_systems.email_login.email_login.html index b75a0e7089..c1e71860df 100644 --- a/docs/1.0/api/evennia.contrib.base_systems.email_login.email_login.html +++ b/docs/1.0/api/evennia.contrib.base_systems.email_login.email_login.html @@ -139,7 +139,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

    -aliases = ['con', 'conn', 'co']
    +aliases = ['co', 'con', 'conn']
    @@ -169,7 +169,7 @@ there is no object yet before the account has logged in)

    -search_index_entry = {'aliases': 'con conn co', 'category': 'general', 'key': 'connect', 'no_prefix': ' con conn co', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
    +search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' co con conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
    @@ -246,7 +246,7 @@ version is a bit more complicated.

    -aliases = ['q', 'qu']
    +aliases = ['qu', 'q']
    @@ -272,7 +272,7 @@ version is a bit more complicated.

    -search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
    +search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.base_systems.ingame_python.commands.html b/docs/1.0/api/evennia.contrib.base_systems.ingame_python.commands.html index 71433b32bd..f89a1a7117 100644 --- a/docs/1.0/api/evennia.contrib.base_systems.ingame_python.commands.html +++ b/docs/1.0/api/evennia.contrib.base_systems.ingame_python.commands.html @@ -116,7 +116,7 @@
    -aliases = ['@callback', '@calls', '@callbacks']
    +aliases = ['@callbacks', '@calls', '@callback']
    @@ -197,7 +197,7 @@ on user permission.

    -search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'no_prefix': 'call callback calls callbacks', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
    +search_index_entry = {'aliases': '@callbacks @calls @callback', 'category': 'building', 'key': '@call', 'no_prefix': 'call callbacks calls callback', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html b/docs/1.0/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html index dedf398f8e..f0aa162501 100644 --- a/docs/1.0/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html +++ b/docs/1.0/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html @@ -217,7 +217,7 @@ for that channel.

    -aliases = ['delchanalias', 'delaliaschan']
    +aliases = ['delaliaschan', 'delchanalias']
    @@ -248,7 +248,7 @@ for that channel.

    -search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delchanalias delaliaschan', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
    +search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delaliaschan delchanalias', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
    diff --git a/docs/1.0/api/evennia.contrib.full_systems.evscaperoom.commands.html b/docs/1.0/api/evennia.contrib.full_systems.evscaperoom.commands.html index 7be60d791a..50b2398fa9 100644 --- a/docs/1.0/api/evennia.contrib.full_systems.evscaperoom.commands.html +++ b/docs/1.0/api/evennia.contrib.full_systems.evscaperoom.commands.html @@ -211,7 +211,7 @@ the operation will be general or on the room.

    -aliases = ['quit', 'q', 'chicken out', 'abort']
    +aliases = ['abort', 'chicken out', 'quit', 'q']
    @@ -235,7 +235,7 @@ set in self.parse())

    -search_index_entry = {'aliases': 'quit q chicken out abort', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' quit q chicken out abort', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
    +search_index_entry = {'aliases': 'abort chicken out quit q', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort chicken out quit q', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
    @@ -256,7 +256,7 @@ set in self.parse())

    -aliases = ['l', 'ls']
    +aliases = ['ls', 'l']
    @@ -290,7 +290,7 @@ set in self.parse())

    -search_index_entry = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}
    +search_index_entry = {'aliases': 'ls l', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}
    @@ -371,7 +371,7 @@ shout

    -aliases = [';', 'whisper', 'shout']
    +aliases = [';', 'shout', 'whisper']
    @@ -400,7 +400,7 @@ set in self.parse())

    -search_index_entry = {'aliases': '; whisper shout', 'category': 'general', 'key': 'say', 'no_prefix': ' ; whisper shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
    +search_index_entry = {'aliases': '; shout whisper', 'category': 'general', 'key': 'say', 'no_prefix': ' ; shout whisper', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
    @@ -428,7 +428,7 @@ emote /me points to /box and /lever.

