Updated HTML docs

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Evennia docbuilder action 2022-09-11 09:42:08 +00:00
parent ec21a011e1
commit 423ec4a322
55 changed files with 195 additions and 168 deletions

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@ -140,7 +140,15 @@ something like <code class="docutils literal notranslate"><span class="pre">call
<li><p><code class="docutils literal notranslate"><span class="pre">examine</span></code> - who may examine this objects properties.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">delete</span></code> - who may delete the object.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">edit</span></code> - who may edit properties and attributes of the object.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">view</span></code> - if the <code class="docutils literal notranslate"><span class="pre">look</span></code> command will display/list this object</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">view</span></code> - if the <code class="docutils literal notranslate"><span class="pre">look</span></code> command will display/list this object in descriptions
and if you will be able to see its description. Note that if
you target it specifically by name, the system will still find it, just
not be able to look at it. See <code class="docutils literal notranslate"><span class="pre">search</span></code> lock to completely hide the item.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">search</span></code> - this controls if the object can be found with the
<code class="docutils literal notranslate"><span class="pre">DefaultObject.search</span></code> method (usually referred to with <code class="docutils literal notranslate"><span class="pre">caller.search</span></code>
in Commands). This is how to create entirely undetectable in-game objects.
Note that if you are aiming to make some permanently invisible game system,
using a <a class="reference internal" href="Scripts.html"><span class="doc std std-doc">Script</span></a> is a better bet.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">get</span></code>- who may pick up the object and carry it around.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">puppet</span></code> - who may “become” this object and control it as their “character”.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">attrcreate</span></code> - who may create new attributes on the object (default True)</p></li>