Updated HTML docs.

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Evennia docbuilder action 2022-11-26 14:42:25 +00:00
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@ -254,7 +254,7 @@ allows Evennia to apply and re-apply build-scripts that are raw Python modules.
<p>In some game styles, players have the ability to create objects and even script them. While giving regular users the ability to create objects with in-built commands is easy and safe, actual code-creation (aka <em>softcode</em> ) is not something Evennia supports natively.</p>
<p>Regular, untrusted users should never be allowed to execute raw Python
code (such as what you can do with the <code class="docutils literal notranslate"><span class="pre">py</span></code> command). You can
<a class="reference internal" href="../../../Concepts/Soft-Code.html"><span class="doc std std-doc">read more about Evennias stance on softcode here</span></a>. If you want users to do limited scripting, its suggested that this is accomplished by adding more powerful build-commands for them to use.</p>
<a class="reference internal" href="../../../Coding/Soft-Code.html"><span class="doc std std-doc">read more about Evennias stance on softcode here</span></a>. If you want users to do limited scripting, its suggested that this is accomplished by adding more powerful build-commands for them to use.</p>
<p><strong>EvAdventure Answer</strong></p>
<p>For our tutorial-game, we will only allow privileged builders and admins to modify the world.</p>
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