    -aliases = [':', 'pose']
    +aliases = ['pose', ':']
    @@ -467,7 +467,7 @@ set in self.parse())

    -search_index_entry = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'no_prefix': ' : pose', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}
    +search_index_entry = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}
    @@ -490,7 +490,7 @@ looks and what actions is available.

    -aliases = ['e', 'unfocus', 'examine', 'ex']
    +aliases = ['unfocus', 'examine', 'ex', 'e']
    @@ -519,7 +519,7 @@ set in self.parse())

    -search_index_entry = {'aliases': 'e unfocus examine ex', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' e unfocus examine ex', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
    +search_index_entry = {'aliases': 'unfocus examine ex e', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' unfocus examine ex e', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
    @@ -581,7 +581,7 @@ set in self.parse())

    -aliases = ['i', 'give', 'inv', 'inventory']
    +aliases = ['inv', 'inventory', 'give', 'i']
    @@ -605,7 +605,7 @@ set in self.parse())

    -search_index_entry = {'aliases': 'i give inv inventory', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' i give inv inventory', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
    +search_index_entry = {'aliases': 'inv inventory give i', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inv inventory give i', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
    diff --git a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_basic.html b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_basic.html index adae913770..efca33993e 100644 --- a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_basic.html +++ b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_basic.html @@ -672,7 +672,7 @@ if there are still any actions you can take.

    -aliases = ['hold', 'wait']
    +aliases = ['wait', 'hold']
    @@ -698,7 +698,7 @@ if there are still any actions you can take.

    -search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    +search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_equip.html b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_equip.html index c375bddf93..37ac87b8d3 100644 --- a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_equip.html +++ b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_equip.html @@ -567,7 +567,7 @@ if there are still any actions you can take.

    -aliases = ['hold', 'wait']
    +aliases = ['wait', 'hold']
    @@ -587,7 +587,7 @@ if there are still any actions you can take.

    -search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    +search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_items.html b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_items.html index fd9a60204f..357befc2ef 100644 --- a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_items.html +++ b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_items.html @@ -690,7 +690,7 @@ if there are still any actions you can take.

    -aliases = ['hold', 'wait']
    +aliases = ['wait', 'hold']
    @@ -710,7 +710,7 @@ if there are still any actions you can take.

    -search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    +search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_magic.html b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_magic.html index 55eb38bfae..3a720e7003 100644 --- a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_magic.html +++ b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_magic.html @@ -469,7 +469,7 @@ if there are still any actions you can take.

    -aliases = ['hold', 'wait']
    +aliases = ['wait', 'hold']
    @@ -489,7 +489,7 @@ if there are still any actions you can take.

    -search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    +search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_range.html b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_range.html index cbbf27f645..09197d0a8a 100644 --- a/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_range.html +++ b/docs/1.0/api/evennia.contrib.game_systems.turnbattle.tb_range.html @@ -929,7 +929,7 @@ if there are still any actions you can take.

    -aliases = ['hold', 'wait']
    +aliases = ['wait', 'hold']
    @@ -949,7 +949,7 @@ if there are still any actions you can take.

    -search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    +search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.grid.extended_room.extended_room.html b/docs/1.0/api/evennia.contrib.grid.extended_room.extended_room.html index b7ade80914..d5a57f23cf 100644 --- a/docs/1.0/api/evennia.contrib.grid.extended_room.extended_room.html +++ b/docs/1.0/api/evennia.contrib.grid.extended_room.extended_room.html @@ -340,7 +340,7 @@ look *<account&g
    -aliases = ['l', 'ls']
    +aliases = ['ls', 'l']
    @@ -360,7 +360,7 @@ look *<account&g
    -search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
    +search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.grid.xyzgrid.commands.html b/docs/1.0/api/evennia.contrib.grid.xyzgrid.commands.html index 87dffdf715..e8756d95a2 100644 --- a/docs/1.0/api/evennia.contrib.grid.xyzgrid.commands.html +++ b/docs/1.0/api/evennia.contrib.grid.xyzgrid.commands.html @@ -422,7 +422,7 @@ there is no room above/below you, your movement will fail.

    -aliases = ['dive', 'fly']
    +aliases = ['fly', 'dive']
    @@ -445,7 +445,7 @@ to all the variables defined therein.

    -search_index_entry = {'aliases': 'dive fly', 'category': 'general', 'key': 'fly or dive', 'no_prefix': ' dive fly', 'tags': '', 'text': '\n Fly or Dive up and down.\n\n Usage:\n fly\n dive\n\n Will fly up one room or dive down one room at your current position. If\n there is no room above/below you, your movement will fail.\n\n '}
    +search_index_entry = {'aliases': 'fly dive', 'category': 'general', 'key': 'fly or dive', 'no_prefix': ' fly dive', 'tags': '', 'text': '\n Fly or Dive up and down.\n\n Usage:\n fly\n dive\n\n Will fly up one room or dive down one room at your current position. If\n there is no room above/below you, your movement will fail.\n\n '}
    diff --git a/docs/1.0/api/evennia.contrib.tutorials.red_button.red_button.html b/docs/1.0/api/evennia.contrib.tutorials.red_button.red_button.html index 190d6827a7..9a25a3c793 100644 --- a/docs/1.0/api/evennia.contrib.tutorials.red_button.red_button.html +++ b/docs/1.0/api/evennia.contrib.tutorials.red_button.red_button.html @@ -153,7 +153,7 @@ such as when closing the lid and un-blinding a character.

    -aliases = ['press', 'push', 'press button']
    +aliases = ['push', 'press button', 'press']
    @@ -182,7 +182,7 @@ check if the lid is open or closed.

    -search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
    +search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
    @@ -252,7 +252,7 @@ check if the lid is open or closed.

    -aliases = ['smash lid', 'smash', 'break lid']
    +aliases = ['break lid', 'smash', 'smash lid']
    @@ -279,7 +279,7 @@ break.

    -search_index_entry = {'aliases': 'smash lid smash break lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' smash lid smash break lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}
    +search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' break lid smash smash lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}
    @@ -379,7 +379,7 @@ be mutually exclusive.

    -aliases = ['press', 'push', 'press button']
    +aliases = ['push', 'press button', 'press']
    @@ -408,7 +408,7 @@ set in self.parse())

    -search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
    +search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
    @@ -506,7 +506,7 @@ be mutually exclusive.

    -aliases = ['get', 'feel', 'l', 'ex', 'examine', 'listen']
    +aliases = ['feel', 'listen', 'ex', 'l', 'get', 'examine']
    @@ -532,7 +532,7 @@ be mutually exclusive.

    -search_index_entry = {'aliases': 'get feel l ex examine listen', 'category': 'general', 'key': 'look', 'no_prefix': ' get feel l ex examine listen', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
    +search_index_entry = {'aliases': 'feel listen ex l get examine', 'category': 'general', 'key': 'look', 'no_prefix': ' feel listen ex l get examine', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
    diff --git a/docs/1.0/api/evennia.contrib.tutorials.tutorial_world.objects.html b/docs/1.0/api/evennia.contrib.tutorials.tutorial_world.objects.html index 96c548f3e9..05ae444c53 100644 --- a/docs/1.0/api/evennia.contrib.tutorials.tutorial_world.objects.html +++ b/docs/1.0/api/evennia.contrib.tutorials.tutorial_world.objects.html @@ -556,7 +556,7 @@ shift green root up/down

    -aliases = ['push', 'pull', 'move', 'shiftroot']
    +aliases = ['push', 'shiftroot', 'move', 'pull']
    @@ -592,7 +592,7 @@ yellow/green - horizontal roots

    -search_index_entry = {'aliases': 'push pull move shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' push pull move shiftroot', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
    +search_index_entry = {'aliases': 'push shiftroot move pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' push shiftroot move pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
    @@ -609,7 +609,7 @@ yellow/green - horizontal roots

    -aliases = ['push button', 'button', 'press button']
    +aliases = ['press button', 'button', 'push button']
    @@ -635,7 +635,7 @@ yellow/green - horizontal roots

    -search_index_entry = {'aliases': 'push button button press button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' push button button press button', 'tags': '', 'text': '\n Presses a button.\n '}
    +search_index_entry = {'aliases': 'press button button push button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' press button button push button', 'tags': '', 'text': '\n Presses a button.\n '}
    @@ -779,7 +779,7 @@ parry - forgoes your attack but will make you harder to hit on next

    -aliases = ['fight', 'pierce', 'thrust', 'stab', 'parry', 'kill', 'defend', 'bash', 'hit', 'chop', 'slash']
    +aliases = ['fight', 'pierce', 'defend', 'thrust', 'bash', 'slash', 'hit', 'kill', 'chop', 'parry', 'stab']
    @@ -805,7 +805,7 @@ parry - forgoes your attack but will make you harder to hit on next

    -search_index_entry = {'aliases': 'fight pierce thrust stab parry kill defend bash hit chop slash', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' fight pierce thrust stab parry kill defend bash hit chop slash', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
    +search_index_entry = {'aliases': 'fight pierce defend thrust bash slash hit kill chop parry stab', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' fight pierce defend thrust bash slash hit kill chop parry stab', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
    diff --git a/docs/1.0/api/evennia.contrib.tutorials.tutorial_world.rooms.html b/docs/1.0/api/evennia.contrib.tutorials.tutorial_world.rooms.html index 014bc034de..ec0abe328b 100644 --- a/docs/1.0/api/evennia.contrib.tutorials.tutorial_world.rooms.html +++ b/docs/1.0/api/evennia.contrib.tutorials.tutorial_world.rooms.html @@ -248,7 +248,7 @@ code except for adding in the details.

    -aliases = ['l', 'ls']
    +aliases = ['ls', 'l']
    @@ -263,7 +263,7 @@ code except for adding in the details.

    -search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
    +search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
    diff --git a/docs/1.0/api/evennia.contrib.utils.git_integration.git_integration.html b/docs/1.0/api/evennia.contrib.utils.git_integration.git_integration.html index 502b94a5e0..096eb02c38 100644 --- a/docs/1.0/api/evennia.contrib.utils.git_integration.git_integration.html +++ b/docs/1.0/api/evennia.contrib.utils.git_integration.git_integration.html @@ -208,7 +208,7 @@ git evennia pull - Pull the latest evennia code.

    -directory = '/tmp/tmp2xnk8uq6/6a8a1a360e8b40adf5650e1388987573527be3ef/evennia'
    +directory = '/tmp/tmpgekd25qr/87203f7676daf6b010936501d05d5dfecc75034c/evennia'
    @@ -269,7 +269,7 @@ git pull - Pull the latest code from your current branch.

    -directory = '/tmp/tmp2xnk8uq6/6a8a1a360e8b40adf5650e1388987573527be3ef/evennia/game_template'
    +directory = '/tmp/tmpgekd25qr/87203f7676daf6b010936501d05d5dfecc75034c/evennia/game_template'
    diff --git a/docs/1.0/api/evennia.utils.eveditor.html b/docs/1.0/api/evennia.utils.eveditor.html index 1b3ab27055..ffeb05b9e6 100644 --- a/docs/1.0/api/evennia.utils.eveditor.html +++ b/docs/1.0/api/evennia.utils.eveditor.html @@ -336,7 +336,7 @@ indentation.

    -aliases = [':u', ':y', ':q', ':x', ':<', ':fd', ':dd', ':echo', ':::', ':p', ':s', ':q!', ':r', ':wq', ':A', ':', ':S', ':f', '::', ':w', ':j', ':fi', ':>', ':i', ':DD', ':UU', ':uu', ':h', ':=', ':I', ':dw', ':!']
    +aliases = [':DD', ':I', ':y', ':s', ':i', ':h', ':q', ':x', ':fi', ':S', ':', ':=', ':::', ':p', ':r', ':UU', ':dd', ':wq', ':f', ':fd', ':u', ':dw', ':!', ':<', ':A', ':w', ':uu', ':j', ':>', ':echo', ':q!', '::']
    @@ -364,7 +364,7 @@ efficient presentation.

    -search_index_entry = {'aliases': ':u :y :q :x :< :fd :dd :echo ::: :p :s :q! :r :wq :A : :S :f :: :w :j :fi :> :i :DD :UU :uu :h := :I :dw :!', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :u :y :q :x :< :fd :dd :echo ::: :p :s :q! :r :wq :A : :S :f :: :w :j :fi :> :i :DD :UU :uu :h := :I :dw :!', 'tags': '', 'text': '\n Commands for the editor\n '}
    +search_index_entry = {'aliases': ':DD :I :y :s :i :h :q :x :fi :S : := ::: :p :r :UU :dd :wq :f :fd :u :dw :! :< :A :w :uu :j :> :echo :q! ::', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :DD :I :y :s :i :h :q :x :fi :S : := ::: :p :r :UU :dd :wq :f :fd :u :dw :! :< :A :w :uu :j :> :echo :q! ::', 'tags': '', 'text': '\n Commands for the editor\n '}
    diff --git a/docs/1.0/api/evennia.utils.evmenu.html b/docs/1.0/api/evennia.utils.evmenu.html index f978e4c09f..c1773ba835 100644 --- a/docs/1.0/api/evennia.utils.evmenu.html +++ b/docs/1.0/api/evennia.utils.evmenu.html @@ -931,7 +931,7 @@ single question.

    -aliases = ['yes', '__nomatch_command', 'y', 'n', 'no', 'abort', 'a']
    +aliases = ['__nomatch_command', 'a', 'n', 'yes', 'abort', 'no', 'y']
    @@ -957,7 +957,7 @@ single question.

    -search_index_entry = {'aliases': 'yes __nomatch_command y n no abort a', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' yes __nomatch_command y n no abort a', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
    +search_index_entry = {'aliases': '__nomatch_command a n yes abort no y', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' __nomatch_command a n yes abort no y', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
    diff --git a/docs/1.0/api/evennia.utils.evmore.html b/docs/1.0/api/evennia.utils.evmore.html index 23a2436fe0..854850eb3d 100644 --- a/docs/1.0/api/evennia.utils.evmore.html +++ b/docs/1.0/api/evennia.utils.evmore.html @@ -137,7 +137,7 @@ the caller.msg() construct every time the page is updated.

    -aliases = ['t', 'n', 'previous', 'q', 'p', 'top', 'next', 'end', 'e', 'abort', 'quit', 'a']
    +aliases = ['t', 'top', 'next', 'a', 'n', 'previous', 'abort', 'p', 'quit', 'e', 'end', 'q']
    @@ -163,7 +163,7 @@ the caller.msg() construct every time the page is updated.

    -search_index_entry = {'aliases': 't n previous q p top next end e abort quit a', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' t n previous q p top next end e abort quit a', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}
    +search_index_entry = {'aliases': 't top next a n previous abort p quit e end q', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' t top next a n previous abort p quit e end q', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}
    diff --git a/docs/1.0/index.html b/docs/1.0/index.html index 5f513dddc4..3279e25c13 100644 --- a/docs/1.0/index.html +++ b/docs/1.0/index.html @@ -466,9 +466,6 @@
  • building_menu
  • color_markups
  • components
  • - - -
  • The Components Contrib